Bad Idea Mafia - Game Over


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Post Post #25 (ISO) » Sat Nov 26, 2005 12:48 pm

Post by TSAGod »

Wow...
FOS: Baby Jesus
for not killing anybody yet.

Really...with no voting, this game is pretty much a game of chance, and a FOS of vote system will pretty much do nothing, as not everybody will go for it.

It'd probably be a better deal to have cops claim when they get a guilty, and then go from there.
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Post Post #26 (ISO) » Sat Nov 26, 2005 1:15 pm

Post by BabyJesus »

TSAGod wrote:Wow...
FOS: Baby Jesus
for not killing anybody yet.

Really...with no voting, this game is pretty much a game of chance, and a FOS of vote system will pretty much do nothing, as not everybody will go for it.

It'd probably be a better deal to have cops claim when they get a guilty, and then go from there.
:cry:
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Post Post #27 (ISO) » Sat Nov 26, 2005 1:16 pm

Post by BabyJesus »

And here I am trying to behave.....
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Post Post #28 (ISO) » Sat Nov 26, 2005 4:54 pm

Post by Yosarian2 »

TSAGod wrote: Really...with no voting, this game is pretty much a game of chance, and a FOS of vote system will pretty much do nothing, as not everybody will go for it.
Why do you assume that? If a stratagy will help the town, then why wouldn't all pro-town people go along with it?

I mean, there might be some extreme situation where you would be so sure person X was scum you'd be willing to ignore the system and kill someone anyway, but if you do that on your own without getting approval from the town first, you had BETTER be right.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #29 (ISO) » Sat Nov 26, 2005 4:56 pm

Post by Muzta »

[q]If the town keeps doing stuff like that, we're not going to win, because we're not going to have any way to figure out who the scum are.
_________________[/q]

Actually Stastically I think we have an excellent chance of winning by that route
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Post Post #30 (ISO) » Sat Nov 26, 2005 6:13 pm

Post by armlx »

BabyJesus = town

Pooky = Mafia

I = dead tonight

1 cop down. The next 2 have to trade one for one with mafia
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Post Post #31 (ISO) » Sat Nov 26, 2005 6:15 pm

Post by Fritzler »

Man, I wish I could use my kill right now.
Surfs up dude.
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Post Post #32 (ISO) » Sat Nov 26, 2005 6:27 pm

Post by inHimshallibe »

Kill: Pooky


Yay!

And <3 Fritzler.
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Post Post #33 (ISO) » Sat Nov 26, 2005 6:28 pm

Post by Fritzler »

<3 IN HIM
Surfs up dude.
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Post Post #34 (ISO) » Sat Nov 26, 2005 6:34 pm

Post by armlx »

You dids a great jord there inhim (or something like that).

Following are not goons:
Inhim
Fritzler
BabyJesus

Therefore you other 2 cops should not investigate these people.
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Post Post #35 (ISO) » Sun Nov 27, 2005 2:18 am

Post by BabyJesus »

armlx wrote:You dids a great jord there inhim (or something like that).

Following are not goons:
Inhim
Fritzler
BabyJesus

Therefore you other 2 cops should not investigate these people.
:shock:
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Post Post #36 (ISO) » Sun Nov 27, 2005 2:43 am

Post by SpeedyKQ »

Pooky the goon has been daykilled by inHimshallibe.
Night falls. 72 hours for choices.
[size=75]Mafia is hard.[/size]
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Post Post #37 (ISO) » Thu Dec 01, 2005 3:55 am

Post by SpeedyKQ »

You awaken to find that
armlx the cop has been shot.


20 players remain. 1 bullet to kill.

No killing for inHim or Fritzler for the next 24 hours.
[size=75]Mafia is hard.[/size]
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Post Post #38 (ISO) » Thu Dec 01, 2005 4:08 am

Post by Thoth »

Wow I can actually post in this game :)
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Post Post #39 (ISO) » Thu Dec 01, 2005 4:11 am

Post by VisMaior »

I know Im dead for 2 days now. but I wanted to have at least 1 post in here. Otherwise I cant relate to this game, emotionally... [/hijack]
"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia
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Post Post #40 (ISO) » Thu Dec 01, 2005 4:13 am

Post by Thoth »

Where did armlx get it that BJ is not a goon? He has not killed yet. In his case making it more likely that he is a goon. I'd suggest letting him do the killing today.

Would be happy to get Cogito Ergo Sum. His post is a little of in my opinion.
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Post Post #41 (ISO) » Thu Dec 01, 2005 4:23 am

Post by BabyJesus »

Thoth wrote:Where did armlx get it that BJ is not a goon? He has not killed yet. In his case making it more likely that he is a goon. I'd suggest letting him do the killing today.

Would be happy to get Cogito Ergo Sum. His post is a little of in my opinion.
he's a cop. He investigated me, and got innocent. That means I am not a goon. I could be godfather, true, but not a goon. If you REALLY need further proof, who should I kill?
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Post Post #42 (ISO) » Thu Dec 01, 2005 4:23 am

Post by Cogito Ergo Sum »

Armlx investigated BabyJesus, he came up innocent and therefore BJ isn't a goon.
Scumchat is awesome. Yarr!

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Post Post #43 (ISO) » Thu Dec 01, 2005 4:25 am

Post by Thoth »

Ah, ok. Missed his first investigation.
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Post Post #44 (ISO) » Thu Dec 01, 2005 4:29 am

Post by BabyJesus »

So right now we have fritzler, inHim, and BabyJesus confirmed not goon. I think someone not confirmed should do the daykill.

Further, I think the killer AND the target should be setup by one of our "confirmed"

(Confirmed in quotes because all 3 of us could still be the godfather. Just not a goon.)
Two of the reds need to be our shooter and victim.

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Post Post #45 (ISO) » Thu Dec 01, 2005 4:32 am

Post by BabyJesus »

just based on current postings, I think TINM and Yosarian2 are clean. I'd like to see Mutza be one of the two to shoot/be shot.
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Post Post #46 (ISO) » Thu Dec 01, 2005 5:49 am

Post by inHimshallibe »

Of course, waiting a day to see if a cop might reveal a scum to us could help too...
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Post Post #47 (ISO) » Thu Dec 01, 2005 5:56 am

Post by Cogito Ergo Sum »

We shouldn't make the kill before we are sure no cop will reveal the identity of one of the goons, absolutely. But we might as well start discussing who will kill who today if no cop reveals himself.

I agree with BJ's suggestion to let the "confirmed" make the eventual decision on who to kill and who to let kill.
Scumchat is awesome. Yarr!

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Post Post #48 (ISO) » Thu Dec 01, 2005 6:36 am

Post by d_rouge »

Wow, I finally get to post!

I don't know if there's a breaking strategy for this game. Up to now, I haven't been able to come up with one.

I agree that the best thing to do is to set two unconfirmed one against the other and let one shoot the other after any eventual role-claim.
I have no idea who would be a good choice but I may trust the confirmed innocents to decide that.
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Post Post #49 (ISO) » Thu Dec 01, 2005 7:09 am

Post by This is not me »

yeah that seems like a good strategy. On side note this was the 1st time when someone said i am not scumy looking, people always think of me as scums... so thank you babyjesus
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