The Mod Is Mafia (Game Over)
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RadiantCowbells He/himSmooth CriminalHe/him
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I have a lot of really strong tells for Camn's alignment but I've seen nothing from her because she's been a mix of absentee and mostly providing meme content when she's here and I'm starting to think that it's not accidental.2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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what did it do for town thoughIn post 3475, Mulch wrote:
I shouted RC+Stalfos scumteam the entire day 1In post 3474, Smocaine wrote:Mulch, I'm not sorry, you scummy.
I did my job2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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do you though cuz I seem to recall you townreading me in our last game where I was scum and trying hard to mislynch me last time I was townIn post 3492, Mulch wrote:
I told you I didn't feel like working for a town with people like SmocaineIn post 3490, RadiantCowbells wrote:
what did it do for town thoughIn post 3475, Mulch wrote:
I shouted RC+Stalfos scumteam the entire day 1In post 3474, Smocaine wrote:Mulch, I'm not sorry, you scummy.
I did my job
I have my own personal victory that I know how to read you+Prism
Specially because Prism likes to brag about their scum game
I'll work on the other aspects of my game later2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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I thought that this was the strongest scumteam as a collective that I've ever been in and I don't say that lightly.In post 3505, mastina wrote:Having said that, I think that the scumteam truly did earn their win--they weren't helped by me much at all. In fact, they basically did everything on their own. Everything from the nightkills to their dayplay (which dominated the game I feel), that was all on them. To some extent, this was obviously going to be the case because I reserved the right to a non-random scumteam from the get-go and the selected scumteam was in fact not random (you can thank Ginngie for that because it was her suggestion; I basically went, "Sure, why not?" to it), in that with those players as scum it was going to be very difficult for the scum to ever be in the position to lose.
However, I don't think you can attribute the win to just being who they are in general. They genuinely pulled out what I feel was a pretty strong performance. The town also made many misplays, from not submitting night actions to not reading the mechanics closely (one of the two jailkeepers REALLY should've targeted me earlier) to lynching what is one of my signature town roles (seriously, I am like the only mod who uses Alien as the Roleblocker + Rolestopper variant of a JK so that should've been an obviously-town role and doubling up on town roles is also a specialty of mine) to nightkilling the entire town's investigative power N1.
So while a great deal of blame can be placed on my shitty moderation for the apathy. I don't think you can place EVERYTHING on me, since there were a lot of smart scum plays and quite a few not-so-smart town plays. I also think that in spite of my shitty moderating, that the quality of the game could have ended up being much worse than it did. In spite of the apathy suffered at times, there were moments where I feel players were genuinely enjoying the game as a game. My only regret, really, is that said moments of enjoying the game were in the minority, since the whole premise of this game was for them to be in the majority--
For people to see my mod edits/deletions and go, "LOL" to them. To break out laughing at the mod interference, rather than shutting down because of the possibility of it. I do apologize I couldn't foster that game environment, but that was my intention, so the few moments where it was shown, I was glad to see exist.
The only team that I think could compare was a game a long time ago where myself and Frozen Angel were scum when she was new to the site but our third partner was relatively weak.
Everyone was fantastic, we split town down many narratives to the point that we sacrificed the ability to lead all town down one direction but instead we divided the town entirely and even the people who were close to solving one element of the game weren't even close to the others. I don't think there was a possibility of us losing from long before my lynch simply based off of how lynching anyone gave the others on the team lots of towncred and that's on top of us being largely the most townread players in the game.2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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I really wish town tried harder because the scumteam was something special to play with game long and I wish we were given a more challenging hand to play because it felt like we drew a royal flush at the opening hand and our opponents kept trying to bluff us higher and higher with a pair of 5s.2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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This is true: but the town could have been vastly better and it would not have helped town to win this game.In post 3509, Mulch wrote:Counterpoint: this town sucked ass
Keep in mind that while you scream about how you scumread me/Prism Camn was one of your top townreads because of effort that we as a team made to make that association look not SvS and Mathblade being scum wasn't even in consideration. And how good are you expecting the town to be if you're expecting me to have gotten lynched day 1?
We did far, far more than needed to be done actually. It just was pointless because town never rose to the challenge.So yeah it’s essy to split a narrative imo with a.l player list like this and lynchbait like me
Not that scum didn’t do well, they did what they needed to be done2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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I think N_M being vig changed little. Cheeky gets scumread by virtually everyone for bad reasons, a lot of non-NM people would have shot her.
I don't think anyone in this game being vig would have changed the outcome.
