BattleCON game 1 - Cybele (Karin) vs. Zorblag (Alexian)
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Cybele Goon
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- Cybele
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Cybele Goon
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I really like both of these characters because they feel like they have so many options. I wasn't sure that I was going to be able to finish you off until the very end (and I was worried even at that beat.) If you're up for another match I could either play these two (switching characters or not,) or have us each choose three characters as a pool and allow the other player to pick which of the three to fight against.
I'm also happy to add in the special action or the new force gauge special action (which I'm happy to fill you in on if you like; it seems simpler than the old special action, but leads to more antes.)
-Zorblag R`Lyeh- Cybele
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Beat 14
Start of Beat
oooooAK
: 3 lifeKarin and Jager
Discard 1: Full Moon Shot
Discard 2: Dual Dash
Finisher: Lunar Cross
Chivalry Tokens: 0
Jager's position is underscored.
: 4 lifeAlexian
Discard 1: Regal Grasp
Discard 2: Mighty Shot
Finisher:Hail the King
:Karin and JagerFeral Strike
Range: 1
Power: 4
Priority: 4
Stun Guard 5
Start of Beat: Advance 1 or 2 spaces.
On Hit: Retreat 2 spaces. If the opponent is in the same space as Jager, he is stunned.
End of Beat: Move up to 1 space.
:AlexianSteeled Divider
Range: 1
Power: 6
Priority: 1
Stun Immunity, Soak 2
When you take damage, you have soak equal to the number of unoccupied spaces between you and the attacker.
Opponents at range 1 cannot retreat.
Before Activating: Advance up to 1 space for each point of damage you soaked during this beat.
End of Beat: Give the nearest opponent one Chivalry Token.
Ante:
None.
Start of Beat:
Karin advances 1.
oooooKA
Active Player:
Karin hits Alexian.
Karin does 2 damage and Alexian soaks 2 damage. Alexian is not stunned.
Karin retreats 2.
oooKooA
Reactive Player:
Alexian advances 2.
oooKAoo
Alexian hits.
Alexian gives Karin 1 Chivalry Token.
Alexian does 6 damage. Karin is knocked out.
End of Beat:
None
Recycle:
None
Final Game State
oooKAoo
: 0 lifeKarin and Jager
Discard 1: Feral Strike
Discard 2: Full Moon Shot
Finisher: Lunar Cross
Chivalry Tokens: 1
Jager's position is underscored.
: 2 lifeAlexian
Discard 1: Steeled Divider
Discard 2: Regal Grasp
Finisher:Hail the KingLast edited by Zorblag on Sat May 07, 2016 6:21 pm, edited 1 time in total.- Cybele
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I agree, setting up matches for others to see is a good idea so that we can get more people to play.
For the force gauge, I'll direct you to this video. It builds up "force" over the course of the match which you can ante for a couple things (damage +1, Soak 1, Stun Guard 2, Priority +2,) or use for your finisher if your life is less than your force. If you have force 7 or more at the end of a beat you can use it to move like the Pulse special action used to allow (with a bit less power than the old pulse.) The force special action also gives you a sort of null style to pair with a base. The full rules are in the Fate of Indines Rulebook starting on page 34. Go ahead and take a look if you might be interested.
For the next game I'd like to play one ofSpoiler: Devastation Characters
When you've given a list of three to me you're welcome to pick any of those as my character for the next game. I'm keeping it to the first three flights just so we don't get too complicated right away, but you clearly understand the game as well as I do.
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Thinking about it, I suppose we don't need the spoilers on the characters we're choosing for our three choices. The interesting thing to spoiler would be the choice of the three on the opponent's side.
If you want some some idea of how the characters work and have time to listen to a teen being really excited about them, you might check out these videos for some summary of how they play.
Of your three I'll go ahead and choosebecauseSpoiler: choiceSpoiler: reason
I'll set up the next thread once you've looked at my characters (Clynhide, Ottavia and Rexan for those that don't want to look at spoilers,) and picked which one you want to play against.
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