Soccer Spirits Mafia (Game Over)


User avatar
dramonic
dramonic
Survivor
User avatar
User avatar
dramonic
Survivor
Survivor
Posts: 15221
Joined: May 17, 2009
Location: The land of plush

Soccer Spirits Mafia (Game Over)

Post Post #0 (ISO) » Fri Mar 04, 2016 11:27 am

Post by dramonic »

Soccer Spirits Mafia


Image


Alive and Kicking:

9. Nahdia
10. Wisdom
11. Heat
12. Almost50
13.
DeadDayOne (UpTooLate + Radja) Beeboy
Thor665
20.
Moonlight
Firebringer


Dead in the dust:

Spoiler: ZZZX, Vitos, lynched Day 1
Image

Spoiler: Itlepip, Z001 Veronica, killed Night 1
Image

Spoiler: EverImminentIndolence, Uriel, killed Day 2
Image

Spoiler: MaxwellPuckett, Guinevere, lynched Day 2
Image

Spoiler: DiamondSentinel, Lucian, killed Night 2
Image

Spoiler: Spifflop, Mikael, killed Night 2
Image

Spoiler: Nosferatu, Hildegard, killed Day 3
Image

Spoiler: ErrantParabola, Dale, lynched Day 3
Image

Spoiler: SirCakez, Ravian, lynched Day 4
Image

Spoiler: Radiant Jeanne, MX82 Vann, committed suicide Day 4
Image

Spoiler: BROseidon, Kirin, killed Night 4
Image

Spoiler: Klingoncelt, Jean, lynched Day 5
Image

Spoiler: TheWayItEnds, Malcolm, killed Night 5
Image

Spoiler: Randomidget, Isillia, lynched Day 6
Image

Spoiler: MagnaofIllusion, EA43 Haru, killed Day 7
Image


Expelled (modkilled)

None for now *_*


replacements:
1.
2.
3.
4.
5.
Last edited by dramonic on Fri May 20, 2016 9:19 am, edited 27 times in total.
I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
User avatar
dramonic
dramonic
Survivor
User avatar
User avatar
dramonic
Survivor
Survivor
Posts: 15221
Joined: May 17, 2009
Location: The land of plush

Post Post #1 (ISO) » Fri Mar 04, 2016 11:30 am

Post by dramonic »

General Rules

Modified, but stolen from Vi with... its... permission. (And now I notice I still don't know Vi's gender)

1)
Starting and Ending States:
The game starts during the Day. All roles that can communicate at Night may do during pregame. The game will end when one faction has fulfilled its win condition, unless otherwise specified.
2)
Day Procedures:
Each player may discuss the game and cast a single vote at a time against people they want to lynch. Day ends when either the deadline hits or a strict majority of the votes are on one person.
3)
Voting:
Votes should be in
bold
in order for them to count, for instance:
Vote: UncertainKitten
. If you wish to vote for a different player, you don't need to unvote. As long as I can tell who you're voting for, I don't care if you abbreviate someone's name when you vote them.
4)
No Lynch:
As an alternative to voting for someone, you may
Vote: No Lynch
, but for it to take effect, enough players must vote No Lynch that it would be impossible to form any other majority.
5)
Deadlines:
Deadline will be 2 weeks.
6)
Mass Inactivity:
In an act of pure villainy, I may shorten the deadline if I deem the activity level is unsatisfactory. You will be warned if I want you fellows to pick up the pace.
7)
Deadline Lynches:
If no single player has enough votes for a lynch at the deadline, the result is
No Lynch
and the game proceeds to Night. Deadlines are there for a reason.

8)
Twilight:
After someone receives the majority vote, everyone may still discuss the game, but votes and unvotes will not be considered - the person voted for by the majority will be lynched regardless. Twilight will last until I waltz in and post a death scene.

9)
Night Length and Procedures:
The topic will be locked at Night. If your Role PM specifies that you have a Night Action, you may follow the instructions on that PM to use it. Barring extenuating circumstances, Nights will not last longer than three RL days.
10)
Night Action Resubmission:
If you have to PM a choice to the mod (i.e. the name of someone you want to kill/protect/investigate), you may change your choice at any time during the Night by sending the mod another PM with the new choice. The most recent choice will be honored.
11)
Role Overlap Policy:
In the event of overlapping and/or contradictory Night Actions (i.e. a mutual roleblock), priority is given to whoever PMs the mod with the action first. However, if two kills are submitted on the same target, the most damaging death will be the one displayed (You can slit someone's throat first, but if he got blown to smithereens no one will care about his throat...). Finally, if two vote modifying actions affect you, the lower amount takes priority.