I think a large part of the MU meta being better has to do with the quality of its scum play rather than its town play.I wonder if a good town was here or a different site how you would have fared
Probably would have been a good game2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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See but that's what made it so greatIn post 3519, MathBlade wrote:
Yeah...I kinda didn’t even want to bus you either :/In post 3508, RadiantCowbells wrote:
I thought that this was the strongest scumteam as a collective that I've ever been in and I don't say that lightly.In post 3505, mastina wrote:Having said that, I think that the scumteam truly did earn their win--they weren't helped by me much at all. In fact, they basically did everything on their own. Everything from the nightkills to their dayplay (which dominated the game I feel), that was all on them. To some extent, this was obviously going to be the case because I reserved the right to a non-random scumteam from the get-go and the selected scumteam was in fact not random (you can thank Ginngie for that because it was her suggestion; I basically went, "Sure, why not?" to it), in that with those players as scum it was going to be very difficult for the scum to ever be in the position to lose.
However, I don't think you can attribute the win to just being who they are in general. They genuinely pulled out what I feel was a pretty strong performance. The town also made many misplays, from not submitting night actions to not reading the mechanics closely (one of the two jailkeepers REALLY should've targeted me earlier) to lynching what is one of my signature town roles (seriously, I am like the only mod who uses Alien as the Roleblocker + Rolestopper variant of a JK so that should've been an obviously-town role and doubling up on town roles is also a specialty of mine) to nightkilling the entire town's investigative power N1.
So while a great deal of blame can be placed on my shitty moderation for the apathy. I don't think you can place EVERYTHING on me, since there were a lot of smart scum plays and quite a few not-so-smart town plays. I also think that in spite of my shitty moderating, that the quality of the game could have ended up being much worse than it did. In spite of the apathy suffered at times, there were moments where I feel players were genuinely enjoying the game as a game. My only regret, really, is that said moments of enjoying the game were in the minority, since the whole premise of this game was for them to be in the majority--
For people to see my mod edits/deletions and go, "LOL" to them. To break out laughing at the mod interference, rather than shutting down because of the possibility of it. I do apologize I couldn't foster that game environment, but that was my intention, so the few moments where it was shown, I was glad to see exist.
The only team that I think could compare was a game a long time ago where myself and Frozen Angel were scum when she was new to the site but our third partner was relatively weak.
Everyone was fantastic, we split town down many narratives to the point that we sacrificed the ability to lead all town down one direction but instead we divided the town entirely and even the people who were close to solving one element of the game weren't even close to the others. I don't think there was a possibility of us losing from long before my lynch simply based off of how lynching anyone gave the others on the team lots of towncred and that's on top of us being largely the most townread players in the game.
because if you got lynched your lack of enthusiasm when push came to shove made it look like you were hoping for the wagon not to go through which clears Stalfos
I think that if MU players played sufficiently under half and half with MS players over a large sample size here that they would not find themselves significantly better at winning games than MS town players.What does that even mean2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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Doing so anonymously, sure.In post 3525, Mulch wrote:But picking the scumteam is like
100000000000000000000000000000000000000000000000X better than any scum ability2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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I mean that having played with MU players long enough if they started with the majority the game would quickly devolve into policy lynching people based on social hierarchies.In post 3530, Mulch wrote:
What does "sufficciently under half and half" meanIn post 3527, RadiantCowbells wrote:I think that if MU players played sufficiently under half and half with MS players over a large sample size here that they would not find themselves significantly better at winning games than MS town players.2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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I mean that's not a great example of why it's townsided but the game is townsided.
2 jacked investigators, 2 jailkeepers, and a vig is a lot of power; it's about enough to justify informed 9v4 imo (based on balance not quality of game: would never pass as an actual game). when you give town all those extra vts then well.
this game wasn't townsided, you getting lynched D1 then cheeky getting shot N1 was townsided2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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the setup wasn't lolIn post 3564, Transcend wrote:Are people seriously complaining that the setup was mafia sided when mastina clearly said that this was a mod influenced game in favor of the mafia?2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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I'm not taking a position on mulch vs prism but I absolutely think that you are in a stage where you're going to scumread me every game, play it off when I'm town, and lord it over everyone when you're right even if it doesn't help you get me lynched because everyone just finished seeing you scumread me like crazy in the previous game when I was town.In post 3583, Prism wrote:As for sample size of 1, I think you wanted to scumread me/RC so much you would have done it had we been town. This isn't skill, but essentially an RNG with what we flip that game. You will disagree, naturally. I don't think this is worth arguing. I'll believe you can read me when I see it.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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