Race to 1500, Again [Round 28]

For completed/abandoned Mish Mash Games.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5000 (isolation #1400) » Fri Apr 09, 2021 5:37 pm

Post by vincentw »

Mist7676: 250
vincentw: 85

Jackpot: 500

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: +200 unless it would make you win. In that case, -500.
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116.
Rebirth Day
- Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118:
Mirror of Truth
- Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (
!
)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is
+200
, a 4 is
+150
and ROLL AGAIN, a 5 is
+323
, a 6 is two Protects, and a 7 is
JACKPOT!!!
. If you go over 7,
UNLUCKY
.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122:
HOT POTATO

123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.
125: Don't post a score update. You score x*50 points with x being the amount of hours (rounded down) it takes for the next player to roll. If someone rolls within the hour, you lose 600 points. Alternatively, if you don't want to take the risk, take a 100 point loss immediately and post a score update.

(added Mist's #5)
Last edited by vincentw on Mon Apr 12, 2021 6:16 pm, edited 1 time in total.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5003 (isolation #1401) » Sat Apr 10, 2021 3:18 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (3) = 3
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5004 (isolation #1402) » Sat Apr 10, 2021 3:20 pm

Post by vincentw »

Mist7676: 264
vincentw: 57
dsjstr: -41

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5011 (isolation #1403) » Sun Apr 11, 2021 5:54 am

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (81) = 81
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5012 (isolation #1404) » Sun Apr 11, 2021 5:54 am

Post by vincentw »

Mist7676: 294
vincentw: 67
dsjstr: -451

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5015 (isolation #1405) » Sun Apr 11, 2021 5:13 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (62) = 62
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5016 (isolation #1406) » Sun Apr 11, 2021 5:14 pm

Post by vincentw »

Doubling the next
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3
turn(s).

Mist7676: 364
vincentw: 67
dsjstr: -451

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5019 (isolation #1407) » Mon Apr 12, 2021 2:42 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (71) = 71
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5020 (isolation #1408) » Mon Apr 12, 2021 2:43 pm

Post by vincentw »

Mist7676: 364
vincentw: -43
dsjstr: -451

Jackpot: 500

(d125 please)
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5023 (isolation #1409) » Mon Apr 12, 2021 6:11 pm

Post by vincentw »

Welcome! You're good!

Original Roll String: 1d125
1 125-Sided Dice: (51) = 51
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5024 (isolation #1410) » Mon Apr 12, 2021 6:12 pm

Post by vincentw »

Ooh double 500!

vincentw: 957
Mist7676: 364
Farren: 300
dsjstr: -451

Jackpot: 500

(one double remaining for me)
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5027 (isolation #1411) » Mon Apr 12, 2021 8:50 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (103) = 103
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5028 (isolation #1412) » Mon Apr 12, 2021 8:50 pm

Post by vincentw »

vincentw: 1057
Mist7676: 364
Farren: 305
dsjstr: -451

Jackpot: 500

(no more doubling)
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5032 (isolation #1413) » Tue Apr 13, 2021 11:31 am

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (44) = 44
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5033 (isolation #1414) » Tue Apr 13, 2021 11:35 am

Post by vincentw »

7. +140 if anyone's score is a multiple of 7, -140 otherwise.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5036 (isolation #1415) » Tue Apr 13, 2021 4:56 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (118) = 118
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5037 (isolation #1416) » Tue Apr 13, 2021 4:57 pm

Post by vincentw »

vincentw: 1082
Mist7676: 364
Farren: 85
dsjstr: -451

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5040 (isolation #1417) » Tue Apr 13, 2021 5:53 pm

Post by vincentw »

Lucky!

Original Roll String: 1d125
1 125-Sided Dice: (43) = 43
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5041 (isolation #1418) » Tue Apr 13, 2021 5:54 pm

Post by vincentw »

vincentw: 1083
Mist7676: 364
Farren: 225
dsjstr: -451

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5044 (isolation #1419) » Wed Apr 14, 2021 4:21 am

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (35) = 35
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5045 (isolation #1420) » Wed Apr 14, 2021 4:21 am

Post by vincentw »

vincentw: 1013
Mist7676: 364
Farren: 225
dsjstr: -451

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5048 (isolation #1421) » Wed Apr 14, 2021 5:33 am

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (109) = 109
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5049 (isolation #1422) » Wed Apr 14, 2021 5:37 am

Post by vincentw »

9. Roll 1d25+100 and follow that rule.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5052 (isolation #1423) » Wed Apr 14, 2021 5:37 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (18) = 18
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5053 (isolation #1424) » Wed Apr 14, 2021 5:44 pm

