Night Clan - [Game Over]


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Kyoko Kirigiri~
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Post Post #1975 (ISO) » Sat Feb 03, 2018 9:58 am

Post by Kyoko Kirigiri~ »

This was fun, Maki I am waiting for your guess ^_^

Ali I am sad you thought I was scum. You redeemed yourself by killing Dan though.
"Cooperation is absolutely key at this point. Who you decide to trust or not trust is, of course, up, to you."
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Post Post #1976 (ISO) » Sat Feb 03, 2018 9:59 am

Post by FakeGod »

Sorry, Dan. I hate rolling scum, too.
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Post Post #1977 (ISO) » Sat Feb 03, 2018 9:59 am

Post by ActionDan »

happy to release scum QT
I'll give you a moment to let that sink in
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Post Post #1978 (ISO) » Sat Feb 03, 2018 10:00 am

Post by Kokichi Oma »

So she hid behind Dan. Wish she coded it better.

Good game to all!
How do you expect to find the culprit when you're all worried about each other's feelings? If you're planning to expose a liar, then you have to corner them psychologically.
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Post Post #1979 (ISO) » Sat Feb 03, 2018 10:03 am

Post by Maki Harukawa »

In post 1975, Kyoko Kirigiri~ wrote:This was fun, Maki I am waiting for your guess ^_^

Ali I am sad you thought I was scum. You redeemed yourself by killing Dan though.
I don't know who you are I just made that up to soft that I hid behind you x3
Kids are...weird. They come to me on their own. I'm not that good at taking care of them... I'm not that friendly either."
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Post Post #1980 (ISO) » Sat Feb 03, 2018 10:04 am

Post by Maki Harukawa »

wait wtf why did no double voter do what I would've done and just like
picked day 10624 so you can still be a daughter target
Kids are...weird. They come to me on their own. I'm not that good at taking care of them... I'm not that friendly either."
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Post Post #1981 (ISO) » Sat Feb 03, 2018 10:05 am

Post by Cephrir »

kagami basically did that

i was thinking i'd have picked day 6 or 7 as well, as it could potentially let you hammer whoever you want in endgame
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Post Post #1982 (ISO) » Sat Feb 03, 2018 10:07 am

Post by Kokichi Oma »

Yeah, Kagami was the only one to pick a smart day
How do you expect to find the culprit when you're all worried about each other's feelings? If you're planning to expose a liar, then you have to corner them psychologically.
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Post Post #1983 (ISO) » Sat Feb 03, 2018 10:08 am

Post by FakeGod »

You guys are daughters, so it makes sense that you guys would think that way, but for many of the soldiers, they wanted to make sure they picked an early enough day to use their power before dying off.
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Post Post #1984 (ISO) » Sat Feb 03, 2018 10:46 am

Post by Joey_ »

Good game everyone, but dont lynch in my town circle nerds
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Post Post #1985 (ISO) » Sat Feb 03, 2018 10:51 am

Post by Joey_ »

Also, thank you FG, i loved how you respected deadline, the 8 days-day insteand of 2 weeks and the flexible nights, that made the game play faster, i prefer that so thank you a lot
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Post Post #1986 (ISO) » Sat Feb 03, 2018 11:13 am

Post by Kagami »

Thanks for the game FG!
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Post Post #1987 (ISO) » Sat Feb 03, 2018 11:27 am

Post by Kokichi Oma »

/pre in for next FG game
How do you expect to find the culprit when you're all worried about each other's feelings? If you're planning to expose a liar, then you have to corner them psychologically.
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Post Post #1988 (ISO) » Sat Feb 03, 2018 11:29 am

Post by Hinduragi »

In post 1974, ActionDan wrote:Balance wise I thought the game was pretty good EXCEPT for Hindu's role was completely unnecessary
lolmad

We had a vig and scum had a second wincon(which is huge balance-wise). Vig was definitely an antitown role but thank god Kyoko didn’t shoot which was very good for town.

I didn’t think claiming daughters was going to hurt when I did it which is why I kind of just gunned it out. I knew we had at least 5 confirms out of 9 and KO wasn’t crumbing very obviously, at least to me, so I wasn’t sure if it was more than 5 until he mentioned he townread ceph. That was when I knew it was 6 so I just outright claimed them to confirm myself and open the game up. Also, we should’ve lynched AD d1 Joey. I knew it man. Running up another lynch on him would’ve been so hard short of the way we ended up doing things.
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Post Post #1989 (ISO) » Sat Feb 03, 2018 11:31 am

Post by FakeGod »

Hindu you played so aggressive

It was like watching a grouchy bouncer at end of his shift at the nightclub
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Post Post #1990 (ISO) » Sat Feb 03, 2018 11:32 am

Post by Hinduragi »

In post 1984, Joey_ wrote:Good game everyone, but dont lynch in my town circle nerds
True. A big part of how smoothly the first days played out was because we established a pretty decent amount of cohesiveness. I got to basically write alisae off as town even though she shot badly.