12)
Bolding Stuff:
Bolding something is how you get the mod to notice it. It's that simple.
13)
Mod Color:
If the mod needs to edit your post, it will be done in
brown,
italicized and bolded. Don't impersonate me.
14)
Activity, Prods, and Replacements:
You will be prodded if three days have passed since your last post. You will be replaced if you do not post after another two days, or if you need to be prodded three times throughout the game. If you know ahead of time that you will not be able to participate for at least 48 hours, go ahead and announce it in-thread so nobody (such as
the mod
) thinks you're lurking. I reserve the right to blacklist flakers or people who maliciously replace out.
15)
"Last Words" for replacements:
If you request replacement, you may PM me a message that you would like to have passed on to the person who replaces you.
16)
"Bah!" Posts:
If your player slot is killed off, it's probably because people don't want you around. Unless your role specifically states you can keep talking/voting/play parcheesi with me, you are allowed one informationless "bah" post and then scram til endgame. Special mechanics can of course overlap
17)
Outside Discussion:
Don't discuss this game outside of this thread with anyone unless your Role PM lets you do otherwise.
18)
Post Edition:
Editing or deleting posts is not allowed (and usually not possible). Doublepost with your changes instead.
19)
Mod and PM quoting:
Quoting your PM, reveal, or any other communication with me is forbidden.
20)
Modkills:
Breaking any of the above three rules (or flagrantly violating Rule 16) will result in you getting modkilled. Modkills can be retroactive. If a living player breaks any of these rules, the day may or may not end, depending on what would disadvantage that player's faction the most. A dead player breaking any of these rules will result in someone from the same faction getting modkilled. In addition, getting modkilled results in an instant loss for that player, along with my general hatred. In short, follow the rules. Note that I'm not planning to keep a blacklist of people to refuse in my games, but I have goooood memory

21)
Win Mentality:
Play to win.
22)
Policy:
Have fun. Or else. And remember, it's a game - keep it classy and don't take things personally; everyone's doing what they have to to win.
23)
Setup Design:
Please do not attempt to outguess me as the mod or the setup designer. I have a very fertile mind!


SPECIAL RULES:

  • This game uses partial reveals. Everyone gets a role card (the image in your role PM) which is released when you die. For reference you may check the flips in Smite)
  • Hydras are allowed, but I will be very strict towards them. You are one playerslot. If you post using your main account on purpose, I WILL BE MAD. If you do not quote every out-of-hydra posts to include them into your hydra ISO, I WILL ALSO BE MAD.
    YOU MAY NOT EGOPOST YOUR MAIN ACCOUNT INTO THE GAME, I WILL BE MAAAAAAAAD
    . Clear enough? <3
  • Source material can be found here.
    Due to the graphic nature of certain images, it is possible your character picture is not the final form of that character. This has no impact on the game.

  • Every role in the game uses the same format: 1 class-based passive, 2 personal passives and 2 personal actives.

    Here's a sample role PM for reference:

Welcome to Soccer Spirits Mafia,
Dram
. You are
Lucius
.

Image


Please confirm in-thread.

The topic is here: ELTOPIC


In this example, the class-based passive is the
?
, and the personal passives/actives are the 4 abilities separated by a line between passives and active.
I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
User avatar
dramonic
dramonic
Survivor
User avatar
User avatar
dramonic
Survivor
Survivor
Posts: 15221
Joined: May 17, 2009
Location: The land of plush

Post Post #2 (ISO) » Fri Mar 04, 2016 11:31 am

Post by dramonic »

Role PMs are now being sent. We are in pregame.
Once 17 players have confirmed, Day 1 will begin!~
I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
User avatar
Moonlight
Moonlight
Mafia Scum
User avatar
User avatar
Moonlight
Mafia Scum
Mafia Scum
Posts: 1462
Joined: February 8, 2014
Location: Greece

Post Post #3 (ISO) » Fri Mar 04, 2016 11:37 am

Post by Moonlight »

/con to the firm
User avatar
Frozen Jeanne
Frozen Jeanne
Goon
User avatar
User avatar
Frozen Jeanne
Goon
Goon
Posts: 930
Joined: December 6, 2015