Post by vincentw »

3. -100 or ROLL AGAIN: if it adds to your score, +200 on top of the result; if it subtracts from your score, -300 on top of the result.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5056 (isolation #1425) » Wed Apr 14, 2021 7:19 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (105) = 105
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5057 (isolation #1426) » Wed Apr 14, 2021 7:20 pm

Post by vincentw »

vincentw: 1014
Mist7676: 364
Farren: 275
dsjstr: -451

Jackpot: 445
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5060 (isolation #1427) » Wed Apr 14, 2021 9:03 pm

Post by vincentw »

Miiiiist come here quick!

Original Roll String: 1d125
1 125-Sided Dice: (10) = 10
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5061 (isolation #1428) » Wed Apr 14, 2021 9:03 pm

Post by vincentw »

vincentw: 1069
Farren: 415
Mist7676: 364
dsjstr: -451

Jackpot: 445
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5068 (isolation #1429) » Thu Apr 15, 2021 6:19 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (86) = 86
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5069 (isolation #1430) » Thu Apr 15, 2021 6:22 pm

Post by vincentw »

Image

Mist7676: 764
Farren: 0
vincentw: 0
dsjstr: -451

Jackpot: 445
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5077 (isolation #1431) » Fri Apr 16, 2021 5:03 pm

Post by vincentw »

help

Original Roll String: 1d125
1 125-Sided Dice: (59) = 59
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5078 (isolation #1432) » Fri Apr 16, 2021 5:06 pm

Post by vincentw »

I could technically say 0 is a multiple of 7, but because of my burn I'm not sure which one applies first (I mean I didn't "pick it up" per se, it was given to me), so I'll just consider it a loss.

Mist7676: 1164
Farren: 185
^vincentw: -150
dsjstr: -451

Jackpot: 445
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5100 (isolation #1433) » Sun Apr 18, 2021 3:42 am

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (41) = 41
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5101 (isolation #1434) » Sun Apr 18, 2021 3:42 am

Post by vincentw »

Farren: 1,211
Mist7676: 566
dsjstr: -1
^vincentw: -97

Jackpot: 500

Spoiler: The Chart
1: +400
2: Create your own space
3: -100 or ROLL AGAIN: if it adds to your score, +200 on top of the result; if it subtracts from your score, -300 on top of the result.
4: Take 100 minus the last two digits of your score. Multiply that times three. Gain that many points.
5: +200 unless it would make you win. In that case, -500.
6: Create your own space
7: +140 if anyone's score is a multiple of 7, -140 otherwise.
8: Create your own space
9: Roll 1d25+100 and follow that rule.
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116.
Rebirth Day
- Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118:
Mirror of Truth
- Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (
!
)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is
+200
, a 4 is
+150
and ROLL AGAIN, a 5 is
+323
, a 6 is two Protects, and a 7 is
JACKPOT!!!
. If you go over 7,
UNLUCKY
.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122:
HOT POTATO

123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.
125: Don't post a score update. You score x*50 points with x being the amount of hours (rounded down) it takes for the next player to roll. If someone rolls within the hour, you lose 600 points. Alternatively, if you don't want to take the risk, take a 100 point loss immediately and post a score update.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5105 (isolation #1435) » Sun Apr 18, 2021 5:22 am

Post by vincentw »

Oh right! Thanks for reminding, I totally forgot :lol:

Original Roll String: 1d125
1 125-Sided Dice: (9) = 9
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5106 (isolation #1436) » Sun Apr 18, 2021 5:23 am

Post by vincentw »

-60, -10, -10:

Mist7676: 566
Farren: 0
dsjstr: -1
^vincentw: -177

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5109 (isolation #1437) » Sun Apr 18, 2021 5:54 am

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (48) = 48
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5110 (isolation #1438) » Sun Apr 18, 2021 5:54 am

Post by vincentw »

Mist7676: 566
Farren: 400
dsjstr: -1
^vincentw: -157

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5118 (isolation #1439) » Sun Apr 18, 2021 1:13 pm

Post by vincentw »

I made it so you can't stack the symbol, so maybe it should stand as is.

