Plotting The Caper

For completed/abandoned Mish Mash Games.
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Post Post #75 (ISO) » Thu Jun 19, 2014 4:27 pm

Post by Telo »

So what now?
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Post Post #76 (ISO) » Thu Jun 19, 2014 7:44 pm

Post by BBmolla »

Mastermind of Sin, the Mob Boss, has sent the following mission:

Driver: Aronis
Safecracker: Mitillos
Explosives: Blackberry
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Post Post #77 (ISO) » Thu Jun 19, 2014 7:49 pm

Post by BBmolla »

Aronis is a
Specialist
with a
3
in driving.

Mitillos is a
Specialist
with a
5
in safecracking.

Blackberry is a
Undercover Cop
with a
1
in explosives.


With
9
total skill, the caper fails!


Blackberry and Telo, the
Undercover Cops
win!
Last edited by BBmolla on Thu Jun 19, 2014 7:52 pm, edited 1 time in total.
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Post Post #78 (ISO) » Thu Jun 19, 2014 7:50 pm

Post by BBmolla »

Mod Info

Obviously, this needs some serious tweaking in order to work. I've got some ideas to fix it, and I'll be fine tuning it a lot more before I run it again.

Thank you for playing!
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Post Post #79 (ISO) » Thu Jun 19, 2014 7:51 pm

Post by Cheery Dog »

What the hell third specialist?!

Well I knew I'd lost anyway, although I would have worked it for you instead of blackberry.

(I wrongly assumed MoS was cop for claiming my role)
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Post Post #80 (ISO) » Thu Jun 19, 2014 7:54 pm

Post by SleepyKrew »

In post 79, Cheery Dog wrote:What the hell third specialist?!
To be clear: quack
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Post Post #81 (ISO) » Thu Jun 19, 2014 7:55 pm

Post by BBmolla »

I didn't post anything about enforcing activity, and because not posting was a legit strat I didn't want to stop that. I'll be more clear next time.

But yeah I got no idea why the third specialist claimed henchman.
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Post Post #82 (ISO) » Fri Jun 20, 2014 3:12 am

Post by Aronis »

In post 80, SleepyKrew wrote:
In post 79, Cheery Dog wrote:What the hell third specialist?!
So gamsimbre lost us the mission. Oh well. I guess I should've pushed harder to be taken as explosives, but it'd help if the specialists actually claimed.
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Post Post #83 (ISO) » Fri Jun 20, 2014 4:54 am

Post by Telo »

In post 25, BBmolla wrote:
Plot the Caper!


Deadline: (expired on 2014-06-20 02:36:00)
Was there any talk outside the game?
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Post Post #84 (ISO) » Fri Jun 20, 2014 6:46 am

Post by BBmolla »

In post 83, Telo wrote:
In post 25, BBmolla wrote:
Plot the Caper!


Deadline: (expired on 2014-06-20 02:36:00)
Was there any talk outside the game?
No
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Post Post #85 (ISO) » Fri Jun 20, 2014 8:14 am

Post by Blackberry »

In post 82, Aronis wrote:
In post 80, SleepyKrew wrote:
In post 79, Cheery Dog wrote:What the hell third specialist?!
So gamsimbre lost us the mission. Oh well. I guess I should've pushed harder to be taken as explosives, but it'd help if the specialists actually claimed.
If gamsimbre had claimed it still would have been 50/50 chance of winning like it was.

Several people made bad calls:

Specialist should have claimed - although after I claimed my stats, I made it very difficult for gamsimbre to claim and not look suspect.

Merc should have claimed Specialist - claiming Henchman is pretty much playing against your wincon cuz you won't get picked

I personally think it's a fallacy to go for the "highest" score (although I assumed mob boss would be of this mentality and thus why I calculated my claim as such). But I suppose depending on the situation it could be beneficial if there was the potential one of them was a merc.

