Bang! Dice Game

For completed/abandoned Mish Mash Games.
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Bang! Dice Game

Post Post #0 (ISO) » Mon Jun 29, 2015 1:20 am

Post by mykonian »

Welcome to a little village in the west. Everything looks calm on the surface, but don't be decieved. The sheriff doesn't have the authority he pretends to. Renegades would love to have his job and rule the village, while outlaw's would rather see the law disappear entirely. And the worst is, who is who? Outlaws don't wear a badge like the sheriff. It's a familiar theme, there is no help from outside, only you can find out the bad guys before they rule the village. It's time to grab the rope and get together and talk over who's going to hang?

Didn't think so. Here, talking is done with bullets. Justice isn't passed below a high tree, it's done with a trusty Colt.

So, are you /in?


Rules


Rules for Bang! the dice game

Forum specific rules


1. Given dice roles don't have pictures here:
  • 1 is an arrow
  • 2 is dynamite
  • 3 is shooting at distance 1
  • 4 is shooting at distance 2
  • 5 is beer
  • 6 is the gatling

2. Don't forget to tell which dice you keep before you reroll some.
3. Kindly keep the discussion in the thread.
4. There's no use waiting for a mod with this game, you roll the dice 3 times then someone else should be able to play. Kindly at the end of your turn, quote the table and change the life totals/arrows according to what happened in your turn so the next player doesn't have to do the maths.

Players



Drench
JDGA
tatsuya kaname
fellisan
mariomaniac4
Chamber
zzzx
radja
Last edited by mykonian on Wed Jul 01, 2015 12:45 am, edited 8 times in total.
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Post Post #1 (ISO) » Mon Jun 29, 2015 2:41 am

Post by Tatsuya Kaname »

/BANG!
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #2 (ISO) » Mon Jun 29, 2015 10:30 am

Post by MarioManiac4 »

/BANG

Because why not
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Post Post #3 (ISO) » Tue Jun 30, 2015 5:48 am

Post by Radja »

/bang

let's try this!
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Post Post #4 (ISO) » Tue Jun 30, 2015 6:05 am

Post by Felissan »

In post 2, MarioManiac4 wrote:/BANG

Because why not
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
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"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
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Post Post #5 (ISO) » Tue Jun 30, 2015 12:56 pm

Post by ZZZX »

/in

disclaimer: I didnt even read what the game is about yet. but I HUV NU FEAAAR
Implosion: I see ZZZX was
redacted
. For shame, people. For shame.
The Bulge: ZZZX is ZZZX
Get to know a ZZZX: http://forum.mafiascum.net/viewtopic.php?f=61&t=58733
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Post Post #6 (ISO) » Tue Jun 30, 2015 9:10 pm

Post by Felissan »

It's simple, you try to roll as many dynamite as you can. Thank me later.
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
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Post Post #7 (ISO) » Tue Jun 30, 2015 10:32 pm

Post by JDGA »

/BANG
Because BANG
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #8 (ISO) » Wed Jul 01, 2015 12:30 am

Post by chamber »

/in
Taking a break from the site.
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Post Post #9 (ISO) » Wed Jul 01, 2015 12:42 am

Post by Drench »

/yeah
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Post Post #10 (ISO) » Wed Jul 01, 2015 1:22 am

Post by mykonian »

Role PM's are out. Below is a table with the characters people got and a short description of their ability. There are a couple of roles that require making a choice in somebody elses turn. For that reason you are allowed to circumvent the no outside discussion rule, it's totally ok to pm/sitechat someone saying you require them to make a decision.

Kindly copy paste the table below after you've finished your turn and update the number of bullets and arrows appropriately. I'll keep track of it, but I'm not always here and slow games are no fun.

PlayersCharactersAbilitiesBullets (HP)Arrows
DrenchSheriff Bart CassidyMay take an arrow in stead of losing life.100
JDGARose DoolanMay shoot one place further.90
TatsuyaBlack JackMay reroll dynamite, unless it blew.80
FelissanPedro RamirezMay discard an arrow when losing life.80
MariomaniacSlab the KillerOnce per turn, beer can be used to double a shot.80
ChamberWilly the KidOnly needs to roll two gatlings to fire80
ZZZXJesse JonesIf on 4 or less bullets, beer heals 2 if used on himself90
radjaLucky DukeCan roll 4 times80


With that, sheriff Bart Cassidy (drench) can start the game!
Last edited by mykonian on Wed Jul 01, 2015 4:49 am, edited 1 time in total.
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Post Post #11 (ISO) » Wed Jul 01, 2015 1:26 am

Post by Drench »

haha i have no idea how to play as sherrif rip me

Original Roll String: 5d6
5 6-Sided Dice: (6, 4, 6, 3, 6) = 25
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Post Post #12 (ISO) » Wed Jul 01, 2015 1:29 am

