Non-Reviewed Game [game over]


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Post Post #3000 (ISO) » Fri Apr 19, 2019 11:28 am

Post by RAS »

In post 2812, RAS wrote:Leaves us with a scum team consisting of {ofrhz, light_ganski, Elsa Jay}.
A few post-game comments:

– Dunnstral did an enormous mistake with the Friendly Neighbor claim on Elsa. I'm not taking anything away from Elsa, but this almost cost us the game because of carelessness.

– With that said, Elsa, you were too passive. You were playing as if you already won the game, and this is one reason why you stood out to me initially. If someone clears you like that, you really need to take initiative.

– Killing me was a mistake since it cleared brassherald (which also cleared Fuscoco). chennisden should've died the night I died.

– Thank you for modding this game, xyzzy.

GG.
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Post Post #3001 (ISO) » Fri Apr 19, 2019 11:32 am

Post by Elsa Jay »

Again, I had to deal with the fact Chen had the Commute 1-Shot.
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Post Post #3002 (ISO) » Fri Apr 19, 2019 11:38 am

Post by RAS »

Even then, no kill going through would've been a better outcome for you than confirming me as Loyal.
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Post Post #3003 (ISO) » Fri Apr 19, 2019 11:43 am

Post by xyzzy »

the chennisden replacement was due to a mod error on my part, which is really disappointing to me -- this is the first time I've had to do one of those ever. I sent Wisdom a role cop result for an ascetic player, which, y'know, obviously isn't how that works. the fact that it ended up affecting the game via the mechanics of the replacement is also... less than ideal, definitely.

I'll release all the threads in a bit. I'm hoping to run a similar game to this in the future but with a different set of designers -- I think this premise has a lot of neat possibilities, and I'd love to see what could be done with it.
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Post Post #3004 (ISO) » Fri Apr 19, 2019 11:49 am

Post by Elsa Jay »

Wait... So Wis got kicked out because of miscommunication.

Sigh.
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Post Post #3005 (ISO) » Fri Apr 19, 2019 11:51 am

Post by Vedith »

Yay town.
Nice try scum you were all beautiful \o/

Thanks for modding Xy I liked my special pew pew shots.
I claim scum \o/
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Post Post #3006 (ISO) » Fri Apr 19, 2019 12:28 pm

Post by Dunnstral »

In post 3000, RAS wrote:
In post 2812, RAS wrote:Leaves us with a scum team consisting of {ofrhz, light_ganski, Elsa Jay}.
A few post-game comments:

– Dunnstral did an enormous mistake with the Friendly Neighbor claim on Elsa. I'm not taking anything away from Elsa, but this almost cost us the game because of carelessness.

– With that said, Elsa, you were too passive. You were playing as if you already won the game, and this is one reason why you stood out to me initially. If someone clears you like that, you really need to take initiative.

– Killing me was a mistake since it cleared brassherald (which also cleared Fuscoco). chennisden should've died the night I died.

– Thank you for modding this game, xyzzy.

GG.
Yeah my bad
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Post Post #3007 (ISO) » Fri Apr 19, 2019 12:28 pm

Post by brassherald »

In post 2699, brassherald wrote:Well, actually, if it's 4-3.

Town block is me+Fuscosco (Whom I tracked successfully) +Chen+DT

Bam, game solved.

VOTE: Elsa Jay

I'll start there.
I solved the game in my eighth post, nbd.
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Post Post #3008 (ISO) » Fri Apr 19, 2019 12:32 pm

Post by Elsa Jay »

To be fair on Dunn, I gave him full rights to call me out if he thought it was best but he agreed that me keeping my "weak neighborizer" a secret was for the best. And if I was town it would've been perfect.
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Post Post #3009 (ISO) » Fri Apr 19, 2019 2:56 pm

Post by chennisden »

cool guys

gg
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Post Post #3010 (ISO) » Fri Apr 19, 2019 2:58 pm

Post by Fuscosco »

In post 3008, Elsa Jay wrote:To be fair on Dunn, I gave him full rights to call me out if he thought it was best but he agreed that me keeping my "weak neighborizer" a secret was for the best. And if I was town it would've been perfect.
Thats a skill, not a weakness.
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Post Post #3011 (ISO) » Fri Apr 19, 2019 2:59 pm