Original Roll String: 1d125
1 125-Sided Dice: (62) = 62
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5119 (isolation #1440) » Sun Apr 18, 2021 1:14 pm

Post by vincentw »

Mist7676: 566
!Farren : 400 (next roll is doubled)
dsjstr: -1
^vincentw: -357

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5124 (isolation #1441) » Sun Apr 18, 2021 5:28 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (54) = 54
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5125 (isolation #1442) » Sun Apr 18, 2021 5:28 pm

Post by vincentw »

Mist7676: 526
!Farren : 0
dsjstr: -1
^vincentw: -362

Jackpot: 500

Spoiler: The Chart
1: +400
2: Create your own space
3: -100 or ROLL AGAIN: if it adds to your score, +200 on top of the result; if it subtracts from your score, -300 on top of the result.
4: Take 100 minus the last two digits of your score. Multiply that times three. Gain that many points.
5: +200 unless it would make you win. In that case, -500.
6: Give someone a gift! Their roll is doubled for their next two rolls.
7: +140 if anyone's score is a multiple of 7, -140 otherwise.
8: Create your own space
9: Roll 1d25+100 and follow that rule.
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116.
Rebirth Day
- Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118:
Mirror of Truth
- Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (
!
)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is
+200
, a 4 is
+150
and ROLL AGAIN, a 5 is
+323
, a 6 is two Protects, and a 7 is
JACKPOT!!!
. If you go over 7,
UNLUCKY
.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122:
HOT POTATO

123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.
125: Don't post a score update. You score x*50 points with x being the amount of hours (rounded down) it takes for the next player to roll. If someone rolls within the hour, you lose 600 points. Alternatively, if you don't want to take the risk, take a 100 point loss immediately and post a score update.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5128 (isolation #1443) » Sun Apr 18, 2021 9:42 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (66) = 66
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5129 (isolation #1444) » Sun Apr 18, 2021 9:43 pm

Post by vincentw »

Mist7676: 526
!Farren : 5
dsjstr: -1
^vincentw: -547

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5132 (isolation #1445) » Mon Apr 19, 2021 5:58 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (28) = 28
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5133 (isolation #1446) » Mon Apr 19, 2021 5:59 pm

Post by vincentw »

Mist7676: 526
!Farren : 5
dsjstr: -1
^vincentw: -732

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5136 (isolation #1447) » Mon Apr 19, 2021 8:28 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (113) = 113
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5137 (isolation #1448) » Mon Apr 19, 2021 8:29 pm

Post by vincentw »

Mist7676: 526
!Farren : 55
dsjstr: -1
^vincentw: -792

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5140 (isolation #1449) » Tue Apr 20, 2021 2:26 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (92) = 92
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5141 (isolation #1450) » Tue Apr 20, 2021 2:26 pm

Post by vincentw »

Mist7676: 526
!Farren : 55
dsjstr: -1
^vincentw: -522

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5150 (isolation #1451) » Tue Apr 20, 2021 8:52 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (63) = 63
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5151 (isolation #1452) » Tue Apr 20, 2021 8:54 pm

Post by vincentw »

Thanks for the merge :D

Mist7676: 345
^vincentw: 125
!Farren : 45
dsjstr: 45

Jackpot: 500

Spoiler: The Chart
1: +400
2: Create your own space
3: -100 or ROLL AGAIN: if it adds to your score, +200 on top of the result; if it subtracts from your score, -300 on top of the result.
4: Take 100 minus the last two digits of your score. Multiply that times three. Gain that many points.
5: +200 unless it would make you win. In that case, -500.
6: Give someone a gift! Their roll is doubled for their next two rolls.
7: +140 if anyone's score is a multiple of 7, -140 otherwise.
8: Create your own space
9: Roll 1d25+100 and follow that rule.
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116.
Rebirth Day
- Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118:
Mirror of Truth
- Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (
!
)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is
+200
, a 4 is
+150
and ROLL AGAIN, a 5 is
+323
, a 6 is two Protects, and a 7 is
JACKPOT!!!
. If you go over 7,
UNLUCKY
.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122:
HOT POTATO

123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.
125: Don't post a score update. You score x*50 points with x being the amount of hours (rounded down) it takes for the next player to roll. If someone rolls within the hour, you lose 600 points. Alternatively, if you don't want to take the risk, take a 100 point loss immediately and post a score update.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5154 (isolation #1453) » Wed Apr 21, 2021 1:37 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (64) = 64
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5155 (isolation #1454) » Wed Apr 21, 2021 1:38 pm

Post by vincentw »

Wish it got rid of the symbol as well…

Mist7676: 345
dsjstr: 45
^vincentw: -10
!Farren : -25

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5170 (isolation #1455) » Fri Apr 23, 2021 9:34 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (45) = 45
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5171 (isolation #1456) » Fri Apr 23, 2021 9:35 pm

