Skype Waterslide Amazing Mafia Park (SWAMP)

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Skype Waterslide Amazing Mafia Park (SWAMP)

Post Post #0 (ISO) » Thu Jun 13, 2013 9:26 am

Post by Xdaamno »

Mark I, Mark II

We currently use either a chat room, or this thread, to organise games! For an invite to the chat room, message one of the admins: Human Destroyer, Fenchurch, Shadoweh, ChannelDelibird or Faraday.

Fenchurch's Guide to Skype Mafia:


What is skype mafia? Is video involved?

We play with a group voice call; no video. Discussion takes place in the call, votes are placed by typing in the chat box at the bottom of the window (so that they can be tracked, and a moderator can post vote counts).

What do I need?

A skype account where you're happy to have scummers on your contacts list
A microphone

How do I join a game/get a game going?
  1. If you are not already in the skype group chat room, ask someone from the current players list to add you.
  2. Ask in the skype chat room if anyone wants to play. It is also worth posting in this skype thread on the forums.
  3. When you have a group of players ready to begin, start playing in the game room (again, ask someone to add you if needed; or start a new group call for the game if no one is in the existing room).
  4. One player, preferably with a reliable internet connection, should press the green button to start the call.
  5. Choose someone to mod the game*. Everyone else will need to add this person as a contact if they haven't already done so, so that roles can be sent by PM.
  6. During the night phases everyone should mute their microphones, to hide who is typing night actions or not. But don't forget to unmute it when the day begins!
How long does a game last?

It will vary a lot depending on how many players there are, what kind of game is being played, and how you play it. I would expect around 10 minutes for a 3-player game, and an hour or so for a 7-player. More than ~7 players can get a bit confusing in my opinion. As with a forum game you can set deadlines. Of course, it also takes some time to gather players, and for game set-up before the game begins.

What set-ups can be played?

Totally subjective, but I like:
SS3 (3 players)
Conspiracy (3-5 players)
Vengeful (5 players)
Lyncher (5 players)
Greater Idea (5 - 9 players)
Lovers Mafia (6 players)
Anything from the Open Setups list
Anything else you'd like to try!

*
Is it possible to play modless?

When low on players, we've had success playing 'honesty rules' versions of some games - SS3, SS4, Greater Idea. In honesty games, everyone randomises their own role (using the random generator; list randomiser; dice). Obviously, roles are no longer mutually exclusive, and it is possible to end up with all town or all mafia games, but we haven't found this to be a hindrance to game play. If the game is big enough to have multiple days then the first player to get lynched becomes the mod. In SS3, mafia win together, in SS4 they are separate factions. In Greater Idea, you can use preset quicktopics so that factions can identify each other at the start of the game.[/quote]

TimezoneRelation to GMT
BST (British people from April to October)GMT+1
ESTGMT-5
CSTGMT-6
PSTGMT-7


Quicktopics, for factional communication in modless games:


MAFIA QT: http://www.quicktopic.com/50/H/QCWZShv4rFg
WEREWOLF QT: http://www.quicktopic.com/50/H/JBbXEanmd3fBj
ALIEN QT: http://www.quicktopic.com/50/H/dRuEtMVHnrJF
MASON QT: http://www.quicktopic.com/50/H/vnPiZhpg5MXp
LOVER QT: http://www.quicktopic.com/50/H/kfwMpwHG8EPY
REPLICANT QT: http://www.quicktopic.com/50/H/q6MBVNRjSMRHX
Last edited by Xdaamno on Thu Jul 03, 2014 8:50 am, edited 50 times in total.
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Post Post #1 (ISO) » Thu Jun 13, 2013 9:28 am

Post by quadz08 »

me plz

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Post Post #2 (ISO) » Thu Jun 13, 2013 9:33 am

Post by Xdaamno »

As you wish, king of the speakeasy
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Post Post #3 (ISO) » Thu Jun 13, 2013 9:36 am

Post by chamber »

I still play sometimes, feel free to message me when looking to fill out a game.
Taking a break from the site.
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Post Post #4 (ISO) » Thu Jun 13, 2013 9:43 am

Post by ChannelDelibird »

In post 2, Xdaamno wrote:As you wish, king of the speakeasy
"You're the King? Well, I didn't vote for you!"

Anyway, yes, this is a good thing, more people should play, it's fun. On the weekdays when us British crowd gather, it usually ends up being somewhere between 7PM and 11PM BST (vaguely). Weekends are fair game!
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Post Post #5 (ISO) » Thu Jun 13, 2013 9:44 am

Post by MattP »

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Post Post #6 (ISO) » Thu Jun 13, 2013 9:36 pm

Post by N »

I can't remember my username. I think nfromms? It logs me in automatically.
GTKAS

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Post Post #7 (ISO) » Thu Jun 13, 2013 9:57 pm

Post by Om of the Nom »

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hey beautiful ! how was your day ?
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Post Post #8 (ISO) » Thu Jun 13, 2013 10:49 pm

Post by Fenchurch »

Patrick and CES should be added to the current username list! Actually... I can't see if Patrick ever posted his skype name publicly, but CES has. And a bunch of other people who are currently in the chat room. To be honest the whole 'archived skype names' list could probably be updated with anyone who posted their names since glowball's last update, I'll have a look through the old thread in a bit and see if I can put that together.

