ESCAPE! | 1 | 1 | 1 | 2 | BABY 2 | 2 | 3 | BABY 3 | 3 | HUNTER TANGO | XXX XXX XXX | |
XXX XXX XXX | HUNTER ALPHA | 1 | BABY 1 | 1 | ROCK 2 | MAMA 2 | 2 | 3 | ROCK 3 | 3 | XXX XXX XXX | |
XXX XXX XXX | 1 | ROCK 1 | 1 | 2 | 2 | ROCK 2 | 3 | ROCK 3 | 3 | ESCAPE! | ||
XXX XXX XXX | 4 | 4 | ROCK 4 | ROCK 5 | 5 | 5 | 6 | 6 | 6 | ESCAPE! | ||
XXX XXX XXX | HUNTER OMEGA | 4 | BABY 4 | 4 | 5 | 5 | 5 | 6 | ROCK 6 | 6 | HUNTER DELTA | XXX XXX XXX |
ESCAPE! | ROCK 4 | 4 | 4 | 5 | 5 | BABY 5 | 6 | 6 | 6 | XXX XXX XXX |
Family Game Night 2 (Welcome to the Dungeon) Inspir
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mallowgeno Mafia Scum
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Baby on 6 is moved to the mother tile. Inspir is up with 5 actions
Spoiler: actions-
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ESCAPE! 1112BABY
223BABY
(ZZZ)
3HUNTER
TANGO
3XXX
XXX
XXXXXX
XXX
XXXHUNTER
ALPHA1BABY
11ROCK
2MAMA
223ROCK
33XXX
XXX
XXXXXX
XXX
XXX1ROCK
1122ROCK
23ROCK
33ESCAPE! XXX
XXX
XXX44ROCK
4ROCK
555666ESCAPE! XXX
XXX
XXXHUNTER
OMEGA
4BABY
(ZZZ)
445556ROCK
66XXX
XXX
XXXESCAPE! ROCK
44455BABY
5666HUNTER
DELTAXXX
XXX
XXX
Spoiler: actions-
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THE FINAL 2
Welcome to the final 2! You both have worked hard to make it this far and now only one opponent stands in your way!
The following are the 5 remaining games that have not been played yet. You will each PM me which 2 you would like to veto (a first choice and a second choice). Only one of your two choices will be vetoed (unless you both choose the same game as your veto in which the other vetoed game will be randomly chosen between both of your second choices).
-Cribbage
-Welcome to the Dungeon
-Santorini
-Hive
-Codenames
After two have been vetoed,Vashwill choose which of the three remaining games to play first since he won the last Round Table. After that,Inspiratielooswill decide game 2. If a game 3 is necessary it will be the last remaining game.
If anyone has any questions please let me know!
You have48 hoursto decide which 2 games (a first pick and a second pick) you would like to veto from this list.-
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mallowgeno Mafia Scum
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It was an amazing experience! That was my first time on a plane, first time leaving the country. It was a really awesome time, we got to help out some of the villages there and really got to connect as a team. The missionaries we stayed with were super nice and friendly too.In post 1473, inspiratieloos wrote:Btw, how was Guatemala?-
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Stolen from TwoInaMillion:
*This is a 2 player game. Once one player wins, whoever is first in the signup queue will play the victor, and the loser(if they wish) will go to the bottom of the signup queue.
*Anyone may add themselves to the signup queue at any time, even during a game.
*Backgammon consists of three stages, cribbing, bidding, and pegging.
*Each player is dealt 6 cards per round.
*During the cribbing stage, each player gives 2 of their 6 cards to the crib, and keeps the remaining 4 cards for their hand. One card is flipped face up as the "community card" that both players may use during pegging. One player each round owns the crib, and counts that cribs points at the end of the round in addition to all other points. The crib then rotates to the next player the next round. The player who has the crib first is randomly selected by random.org.
*After both players have given up the 2 cards(privately by pm to the mod) for the crib, play commences to the bidding phase. In the bidding phase, each player takes turns playing one of their 4 cards faceup one at a time. The object of bidding is to get the closest to 31 without going over. Face cards are worth the amount of the card(2 is worth 2, 3 is worth 3, etc.), 10, J, Q, and K are each worth 10. A is worth 1. If the bidding gets as close as it can to 31 and no one can play an additional card then "go" is declared and the person who played the last card gets 1 peg. Bidding then starts over with the player that did not play last going first. If the bidding count gets to exactly 31 then "31" is called and 2 points are pegged for the player that plays the card to 31. Otherwise, points are accumulated using the following points formula:
pair - 2 pegs
3 of a kind - 6 pegs
15(bidding adds up to 15) - 2 pegs
run of 3(does not have to be consecutive, i.e. 6-8-7 counts as run of 3) - 3 pegs
run of 4(same as above) - 4 pegs
Flush(4 in a row of the same suit) - 4 pegs
*The player who plays last in the bidding phase gets a peg for "last card" regardless.
*After all 8 cards have been bid, play commences to the pegging phase.