Post by vincentw »

^vincentw: 508
Mist7676: 183
✔dsjstr: 183
!Farren : 50

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5182 (isolation #1457) » Sun Apr 25, 2021 3:50 am

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (89) = 89
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5183 (isolation #1458) » Sun Apr 25, 2021 3:51 am

Post by vincentw »

^vincentw: 323
*Mist7676: 183
✔dsjstr: 183
*!Farren: 120
Sirius: 90

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5191 (isolation #1459) » Sun Apr 25, 2021 5:36 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (80) = 80
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5192 (isolation #1460) » Sun Apr 25, 2021 5:37 pm

Post by vincentw »

^vincentw: 408
Mist7676: 343
✔dsjstr: 183
!Farren: 120
♥Sirius: 90

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5195 (isolation #1461) » Sun Apr 25, 2021 8:58 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (4) = 4
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5196 (isolation #1462) » Sun Apr 25, 2021 8:59 pm

Post by vincentw »

^vincentw: 453
Mist7676: 343
✔dsjstr: 183
♥Sirius: 90
!Farren: -180

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5199 (isolation #1463) » Mon Apr 26, 2021 5:41 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (28) = 28
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5200 (isolation #1464) » Mon Apr 26, 2021 5:41 pm

Post by vincentw »

^vincentw: 743
Mist7676: 343
✔dsjstr: 183
♥Sirius: 90
!Farren: 70

Jackpot: 750
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5204 (isolation #1465) » Mon Apr 26, 2021 5:54 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (84) = 84
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5205 (isolation #1466) » Mon Apr 26, 2021 5:54 pm

Post by vincentw »

^vincentw: 833
Mist7676: 343
!Farren: 340
✔dsjstr: 183
♥Sirius: 90

Jackpot: 850
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5208 (isolation #1467) » Mon Apr 26, 2021 6:55 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (79) = 79
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5209 (isolation #1468) » Mon Apr 26, 2021 6:56 pm

Post by vincentw »

^vincentw: 708
Mist7676: 428
✔dsjstr: 268
♥Sirius: 175
!Farren: 0

Jackpot: 650
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5212 (isolation #1469) » Tue Apr 27, 2021 3:49 am

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (81) = 81
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5213 (isolation #1470) » Tue Apr 27, 2021 3:52 am

Post by vincentw »

In post 4439, dsjstr wrote:
HOT POTATO
: every time someone rolls a perfect square number (n × n or n2; where n is any integer) the
HOT POTATO
gets passed on to them. There can only be 1
HOT POTATO
per round. Who ever is holding on to the hot potato when a new page gets created gets -50
⬤^vincentw: 698
Mist7676: 428
✔dsjstr: 268
♥Sirius: 175
!Farren: -40

Jackpot: 650
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5216 (isolation #1471) » Tue Apr 27, 2021 7:31 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (38) = 38
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5217 (isolation #1472) » Tue Apr 27, 2021 7:31 pm

Post by vincentw »

⬤^vincentw: 708
Mist7676: 428
✔dsjstr: 268
♥Sirius: 175
!Farren: 120

Jackpot: 650
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5222 (isolation #1473) » Wed Apr 28, 2021 9:03 pm

Post by vincentw »

Don't believe his lies! I was forced against my will!


Original Roll String: 1d125
1 125-Sided Dice: (4) = 4
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5223 (isolation #1474) » Wed Apr 28, 2021 9:06 pm

Post by vincentw »

The + isn't enough to outweigh the − Image

^vincentw: 453
Mist7676: 428
⬤!Farren: 295
✔dsjstr: 268
♥Sirius: 175

Jackpot: 650
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5242 (isolation #1475) » Thu Apr 29, 2021 6:19 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (20) = 20
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5243 (isolation #1476) » Thu Apr 29, 2021 6:20 pm

Post by vincentw »

Hell yeah

^vincentw: 1343
⬤!Farren: 481
✔dsjstr: 268
♥Sirius: 175
!Mist7676: -217

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5256 (isolation #1477) » Fri Apr 30, 2021 9:10 pm

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (70) = 70
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5257 (isolation #1478) » Fri Apr 30, 2021 9:10 pm

Post by vincentw »

^vincentw: 883
♥Sirius: 305
✔dsjstr: 228
⬤!Farren: 217
!Mist7676: 33 (next two rolls doubled)

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5260 (isolation #1479) » Sat May 01, 2021 9:56 am

Post by vincentw »

Original Roll String: 1d125
1 125-Sided Dice: (39) = 39
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5261 (isolation #1480) » Sat May 01, 2021 9:56 am

