Formula De Shanghai Lap 2(random's turn)

For completed/abandoned Mish Mash Games.
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Post Post #8 (isolation #0) » Tue Oct 10, 2017 12:13 am

Post by inspiratieloos »

Did a reverse image search and found this one on a French site.
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Post Post #10 (isolation #1) » Tue Oct 10, 2017 6:58 am

Post by inspiratieloos »

Did some practice runs and got 22, 25+2 and 24.

@Tiam, I'm not seeing any Shanghai qualifying threads.
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Post Post #13 (isolation #2) » Wed Oct 11, 2017 8:29 am

Post by inspiratieloos »

24+0

Pretty sure that was as well as I could do with the rolls I had.
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Post Post #14 (isolation #3) » Wed Oct 11, 2017 8:32 am

Post by inspiratieloos »

Btw, CD I think your route checks out.

I think there might be a mistake on Tiam's but he hasn't posted a map yet.
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Post Post #19 (isolation #4) » Wed Oct 11, 2017 9:36 pm

Post by inspiratieloos »

In post 15, TwoInAMillion wrote:I messed up my qualifying so I think I will have to be in the back. I had one illegal move that pretty much invalidated all of the other moves. I'm not expecting a doover, so last is fine.
There are specific rules for what the penalties for mistakes are just so you don't have to do this.
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Post Post #21 (isolation #5) » Thu Oct 12, 2017 2:33 am

Post by inspiratieloos »

In post 0, The Steward wrote:Qualifying:
Every player gets their own thread in Frogstar for qualifying and they do their qualifying at the same time, scores are number of rolls+amount of tyre damage, there is no score for time taken and the tiebreaker is who finishes qualifying first.
Instead of a straight 10 point penalty for mistakes there is a 1 point penalty for a mistake plus one more for every point the mod estimates you would gain through the mistake.
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Post Post #34 (isolation #6) » Sun Oct 15, 2017 4:38 am

Post by inspiratieloos »

I think TiaM and Realeo still need to post maps?
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Post Post #36 (isolation #7) » Sun Oct 15, 2017 5:53 am

Post by inspiratieloos »

And to do that I need to see the map with the route you took.
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Post Post #38 (isolation #8) » Sun Oct 15, 2017 6:11 am

Post by inspiratieloos »

You place the car where you wanted to place it so the following moves make sense.
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Post Post #42 (isolation #9) » Sun Oct 15, 2017 11:01 am

Post by inspiratieloos »

So... I'm getting something wildly different when following your moves, especially on the straights between 4-5 and 5-6:
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23+2+7
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Post Post #43 (isolation #10) » Sun Oct 15, 2017 11:13 am

Post by inspiratieloos »

Also checked Mauthe's route, no mistakes, but geez all those potential overshoots.
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Post Post #49 (isolation #11) » Mon Oct 16, 2017 12:07 am

Post by inspiratieloos »

One mistake, but with a move you could have made legally. (2nd stop of corner 6, rolled 3, move 3 forward, actually moved 4, but on soft tyres you're allowed to move 4 anyway)
And one move that you did correctly but marked wrong on the map. (2nd and 3rd stop of corner 5, moved 9, 11, but marked on the map as 10,10)

I'd call it 23+0+0
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Post Post #52 (isolation #12) » Mon Oct 16, 2017 3:12 am

Post by inspiratieloos »

randomidget has 22+16 and one mistake that I'm not sure how to score.

2nd move in corner 5, rolled 9 moved 8, then on the third move he overshot the corner. Now assuming all other actions taken as they were that mistake saved him 2 rolls for overshooting a tile less on softs, but assuming he'd change his behaviour he might have downshifted more and not overshot at all. But then he'd have ended up in a lower gear on the long straight and probably taken a roll more to get through that.
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Post Post #53 (isolation #13) » Mon Oct 16, 2017 3:57 am

Post by inspiratieloos »

In post 51, Randomnamechange wrote:22+16 qualification for me
took a risk on the second last corner that rly didnt pay off :/
I wouldn't really call taking it in 4th gear when you have 5 spaces left a risk, more like guaranteed to go wrong...
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Post Post #69 (isolation #14) » Mon Oct 16, 2017 7:34 pm

Post by inspiratieloos »

Given it's permanent rain, there is zero reason for anyone not to go on rain tyres.

(putting on rain tyres)
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Post Post #78 (isolation #15) » Tue Oct 17, 2017 9:33 pm

Post by inspiratieloos »

1st
Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #79 (isolation #16) » Tue Oct 17, 2017 9:33 pm

Post by inspiratieloos »

2 straight
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Post Post #92 (isolation #17) » Wed Oct 18, 2017 8:57 pm

Post by inspiratieloos »

2nd
Original Roll String: 1d3+1
1 3-Sided Dice: (2)+1 = 3
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Post Post #93 (isolation #18) » Wed Oct 18, 2017 9:00 pm

Post by inspiratieloos »

3 straight, 1 right

Mauthe/inspire
Original Roll String: 2d20
2 20-Sided Dice: (16, 13) = 29
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Post Post #101 (isolation #19) » Thu Oct 19, 2017 6:25 am

Post by inspiratieloos »

Pretty sure Realeo is ahead of Mauthe, since he has the inside line.
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Post Post #107 (isolation #20) » Thu Oct 19, 2017 8:48 pm

Post by inspiratieloos »

In post 103, TwoInAMillion wrote:Inspir, don't you need to roll collision for mauthe and realeo?
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I did roll for Mauthe already, didn't notice I was next to Realeo too.

