Posted: Sun Jan 06, 2019 7:51 am
~MiaowIn post 51, ProFlavor wrote:Yeah, sure. Let’s lynch the Worst on page 3 again. See if a pattern of lynching him page 3 gives 100% scum flip
This is super awkward.In post 43, Taly wrote:not feeling the kokichi IC claim but i slight townvibe it anyway
disagreed c:Shoshin the worst wrote:This is super awkward.In post 43, Taly wrote:not feeling the kokichi IC claim but i slight townvibe it anyway
VOTE: Taly
What's awkward about it Taly?In post 60, Taly wrote:whats awkward is that L-3 wagon on you
Almost.In post 62, Almost Chara wrote:Does Chara post like this?
No it’s not. The last time he got page 3 lynched he flipped scum. He’s probably scum.In post 60, Taly wrote:k +1 toTW+Shotown can we move on now
~ Taly
p-edit
disagreed c:Shoshin the worst wrote:This is super awkward.In post 43, Taly wrote:not feeling the kokichi IC claim but i slight townvibe it anyway
VOTE: Taly
whats awkward is that L-3 wagon on you
In post 16, Varsoon wrote:Town shouldn't claim ground/air
Chances are that scum abilities can only affect one or the other
Same with position in the list
Anyway that's all on mechanics.
VOTE: Alchemist21
Yeah, I still don’t understand the whole position thing.In post 17, Mephistophanes 39 wrote:Yeah!In post 14, Alchemist21 wrote:Oh Ari's actually playing this game. I'm used to seeing him as a mod. This'll be fun!
I play my share of games! Just check my wiki for my dismal record XD
Nice to see you
This is usegul knowledge! Probably.In post 15, Varsoon wrote:I'm informed that scum has at least one ground role.
There’s only 3 in the setup, so that would mean 2 at the most, per element, right?In post 19, Varsoon wrote:I'd appreciate it if hydras signed their posts.
@Mephistophanes: It means that town roles that affect ground units aren't completely useless against scum, at least.
It also means that if we eliminate a bunch of air-based scum, we've a higher chance of having a ground-based scum left, for whatever that may be worth.
Guys, please get an avi. Kthanx.In post 21, Shoshin the worst wrote:That is good to know. Thanks Vars--looking forward to playing with you again.
I hope someone can explain this to me. I still don’t get how it works exactly.In post 23, Varsoon wrote:@Krazy: I think it's really cool that you emulated the notion of a 'map' and 'terrain' with position in the playerlist--that's a really innovative and flavorful use of mechanics and I'm really excited to play this game because of it. Zone control is such a big part of Star Craft play so it's neat to see that in the mechanics so literally and, in a way, seamlessly.
I believe you.In post 38, NicoRobin wrote:I am in this game.
“Why again “ what?In post 39, NicoRobin wrote:Why again? I wanted to replace later. Instead I got shangaied into this.
In post 56, Shoshin the worst wrote:All posts come from both of us. We're playing this game together as one player.
I agree with Varsoon.In post 58, Shoshin the worst wrote:We've spoken about it a fair bit and have made the decision not to focus on signing. We expect quite a bit of clutter because of all the hydras, so we're synchronising our reads as much as possible before posting & collaboratively writing the majority of our posts.
If we did sign we'd be signing most of them jointly anyway - we don't intend to go against everyone's wishes wrt not signing but we're intending to play this game as "one voice" so as to make signing mostly redundant. Hopefully that's something everyone is prepared to respect.
(also as an obvious-tw aside: starcraft round 1 should prove neither of these heads are tonereadable )
-Shoshin & the worst
You’re hardclaiming vt, got it.In post 62, Almost Chara wrote:Um.. erm.. insert the usual role crumb here. Imagine it something genuine, VERY POWERFUL and extremely dangerous to your faction (i.e. I want scum to think we can single-handedly eradicate their team, but also town to consider us a major threat).
~You know who it is, silly. Does Chara post like this?