Post by vincentw »

oops

Original Roll String: 1d125
1 125-Sided Dice: (111) = 111
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5262 (isolation #1481) » Sat May 01, 2021 9:57 am

Post by vincentw »

^vincentw: 1233
⬤!Farren: 317
♥Sirius: 305
✔dsjstr: 228
!Mist7676: 33 (next two rolls doubled)

Jackpot: 600
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5290 (isolation #1482) » Sat May 01, 2021 9:59 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (116) = 116
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5291 (isolation #1483) » Sat May 01, 2021 10:00 pm

Post by vincentw »

I'd wished I at least started this one with more than 8 points :lol:

Farren: 30
vincentw: -100

Jackpot: 400
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5299 (isolation #1484) » Sun May 02, 2021 6:33 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (23) = 23
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5300 (isolation #1485) » Sun May 02, 2021 6:34 pm

Post by vincentw »

I'm retracting my donation :twisted:

vincentw: 150
Farren: -250
Mist: -400

Jackpot: 500

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Pick another person. For the next [2d3] rolls, you're also rolling for them, but with their results flipped. Only works on rules that are just straight-up +/- scores; any other rules only apply to you but are not counted as part of the [2d3] rolls.
5: Create your own space
6: For your next three rolls, your score is halved. At the end of the three rolls, double the score you have then.
7: Create your own space
8: Create your own space
9:
Franken-Rule
: Choose any two of the last five 1d126 rolls (excluding this one) to apply to yourself right now.
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116.
Rebirth Day
- Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118:
Mirror of Truth
- Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (
!
)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is
+200
, a 4 is
+150
and ROLL AGAIN, a 5 is
+323
, a 6 is two Protects, and a 7 is
JACKPOT!!!
. If you go over 7,
UNLUCKY
.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122:
HOT POTATO
(every time someone rolls a perfect square number (n × n or n2; where n is any integer) the
HOT POTATO
gets passed on to them. There can only be 1
HOT POTATO
per round. Who ever is holding on to the hot potato when a new page gets created gets -50)
123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.
125: Don't post a score update. You score x*50 points with x being the amount of hours (rounded down) it takes for the next player to roll. If someone rolls within the hour, you lose 600 points. Alternatively, if you don't want to take the risk, take a 100 point loss immediately and post a score update.
126:
Cold Shower
: Remove all
BURN
s,
HOT POTATO
es, and
LOVER
s from all players. If you removed at least one symbol from at least one player,
+100
. Otherwise,
-100
.

(added rules 4, 9, and 6)
Last edited by vincentw on Wed May 05, 2021 4:35 am, edited 5 times in total.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5303 (isolation #1486) » Sun May 02, 2021 6:38 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (21) = 21
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5304 (isolation #1487) » Sun May 02, 2021 6:42 pm

Post by vincentw »

4. Pick another person. For the next [2d3] rolls, you're also rolling for them, but with their results flipped. Only works on rules that are just straight-up +/- scores; any other rules only apply to you but are not counted as part of the [2d3] rolls.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5307 (isolation #1488) » Sun May 02, 2021 8:23 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (6) = 6
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5308 (isolation #1489) » Sun May 02, 2021 8:24 pm

Post by vincentw »

Farren: 50
vincentw: -60
Mist: -400

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5313 (isolation #1490) » Tue May 04, 2021 6:21 am

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (85) = 85
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5314 (isolation #1491) » Tue May 04, 2021 6:24 am

Post by vincentw »

Share the load…

Farren: 290
vincentw: -40
Mist: -390

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5317 (isolation #1492) » Tue May 04, 2021 8:14 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (97) = 97
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5318 (isolation #1493) » Tue May 04, 2021 8:14 pm

Post by vincentw »

Farren: 640
vincentw: 300
Mist: -390

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5321 (isolation #1494) » Wed May 05, 2021 6:10 am

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (61) = 61
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5322 (isolation #1495) » Wed May 05, 2021 6:11 am

Post by vincentw »

Farren: 640
vincentw: 485
Mist: -390

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5341 (isolation #1496) » Sun May 09, 2021 2:19 am

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (114) = 114
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5342 (isolation #1497) » Sun May 09, 2021 2:27 am

Post by vincentw »

7. Add up the digits of everyone's scores and go to that rule number, mod 126.

(I don't think the mod 126 part will matter, but it's there just in case)
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5348 (isolation #1498) » Mon May 10, 2021 3:03 am