Post by Fuscosco »

GoGo Gadget mafia thread
GoGo Gadget Dead Thread.
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Post Post #3012 (ISO) » Fri Apr 19, 2019 3:10 pm

Post by xyzzy »

mod/dead thread, including the complete setup: viewtopic.php?f=90&t=78938
mafia thread: viewtopic.php?f=90&t=79012
neighborhood 1: viewtopic.php?f=90&t=79189
neighborhood 2: viewtopic.php?f=90&t=79190
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Post Post #3013 (ISO) » Fri Apr 19, 2019 3:28 pm

Post by Elsa Jay »

In post 74, callforjudgement wrote: Depending on how the game goes, I'm considering nominating Elsa for a scummy for it. Talking a townie into falsely claiming a Friendly Neighbour result on you, and subsequently into believing something that's been modconfirmed false, surely counts as a particularly big piece of cunning manipulation.
In post 99, Wisdom wrote:damn elsa is brilliant
In post 157, callforjudgement wrote:Elsa pretty much deserves a scummie for this, assuming (as expected) that he carries the scumteam.

Deciding to talk a townie into faking an inno on you is one of the bravest scum moves I've ever seen, having it actually
work
is amazing.
In post 158, Ankamius wrote:yeah that should singlehandedly win scum the game

that's really impressive
....

So close. So dang close.
I made a GTKAS. Go shitpost in it if you want. It's very lonely.

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Post Post #3014 (ISO) » Fri Apr 19, 2019 3:31 pm

Post by Ankamius »

I'm putting this game in the list of "very strong start that I give up for some reason"
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Post Post #3015 (ISO) » Fri Apr 19, 2019 3:33 pm

Post by chennisden »

i figured out elsa was scum eventually.
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Post Post #3016 (ISO) » Fri Apr 19, 2019 3:33 pm

Post by chennisden »

sry for making town in dead thread worry about my badness
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Post Post #3017 (ISO) » Fri Apr 19, 2019 3:34 pm

Post by chennisden »

interesting game
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Post Post #3018 (ISO) » Fri Apr 19, 2019 3:37 pm

Post by Elsa Jay »

If you had replaced the Gamma slot (which seemed likely tbh) instead this would've been completely different.
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Post Post #3019 (ISO) » Fri Apr 19, 2019 3:37 pm

Post by Ankamius »

I think this game just really shows how gamebreaking replacements are
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Post Post #3020 (ISO) » Fri Apr 19, 2019 3:40 pm

Post by Elsa Jay »

Mod-Forced for Wisdom's case. Nearly mine too, because I remember seeing that PM being marked as "edited" like 2 minutes before I clicked it. If i had clicked earlier and posted that information quickly into the Mafia Thread, it would've been game over since I dunno what Xyzzy would've done at that point. Mod-kill me and the Mafia?
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Post Post #3021 (ISO) » Fri Apr 19, 2019 3:46 pm

Post by chennisden »

Well at the end of the day this was an unbalanced setup designed in a fun way for fun

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Post Post #3022 (ISO) » Fri Apr 19, 2019 3:48 pm

Post by Elsa Jay »

Oh it was fun, no doubt, but the Mod giving me hope with giving Brass the Tracker result then goings "Oops yeah sorry Elsa is scum" and nearly getting Mod Replaced myself made it feel like I didn't have as much control over the game as i could've.
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Post Post #3023 (ISO) » Fri Apr 19, 2019 6:44 pm

Post by Wisdom »

gg
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Post Post #3024 (ISO) » Sat Apr 20, 2019 12:28 am

Post by callforjudgement »

FWIW, the setup was ridiculously town-sided if the demonlord/DoubtingThomas/RAS slot survived for a long time (and it did). Normally moderators won't make a setup with a role that scum really badly needs to kill and not give them any hint that doing so might be necessary, but normally there's a review phase to catch that sort of issue and this game didn't have one. It's almost like playing a cult game, except that the cult is town-aligned so the non-recruited townies win with it (and thus won't be lynching to get rid of it).
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