Wheel of Time Mafia: Rip in the Pattern (GAME OVER)


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Post Post #25 (ISO) » Thu Apr 23, 2009 1:09 pm

Post by fuzzylightning »

No one should be claiming unless their very survival depends upon it, we don't need to out power roles as there are most likely linked roles if this is anything like the mini.

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How are the locations going to work leading into Day 1?
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Post Post #26 (ISO) » Thu Apr 23, 2009 1:28 pm

Post by MacavityLock »

Isacc wrote:
So, you want to potentially out Aes Sedai, who in the mini were pro-town power roles?
Ok, you are neglecting two things. One; the Aes Sedai can be black Ajah, meaning they are darkfriends (scum) and unbound by the Oaths. Thus, if a person successfully hammers, and then claims Aes Sedai...they are lying.
This does not follow. If AS cannot hammer, then choosing the specific person to hammer causes bad things for town: If the chosen person's hammer fails, then according to last game we have found a oath-bound AS -> Power-role outed. If the hammer succeeds, we have learned nothing.
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Post Post #27 (ISO) » Thu Apr 23, 2009 1:31 pm

Post by Seraphim »

We can use this to test Aes Sedai claims, however. That's the best policy.
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Post Post #28 (ISO) » Thu Apr 23, 2009 1:37 pm

Post by Albert B. Rampage »

Seraphim wrote:We can use this to test Aes Sedai claims, however. That's the best policy.
So you're saying that if an "Aes Sedai" tries to hammer someone that they're not sure are scum, the vote will not be counted?

If that's what it is, I approve of the strategy.
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Post Post #29 (ISO) » Thu Apr 23, 2009 1:38 pm

Post by Seraphim »

Albert B. Rampage wrote:
Seraphim wrote:We can use this to test Aes Sedai claims, however. That's the best policy.
So you're saying that if an "Aes Sedai" tries to hammer someone that they're not sure are scum, the vote will not be counted?

If that's what it is, I approve of the strategy.
If the game works the same as the last game, yes, that should be how it works. The Three Oaths are a major mechanic...people should definitely read over them and make sure they try and understand game-related nuances they will cause.
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Post Post #30 (ISO) » Thu Apr 23, 2009 2:55 pm

Post by Mr. Flay »

MacavityLock wrote:*snores*
So, you want to potentially out Aes Sedai, who in the mini were pro-town power roles?[/quote]Incorrect. I want
non-Aes Sedai
to hammer in most instances. I fully expect we'll get more than one non-AS claim on D1, if this game runs true to form. And if not and we
do
get claimed AS, then we can test them to a degree.
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Post Post #31 (ISO) » Thu Apr 23, 2009 2:56 pm

Post by Mr. Flay »

EBWOP:
MacavityLock wrote:So, you want to potentially out Aes Sedai, who in the mini were pro-town power roles?
Incorrect. I want
non-Aes Sedai
to hammer in most instances. I fully expect we'll get more than one non-AS claim on D1, if this game runs true to form. And if not and we
do
get claimed AS, then we can test them to a degree.
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Post Post #32 (ISO) » Thu Apr 23, 2009 2:57 pm

Post by MacavityLock »

Mr. Flay wrote:Incorrect. I want
non-Aes Sedai
to hammer in most instances. I fully expect we'll get more than one non-AS claim on D1, if this game runs true to form. And if not and we
do
get claimed AS, then we can test them to a degree.
Cool cool.
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Post Post #33 (ISO) » Thu Apr 23, 2009 5:35 pm

Post by julienvonwolfe »

How do the locations work? What impact do they actually have on the game?

I'm curious, as I don't think I've played in a game with locations before.
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Post Post #34 (ISO) » Thu Apr 23, 2009 5:41 pm

Post by SpyreX »

I think assuming we're going to have the same setup is the start of a bad flavor argument.
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Post Post #35 (ISO) » Thu Apr 23, 2009 6:37 pm

Post by fuzzylightning »

Why do you feel we will get a non-AS claim almost immediately, considering we have explicitly told people not to claim unless absolutely necessary?
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Post Post #36 (ISO) » Thu Apr 23, 2009 6:38 pm

Post by fuzzylightning »

EBWOP: and by almost immediately I mean on D1, and not when they are about to be lynched (as why would they hammer themselves)
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Post Post #37 (ISO) » Thu Apr 23, 2009 8:49 pm

