Grandiose Idea Mafia - Over


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Grandiose Idea Mafia - Over

Post Post #0 (ISO) » Fri Jul 01, 2016 8:33 pm

Post by KittyMo »

Image

Signups for this game will close at 7:40PM EST on July 3rd. It is set to begin at 8PM EST.
Replacements are welcome. I will confirm preins right before signups close, so even if this somehow fills really quickly, you will likely still get to steal a spot from a flaker, dw.


What is this I don't even

Grand Idea Mafia is a randomly rolled semi-open setup drawn from a collaboratively created set of roles.
Grandiose Idea Mafia
is a variant of Grand Idea Mafia (inspired by Multiple Personality Mafia) in which your role changes on a set schedule amongst 4 different Grand Idea Mafia roles.

Role schedule?

Here's an example:

TimeRole
:00-:14Vanilla Townie
:15-:29Vanilla Townie
:30-:44Flying Townie
:45-:59Town Jack-of-All-Trades

This player wins with the Town and none of their roles modify the base town win condition. They would only have an active ability on Nights taking place between the 45 minute mark and the 0 minute mark, and would only have the passive ability associated with the Flying Townie role at the appropriate time.

Compare to what their actual role PM would look like:
Spoiler:
Welcome to Grandiose Idea Mafia: Marathon Edition, Example_Player. You are Town-aligned.

Phase 1 Role (:00-:14): Vanilla Townie
  • During the Day, you may vote for whomever you want lynched.
  • At night, you may sleep.
  • Win Condition:
    You win when all threats to the town have been eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.
Phase 2 Role (:15-:29): Vanilla Townie
  • During the Day, you may vote for whomever you want lynched.
  • At night, you may sleep.
  • Win Condition:
    You win when all threats to the town have been eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.
Phase 3 Role (:30-:44): Flying Townie
  • During the Day, you may vote for whomever you want lynched.
  • At night, you may sleep.
  • Flying
    - You are immune to actions by players who do not also have the flying modifier.
  • Win Condition:
    You win when all threats to the town have been eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.
Phase 4 Role (:45-:59): Town Jack-of-all-Trades
  • During the Day, you may vote for whomever you want lynched.
  • 1-shot Doctor
    - One night during the game you may target a player, protecting them from one kill.
  • 1-shot Roleblocker
    - One night during the game you may target a player, blocking them from performing any actions.
  • 1-shot Jailkeeper
    - One night during the game you may target a player, protecting them from one kill and blocking them performing any actions.
  • Win Condition:
    You win when all threats to the town have been eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.
The game thread is here. Let me know if you have any questions.


But what if I live in Newfoundland or somewhere like that?

Idk, aren't you used to being confused?

How do win conditions work?
  • The majority of players at the start of the game will be aligned with the Town.
  • Anyone aligned with a Town, Mafia, Werewolf, Alien, UrScum, Cult, Underdog, or Spook faction will have that win condition regardless of their current role.
  • If one undergoes an alignment change to or from one of the above faction, that change will also apply across the board. (e.g. cult recruitment, being lynched as Judas, being sympathetic to the aliens, etc.)
  • If you're a part-time usurper or otherwise have an additional requirement added on to one of the above wincons, you both can only fulfill it and can only be expected to fulfill it while you currently embody the associated role.
  • The Survivor, Serial Killer, Lyncher, Unlyncher, Jester and most other third party wincons may be mixed and matched across a role schedule. A player with any combination of these, generally, wins if they complete their win condition as the particular role the wincon is associated with.
  • It is not feasible to cover every possible wincon and wincon interaction. Ask about special cases if necessary.
How exactly do roles work?
  • This particular setup was rolled on June 26, 2016 and thus uses roles #0-#2426 and may not reflect recent edits.
  • Roles that will make the game unreasonably unfun for anyone involved, including the mod, are banned. You may get some level of mod clarification on this, but I reserve the right to not answer angleshoot-y questions.
  • Players may not use factional kills or other such factional "actives" in the same night as another ability unless otherwise specified by their role.
  • I will indicate in thread if and when a player is completely barred from posting for role-related reasons.
  • Role-related private communication with other players is restricted to when one's current role allows. e.g. neighbors may only have access to the neighbor PT when they're specifically a neighbor. However, day talk is permitted by default (even tho ain't nobody got time for that.)
  • In typical Greater Idea fashion, anyone who begins the game as a Lover, Neighbor, Mason, Monk, etc. will be grouped with anyone else who is even if it's not "in phase" as per Grandiose Idea mechanics, though private communication is restricted as per above.
  • All players that are not aligned with the town will receive a randomized fakeclaim schedule and fake role PMs and are advised to use them with caution. Anyone that asks for a particular fake role PM will be provided with it, within reason. (Though, like, if you ask me during the game it's not exactly my highest priority lmao).
What other rules are there?
  • 25 minute Days; 5 minute night action submission period; couple of more minutes for resolution. Queue future actions if you need to.
  • A player (or no lynch) is lynched if they receive the majority of votes. At deadline, the person with the most votes will be lynched (plurality) even if no one has reached majority. In the case of a tie, dice tags will decide.
  • Play to win and with integrity.
How can you reasonably expect to this to work at this speed?