Cop Telo should have attempted an arrest. We only had a 50% of winning under the current circumstance. There was no reason not to attempt an arrest. You being confirmed cop does not hurt us. Do you mind if I ask why you didn't do so?
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Post Post #86 (ISO) » Fri Jun 20, 2014 1:53 pm

Post by Telo »

I was waiting for someone to counterclaim you. As long as they didn't I was pretty sure you were going on the caper and we would win. I didn't need to arrest anyone. I checked it right up to the last minute. Honestly I was going to pick gamsibre because I thought the only reason he wasn't posting was because he was mob boss.
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Post Post #87 (ISO) » Fri Jun 20, 2014 2:05 pm

Post by Blackberry »

In post 86, Telo wrote:I was waiting for someone to counterclaim you. As long as they didn't I was pretty sure you were going on the caper and we would win. I didn't need to arrest anyone. I checked it right up to the last minute. Honestly I was going to pick gamsibre because I thought the only reason he wasn't posting was because he was mob boss.
I would have gone for gamsimbre too, only because a 5th henchman made more sense if gamsimbre was Mob Boss trying to fit in. MoS was my 2nd choice though because I didn't think MoS was Merc, I suspect MoS was Mob Boss or the real specialist screwing around or something.

Pros of Arresting: 20% chance of arresting cop, thus, our 50% of winning becomes 60%
Cons of Arresting: None

Thus, one should have arrested.
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Post Post #88 (ISO) » Fri Jun 20, 2014 7:44 pm

Post by Telo »

I totally would have if the game was more active. I kept expecting it to pick up as the deadline drew nearer. I wanted to ~do~ something :)
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Post Post #89 (ISO) » Sat Jun 21, 2014 12:05 am

Post by Cheery Dog »

wrong thread -_-
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Post Post #90 (ISO) » Sat Jun 21, 2014 8:04 am

Post by Blackberry »

BBMolla
- I do think you should host another one though ^_^. I actually think it's an interesting game idea that hasn't been tapped for its full potential in terms of how it can be played.

A few rule suggestions (these are just my suggestions):

1. If a Cop makes an arrest within the last 24 hours before deadline, the deadline gets extended by 24 hours. If I had made an arrest 1 minute before deadline, I would have still been on the Caper, even though I had just outted myself. I feel this goes against the intention of the Cops blowing their cover.
2. Allow Cops to talk in private, maybe even if just a little bit before the game, as to mimic a real life scenario where cops would plan ahead of time ;).
3. Shorter deadline, or some mechanic that permits players to vote on a shorter deadline maybe, i.e, "Let's decide which night we'll commit the Caper"?
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Post Post #91 (ISO) » Sun Jun 22, 2014 7:59 am

Post by RedCoyote »

Thanks a lot, gams!

gg everyone.
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Post Post #92 (ISO) » Mon Jun 23, 2014 10:03 am

Post by Mastermind of Sin »

So, I actually thought that Blackberry was a cop for most of the game, which is why I asked if everyone had claimed. But since there was absolutely no reason for mob-aligned players to lie about their roles, I had to presume that BB was in fact a specialist who was just giving off weird vibes. By the time it came to vote, there wasn't any reason for me to think BB was a cop as a result, so I didn't spend any time thinking about whether to maximize Aronis or BB's stats. Also, BBmolla asked me for my choices while I was busy doing something far more important, or I probably would have swapped those two due to Aronis claiming his stats first and thus making BB's claim of the same max stat slightly less believable.

Other than that, I think we need a much shorter deadline and will admit that this game will run a lot better in person when you can make the game take 7-10 minutes rather than 1-2 weeks. I'll be discussing tweaks with BBmolla, and we'll most likely be running a subsequent game here for further testing. Thanks for helping everyone out!
In post 90, Blackberry wrote:
BBMolla
- I do think you should host another one though ^_^. I actually think it's an interesting game idea that hasn't been tapped for its full potential in terms of how it can be played.

A few rule suggestions (these are just my suggestions):

1. If a Cop makes an arrest within the last 24 hours before deadline, the deadline gets extended by 24 hours. If I had made an arrest 1 minute before deadline, I would have still been on the Caper, even though I had just outted myself. I feel this goes against the intention of the Cops blowing their cover.
2. Allow Cops to talk in private, maybe even if just a little bit before the game, as to mimic a real life scenario where cops would plan ahead of time ;).
3. Shorter deadline, or some mechanic that permits players to vote on a shorter deadline maybe, i.e, "Let's decide which night we'll commit the Caper"?
1) Agreed.
2) I think pre-game talk is potentially warranted in the forum version. This game was originally designed for FTF play, though, which is why it wasn't included.
3) Shorter deadline for sure.
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