Space Monkey Mafia: GAME OVER!


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Space Monkey Mafia: GAME OVER!

Post Post #0 (ISO) » Fri Oct 27, 2006 3:36 am

Post by Mr Stoofer »

Space Monkey Mafia

GAME STATUS: Game Over! For full details click here.


Image

The year is 6002. Peace and harmony is maintained throughout the Galaxy by a race of super-intelligent Space Monkeys, under the benign leadership of the Monkey Queen. The ultimate symbol of the peace is the Space Monkey flagship, the
Star Ship Simian
.

But a storm is gathering. The brutal Gorillas, hungry for power, are making a bid to take control of the Galaxy. The Gorillas will stop at nothing and use all means possible – preferably involving the utmost violence.

At STARDATE 2201.1012, an elite Gorilla Space Assault Squad attacked the
SS Simian
, determined to seize control of the Space Monkeys’ most valuable asset. The Gorillas were heavily armed and faced only moderate resistance from the peaceful Space Monkeys. They quickly took control of the lower decks and made their way to the bridge.

You are the surviving crew of the
SS Simian
. You are all that stand between the Gorillas and Galactic domination. You must make a last, desperate stand on the Ship’s bridge, to save the Galaxy. Although you face only a small number of the Gorillas, they are armed and well organised, while you have no weapons. The only way to defeat them is to use your combined strength to force them into the airlock one at a time. That would be hard enough at the best of times. But to make matters worse, the fog of battle means you cannot even see clearly who is a Space Monkey and who is Gorilla.

You must defeat the brutal Gorillas. The
SS Simian
must not fall into their hands. The safety of the Galaxy depends on you!


On the Bridge of the
SS Simian
(18)


bird1111
Bogre --> Thok
Cogito Ergo Sum
dahen
Fritzler
Glork
ibeasha --> petroleumjelly
inHimshallibe
klebian
MrBuddyLee
Nightson --> VitaminR
Phoebus --> spectrumvoid
PookytheMagicalBear --> AndrewS
Sarcastro --> Zindaras
Save the Dragons
SpeedyKQ
Twito
Twomz --> Masterchief

Day 1: Start - End
Day 2: Start - End
Day 3: Start - End
Day 4: Start - petroleumjelly's claim - End
Day 5: Start - End
Day 6: Start - End
Day 7: Start - Glork's claim - End
Endgame
Post game information: Roles, Setup, Mod notes.
Last edited by Mr Stoofer on Tue Apr 10, 2007 11:29 pm, edited 89 times in total.
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Post Post #1 (ISO) » Fri Oct 27, 2006 3:39 am

Post by Mr Stoofer »

Co Mod: ChannelDelibird


RULES


[01] Votes must be in bold. If you do not bold your vote, it will not be counted.
[02] Please be attentive and unvote, if necessary, before casting a new vote. This is not required, but I’d appreciate it.
[03] Lynching will require a simple majority of votes. Once a player has reached the necessary majority, their pleas are useless and any attempts to unvote will be unheeded. Feel free to post in twilight, though.
[04] You may vote: no lynch – majority votes of this kind are necessary to end the day without a death.
[05] If a deadline is reached with no majority, the day will end without a lynch.
[06] The game is not to be discussed outside the thread unless your role specifically states that you may do so – and then only at night.
[07] When I set a day deadline, the deadline lasts until I actually lock the thread.
[08] Once your death scene has been posted, you’re dead. You can make a single “Bah!” post but no relevant information.
[09] No small text. Don’t edit/delete previously submitted posts either.
[10] Don’t quote any PMs from me. If you do, I will destroy you.
[11] If you have a night choice to make, it is due by the posted deadline. I will not wait for you – if you do not submit a choice to me, I’ll make it for you and you won’t like it.
[12] If you anticipate being unavailable for more than a 48-hour period, please post a notice to that effect in the thread. Treat this game as a commitment. Be considerate – don’t leave us hanging.
[13] Unlike other mods I am fallible. Please point out any mistakes I make gently. In particular, if I post a vote count that does not accurately reflect your vote, it is your responsibility to correct me. If you don’t your vote may be treated as it appears in the vote count.
[14] If you have any questions at all, please PM me or post the question in the thread.
[15] Remember, it’s a game and it’s supposed to be fun. Be nice to your fellow players and your mod. I have zero tolerance for abusive posts.

The Space Monkeys all have the following win condition:
You win when the all Gorillas have been killed and the
SS Simian
is safe once again.
Last edited by Mr Stoofer on Fri Dec 08, 2006 2:46 am, edited 1 time in total.
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Post Post #2 (ISO) » Fri Oct 27, 2006 3:45 am

Post by Mr Stoofer »

Please note that I have had to re-construct this thread from my notes, after the original thread was lost in the October 2006 Crash. The opening post, and the Day 1 opening scene, that appeared before the Crash were probably not identical to the version in my notes. But if you notice any differences they are of no significance, except stylistic.

We had completed night 1 before the Crash. Any and all choices and results from Night 1 will still stand in this game. Sorry SpeedyKQ!
Last edited by Mr Stoofer on Fri Oct 27, 2006 3:50 am, edited 1 time in total.
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Post Post #3 (ISO) » Fri Oct 27, 2006 3:47 am

Post by Mr Stoofer »

STARDATE 0244.1027:
As the fog of battle clears, a scene of carnage unfolds before you. The bridge has been heavily damaged by laser fire from the deadly weapons of the Gorilla Space Assault squad. Through the hatch which leads onto the bridge, you can see the bodies of dead Space Monkeys who died trying to prevent the Gorillas from getting to the bridge.