Post by Cyberbob »

postan

I hope this game's tone turns out to be a little less role-centric than last game.
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Post Post #38 (ISO) » Fri Apr 24, 2009 12:04 am

Post by Tuberkulos »

Slicey wrote:Myndrunner is officially awesome for having a House avatar.
Agreed.
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Post Post #39 (ISO) » Fri Apr 24, 2009 2:52 am

Post by Shadow Knight »

Hmm. I believe that making any assumptions about the differences and likenesses of the two games would be potentially damaging to the town. Based on the opening posts, I think the town's best bet for finding scum is to look for inconsistencies and lies, as Aes Sedai cannot lie. This is a game where LAL is not just a policy, but a necessity.
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Post Post #40 (ISO) » Fri Apr 24, 2009 3:36 am

Post by Cyberbob »

Shadow Knight wrote:Hmm. I believe that making any assumptions about the differences and likenesses of the two games would be potentially damaging to the town. Based on the opening posts, I think the town's best bet for finding scum is to look for inconsistencies and lies, as Aes Sedai cannot lie. This is a game where LAL is not just a policy, but a necessity.
Er, if this game is anything like the last one Aes Sedai will be packing some pretty decent abilities. I don't think the town will be solely made up of them.
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Post Post #41 (ISO) » Fri Apr 24, 2009 5:40 am

Post by Shadow Knight »

Are you saying that townies should lie?
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Post Post #42 (ISO) » Fri Apr 24, 2009 5:41 am

Post by Shadow Knight »

EBWODP- also, see my sentence regarding assumptions.
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Post Post #43 (ISO) » Fri Apr 24, 2009 5:50 am

Post by Cyberbob »

Shadow Knight wrote:Are you saying that townies should lie?
That's not what you were saying at all. Nice strawman.
Shadow Knight wrote:EBWODP- also, see my sentence regarding assumptions.
It's hardly an assumption to think that the entire town won't be made up of Aes Sedai - sheer obviousness aside, we've been given a vanilla townie role PM that is pretty clearly not that of an Aes Sedai.
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Post Post #44 (ISO) » Fri Apr 24, 2009 6:16 am

Post by Shadow Knight »

Apply the sentence regarding assumptions to the first sentence of your post.

"If this game is anything like the last one Aes Sedai will be packing some pretty decent abilities." is an assumption. Don't assume. With that being said, the only people who would have to lie about their powers are the scum. That stands to reason, does it not?
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Post Post #45 (ISO) » Fri Apr 24, 2009 6:32 am

Post by Cyberbob »

Shadow Knight wrote:Don't assume
OK I realise the allure of the whole grizzled veteran of sober credulous logical play deal is a strong one but in this case it isn't an assumption at all to think that there are going to be non-Aes Sedai townies in this game. To iterate; for one thing it would be just ridiculous, for another
there is a villager role PM in the OP
, and for yet another (this is a corollary to the first one) how would lynches ever occur with nobody in the town able to hammer?
Shadow Knight wrote:With that being said, the only people who would have to lie about their powers are the scum. That stands to reason, does it not?
In
most
cases, yes.
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Post Post #46 (ISO) » Fri Apr 24, 2009 7:11 am

Post by Kairyuu »

Pre-game flavor discussion, I see. Boring. Speculating on the setup before the game even starts is a foolish move, because it gives scum ideas. 'nuff said.
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Post Post #47 (ISO) » Fri Apr 24, 2009 7:18 am

Post by Shadow Knight »

@Bob- I do believe there are vanilla townies here. By definition, a vanilla townie shouldn't have to lie about abilities because they have none. So we have the Aes Sedai, who are most likely the only town power roles who *cannot* lie. We have the vanilla townies who don't *have* power roles to lie about. We have scum, who probably have powers and will probably lie about them (either lying about having them or lying about what they are/who they targeted). I'm saying that in this game, the easiest way to protect the power roles and catch scum is for the vanilla townies to NOT lie in any way, allowing LAL to basically become a guaranteed scum lynch.
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Post Post #48 (ISO) » Fri Apr 24, 2009 7:43 am

Post by Kinetic »

Currently aligning replacements for players who have not confirmed. As soon as its set up the game will begin.
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Post Post #49 (ISO) » Fri Apr 24, 2009 7:45 am

Post by Shadow Knight »

whoops, sorry kinetic, i'll knock it off till everyone else gets here.
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