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (88) = 88
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5349 (isolation #1499) » Mon May 10, 2021 3:03 am

Post by vincentw »

Farren: 923
Mist: 348
dsjstr: 10
vincentw: 0

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5357 (isolation #1500) » Tue May 11, 2021 6:27 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (78) = 78
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5358 (isolation #1501) » Tue May 11, 2021 6:27 pm

Post by vincentw »

vincentw: 350
Mist: 338
dsjstr: 10
Farren: -500

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5361 (isolation #1502) » Tue May 11, 2021 6:44 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (77) = 77
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5362 (isolation #1503) » Tue May 11, 2021 6:45 pm

Post by vincentw »

vincentw: 510
Mist: 338
dsjstr: 10
Farren: -220

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5369 (isolation #1504) » Wed May 12, 2021 1:06 am

Post by vincentw »

Image

Original Roll String: 1d126
1 126-Sided Dice: (124) = 124
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5370 (isolation #1505) » Wed May 12, 2021 1:07 am

Post by vincentw »

^vincentw: 435
dsjstr: 10
Mist: -102
Farren: -220

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5375 (isolation #1506) » Wed May 12, 2021 8:01 am

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (72) = 72
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5376 (isolation #1507) » Wed May 12, 2021 8:02 am

Post by vincentw »

^✔vincentw: 425
Farren: 17
dsjstr: 10
Mist: -312

Jackpot: 500

Spoiler: The Chart
1: +400
2: Get "-" what the next person rolls
3: Create your own space
4: Pick another person. For the next [2d3] rolls, you're also rolling for them, but with their results flipped. Only works on rules that are just straight-up +/- scores; any other rules only apply to you but are not counted as part of the [2d3] rolls.
5: Create your own space
6: For your next three rolls, your score is halved. At the end of the three rolls, double the score you have then.
7: Add up the digits of everyone's scores and go to that rule number, mod 126.
8: Create your own space
9:
Franken-Rule
: Choose any two of the last five 1d126 rolls (excluding this one) to apply to yourself right now.
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116.
Rebirth Day
- Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118:
Mirror of Truth
- Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (
!
)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is
+200
, a 4 is
+150
and ROLL AGAIN, a 5 is
+323
, a 6 is two Protects, and a 7 is
JACKPOT!!!
. If you go over 7,
UNLUCKY
.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122:
HOT POTATO
(every time someone rolls a perfect square number (n × n or n2; where n is any integer) the
HOT POTATO
gets passed on to them. There can only be 1
HOT POTATO
per round. Who ever is holding on to the hot potato when a new page gets created gets -50)
123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.
125: Don't post a score update. You score x*50 points with x being the amount of hours (rounded down) it takes for the next player to roll. If someone rolls within the hour, you lose 600 points. Alternatively, if you don't want to take the risk, take a 100 point loss immediately and post a score update.
126:
Cold Shower
: Remove all
BURN
s,
HOT POTATO
es, and
LOVER
s from all players. If you removed at least one symbol from at least one player,
+100
. Otherwise,
-100
.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5379 (isolation #1508) » Wed May 12, 2021 4:00 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (21) = 21
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5380 (isolation #1509) » Wed May 12, 2021 4:01 pm

Post by vincentw »

^✔vincentw: 410
Farren: 22
dsjstr: 10
Mist: -312

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5387 (isolation #1510) » Thu May 13, 2021 5:18 pm

Post by vincentw »

Rulemaker!

Original Roll String: 1d126
1 126-Sided Dice: (10) = 10
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5388 (isolation #1511) » Thu May 13, 2021 5:19 pm

Post by vincentw »

!^✔vincentw: 470
Farren: 22
dsjstr: 10 (next roll is doubled)
Mist: -462

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5393 (isolation #1512) » Sat May 15, 2021 4:26 am

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (63) = 63
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5394 (isolation #1513) » Sat May 15, 2021 4:26 am

Post by vincentw »

!^✔vincentw: 405
Farren: 142
dsjstr: 10 (next roll is doubled)
Mist: -462

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5401 (isolation #1514) » Sat May 15, 2021 6:16 pm

Post by vincentw »

Where did my points go :eek:

Original Roll String: 1d126
1 126-Sided Dice: (78) = 78
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5402 (isolation #1515) » Sat May 15, 2021 6:17 pm

Post by vincentw »

