Forkbomb Mafia (Endgame)


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Forkbomb Mafia (Endgame)

Post Post #0 (ISO) » Wed May 08, 2019 10:55 am

Post by implosion »

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Forkbomb Mafia

Spoiler: Players
  1. Jingle
  2. Untrod Tripod
  3. rosterfoster
  4. President Donald Trump
  5. PenguinPower
  6. Bins
  7. Chara
  8. Apollo Khione
  9. Flavor Leaf
  10. Skygazer
  11. TenRose
  12. Flubbernugget
  13. Primate
  14. themilkcartonkid
  15. Chemist1422
  16. Fuscosco
  17. no lunch


Spoiler: Replacements
  1. Alisae
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Post Post #1 (ISO) » Wed May 08, 2019 10:55 am

Post by implosion »

The setup can be found here:

Spoiler: Original Setup Post
Forkbomb Mafia4 Mafia
13 Townies

You can think of this as an infectious disease or something but it's going to sound funnier if I use this terminology.

Nightless. Really phaseless. There's a singular day.

A random townie is selected to be the initial fork() call; they are considered to be forked, and are publicly revealed. Any given player can be in three states: alive, forked, or dead. If a player is forked, then they may still post and will not have their alignment flip, but are effectively dead for win condition purposes. At any time, any forked player may fork exactly two other players by publicly announcing in thread:

Fork: Player 1, Player 2


(alternatively, in the spirit of EHOBANOHAR, players may use any verb or phrase, not just "Fork", so long as it is unambiguous and bolded)

As soon as they do this, the forking player becomes dead (and their alignment flips). For each of the two players they target, if not yet forked, they become forked; if they were already forked, they become dead (this provides a way for the town to move from the initial evens into odds, as well as a way to stop suspected forked mafia from forking two townies).

There is only one day phase, but it has a short (48 or 72 hour likely) deadline; any time a player forks, this deadline is reset. If the deadline expires, all forked players become dead. If at any point there are no forked players, the mafia must select a new townie to become forked. Note that this prevents mafia from indefinitely stalling the game if all forked players are mafia.

The town wins when all mafia are forked or dead.
The mafia win when at least half of all unforked players are mafia.

Note that even though two players are forked in each Fork statement, they are actually forked one at a time (so if forking the first player would cause the mafia to win, and forking the second player would then reset the game back to where the mafia win condition doesn't apply, the mafia would in fact win). This prevents LYLO from being super easy for town.

Mafia-aligned players may never fork in such a way that they would immediately win. Two examples: (1) If there is 1 alive mafia and 3 alive town, a forked mafia may not fork to two of the alive town, though if desired they could fork one of them and one other already-forked player. (2) If there are 2 alive mafia and 3 alive town, and 1 forked mafia and 2 forked town, the forked mafia could not fork the two already-forked town, as this would cause the "no forked players" clause to take effect and the mafia would get to fork a townie for free and immediately win. If they do attempt such a fork, the moderator will announce that it failed, and that mafia member will die. There should never be any good reason for this to happen.



Rules
  1. The Basics

  2. All site-wide rules apply.
  3. Play to your win condition.
  4. Do not privately communicate with other players about this game, except where explicitly allowed.
  5. Be respectful of other players; do not insult them. Attack the argument, not the person.
  6. Do not quote your role PM; do not quote any private communication with other players. Do not pretend to quote your role PM or any private communication, as doing so will be treated as if you actually quoted them. Paraphrasing either of these is fine.
  7. Do not use provable randomness.
  8. Do not use cryptography, robust steganography, invisible text, etc.
  9. As the moderator, I reserve the right to make any judgment call I deem fit, regardless of whether or not any explicit rule exists.
  1. Setup specifications

  2. This setup is open. It contains 13 town and 4 mafia, and is mountainous (meaning every player is vanilla).
  3. The game will take place in a single day.
  4. There is no voting and no normal lynch mechanic.
  5. At any given time, a player can be in one of three states: Alive, Forked, or Dead. All players begin Alive. Forked players are considered Dead for the purpose of all win conditions, but will not have their alignments revealed and may continue to post.
  6. At the beginning of the day, a random town player will be chosen. That player will be revealed as town, and will become Forked.
  7. At any time, any Forked player may post, in-thread and bolded:

    Fork: Player1, Player2


    The word "Fork" can be replaced with anything you like (e.g. "kill", "set fire to", "amalgamate", "say hello to", etc) so long as it is bold and unambiguous who is being Forked. Do not try to game this.

