Rock Grass Steel ("Mafia" Win)

For completed/abandoned Mish Mash Games.
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Rock Grass Steel ("Mafia" Win)

Post Post #0 (ISO) » Wed Apr 08, 2015 1:27 pm

Post by eyestott »

Image

Players:
1:McMenno
2:ZZZX
3:DeasVail
4:Thurhame
D3f3nd3r

5:KingdomAces
6:Felissan
7:Tatsuya Kaname
8:Espeonage
9:Axxle
10:Cheery Dog
11:Mykonian
12:Cephrir

How to Join: /in in this thread.

At its core, Pokemon is kind of like Rock Paper Scissors. Instead of 3 options, youve got 18 types, each having a different amount of offensive and defensive strengths and weaknesses.
Rock Grass Steel is a cross between Pokemon and Rock Paper Scissors, with a bit of diplomacy in too.

The aim of each player is to be the last man standing. This is achieved by KOing the other players.

At the start of the game, each Player is randomly given 3 of the 18 types. Each type will be given out twice, and a player will not get doubleups. For Instance, a player might get Fire, Fairy, and Ice. Each players types will not be public knowledge.




Round: Each Round will last 48 hours. During this time, players may talk to eachother in the game thread, making alliances, or what ever they want. During this time, players may PM me to make their actions. A player may change their actions however many times they want, but only their most recent set of actions will be used at the end of the 48 hours.
A players actions are:
Type choose - Choose one of your types. This will be your active type for this round.
Attack - Choose a player. You will attack them, using your active type on their active type.
Both actions are compulsory, and you may not attack yourself.

When you attack someone, the aim is to attack someone who's active type is weak to your active type.

If your attack is supereffective (eg Ghost hitting Psychic) then your target will get KO'd, meaning they will lose their active type.

If your attack has normal effectiveness (eg Ghost hitting Fire), then your target might be KOed. They will be KOed if they are attacked by either three attacks of normal effectiveness (eg A fire, a water, and a grass attacking a normal) or two attacks of the same type AND of normal effectiveness (eg two ghosts hitting a fire).

If your attack is not very effective, (eg Ghost hitting Dark), then the target will not be KOed by you.

If your attack has no effect, (eg Ghost hitting Normal), you will be KOed instead.
At the end of each round, I will reveal the following information publicly:
What types were lost this round, but not who lost these types.
At the end of each round, I will reveal the following information to each player, in private:
If they lost their active type.
If the KOed their target.
The type of their target, if they KOed their target.

private communications are allowed. If you have any questions, let me know.
this
and
this
are my colours. Don't use them.
If the game reaches a stalemate (where it is impossible for any player to KO or be KOd), then each remaining player will receive 1 more type, chosen randomly. If the game is still a stalemate, then the game will become a joint victory between the remaining players.
General site rules apply.
Last edited by eyestott on Sat May 09, 2015 5:13 pm, edited 21 times in total.
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Post Post #1 (ISO) » Wed Apr 08, 2015 1:29 pm

Post by D3f3nd3r »

Why not?

/in
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Post Post #2 (ISO) » Wed Apr 08, 2015 1:45 pm

Post by SleepyKrew »

Sound and Light?
To be clear: quack
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Post Post #3 (ISO) » Wed Apr 08, 2015 1:59 pm

Post by eyestott »

Arent official, silly
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Post Post #4 (ISO) » Wed Apr 08, 2015 2:58 pm

Post by KingdomAces »

/in as Greninja with Protean.

No? I guess I'll /in anyway. Anyway, are those two types actually going to be in the game?
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Post Post #5 (ISO) » Wed Apr 08, 2015 2:58 pm

Post by eyestott »

No, they wont, as there arent matchups for them.
Thanks for the /in.
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Post Post #6 (ISO) » Wed Apr 08, 2015 3:00 pm

Post by SleepyKrew »

If they're not going to be in the game, why are they on the type chart?
To be clear: quack
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Post Post #7 (ISO) » Wed Apr 08, 2015 3:20 pm

Post by eyestott »

Wut
Woops
Ill fix that.
I just looked for a chart that included fairy
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Post Post #8 (ISO) » Wed Apr 08, 2015 3:26 pm

Post by ZZZX »

/confirm mai prein
Implosion: I see ZZZX was
redacted
. For shame, people. For shame.
The Bulge: ZZZX is ZZZX
Get to know a ZZZX: http://forum.mafiascum.net/viewtopic.php?f=61&t=58733
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Post Post #9 (ISO) » Wed Apr 08, 2015 6:01 pm

Post by McMenno »

/confirm
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Post Post #10 (ISO) » Thu Apr 09, 2015 2:34 am

Post by Felissan »

/confirm
Sounds like fun!
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Post Post #11 (ISO) » Thu Apr 09, 2015 2:43 am

Post by Tatsuya Kaname »

/in
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #12 (ISO) » Thu Apr 09, 2015 3:36 am

Post by Espeonage »

you know I hate you right eye?
Don't @ me.
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Post Post #13 (ISO) » Thu Apr 09, 2015 4:13 am

Post by eyestott »

Yep.
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Post Post #14 (ISO) » Thu Apr 09, 2015 10:44 am

Post by Axxle »

Zawa zawa zawa

/in
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Post Post #15 (ISO) » Thu Apr 09, 2015 11:25 am

Post by D3f3nd3r »

Also you lose once you've lost all your types, right?
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Post Post #16 (ISO) » Thu Apr 09, 2015 12:24 pm

Post by eyestott »

No, you have three "lives".
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Post Post #17 (ISO) » Thu Apr 09, 2015 12:43 pm

Post by D3f3nd3r »

And each "life" is one of your types?
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Post Post #18 (ISO) » Thu Apr 09, 2015 12:52 pm

Post by eyestott »

yup.
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Post Post #19 (ISO) » Thu Apr 09, 2015 3:37 pm

Post by D3f3nd3r »

You lose the type if you get KOed right? And it means nothing for your other type(s)?
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Post Post #20 (ISO) » Thu Apr 09, 2015 7:49 pm

Post by eyestott »

Yes.
You know what, ill make an example game (with fewer players). Gimme some time.
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Post Post #21 (ISO) » Thu Apr 09, 2015 10:46 pm

Post by Cheery Dog »

I haven't read your rulelist, but /in
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Post Post #22 (ISO) » Fri Apr 10, 2015 12:38 am

Post by mykonian »

/in
Surrender, imagine and of course wear something nice.
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Post Post #23 (ISO) » Fri Apr 10, 2015 1:50 am

Post by D3f3nd3r »

In post 20, eyestott wrote:Yes.
You know what, ill make an example game (with fewer players). Gimme some time.


So the answer to my first question should have been yes :P
woops, you're right.
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Post Post #24 (ISO) » Fri Apr 10, 2015 2:09 am

Post by Cephrir »

/sure why not
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