Farren: 292
!^✔vincentw: 61
dsjstr: 10 (next roll is doubled)
Mist: -329

Jackpot: 500

Spoiler: The Chart
1: +400
2: Get "-" what the next person rolls
3: Create your own space
4: Pick another person. For the next [2d3] rolls, you're also rolling for them, but with their results flipped. Only works on rules that are just straight-up +/- scores; any other rules only apply to you but are not counted as part of the [2d3] rolls.
5: Create your own space
6: For your next three rolls, your score is halved. At the end of the three rolls, double the score you have then.
7: Add up the digits of everyone's scores and go to that rule number, mod 126.
8: Create your own space
9:
Franken-Rule
: Choose any two of the last five 1d126 rolls (excluding this one) to apply to yourself right now.
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116.
Rebirth Day
- Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118:
Mirror of Truth
- Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (
!
)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is
+200
, a 4 is
+150
and ROLL AGAIN, a 5 is
+323
, a 6 is two Protects, and a 7 is
JACKPOT!!!
. If you go over 7,
UNLUCKY
.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122:
HOT POTATO
(every time someone rolls a perfect square number (n × n or n2; where n is any integer) the
HOT POTATO
gets passed on to them. There can only be 1
HOT POTATO
per round. Who ever is holding on to the hot potato when a new page gets created gets -50)
123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.
125: Don't post a score update. You score x*50 points with x being the amount of hours (rounded down) it takes for the next player to roll. If someone rolls within the hour, you lose 600 points. Alternatively, if you don't want to take the risk, take a 100 point loss immediately and post a score update.
126:
Cold Shower
: Remove all
BURN
s,
HOT POTATO
es, and
LOVER
s from all players. If you removed at least one symbol from at least one player,
+100
. Otherwise,
-100
.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5405 (isolation #1516) » Sat May 15, 2021 9:29 pm

Post by vincentw »

I feel fresh!

Original Roll String: 1d126
1 126-Sided Dice: (41) = 41
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5406 (isolation #1517) » Sat May 15, 2021 9:30 pm

Post by vincentw »

!✔vincentw: 461
Farren: 392
dsjstr: 10 (next roll is doubled)
Mist: -329

Jackpot: 600
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5409 (isolation #1518) » Sun May 16, 2021 5:51 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (47) = 47
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5410 (isolation #1519) » Sun May 16, 2021 5:52 pm

Post by vincentw »

Farren: 750
!✔vincentw: 711
dsjstr: 10 (next roll is doubled)
Mist: -329

Jackpot: 850
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5415 (isolation #1520) » Mon May 17, 2021 4:25 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (36) = 36
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5416 (isolation #1521) » Mon May 17, 2021 4:26 pm

Post by vincentw »

Farren: 695
!✔vincentw: 651
Mist: 71
dsjstr: 10 (next roll is doubled)

Jackpot: 795
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5419 (isolation #1522) » Mon May 17, 2021 7:40 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (80) = 80
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5420 (isolation #1523) » Mon May 17, 2021 7:41 pm

Post by vincentw »

Farren: 845
!✔vincentw: 781
Mist: 71
dsjstr: 10 (next roll is doubled)

Jackpot: 795
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5428 (isolation #1524) » Wed May 19, 2021 5:26 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (87) = 87
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5429 (isolation #1525) » Wed May 19, 2021 5:26 pm

Post by vincentw »

Farren: 945
!✔vincentw: 721
Mist: 421
dsjstr: 110 (next roll is doubled)

Jackpot: 795
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5432 (isolation #1526) » Thu May 20, 2021 3:40 am

Post by vincentw »

the potato returns

Original Roll String: 1d126
1 126-Sided Dice: (55) = 55
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5433 (isolation #1527) » Thu May 20, 2021 3:41 am

Post by vincentw »

Farren: 945
!✔vincentw: 751
⬤ Mist: 421
dsjstr: 110 (next roll is doubled)

Jackpot: 795
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5443 (isolation #1528) » Sat May 22, 2021 1:26 am

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (102) = 102
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5444 (isolation #1529) » Sat May 22, 2021 1:29 am

Post by vincentw »

751 / 3 / 3 = 83.4

Farren: 1,278
!✔vincentw: 502
⬤ Mist: 449
dsjstr: 193 (next roll is doubled)

Jackpot: 740
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5456 (isolation #1530) » Tue May 25, 2021 8:21 am

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (100) = 100
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5457 (isolation #1531) » Tue May 25, 2021 8:22 am

Post by vincentw »

Farren: 1,408
⬤ Mist: 262 (doubles in 3 rolls)
dsjstr: 193 (next roll is doubled)
!✔vincentw: -138

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5460 (isolation #1532) » Tue May 25, 2021 8:57 am

Post by vincentw »