    When this is done, the Forked player issuing the Fork will become Dead. Then, for each of the two players targeted: if they were Alive, they will become Forked. If they were Forked, they will become Dead. Note that if Forking the first player causes a win condition to be achieved, the game will end and the second player will not be Forked.
  8. I will resolve Forks as quickly as I can. If a player becomes Forked, they may still issue Fork commands even if I have not officially announced them as Forked yet.
  9. If at any time there are zero Forked players, there will be a 24 hour night phase in which the mafia may choose a new townie to become Forked. If they fail to choose, I will pick at random.
  10. Mafia members may not Fork in such a way that they would immediately achieve their win condition. In other words, the last Fork of the game must come from town.
  11. There is a 72 hour deadline, which will be reset any time any player Forks. If the deadline is reached, all Forked players will become Dead, and there will be a 24 hour night phase as described above. I'll give prods at 48 hours and may extend the deadline if forked players have flaked.
  12. The town wins when all mafia members are Forked or Dead and at least one town member is Alive. The mafia win when there are at least as many mafia members Alive as there are town members Alive.


Spoiler: Sample Role PMs
Welcome to the Forkbomb, and Congratulations! You're
Town
!
You win when all of the mafia are Forked or Dead, and at least one townie is Alive.
Confirm by sending me a PM stating your role and alignment.

Welcome to the Forkbomb, and Congratulations! You're
Mafia
! Along with Name, Name, and Name!
You can chat with your co-conspirators right here, at all times.
You win when at least half of all Alive players are mafia. As a reminder, you can't Fork to people if it would cause you to immediately win.
Confirm by sending me a PM stating your role and alignment, or posting in your private topic.
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Post Post #2 (ISO) » Wed May 08, 2019 11:15 am

Post by implosion »

Role PMs are out!

We'll start at 14 confirmations, at which point remaining slots will have 24 hours to confirm or be replaced.

Current status: enough/17
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Post Post #3 (ISO) » Wed May 08, 2019 4:08 pm

Post by implosion »

And with that, we have enough confirmations. Day one begins.
Since confirmation phase was fast, I'll give everyone who hasn't confirmed until 48h after PMs were sent to do so.

Deadline for the first forking is in (expired on 2019-05-12 00:00:00).

themilkcartonkid is
Town
, and is
Forked
.

Alive (16):

Jingle, Untrod Tripod, rosterfoster, President Donald Trump, PenguinPower, Bins, Chara, Apollo Khione, Flavor Leaf, Skygazer, TenRose, Flubbernugget, Primate, Chemist1422, Fuscosco, no lunch

Forked (1):

themilkcartonkid

Dead (0):
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Post Post #4 (ISO) » Wed May 08, 2019 4:12 pm

Post by Fuscosco »

fork you milk
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Post Post #5 (ISO) » Wed May 08, 2019 4:12 pm

Post by Skygazer »

hmmmmm,,, i think tmck might be town
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Post Post #6 (ISO) » Wed May 08, 2019 4:22 pm

Post by Apollo Khione »

I can confirm we may or may not be mafia.
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Post Post #7 (ISO) » Wed May 08, 2019 4:23 pm

Post by Chemist1422 »

Image

coming in with your daily dose of sparkles

also if I go silent for a while it's 10 PM here and I have homework
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Post Post #8 (ISO) » Wed May 08, 2019 4:31 pm

Post by Skygazer »

In post 7, Chemist1422 wrote:also if I go silent for a while it's 10 PM here and I have homework
scummy
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Post Post #9 (ISO) » Wed May 08, 2019 4:32 pm

Post by Chemist1422 »

In post 8, Skygazer wrote:
In post 7, Chemist1422 wrote:also if I go silent for a while it's 10 PM here and I have homework
scummy
u got me I probably won't get anything done
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Post Post #10 (ISO) » Wed May 08, 2019 4:50 pm

Post by Untrod Tripod »

In post 5, Skygazer wrote:hmmmmm,,, i think tmck might be town
fork this plz
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Post Post #11 (ISO) » Wed May 08, 2019 5:09 pm

Post by Jingle »

implo refused to reroll until I was a serial killer. This is unacceptable.