But the onslaught continues. Amongst the wreckage, you can make out the charred body of
SpeedyKQ
on the floor, destroyed by a hail of laser fire. He was the Ship’s Doctor, and his death is another serious blow to the hopes of peace loving primates everywhere.

The fate of the
SS Simian
, and of the whole Galaxy, rests in the balance. Can the Gorillas be defeated?


SpeedyKQ (Space Monkey Doctor) - killed night 1.
Last edited by Mr Stoofer on Fri Oct 27, 2006 4:03 am, edited 1 time in total.
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Post Post #4 (ISO) » Fri Oct 27, 2006 4:02 am

Post by Mr Stoofer »

OK, I've got this thread up quicker than I thought I would. Day 1 starts again here.

Anyone who does not post in this thread, or PM me, within 7 days, I will assume has not recovered from the Crash and will be replaced.


With 17 left alive on the bridge, it will take 9 votes to throw someone out of the airlock.
Last edited by Mr Stoofer on Sat Oct 28, 2006 5:34 am, edited 1 time in total.
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Post Post #5 (ISO) » Fri Oct 27, 2006 5:59 am

Post by Phoebus »

I thought you had a backup of posts as well...
Your happiness is intertwined with your outlook on life.
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Post Post #6 (ISO) » Fri Oct 27, 2006 6:10 am

Post by Save The Dragons »

I was about to post something that happened in Meadow of Sorrow...stupid crash.

Vote: Phoebus
for thinking mods put extra work into thier games then they have to.
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Post Post #7 (ISO) » Fri Oct 27, 2006 7:50 am

Post by Twito »

I lost this as watched topic just luckily read topic called "DONT POST ON THIS TOPIC" on "queue".

Well here we go again.
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Post Post #8 (ISO) » Fri Oct 27, 2006 7:52 am

Post by Twito »

Vote: MBL
Did I write vote? Umm.. sorry... meant to write "Hug".
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Post Post #9 (ISO) » Fri Oct 27, 2006 7:55 am

Post by Cogito Ergo Sum »

Vote: Phoebus
Scumchat is awesome. Yarr!

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Post Post #10 (ISO) » Fri Oct 27, 2006 8:14 am

Post by ibaesha »

I'll start where I left off.

vote: MBL
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Post Post #11 (ISO) » Fri Oct 27, 2006 9:24 am

Post by bird1111 »

Random Vote: Bogre
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Post Post #12 (ISO) » Fri Oct 27, 2006 9:26 am

Post by Bogre »

Vote: Phoebus


Still sounds like fetus.
Show
Murder, Corruption, Betrayal.
ArmageddonMUD
www.armageddon.org



Scum do it in the Shadows.
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Post Post #13 (ISO) » Fri Oct 27, 2006 9:55 am

Post by Glork »

Vote: MBL
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Post Post #14 (ISO) » Fri Oct 27, 2006 10:07 am

Post by Fritzler »

i like phobey, soo.....
Vote: MBL
Surfs up dude.
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Post Post #15 (ISO) » Fri Oct 27, 2006 10:41 am

Post by Save The Dragons »

I do too. Haven't you ever heard the song, "vote the ones you love?"
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Post Post #16 (ISO) » Fri Oct 27, 2006 11:19 am

Post by klebian »

Yay.
vote: MBL
and we were so close to a lynch before the crash.. *tear*
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Post Post #17 (ISO) » Fri Oct 27, 2006 11:20 am

Post by klebian »

btw, it's interesting that it's 10 to lynch instead of 9.
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Post Post #18 (ISO) » Fri Oct 27, 2006 12:12 pm

Post by Nightson »

vote: MBL
"Faust complained about having two souls in his breast, but I harbor a whole crowd of them and they quarrel. It is like being in a republic." ~Otto von Bismarck
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Post Post #19 (ISO) » Fri Oct 27, 2006 2:17 pm

Post by MrBuddyLee »

Hi.
dialing in mildly protown reads since 2006
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Post Post #20 (ISO) » Sat Oct 28, 2006 5:35 am

Post by Mr Stoofer »

klebian wrote:btw, it's interesting that it's 10 to lynch instead of 9.
The key word in rule [13] is "gently".
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Post Post #21 (ISO) » Sat Oct 28, 2006 7:08 am

Post by Twito »

MrBuddyLee wrote:Hi.
Hey how are you hunny? <3
Mr Stoofer wrote:
klebian wrote:btw, it's interesting that it's 10 to lynch instead of 9.
The key word in rule [13] is "gently".
It was pretty gentle way to point it out..
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Post Post #22 (ISO) » Sat Oct 28, 2006 10:15 pm

Post by Cogito Ergo Sum »

Unvote, vote: MBL
Scumchat is awesome. Yarr!

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Post Post #23 (ISO) » Sun Oct 29, 2006 10:46 am

Post by bird1111 »

Unvote, Vote: MBL


-1 now
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Post Post #24 (ISO) » Sun Oct 29, 2006 11:00 am

Post by Glork »

HAMMAH HAMMAH!!!
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