Do we still need the 'do not spam for games' warning? I think it sounds a bit unfriendly, and I don't think it's a serious problem at the moment. Plus I only use this skype account for mafia games so I don't mind if people spam me. Maybe some kind of FAQ would be useful, eg:

What is skype mafia? Is video involved?

We play with a group voice call; no video. Discussion takes place in the call, votes are placed by typing in the chat box at the bottom of the window (so that they can be tracked, and a moderator can post vote counts).

What do I need?

A skype account where you're happy to have scummers on your contacts list
A microphone

How do I join a game/get a game going?
  1. If you are not already in the skype group chat room, ask someone from the current players list to add you.
  2. Ask in the skype chat room if anyone wants to play. It is also worth posting in this skype thread on the forums.
  3. When you have a group of players ready to begin, start playing in the game room (again, ask someone to add you if needed; or start a new group call for the game if no one is in the existing room).
  4. One player, preferably with a reliable internet connection, should press the green button to start the call.
  5. Choose someone to mod the game*. Everyone else will need to add this person as a contact if they haven't already done so, so that roles can be sent by PM.
  6. During the night phases everyone should mute their microphones, to hide who is typing night actions or not. But don't forget to unmute it when the day begins!
How long does a game last?

It will vary a lot depending on how many players there are, what kind of game is being played, and how you play it. I would expect around 10 minutes for a 3-player game, and an hour or so for a 7-player. More than ~7 players can get a bit confusing in my opinion. As with a forum game you can set deadlines. Of course, it also takes some time to gather players, and for game set-up before the game begins.

What set-ups can be played?

Totally subjective, but I like:
SS3 (3 players)
Conspiracy (3-5 players)
Vengeful (5 players)
Lyncher (5 players)
Greater Idea (5 - 9 players)
Lovers Mafia (6 players)
Anything from the Open Setups list
Anything else you'd like to try!

*
Is it possible to play modless?

When low on players, we've had success playing 'honesty rules' versions of some games - SS3, SS4, Greater Idea. In honesty games, everyone randomises their own role (using the random generator; list randomiser; dice). Obviously, roles are no longer mutually exclusive, and it is possible to end up with all town or all mafia games, but we haven't found this to be a hindrance to game play. If the game is big enough to have multiple days then the first player to get lynched becomes the mod. In SS3, mafia win together, in SS4 they are separate factions. In Greater Idea, you can use preset quicktopics so that factions can identify each other at the start of the game.
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Post Post #9 (ISO) » Thu Jun 13, 2013 11:37 pm

Post by Xdaamno »

Nice! I think I'll quote your post in the OP?

Ya know, I do agree that I wouldn't mind being spammed for a game invite either - I suppose that's the point of the list. Yeah, I agree we should change that. Of course, the archived names don't need to be used for that purpose.

Let me know if you get the time to add more archived names there.
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Post Post #10 (ISO) » Fri Jun 14, 2013 12:49 am

Post by kanyeknowsbest »

im alwyas down 4 this if im arnd : ]
add me on snapchat and vine and twitter and instagram : ]
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Post Post #11 (ISO) » Fri Jun 14, 2013 1:11 am

Post by Elmo TeH AzN »

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Post Post #12 (ISO) » Fri Jun 14, 2013 4:04 am

Post by TheTrollie »

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Post Post #13 (ISO) » Fri Jun 14, 2013 4:26 am

Post by GuyInFreezer »

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Post Post #14 (ISO) » Fri Jun 14, 2013 4:49 am

Post by AurorusVox »

You left me out :(
Is it because by the time we start playing I always have to log off?

That's just mean.

PS I want to play tonight.
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Post Post #15 (ISO) » Fri Jun 14, 2013 4:58 am

Post by Xdaamno »

Just that your name wasn't on the old name archive, so I didn't want to publish it otherwise :)

I can't find your username on your Skype account actually - what is it? And yeah, I wanna be playing tonight, too, I'll be around at about 8pm.
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Post Post #16 (ISO) » Fri Jun 14, 2013 5:28 am

Post by Human Destroyer »

In post 14, AurorusVox wrote:You left me out :(
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Post Post #17 (ISO) » Fri Jun 14, 2013 7:36 am

Post by ChannelDelibird »

I'm a bit late making food but I'll be on a little later tonight.
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Post Post #18 (ISO) » Fri Jun 14, 2013 7:50 am

Post by quadz08 »

I might be in for some skype mafierating later
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Post Post #19 (ISO) » Fri Jun 14, 2013 7:52 am

Post by kdowns »

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As will I.
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Post Post #20 (ISO) » Fri Jun 14, 2013 8:00 am

Post by Nexus »

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Post Post #21 (ISO) » Fri Jun 14, 2013 8:19 am

Post by Xdaamno »

We'll be playing in the next 30 mins probs, so come online! Ask me if you'd like an invite to the chat room.
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Post Post #22 (ISO) » Fri Jun 14, 2013 9:18 am

Post by T-Bone »

Abandoning old thread ho!
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Post Post #23 (ISO) » Fri Jun 14, 2013 10:25 am

Post by Empire »

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Post Post #24 (ISO) » Fri Jun 14, 2013 11:32 am

Post by AurorusVox »

ModXD just hammered a town player...
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