Mafia Scum Classic Arcade (AND THE WINNER IS...)

For completed/abandoned Mish Mash Games.
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Post Post #6 (isolation #0) » Wed May 24, 2017 8:49 am

Post by implosion »

Ego to remind myself to perhaps do this.
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Post Post #15 (isolation #1) » Wed May 24, 2017 5:22 pm

Post by implosion »

Best I've got for now.
Spoiler:
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Post Post #25 (isolation #2) » Thu May 25, 2017 2:31 pm

Post by implosion »

Spoiler: Edging out yoshi for current 2nd
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Stealing the bottom part of this post for convenience


Week 1
- Tetris Link
Last edited by mallowgeno on Fri May 26, 2017 3:46 am, edited 1 time in total.
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Post Post #28 (isolation #3) » Thu May 25, 2017 2:55 pm

Post by implosion »

actually... question, mallow.

Do our games have to have been played since the competition started?

Because I have a screenshot of a game of tetris, on the same site, that I played in 2014. And there happens to be a ms tab in the picture.
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Post Post #40 (isolation #4) » Fri May 26, 2017 5:17 am

Post by implosion »

Yeah, no problem :p
Spoiler: I'm still uploading it though (don't count this!)
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I distinctly remember having hallucinations after that game.
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Post Post #52 (isolation #5) » Sun May 28, 2017 8:42 pm

Post by implosion »

Spoiler: A score I'm happy with.
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Post Post #64 (isolation #6) » Tue May 30, 2017 11:16 am

Post by implosion »

In post 62, JerryArr wrote:It stops getting faster after awhile, it seems.
Yeah. After a while the game turns into how long you can go before making a mistake, where time spent making tetrises is more valuable than time spent generically surviving. It's still slow enough that it's possible to maintain a decent rhythm and avoid mistakes. You seem to be better than me at the whole actually getting tetrises part :p

I'd try to top that but it seems top 8 get to the playoffs so laziness will win again.
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Post Post #73 (isolation #7) » Tue May 30, 2017 4:59 pm

Post by implosion »

I think points for places is ideal. Anything else runs the risk of someone completely blowing everyone out of the water in a game, which isn't inherently bad, but has the problem that it would cause differences in other places to be of minimal importance.

For instance if scores for some game were 1000, 2000, 3000, and 50000, and you divide by the high-scorer's score, the three smaller scores become effectively the same (i.e., "almost nothing") even though they are significantly different.
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Post Post #75 (isolation #8) » Tue May 30, 2017 5:03 pm

Post by implosion »

You listed me twice :p

Fixed :P
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Post Post #77 (isolation #9) » Tue May 30, 2017 5:07 pm

Post by implosion »

That works if everyone participates every week, but at that point it's basically just the same as "score one point for every person you beat, highest score wins"?

Otherwise you get an advantage for not participating.
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Post Post #105 (isolation #10) » Wed May 31, 2017 2:55 pm

Post by implosion »

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Post Post #127 (isolation #11) » Fri Jun 02, 2017 9:10 pm

Post by implosion »

Spoiler: 11856
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Post Post #194 (isolation #12) » Tue Jun 13, 2017 2:40 pm

Post by implosion »

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Post Post #198 (isolation #13) » Tue Jun 13, 2017 3:47 pm

Post by implosion »

it's a calculated farce.
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Post Post #215 (isolation #14) » Tue Jun 13, 2017 7:08 pm

Post by implosion »

it adds an extra layer of timing skill :p
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Post Post #225 (isolation #15) » Wed Jun 14, 2017 3:10 pm

Post by implosion »

Spoiler: Alright i'll log a close 2nd for now
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Snagging this

Week 4
- Snake Link
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Post Post #237 (isolation #16) » Thu Jun 15, 2017 8:02 pm

Post by implosion »

Spoiler: A successful attempt to force Klick to play this game more
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Post Post #245 (isolation #17) » Fri Jun 16, 2017 9:49 pm

Post by implosion »

Spoiler: Another slight improvement.
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This version of snake actually has a decently significant depth of strategy. Every extra frame that it takes you to get to a bit of food costs you 2 points (it always gives you at least 1). So you're incentivized to, after eating food but before you can process where the next food is, turn in the direction that minimizes the expected time to the next food.