Oh no… Image

Original Roll String: 1d126
1 126-Sided Dice: (83) = 83
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5461 (isolation #1533) » Tue May 25, 2021 8:57 am

Post by vincentw »

×2:

Original Roll String: 1d126
1 126-Sided Dice: (36) = 36
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5462 (isolation #1534) » Tue May 25, 2021 8:59 am

Post by vincentw »

⬤ Mist: 731 (doubles in 3 rolls)
dsjstr: 662 (next roll is doubled)
Farren: 1
!✔vincentw: -75

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5465 (isolation #1535) » Thu May 27, 2021 5:15 am

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (12) = 12
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5466 (isolation #1536) » Thu May 27, 2021 5:16 am

Post by vincentw »

⬤ Mist: 731 (doubles in 3 rolls)
dsjstr: 662 (next roll is doubled)
Farren: 126
!✔vincentw: -75 (next roll affects him too)

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5474 (isolation #1537) » Fri May 28, 2021 5:53 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (75) = 75
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5475 (isolation #1538) » Fri May 28, 2021 5:54 pm

Post by vincentw »

Hot Potato
and
-500? What a deal!

dsjstr: 962 (next roll is doubled)
Mist: 947 (doubles in 2 rolls)
⬤ !✔vincentw: 256
Farren: 483

Jackpot: 500

Spoiler: The Chart
1: +400
2: Get "-" what the next person rolls
3: Create your own space
4: Pick another person. For the next [2d3] rolls, you're also rolling for them, but with their results flipped. Only works on rules that are just straight-up +/- scores; any other rules only apply to you but are not counted as part of the [2d3] rolls.
5: Create your own space
6: For your next three rolls, your score is halved. At the end of the three rolls, double the score you have then.
7: Add up the digits of everyone's scores and go to that rule number, mod 126.
8: Create your own space
9:
Franken-Rule
: Choose any two of the last five 1d126 rolls (excluding this one) to apply to yourself right now.
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116.
Rebirth Day
- Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118:
Mirror of Truth
- Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (
!
)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is
+200
, a 4 is
+150
and ROLL AGAIN, a 5 is
+323
, a 6 is two Protects, and a 7 is
JACKPOT!!!
. If you go over 7,
UNLUCKY
.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122:
HOT POTATO
(every time someone rolls a perfect square number (n × n or n2; where n is any integer) the
HOT POTATO
gets passed on to them. There can only be 1
HOT POTATO
per round. Who ever is holding on to the hot potato when a new page gets created gets -50)
123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.
125: Don't post a score update. You score x*50 points with x being the amount of hours (rounded down) it takes for the next player to roll. If someone rolls within the hour, you lose 600 points. Alternatively, if you don't want to take the risk, take a 100 point loss immediately and post a score update.
126:
Cold Shower
: Remove all
BURN
s,
HOT POTATO
es, and
LOVER
s from all players. If you removed at least one symbol from at least one player,
+100
. Otherwise,
-100
.
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5480 (isolation #1539) » Sun May 30, 2021 8:47 am

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (62) = 62
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5481 (isolation #1540) » Sun May 30, 2021 8:48 am

Post by vincentw »

dsjstr: 962 (next roll is doubled)
Mist: 947 (doubles in 2 rolls)
Farren: 483
⬤ !✔vincentw: -14

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5487 (isolation #1541) » Sun May 30, 2021 2:59 pm

Post by vincentw »

Maybe this is an 8?

Original Roll String: 1d126
1 126-Sided Dice: (43) = 43
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5488 (isolation #1542) » Sun May 30, 2021 3:01 pm

Post by vincentw »

Got a Double at least!

⬤Mist: 1017 (doubles in 1 roll)
dsjstr: 962 (next roll is doubled)
Farren: 573
!@✔vincentw: -14

Jackpot: 500
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5491 (isolation #1543) » Sun May 30, 2021 5:24 pm

Post by vincentw »

Original Roll String: 1d126
1 126-Sided Dice: (123) = 123
User avatar
vincentw
vincentw
Watcher
User avatar
User avatar
vincentw
Watcher
Watcher
Posts: 0
Joined: January 1, 2019

Post Post #5492 (isolation #1544) » Sun May 30, 2021 5:26 pm

Post by vincentw »

That's +7 to me, and sum of all digits is 64, which is -75.

dsjstr: 962 (next roll is doubled)
⬤Mist: 795 (doubles in 1 roll)
Farren: 795
!@✔vincentw: -82

Jackpot: 500

Return to “Sens-O-Tape Archive”