Endgame: Elements of Madness 6p


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Post Post #23 (isolation #0) » Wed Sep 02, 2020 5:30 pm

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/ in
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Post Post #63 (isolation #1) » Thu Sep 03, 2020 5:21 am

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oh we're starting?
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Post Post #64 (isolation #2) » Thu Sep 03, 2020 5:22 am

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Aristophanes this is a bit of a stretch, but were you ever on Hypixel forum mafia? Your name sounds familar
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Post Post #67 (isolation #3) » Thu Sep 03, 2020 6:16 am

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VOTE: aristophanes
for not answering yet
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Post Post #69 (isolation #4) » Thu Sep 03, 2020 6:21 am

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:oops:
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Post Post #75 (isolation #5) » Thu Sep 03, 2020 2:04 pm

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Since no one has said it yet, I'm assuming it's 2 neighborhoods, 3 of us in 1 and 3 in the other neighborhood?
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Post Post #84 (isolation #6) » Thu Sep 03, 2020 3:19 pm

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So I'm with Aristophanes and bunno in an air theme neighborhood. We have a non-killing night action we vote on and a single 1 shot special action. I'm not gonna reveal exactly what they do until I have an agreement with my neighborhood, but I would think it'd be in our best interest as townies to work as close together as possible and not keep secrets.

I assume peta, grumpy, and shelly are in an earth themed neighborhood with similar powers; a voted night action and a 1 shot more powerful action right?

2 scum vs 4 townies seems super brutal, so I'd imagine this game has 1 secret scum traitor. And that scum is in one of the neighborhoods, air or your neighborhood; otherwise we'd find them right away.
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Post Post #89 (isolation #7) » Thu Sep 03, 2020 5:31 pm

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Shelly is giving me sorta scum vibes rn. Nervous about deadline but doesn't defend and instead tries to start a wagon this late with little reasoning? idk my gut says shelly might be scum so this is a wagon worth taking I think. I'm thinking we use the 1shot public invest result randomly on 1 of the 5 remaining people but not 100% to get a confirmed townie probably. If they die, the scum is probably in our group since they knew who to target to elim a confirmed townie. Otherwise it's likely in your group.

sorry shelly
UNVOTE: air
VOTE: shellyc

this should put them at E-1 btw.
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Post Post #90 (isolation #8) » Thu Sep 03, 2020 5:32 pm

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@air @bunno hammer time?
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Post Post #91 (isolation #9) » Thu Sep 03, 2020 5:54 pm

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ok if shelly lives here similar plan: you all choose to rb someone in your group privately, potentially confirming a townie (not one of us, so we can use our invest). We'll use our public invest on someone we agree on at night: if they die we know the scum is on our side most likely. Then we can get at least 1 proven townie no matter what. The game should solve itself from there and that sounds fun. We also have 2 1/6 chances to randomly find the scum at night. This seems like the best strat.
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Post Post #94 (isolation #10) » Thu Sep 03, 2020 6:10 pm

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In post 92, shellyc wrote:
In post 89, PlusJOYED wrote:Shelly is giving me sorta scum vibes rn. Nervous about deadline but doesn't defend and instead tries to start a wagon this late with little reasoning? idk my gut says shelly might be scum so this is a wagon worth taking I think. I'm thinking we use the 1shot public invest result randomly on 1 of the 5 remaining people but not 100% to get a confirmed townie probably. If they die, the scum is probably in our group since they knew who to target to elim a confirmed townie. Otherwise it's likely in your group.
literally nobody has talked and im town and grumpy seems town

btw the scum thats blocked can just not kill
yeah but that adds another wifom and that's fun :shifty:
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Post Post #95 (isolation #11) » Thu Sep 03, 2020 6:13 pm

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In post 93, shellyc wrote:*and leave the killing to the other scum

unless there's two scumteams
i think there's just 1 scum, 2 scum vs 4 townies means town loses after 1 mislim which doesn't make sense
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Post Post #96 (isolation #12) » Thu Sep 03, 2020 6:15 pm

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You all could also make it a 50/50 if you decide to rb someone or not. So if scum decides to not kill we save a townie instead

this is a fun setup

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