Pegging Phase
*The player without the crib counts their hand of 4 first. The points are the same as above, with the exception that there can be multiple 15s. A double run is two runs of 3 with a pair, such as 4456 or 7789 and is counted as 8, not including any 15s. After the player without the crib counts and pegs their hand, the player with the crib counts and pegs their hand, and finally the crib is counted and pegged. If you have J of the same suit as the community card it is "nobs" and counts as 1 peg. If the community card is a jack you get 2 pegs (His heels)
*After the pegging phase, play continues to the next round and all phases are repeated, until a player wins by reaching 121 points.
Sample Game
I will send first hands out tomorrow night after I get back from the beach. Random first player will be decided.-
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Stolen from Mauthe
Subject: Welcome to the Dungeon! Game 01 [JDGA]
OVERVIEW
During each round ofWelcome to the Dungeon, Players bid to see who gets to take a solitary adventurer into the dungeon with some combination of equipment. On your turn, you can either add monsters to the dungeon, remove equipment from the adventurer, or drop out of the bidding. The last player in the bidding takes the adventurer into the dungeon and confronts all the monsters that have been placed this round, with what little equipment the adventurer has left.
GOAL OF THE GAME
If you traverse two Dungeons successfully, you win the game, however, if you fail in two Dungeons, you will be eliminated. Thus, you can also win the game by being the last player left in the game.
CONTENTS
THE MONSTERS
Name Quantity Strength Eliminated by Goblin 2 1 Torch
Ring of Power*Skeleton 2 2 Torch
HolyGrail
Ring of Power*Orc 2 3 TorchVampire 2 4 HolyGrailGolem 2 5 War HammerLich 1 6 Invisibility Cloak
HolyGrailDemon 1 7 Invisibility Cloak
Demonic PactDragon 1 9 Invisibility Cloak
Dragon Spear
THE ADVENTURERS & THEIR EQUIPMENT
WARRIOR: 3 Health Points
Spoiler: Equipment
BARBARIAN: 4 Health Points
Spoiler: Equipment
MAGE: 2 Health Points
Spoiler: Equipment
ROGUE: 3 Health Points
Spoiler: Equipment
BEFORE THE GAME- Choose or randomly determine an Adventurer (all players share one Adventurer).
- Line up the six pieces of Equipment corresponding to the Adventurer. For example, if you are using the Warrior, you would line up the Plate Armour, Knight Shield, Vorpal Sword, Dragon Spear, Holy Grail, and Torch.
- Shuffle all the Monster Cards.
- Randomize turn order.
HOW TO PLAY
The game plays out over several rounds, during which the players bid to determine who gets to take the Adventurer into the Dungeon. That one player will take the Adventurer into the Dungeon, drawing ever nearer to victory or defeat, depending on their success.
HOW A ROUND PLAYS OUT
Each round comprisestwo phases:- Bidding phase
- Dungeon phase
BIDDING PHASE
During this phase, play goes in turn order. On your turn, you must chose one of the following:- Draw a card from the Monster Deck.
- Pass your turn, and no longer participate in this round. You will not play again until the next round.
Note: if the Monster Deck is empty, you must pass when your turn comes around.
DRAW A CARD
If you chose todraw a card, I will PM you the top card of the Monster Deck. Look at it without letting anyone else see it. You must now choose one of the following options:- Add the Monster to the Dungeon. In this case, the Monster will be added face-down to the Dungeon pile. This pile contains all the Monsters you must confront if you enter the Dungeon. Note: the number of Monster cards in the Dungeon will always be shown, but you cannot see which cards have been added.
- Set the Monster aside, face-down. In this case, you must sacrifice one of the Adventurer's items: Choose a piece of Equipment to set aside as well. The Monster and piece of Equipment are considered discarded for the rest of the round.
Note: If you draw a Monster card, and the Adventurer has no more Equipment, you must add the Monster to the Dungeon.
END OF THE BIDDING
Once all players but one have passed, the Bidding phase ends. The remaining player must take the Adventurer into the Dungeon all by themself, with whatever Equipment the Adventurer has left. They press onward to the Dungeon phase.
DUNGEON PHASE
Only the player who did not pass participates in this phase. Start by calculating your total Health Points (HP): Add up the HP values of the Adventurer tile and all the Equipment they still have. Next, one by one, reveal the cards from the Dungeon pile.- If you still have Equipment that can eliminate the Monster, discard the Monster without losing any HP.
- Otherwise, you lose HP equal to the Monster's strength. Then, discard the Monster.
- If the total Health Points you lost is fewer than the Health Pointswith which you entered the Dungeon, you succeeded. You survived the Dungeon! If this is the second Dungeon you've survived, you win the game!
- If the total Health Points you lost is equal to or greater than the Health Pointswith which you entered the Dungeon, you did not succeed. If this is your second failure, you are eliminated. If all players but one have been eliminated, that last remaining player wins the game.
The round is over. If nobody has one the game, start a new round.
NEW ROUND
Shuffle the Monsters. The player who just went into the Dungeon chooses the next Adventurer for the players to use (Warrior, Barbarian, Mage, or Rogue,Must be different than the previous round). Place the Adventurer and their corresponding Equipment in play. You are ready for a new round.The start player is the one who just went into the Dungeon. If this player has been eliminated, the next player in the turn order will start.
END OF THE GAME
You win the game in either of the following ways:- You earn a second success in the Dungeon.
- All the other players have been eliminatedfrom the game.
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