Post by Drench »

stop right there, gatling y'all, use the 2 on zzzx, use the 1 on jdga

PlayersCharactersAbilitiesBullets (HP)Arrows
DrenchSheriff Bart CassidyMay take an arrow in stead of losing life.100
JDGARose DoolanMay shoot one place further.70
TatsuyaBlack JackMay reroll dynamite, unless it blew.70
FelissanPedro RamirezMay discard an arrow when losing life.70
MariomaniacSlab the KillerOnce per turn, beer can be used to double a shot.70
ChamberWilly the KidOnly needs to roll two gatlings to fire70
ZZZXJesse JonesIf on 4 or less bullets, beer heals 2 if used on himself70
radjaLucky DukeCan roll 4 times70
Last edited by mykonian on Wed Jul 01, 2015 4:50 am, edited 1 time in total.
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Post Post #13 (ISO) » Wed Jul 01, 2015 1:49 am

Post by Felissan »

Now that's a lucky first roll.

Also, it's Felissan, with 1 L and 2 S.
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #14 (ISO) » Wed Jul 01, 2015 1:59 am

Post by Drench »

that's why i'm sherrif
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Post Post #15 (ISO) » Wed Jul 01, 2015 2:02 am

Post by JDGA »

rude
Original Roll String: 5d6
5 6-Sided Dice: (4, 3, 6, 6, 4) = 23
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #16 (ISO) » Wed Jul 01, 2015 2:03 am

Post by JDGA »

Gatling doesn't interest me, reroll the sixes
Original Roll String: 2d6
2 6-Sided Dice: (3, 4) = 7
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #17 (ISO) » Wed Jul 01, 2015 2:05 am

Post by JDGA »

...
Sucks to be you, Felissan!

PlayersCharactersAbilitiesBullets (HP)Arrows
DrenchSheriff Bart CassidyMay take an arrow in stead of losing life.100
JDGARose DoolanMay shoot one place further.70
TatsuyaBlack JackMay reroll dynamite, unless it blew.70
FelissanPedro RamirezMay discard an arrow when losing life.20
MariomaniacSlab the KillerOnce per turn, beer can be used to double a shot.70
ChamberWilly the KidOnly needs to roll two gatlings to fire70
ZZZXJesse JonesIf on 4 or less bullets, beer heals 2 if used on himself70
radjaLucky DukeCan roll 4 times70
Last edited by mykonian on Wed Jul 01, 2015 4:50 am, edited 1 time in total.
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You know the wind will always come back.
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Post Post #18 (ISO) » Wed Jul 01, 2015 2:41 am

Post by Tatsuya Kaname »

My turn!
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #19 (ISO) » Wed Jul 01, 2015 2:42 am

Post by Tatsuya Kaname »

Original Roll String: 5d6
5 6-Sided Dice: (3, 3, 5, 2, 4) = 17
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #20 (ISO) » Wed Jul 01, 2015 2:47 am

Post by Tatsuya Kaname »

Keep a 4 and a 5.

Original Roll String: 3d6
3 6-Sided Dice: (5, 6, 1) = 12
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #21 (ISO) » Wed Jul 01, 2015 2:48 am

Post by Tatsuya Kaname »

One arrow, and keep one more 5.

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #22 (ISO) » Wed Jul 01, 2015 2:49 am

Post by Tatsuya Kaname »

Wait, I need one more die, sorry.

Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #23 (ISO) » Wed Jul 01, 2015 2:54 am

Post by Tatsuya Kaname »

Give Fellisan 3 beers! Cheers!
And then, sorry, sheriff. BANG! BANG!
(Do you want arrows instead? If so, edit the table.)
PlayersCharactersAbilitiesBullets (HP)Arrows
DrenchSheriff Bart CassidyMay take an arrow in stead of losing life.80
JDGARose DoolanMay shoot one place further.70
TatsuyaBlack JackMay reroll dynamite, unless it blew.71
FelissanPedro RamirezMay discard an arrow when losing life.50
MariomaniacSlab the KillerOnce per turn, beer can be used to double a shot.70
ChamberWilly the KidOnly needs to roll two gatlings to fire70
ZZZXJesse JonesIf on 4 or less bullets, beer heals 2 if used on himself70
radjaLucky DukeCan roll 4 times70


EDIT: Removed the quote trash.
Last edited by mykonian on Wed Jul 01, 2015 4:52 am, edited 1 time in total.
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #24 (ISO) » Wed Jul 01, 2015 2:59 am

Post by Felissan »

Original Roll String: 5d6
5 6-Sided Dice: (5, 3, 4, 6, 5) = 23
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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