Post Post #4 (ISO) » Fri Mar 04, 2016 11:40 am

Post by Frozen Jeanne »

/confirm
User avatar
Heat
Heat
Mafia Scum
User avatar
User avatar
Heat
Mafia Scum
Mafia Scum
Posts: 1344
Joined: October 19, 2015
Location: Ontario

Post Post #5 (ISO) » Fri Mar 04, 2016 11:40 am

Post by Heat »

yaaaas

/confirm
User avatar
Spifflop
Spifflop
Mafia Scum
User avatar
User avatar
Spifflop
Mafia Scum
Mafia Scum
Posts: 1138
Joined: December 3, 2015

Post Post #6 (ISO) » Fri Mar 04, 2016 11:47 am

Post by Spifflop »

spiff;op in da house
User avatar
itlepip
itlepip
Mafia Scum
User avatar
User avatar
itlepip
Mafia Scum
Mafia Scum
Posts: 3076
Joined: September 21, 2015

Post Post #7 (ISO) » Fri Mar 04, 2016 11:50 am

Post by itlepip »

/confirm
User avatar
BBmolla
BBmolla
Open Book
User avatar
User avatar
BBmolla
Open Book
Open Book
Posts: 24301
Joined: May 29, 2011

Post Post #8 (ISO) » Fri Mar 04, 2016 11:51 am

Post by BBmolla »

/confirm
Come see me in the Great American Melodrama in Oceano
User avatar
Randomnamechange
Randomnamechange
Jack of All Trades
User avatar
User avatar
Randomnamechange
Jack of All Trades
Jack of All Trades
Posts: 6075
Joined: February 8, 2014

Post Post #9 (ISO) » Fri Mar 04, 2016 11:54 am

Post by Randomnamechange »

/confirm
User avatar
Cerberus v666
Cerberus v666
Let's Be Reasonable
User avatar
User avatar
Cerberus v666
Let's Be Reasonable
Let's Be Reasonable
Posts: 5479
Joined: November 14, 2014

Post Post #10 (ISO) » Fri Mar 04, 2016 11:55 am

Post by Cerberus v666 »

/confirm, waiting for hydra activation. :(
User avatar
dramonic
dramonic
Survivor
User avatar
User avatar
dramonic
Survivor
Survivor
Posts: 15221
Joined: May 17, 2009
Location: The land of plush

Post Post #11 (ISO) » Fri Mar 04, 2016 11:59 am

Post by dramonic »

PSA: Unless otherwise specified, you may only use ONE active per phase!
I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
User avatar
BROseidon
BROseidon
Expert Marxman
User avatar
User avatar
BROseidon
Expert Marxman
Expert Marxman
Posts: 8242
Joined: April 18, 2013
Happy Scumday!

Post Post #12 (ISO) » Fri Mar 04, 2016 12:00 pm

Post by BROseidon »

/confirm
User avatar
TheWayItEnds
TheWayItEnds
Jack of All Trades
User avatar
User avatar
TheWayItEnds
Jack of All Trades
Jack of All Trades
Posts: 5630
Joined: February 11, 2011

Post Post #13 (ISO) » Fri Mar 04, 2016 12:02 pm

Post by TheWayItEnds »

confirming
As the last rays of sunlight fade, one killer chases another through the tangled madness of the city.
A flash of steel announces the presence of his quarry.
The stage is set.
The night explodes.
User avatar
Almost50
Almost50
Monkey Business
User avatar
User avatar
Almost50
Monkey Business
Monkey Business
Posts: 27276
Joined: November 13, 2015
Location: Right here.

Post Post #14 (ISO) » Fri Mar 04, 2016 12:07 pm

Post by Almost50 »

/cofirm

Modded 2 Opens & 2 Large Themed games successfully.
User avatar
MaxwellPuckett
MaxwellPuckett
Mafia Scum
User avatar
User avatar
MaxwellPuckett
Mafia Scum
Mafia Scum
Posts: 2104
Joined: April 7, 2015

Post Post #15 (ISO) » Fri Mar 04, 2016 12:27 pm

Post by MaxwellPuckett »

/confirm

I've gotta thank Cerb for telling me to join this. It looks awesome, and the rolecards are really well made.
One man's trash talk is another man's treasure talk.
User avatar
mastin2
mastin2
The Second Coming
User avatar
User avatar
mastin2
The Second Coming
The Second Coming
Posts: 14413
Joined: October 8, 2009
Location: Replacement Alley
Contact:

Post Post #16 (ISO) » Fri Mar 04, 2016 12:31 pm

Post by mastin2 »

Well, I'm expecting two godfathers and three or four redirectors this game, probably also like six roleblocks of various kinds, definitely an ascetic or two, most likely two or three commutes too.

