Plotting The Caper: Take 2

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Plotting The Caper: Take 2

Post Post #0 (ISO) » Sun Jul 27, 2014 1:10 pm

Post by BBmolla »

Plotting The Caper: Take 2


Possible Roles:

1 Mob Boss (2/2/2/2/2)
- The town's "power role." He wins if the caper succeeds.
4 Mobsters (?/?/?/?/?)
- The "town." They win if the caper succeeds.

2 Mercs (1/1/1/1/1)
- Self aligned, they win if they go on the caper.

2 Undercover Cops (0/0/0/0/0)
- The bad guys, they win if the caper fails. They will also be informed who each other are. Cops will be able to discuss things for the first 24 hours.


Possible Categories:

Driver, Muscle, Hacker, Safecracker, Engineer

Mobster Stats:

Each Mobster player will be either very good at one category (3) or good in 2 (2). There can be no duplicates.
Spoiler: Town possibilities:
30000
03000
00300
00030
00003
22000
20200
20020
20002
02200
02020
02002
00220
00202
00022


Gameplay:

Three of the categories are randomly chosen to be required for the caper. If at any time half rounded up of the town vote for it, they can mulligan selected categories, guarunteeing the other two categories will be included and one of the current categories randomly. This can only be done once.

All players will be able to vote for who they want in each category by typing:
Driver: PLAYER

Muscle: PLAYER

Hacker: PLAYER

Safecracker: PLAYER

Engineer: PLAYER


At any time, a cop may arrest a target player. That player and the cop flip their cards and stay silent for the rest of the game.

The Mob Boss can select from one of the following:
Fat Tony - Can swap the tokens of two players at the end of the game before cards are revealed.
Skinny Vince - Can flip his card to shoot a player, removing them from the game. The Mob Boss is not removed from the game.

Once time is up, all tokens on each player are added up. (If he exists, Tony claims and may now swap the tokens of two players)
Once this is done, the mercs claim and remove their tokens they gave out to anyone who isn’t them. (AKA, if a merc put driving token on himself, and rest of his tokens on Jimmy, he removes the tokens he put on Jimmy)
The person with the most tokens in a category goes on the caper. If a tie has occured, the player with less cops voting them goes on the caper.

Add up the abilities and if they equal 6, the caper succeeds and the Mob wins!
If a Merc is sent, he wins!
If the caper fails, Cops win!


Spoiler: Role PMs
Mod wrote:Welcome,
Player
, you are a
Mob Boss
.

Image
Stats

All Categories: 2

Mob Boss

  • At the start of the game, you must select from one of two bosses:
    Fat Tony
    - Can swap the tokens of two players at the end of the game before cards are revealed.
    Skinny Vince
    - Can flip his card to shoot a player, removing them from the game. The Mob Boss is not removed from the game.
  • You can vote for players to send and be voted for yourself.


Win Condition

You win if the caper succeeds.

Mod wrote:Welcome,
Player
, you are a
Mobster
.

Image
Stats

CATEGORY: 2
CATEGORY: 2

Mob Boss

  • You can vote for players to send and be voted for yourself.


Win Condition

You win if the caper succeeds.

Mod wrote:Welcome,
Player
, you are a
Mobster
.

Image
Stats

CATEGORY: 3

Mob Boss

  • You can vote for players to send and be voted for yourself.


Win Condition

You win if the caper succeeds.

Mod wrote:Welcome,
Player
, you are a
Mercenary
.

Image
Stats

All Categories: 1

Mercenary

  • You're in it for the money!
  • You can vote for players to send and be voted for yourself.


Win Condition

You win if the mob boss selects you to go on the caper, regardless of its success or failure.

Mod wrote:Welcome,
Player
, you are an
Undercover Cop
along with your partner
Player
.

Image
Stats

All Categories: 0

Undercover Cop

  • You are trying to put a stop to this caper!
  • As such, you're as bad as you can be in each field because you want to sabotage it.
  • At any time, you may flip and arrest a player. They will be forced to flip too, and both of you will sit out for the rest of the game.


Win Condition

You win if the caper fails.


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Post Post #1 (ISO) » Sun Jul 27, 2014 2:57 pm

Post by JDGA »

Tokens? Voting?
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #2 (ISO) » Sun Jul 27, 2014 3:29 pm

Post by BBmolla »

Tokens = Votes on player for Category.

Sorry I know it's probably unclear.
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Post Post #3 (ISO) » Sun Jul 27, 2014 3:35 pm

Post by BBmolla »

Basically Merc's votes don't count unless they're on themselves. But it's not revealed till the end.
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Post Post #4 (ISO) » Sun Jul 27, 2014 4:38 pm

Post by JDGA »

So the only ability of the Mob Boss this time around is that his stats are pretty cool, and the Fat/Skinny power?
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #5 (ISO) » Sun Jul 27, 2014 5:46 pm

Post by BBmolla »

Correct.
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Post Post #6 (ISO) » Sun Jul 27, 2014 5:46 pm

Post by BBmolla »

Choosing who goes on the mission is now something everyone does.
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