The more interesting strategy happens when the snake gets really long; it often becomes impossible to reach a piece of food before its value drops to 1, and so the incentive becomes to make the snake be as nice as possible (i.e., as unrestricted, letting you move as freely as possible) when you get to it.

There's also of course a big element of reflexes and a big element of consistency in timing, especially for hairpin turns.
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Post Post #263 (isolation #18) » Mon Jun 19, 2017 7:33 pm

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Spoiler: I finally listened to my own advice
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i have actually played way too much of this game but it's actually so much more fun than i thought it was going to be.
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Post Post #305 (isolation #19) » Sat Jun 24, 2017 9:59 pm

Post by implosion »

Spoiler: Sure i'll log something
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Post Post #308 (isolation #20) » Sun Jun 25, 2017 4:13 pm

Post by implosion »

Spoiler: And a bit better. Bonus points for almost-sensical imgur url
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Post Post #321 (isolation #21) » Tue Jun 27, 2017 6:54 pm

Post by implosion »

Spoiler: Get completely wrecked, mallow
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Post Post #322 (isolation #22) » Tue Jun 27, 2017 7:01 pm

Post by implosion »

Spoiler: Never mind that one actually
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Post Post #324 (isolation #23) » Tue Jun 27, 2017 8:00 pm

Post by implosion »

you're really gonna make me have to google how to actually play

/sigh
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Post Post #360 (isolation #24) » Wed Jul 05, 2017 6:59 pm

Post by implosion »

Spoiler: 1 really is the best congruence class mod 3 isn't it
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Post Post #369 (isolation #25) » Mon Jul 10, 2017 7:15 pm

Post by implosion »

Spoiler: 25
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YRRGRBRRYRYRBRBBGGRRY(Y)RYRB
parenthesized Y being the one that i messed up :(
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Post Post #372 (isolation #26) » Tue Jul 11, 2017 6:48 pm

Post by implosion »

bleh, i linked the single-image album by accident.
Spoiler: The image
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If you open the broken image in a new tab you'll see the album with it.
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Post Post #389 (isolation #27) » Wed Jul 12, 2017 4:30 pm

Post by implosion »

Spoiler: more than 9k
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Apparently if i try to take a screenshot without defocusing the game it goes back to the main menu so it's fading out but you can still see the score pretty clearly, lmk if it's not acceptable, will do the other song *eventually*
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Post Post #402 (isolation #28) » Wed Jul 12, 2017 5:07 pm

Post by implosion »

Spoiler: First attempt
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Pretty sure trying to beat jdga is pointless~
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Post Post #458 (isolation #29) » Wed Jul 19, 2017 11:56 am

Post by implosion »

Fortunately, none of you know my name on Kongregate... ehehehe
(I do want to call out JDGA for being a filthy casual at only level 50, though)
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Post Post #481 (isolation #30) » Sun Jul 23, 2017 7:50 am

Post by implosion »

shrug, i'll just post my currently-4th-place run.
please make fun of my kong username because it'll make me feel better about abandoning it in the cold dark trenches long ago
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Post Post #494 (isolation #31) » Wed Jul 26, 2017 3:32 pm

Post by implosion »

I along with both of you would like to wish BYF good luck.

:shifty:
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Post Post #512 (isolation #32) » Tue Aug 08, 2017 5:11 pm

Post by implosion »

gg.

This was much fun - the amount of fun varied from week to week a lot though with the games. I enjoyed tetris and snake a lot for instance, but in weeks with games i found boring i generally just made like a half hour or an hour of attempts and submitted what I got (i.e. bejewled, qwop). I liked how the scoring system worked out but it ultimately rewards activity so would have been better with more people more active, of course.

It might be interesting to have a large pool of games and have people vote on them for some amount of time, and have the actual games chosen reflect the votes with the higher-voted games coming in later and later weeks and the most-voted game being the finale.

Thanks for hosting it!
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Post Post #515 (isolation #33) » Tue Aug 08, 2017 5:22 pm

Post by implosion »

yeah that's probably a better version of what i was thinking.

I was thinking like, vote for all of the games that will ever be played immediately.

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