Players:
1:McMenno
2:ZZZX
3:DeasVail
4:Thurhame
5:KingdomAces
6:Felissan
7:Tatsuya Kaname
8:Espeonage
9:Axxle
10:Cheery Dog
11:Mykonian
12:Cephrir
How to Join: /in in this thread.
At its core, Pokemon is kind of like Rock Paper Scissors. Instead of 3 options, youve got 18 types, each having a different amount of offensive and defensive strengths and weaknesses.
Rock Grass Steel is a cross between Pokemon and Rock Paper Scissors, with a bit of diplomacy in too.
The aim of each player is to be the last man standing. This is achieved by KOing the other players.
At the start of the game, each Player is randomly given 3 of the 18 types. Each type will be given out twice, and a player will not get doubleups. For Instance, a player might get Fire, Fairy, and Ice. Each players types will not be public knowledge.
Round: Each Round will last 48 hours. During this time, players may talk to eachother in the game thread, making alliances, or what ever they want. During this time, players may PM me to make their actions. A player may change their actions however many times they want, but only their most recent set of actions will be used at the end of the 48 hours.
A players actions are:
Type choose - Choose one of your types. This will be your active type for this round.
Attack - Choose a player. You will attack them, using your active type on their active type.
Both actions are compulsory, and you may not attack yourself.
When you attack someone, the aim is to attack someone who's active type is weak to your active type.
If your attack is supereffective (eg Ghost hitting Psychic) then your target will get KO'd, meaning they will lose their active type.
If your attack has normal effectiveness (eg Ghost hitting Fire), then your target might be KOed. They will be KOed if they are attacked by either three attacks of normal effectiveness (eg A fire, a water, and a grass attacking a normal) or two attacks of the same type AND of normal effectiveness (eg two ghosts hitting a fire).
If your attack is not very effective, (eg Ghost hitting Dark), then the target will not be KOed by you.
If your attack has no effect, (eg Ghost hitting Normal), you will be KOed instead.
At the end of each round, I will reveal the following information publicly:
What types were lost this round, but not who lost these types.
At the end of each round, I will reveal the following information to each player, in private:
If they lost their active type.
If the KOed their target.
The type of their target, if they KOed their target.
private communications are allowed. If you have any questions, let me know.
If the game reaches a stalemate (where it is impossible for any player to KO or be KOd), then each remaining player will receive 1 more type, chosen randomly. If the game is still a stalemate, then the game will become a joint victory between the remaining players.
General site rules apply.