Lots of prep work on my part, and hope for forgiveness. Plus I feel like a game that is so silly, swingy, and centered on a time-related mechanic will be fun in "real time". Strategic quicklynches gogogo?

Signups
(minimum 7, maximum 13)
1. hiplop -/confirmed prein
2. Zyf - /confirmed prein?
3. Wisdom - /confirmed prein
4. lalaladucks
5. McMenno - /confirmed prein
6. Gorkington
7. Nahdia - /confirmed prein
8. Katsuki - /confirmed prein
9. Town Mafioso -/confirmed prein
10. Eggman - /confirmed prein
11. 123456789 - /confirmed prein
12.
13.
Last edited by KittyMo on Sun Jul 03, 2016 2:52 pm, edited 34 times in total.
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Post Post #1 (ISO) » Fri Jul 01, 2016 8:37 pm

Post by hiplop »

in
third best scummer of all time
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Post Post #2 (ISO) » Fri Jul 01, 2016 8:40 pm

Post by beeboy »

in to ruin hiplop's slot
ah yes, beeboy style reads;
if this person flips town, then i'll townread them. - Nahdia
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Post Post #3 (ISO) » Fri Jul 01, 2016 8:41 pm

Post by Yume »

/in
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Post Post #4 (ISO) » Fri Jul 01, 2016 8:46 pm

Post by Wisdom »

/in
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Post Post #5 (ISO) » Fri Jul 01, 2016 8:49 pm

Post by lalaladucks »

/in~
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Post Post #6 (ISO) » Fri Jul 01, 2016 8:52 pm

Post by BBmolla »

/in
Come see me in the Great American Melodrama in Oceano
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Post Post #7 (ISO) » Sat Jul 02, 2016 4:07 am

Post by McMenno »

/you better bet I'll be sleep depraved after this marathon weekend I mean in
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Post Post #8 (ISO) » Sat Jul 02, 2016 8:01 am

Post by Gorkington »

/sure
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Post Post #9 (ISO) » Sat Jul 02, 2016 8:08 am

Post by Errantparabola »

/yeah
did another ms user do something lovely? recognize their achievements here!

Today's modern mafia consumer demands dozens, nay, hundreds of roles that are vanilla cops.
--implosion
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Post Post #10 (ISO) » Sat Jul 02, 2016 10:08 am

Post by Zyf »

/in
"They don't think it be like it is, but it do." -Oscar Gamble

this account is ded now kthxbai
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Post Post #11 (ISO) » Sat Jul 02, 2016 3:49 pm

Post by Errantparabola »

/out
did another ms user do something lovely? recognize their achievements here!

Today's modern mafia consumer demands dozens, nay, hundreds of roles that are vanilla cops.
--implosion
provided
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Post Post #12 (ISO) » Sat Jul 02, 2016 3:50 pm

Post by Ircher »

/in
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Post Post #13 (ISO) » Sat Jul 02, 2016 4:09 pm

Post by Zyf »

something might crop up tomorrow that'll block me, but I'll have to play it by ear...will let you know asap if I can't play. Just saying you'll probably want a replacement for me.
"They don't think it be like it is, but it do." -Oscar Gamble

this account is ded now kthxbai
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Post Post #14 (ISO) » Sun Jul 03, 2016 4:24 am

Post by Nahdia »

/in
we're all made of stories | remember to take your b12 | sign up for a GTKAS thread! (request access here)

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Post Post #15 (ISO) » Sun Jul 03, 2016 4:30 am

Post by Town Mafioso »

/in
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Post Post #16 (ISO) » Sun Jul 03, 2016 4:40 am

Post by Katsuki »

/in
Fluffy fluffy~~~ |
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Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!

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coming to you summer 2011! ~ Pre-ins: 11/13
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Post Post #17 (ISO) » Sun Jul 03, 2016 8:36 am

Post by BBmolla »

Hey sorry to do this but I need to /out, emergency moving stuff today
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Post Post #18 (ISO) » Sun Jul 03, 2016 8:38 am

Post by Yume »

/out

Not playing with TM. >.>
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Post Post #19 (ISO) » Sun Jul 03, 2016 8:47 am

Post by Ircher »

Just make sure you have a replacement ready for me
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Post Post #20 (ISO) » Sun Jul 03, 2016 8:49 am

Post by Wisdom »

if im not responding when this runs ive fallen asleep
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Post Post #21 (ISO) » Sun Jul 03, 2016 8:50 am

Post by Ircher »

The rule for me is over 5 minutes of inactivity.
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Post Post #22 (ISO) » Sun Jul 03, 2016 8:59 am

Post by Zyf »

if i'm not here by the time 5 mins pass
i'm not coming
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this account is ded now kthxbai
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Post Post #23 (ISO) » Sun Jul 03, 2016 9:05 am

Post by KittyMo »

Trying to decide if I should save this setup for a different time considering, uh, it takes a little while to write 13x4 roles, which is not even including fakeclaims >_>
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Post Post #24 (ISO) » Sun Jul 03, 2016 9:13 am

Post by McMenno »

In post 23, KittyMo wrote:Trying to decide if I should save this setup for a different time considering, uh, it takes a little while to write 13x4 roles, which is not even including fakeclaims >_>
didn't you roll the setup beforehand?
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