Space Monkey Mafia: GAME OVER!


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Mr Stoofer
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Post Post #1225 (ISO) » Sat Mar 17, 2007 7:59 am

Post by Mr Stoofer »

I did think about including some sort of mad robot SK; although now I am Glad I didn't. It wouldn't have crossed my mind to reveal the true nature of the setup to the SK, but now that you mention it, it would be totally unfair on the SK if I hadn't.
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Post Post #1226 (ISO) » Sat Mar 17, 2007 6:52 pm

Post by Ether »

Oh--so there was a game in ScumChat the other night.
Glork's role wrote:You are a Space Monkey. You don't want a sequel. So the scum will have to win this. You aren't actually sure who they are--separation? You can't kill, though you can keep playing if the main scum are dead. Also, you can choose someone each night to roleblock. No, for serious!
Especially after a mafia message-sender told him that he knew he was town in an attempt to confirm himself, Glork had an identity crisis. Thanks for the references, Stoofer!
As I move my vote
Towards your wagon, town is taking note
It fills my head up and gets louder and
LOUDER
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Post Post #1227 (ISO) » Sun Mar 18, 2007 12:45 am

Post by Glork »

It's true. I was sad. :(

But then I won as scum again. And I was happy. :)
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Post Post #1228 (ISO) » Sun Mar 18, 2007 9:01 am

Post by IH »

I think the only thing I'd be worried about is that the SK revealed it to early.....

It would be too his advantage to keep it a secret as long as possible, but he could make it to endgame if he revealed the information.....

hmmmmm
Untrod Tripod (7:27:18 PM): you enjoy whoring
xcaykex (7:27:24 PM): yes
xcaykex (7:27:26 PM): i know that
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YARR!
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Post Post #1229 (ISO) » Sun Mar 18, 2007 9:04 am

Post by Cogito Ergo Sum »

Having more knowledge than one is supposed to is a scum tell, IH, not a town tell. And the same essentially applied to the mafia.
Scumchat is awesome. Yarr!

~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post Post #1230 (ISO) » Sun Mar 18, 2007 9:29 am

Post by Glork »

Cogito Ergo Sum wrote:Having more knowledge than one is supposed to is a scum tell, IH, not a town tell. And the same essentially applied to the mafia.
QFT. One of the points that PJ had against me was that I "figured things out" too quickly.
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Post Post #1231 (ISO) » Tue Mar 27, 2007 12:01 pm

Post by Twito »

Victory!
Thanks for the game. Well played buddies.

I wanted to kill Thok the night he investigated me but they, evil evil they, didn't let me.. :(
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[color=blue]We are all innocent townies and the mod is an evil bastard laughing at us lynching eachother![/color]
I'm at M├â┬®xico as an exhange student and abit inactive.

thesheamuffin: I'm off to masterbate
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Post Post #1232 (ISO) » Wed Mar 28, 2007 12:37 am

Post by Mr Stoofer »

One thing that this game has confirmed for me, is my belief that when you mess about with the fundamentals of the game, everything else should be as simple as possible (i.e. no/few power roles), at least the first time you do it.

(Haven't decided whether to call that Stoofer's 4th Law...)
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Post Post #1233 (ISO) » Thu Apr 05, 2007 10:15 pm

Post by spectrumvoid »

Stoofer's 4th law: When changing the fundamentals of the game, keep everything else constant.

I must say I'm pretty lucky to get killed, and that I didn't play this game from the start, else I would have tore my hair out. I was watching this till I went inactive, and I must admit this was a great game. Thanks be to Stoofer!
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