Enjoyed the modding and thanks a ton for the shorter nights. I really didn’t want to wait those two days if everyone was ready.
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Post Post #1991 (ISO) » Sat Feb 03, 2018 11:37 am

Post by Hinduragi »

In post 1989, FakeGod wrote:Hindu you played so aggressive

It was like watching a grouchy bouncer at end of his shift at the nightclub
LOL

I guess that’s just how I play as town, especially since I wanted to protect our daughters and direct town into the non daughter people. I knew this came off like “hey, I’m an asshole” which is why I apologized a few times and then mellowed out later in the game. I also wanted to poke into everyone and make sure I didn’t miss anyone. I also think I kind of was unleashed by my role. I knew I could look as scummy as I wanted and my role would save me via confirmation. Or at least that was kind of my thinking. I was glad I got to bait snarky into a fake claim too. I had been a bit vague about my knowledge the entire game hoping someone would fake a daughter claim. I also had to kind of direct discussion to be about scum hunting though. Everyone was worried we wouldn’t know who was daughter of scum fakeclaimed and I remember just trying to ignore anyone saying that and just going “what are your reads though” a couple of times.
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Post Post #1992 (ISO) » Sat Feb 03, 2018 11:38 am

Post by Kaede Akamatsu »

I did say out of the triangle of AD, boring, Kyoko I got Kyoko almost to conftown levels of town, how the vig even shoot her, why did ppl townread AD so hard out of it, I mean i townread dan but not for the wagons.
Back to my old main for now

/quit indefinitely
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Post Post #1993 (ISO) » Sat Feb 03, 2018 11:39 am

Post by ActionDan »

In post 1988, Hinduragi wrote:lolmad
Being scum in a Fakegod game is suffering. I have a history of complaining about balance in fakegod games, but I thought it wasn't too far off here. (I mean I still think it'd be just perfect without your role)

btw @fakegod

"why do scum get wrecked by day play in my games"

3 scum in 17 people will kinda naturally do this.
I'll give you a moment to let that sink in
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Post Post #1994 (ISO) » Sat Feb 03, 2018 11:43 am

Post by FakeGod »

Scum dominated the Alice games and the Dance games last year though, all featuring a 3 vs 14 setup.
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Post Post #1995 (ISO) » Sat Feb 03, 2018 12:02 pm

Post by Gamma Emerald »

I think town is just improving tbh
I've noticed that there seems to have been improvement in towns over the past like I guess 9 months? idk maybe I'm just being optimistic
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Post Post #1996 (ISO) » Sat Feb 03, 2018 12:22 pm

Post by beeboy »

Hard to say if this game is unbalanced based on a sample size of 1 game. Hiders could easily die a lot faster if scum play townier, really awesome ability to pick up softs using POE, ect...
Although I'd say this setup is a lot more town sided then the dance setup (which is likely a scum sided setup tbf)
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if this person flips town, then i'll townread them. - Nahdia
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Post Post #1997 (ISO) » Sat Feb 03, 2018 12:24 pm

Post by beeboy »

I feel like this game is balanced?
It's a lot like open cop games that put on a lot of pressure on scum to find PRs and find real/fake softs which put a lot of pressure on scum to play in a way they usually aren't prepared to do.
Although I agree with Dan, Hindu's role wasn't needed.
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Post Post #1998 (ISO) » Sat Feb 03, 2018 12:36 pm

Post by Kagami »

From an EV metric, the game is very close to 50/50.

I agree with AD that hindu's role is not necessary, but I don't think it gives town over a 55% winrate even using an optimal strategy (which the daughters didn't in this game, and generally won't do).

If there's any concern with the setup, it's that it's easy for the soldiers to perceive themselves as useless, and that it's not terribly improbable that a town which never mislynches will still lose.

I personally think it's quite clever and elegant.
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Post Post #1999 (ISO) » Sat Feb 03, 2018 12:42 pm

Post by FakeGod »

^_^

You brighten my day, Kagami.
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