...Let's face it, you
know
I'm right.
My academy.
"...You have a blog?!?" (Yes, I do. Click.)
Agnigi
, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!
User avatar
Spifflop
Spifflop
Mafia Scum
User avatar
User avatar
Spifflop
Mafia Scum
Mafia Scum
Posts: 1138
Joined: December 3, 2015

Post Post #17 (ISO) » Fri Mar 04, 2016 12:31 pm

Post by Spifflop »

VOTE: mastin2
User avatar
Cerberus v666
Cerberus v666
Let's Be Reasonable
User avatar
User avatar
Cerberus v666
Let's Be Reasonable
Let's Be Reasonable
Posts: 5479
Joined: November 14, 2014

Post Post #18 (ISO) » Fri Mar 04, 2016 12:35 pm

Post by Cerberus v666 »

In post 15, MaxwellPuckett wrote:/confirm

I've gotta thank Cerb for telling me to join this. It looks awesome, and the rolecards are really well made.


You are very welcome. :D Just don't be scum this time k?

K!???!?

Man, I really want our hydra activated Mastin. :(
User avatar
Spifflop
Spifflop
Mafia Scum
User avatar
User avatar
Spifflop
Mafia Scum
Mafia Scum
Posts: 1138
Joined: December 3, 2015

Post Post #19 (ISO) » Fri Mar 04, 2016 12:36 pm

Post by Spifflop »

I've already caught one scum lesss gooooooo
User avatar
mastin2
mastin2
The Second Coming
User avatar
User avatar
mastin2
The Second Coming
The Second Coming
Posts: 14413
Joined: October 8, 2009
Location: Replacement Alley
Contact:

Post Post #20 (ISO) » Fri Mar 04, 2016 12:36 pm

Post by mastin2 »

Moonlight
BROseidon
Frozen Jeanne
Spifflop
MaxwellPuckett
TheWayItEnds
Heat
randomidget
Almost50
itlepip
BBMolla
My academy.
"...You have a blog?!?" (Yes, I do. Click.)
Agnigi
, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!
User avatar
mastin2
mastin2
The Second Coming
User avatar
User avatar
mastin2
The Second Coming
The Second Coming
Posts: 14413
Joined: October 8, 2009
Location: Replacement Alley
Contact:

Post Post #21 (ISO) » Fri Mar 04, 2016 12:37 pm

Post by mastin2 »

Actually, really important for me to know this: I
think
I know the answer, but which head is speaking right now?

Makes a difference to me.
My academy.
"...You have a blog?!?" (Yes, I do. Click.)
Agnigi
, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!
User avatar
MaxwellPuckett
MaxwellPuckett
Mafia Scum
User avatar
User avatar
MaxwellPuckett
Mafia Scum
Mafia Scum
Posts: 2104
Joined: April 7, 2015

Post Post #22 (ISO) » Fri Mar 04, 2016 12:38 pm

Post by MaxwellPuckett »

I can't believe both heads of that hydra violated the egopost rule,
immediately
. :lol:
One man's trash talk is another man's treasure talk.
User avatar
Cerberus v666
Cerberus v666
Let's Be Reasonable
User avatar
User avatar
Cerberus v666
Let's Be Reasonable
Let's Be Reasonable
Posts: 5479
Joined: November 14, 2014

Post Post #23 (ISO) » Fri Mar 04, 2016 12:38 pm

Post by Cerberus v666 »

We have special dispensation from dramonic cause whoever is supposed to be in charge of activating accounts hasn't activated ours yet, even though I posted more than 24h ago asking for help with it.
User avatar
mastin2
mastin2
The Second Coming
User avatar
User avatar
mastin2
The Second Coming
The Second Coming
Posts: 14413
Joined: October 8, 2009
Location: Replacement Alley
Contact:

Post Post #24 (ISO) » Fri Mar 04, 2016 12:39 pm

Post by mastin2 »

It's not a violation if your account literally isn't activated.
We
can't
post in-hydra.
My academy.
"...You have a blog?!?" (Yes, I do. Click.)
Agnigi
, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!
Locked

Return to “Completed Large Theme Games”