Realeo/inspire
Original Roll String: 2d20
2 20-Sided Dice: (1, 1) = 2
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Post Post #109 (isolation #21) » Fri Oct 20, 2017 1:54 am

Post by inspiratieloos »

Jup.
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Post Post #113 (isolation #22) » Fri Oct 20, 2017 12:11 pm

Post by inspiratieloos »

3rd
Original Roll String: 1d5+3
1 5-Sided Dice: (1)+3 = 4
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Post Post #114 (isolation #23) » Fri Oct 20, 2017 12:13 pm

Post by inspiratieloos »

Well then....

6 straight
Mauthe/inspire/Realeo/inspire
Original Roll String: 4d20
4 20-Sided Dice: (10, 2, 13, 16) = 41
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Post Post #115 (isolation #24) » Fri Oct 20, 2017 12:14 pm

Post by inspiratieloos »

Haven't Verstappened it yet.
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Post Post #128 (isolation #25) » Sat Oct 21, 2017 9:40 pm

Post by inspiratieloos »

3rd
Original Roll String: 1d5+3
1 5-Sided Dice: (2)+3 = 5
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Post Post #129 (isolation #26) » Sat Oct 21, 2017 9:42 pm

Post by inspiratieloos »

1 left, 5 straight 1/3
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Post Post #142 (isolation #27) » Sun Oct 22, 2017 8:51 am

Post by inspiratieloos »

Guess we'll have to wait for rando to come back since there are multiple sensible moves to make.
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Post Post #165 (isolation #28) » Tue Oct 24, 2017 10:06 pm

Post by inspiratieloos »

3rd
Original Roll String: 1d5+3
1 5-Sided Dice: (5)+3 = 8
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Post Post #166 (isolation #29) » Tue Oct 24, 2017 10:08 pm

Post by inspiratieloos »

8 straight
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Post Post #178 (isolation #30) » Wed Oct 25, 2017 12:02 pm

Post by inspiratieloos »

In post 175, TwoInAMillion wrote:No collisions.
It's raining, so Mauthe takes 1 damage.
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Post Post #179 (isolation #31) » Wed Oct 25, 2017 12:10 pm

Post by inspiratieloos »

Also since it's kind of relevant now: If you cause a collision roll and that roll makes the person you collided with lose their last point of bodywork you automatically take 1 body damage regardless of what you rolled.
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Post Post #182 (isolation #32) » Thu Oct 26, 2017 12:57 am

Post by inspiratieloos »

Your overview has randomidget on hard tyres.
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Post Post #192 (isolation #33) » Fri Oct 27, 2017 6:03 am

Post by inspiratieloos »

3rd
Original Roll String: 1d5+3
1 5-Sided Dice: (5)+3 = 8
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Post Post #193 (isolation #34) » Fri Oct 27, 2017 6:06 am

Post by inspiratieloos »

So, is rando on rains or hards? My move kinda depends on where he actually is.
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Post Post #195 (isolation #35) » Fri Oct 27, 2017 11:04 am

Post by inspiratieloos »

Wouldn't he be 6 ahead if he's on hards and rolled a 3?
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Post Post #203 (isolation #36) » Fri Oct 27, 2017 9:27 pm

Post by inspiratieloos »

I'll move 2 straight, right, straight, left if it doesn't cause a collision.
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Post Post #222 (isolation #37) » Sun Oct 29, 2017 9:57 pm

Post by inspiratieloos »

Mauthe's damage marker should be 1 square back.

Also missed a bunch of collisions:
rando/Mauthe/TiaM/CD
Original Roll String: 4d20
4 20-Sided Dice: (3, 7, 9, 5) = 24

Tiam-inspire, Tiam-Mauthe (aggravated)
Original Roll String: 2d20
2 20-Sided Dice: (20, 11) = 31
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Post Post #223 (isolation #38) » Sun Oct 29, 2017 10:00 pm

Post by inspiratieloos »

TiaM takes 2 bodywork damage
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Post Post #224 (isolation #39) » Sun Oct 29, 2017 10:02 pm

Post by inspiratieloos »

Also, Dammit Mauthe!
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Post Post #226 (isolation #40) » Mon Oct 30, 2017 2:46 am

Post by inspiratieloos »

And given the number of people who decided to only take 2 engine points we might lose more on the first lap.
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Post Post #230 (isolation #41) » Mon Oct 30, 2017 6:14 am

Post by inspiratieloos »

You only take the penalty on a required corner stop, not on straights (or corners after you've already made all required stops).
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Post Post #237 (isolation #42) » Mon Oct 30, 2017 11:00 am

Post by inspiratieloos »

You marked Mauthe's position wrong (she was 1 square back from where you put the marker) so I'm 5th.
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Post Post #261 (isolation #43) » Tue Oct 31, 2017 6:42 am

Post by inspiratieloos »

In post 259, Cheery Dog wrote:there also needs to be a damage marker where realeo was when insp and mauthe were eliminated as well doesn't there?
And TiaM, literally no path without going over a hazard square.
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Post Post #306 (isolation #44) » Wed Nov 08, 2017 12:02 pm

Post by inspiratieloos »

No, you can use breaks to cancel all your moves if you want.
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Post Post #366 (isolation #45) » Sat Nov 18, 2017 3:49 am

Post by inspiratieloos »

+1 applies on any required corner stop, so it doesn't if you already stopped 3 times in this corner but does if you're overshooting.

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