VOTE: milk
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Post Post #12 (ISO) » Wed May 08, 2019 5:11 pm

Post by Flavor Leaf »

In post 10, Untrod Tripod wrote:
In post 5, Skygazer wrote:hmmmmm,,, i think tmck might be town
fork this plz
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Post Post #13 (ISO) » Wed May 08, 2019 5:13 pm

Post by Skygazer »

In post 12, Flavor Leaf wrote:
In post 10, Untrod Tripod wrote:
In post 5, Skygazer wrote:hmmmmm,,, i think tmck might be town
fork this plz
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Post Post #14 (ISO) » Wed May 08, 2019 5:17 pm

Post by Fuscosco »

In post 1, implosion wrote:At any time, any Forked player may post, in-thread and bolded:

Fork: Player1, Player2

The word "Fork" can be replaced with anything you like (e.g. "kill", "set fire to", "amalgamate", "say hello to", etc) so long as it is bold and unambiguous who is being Forked. Do not try to game this.

When this is done, the Forked player issuing the Fork will become Dead. Then, for each of the two players targeted: if they were Alive, they will become Forked. If they were Forked, they will become Dead. Note that if Forking the first player causes a win condition to be achieved, the game will end and the second player will not be Forked.
hmmmmmm

@MOD: Does this mean that some forked players can be denied their right to fork others by being forked a second time? IF, in this hypothetical, Themilkcartonkid forked fuscosco and implosion, could I immediately fork implosion and deny him his right to fork by killing him?
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Post Post #15 (ISO) » Wed May 08, 2019 5:21 pm

Post by implosion »

In post 14, Fuscosco wrote:
In post 1, implosion wrote:At any time, any Forked player may post, in-thread and bolded:

Fork: Player1, Player2

The word "Fork" can be replaced with anything you like (e.g. "kill", "set fire to", "amalgamate", "say hello to", etc) so long as it is bold and unambiguous who is being Forked. Do not try to game this.

When this is done, the Forked player issuing the Fork will become Dead. Then, for each of the two players targeted: if they were Alive, they will become Forked. If they were Forked, they will become Dead. Note that if Forking the first player causes a win condition to be achieved, the game will end and the second player will not be Forked.
hmmmmmm

@MOD: Does this mean that some forked players can be denied their right to fork others by being forked a second time? IF, in this hypothetical, Themilkcartonkid forked fuscosco and implosion, could I immediately fork implosion and deny him his right to fork by killing him?
Correct.
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Post Post #16 (ISO) » Wed May 08, 2019 5:45 pm

Post by Fuscosco »

this has a few implications.

my first instinct was to think scum would want to do this.
but my second is that town that was forked with a suspected scum (though likely scumread themselves) could deny the scum their kill
and that we should make sure that we provide clear lists of people to target with the second fork so that they can immediately shut down scum.

i foresee an issue where availability will cause 'unfair' priorities of action.
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Post Post #17 (ISO) » Wed May 08, 2019 5:50 pm

Post by Skygazer »

good thing im never not online
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Post Post #18 (ISO) » Wed May 08, 2019 6:55 pm

Post by no lunch »

VOTE: Skygazer
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Post Post #19 (ISO) » Wed May 08, 2019 6:57 pm

Post by no lunch »

In post 16, Fuscosco wrote:this has a few implications.

my first instinct was to think scum would want to do this.
but my second is that town that was forked with a suspected scum (though likely scumread themselves) could deny the scum their kill
and that we should make sure that we provide clear lists of people to target with the second fork so that they can immediately shut down scum.

i foresee an issue where availability will cause 'unfair' priorities of action.
This post makes no sense.
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Post Post #20 (ISO) » Wed May 08, 2019 6:58 pm

Post by no lunch »

Skygazer is mafia.

Chemist is town.
Untrod pings town.

Fusco is a snake eating a fish.

No other reads.
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Post Post #21 (ISO) » Wed May 08, 2019 7:49 pm

Post by Skygazer »

i think bins could be scum
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Post Post #22 (ISO) » Wed May 08, 2019 7:53 pm

Post by TenRose »

We actually were the first poster, but because time is better understood as a big ball of wibbly wobbly, timey wimey stuff, our post is only appearing here

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-Rose
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Post Post #23 (ISO) » Wed May 08, 2019 8:20 pm

Post by Apollo Khione »

hi we're town
-clem
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Post Post #24 (ISO) » Wed May 08, 2019 8:21 pm

Post by Apollo Khione »

i think
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