Hello! This is pretty simple: I will be taking the first
five
six players to sign up for this game on an adventure.
(I will have a queue, however, both for replacements, and because...people WILL die, and when they die, they get bumped to the back of the queue, barring special circumstances.)
It will evolve with time, player feedback, and the characters leveling up! Each level will add features, making the game slightly more complex, not to mention, harder. (Or, depending on balance, perhaps easier.) The goal is pretty simple: live as long as you can!
Level 0:
Each player holds with them a 1d6 die. They will fight an enemy, who also has a 1d6 die. If the player is lower, they die. If the player is higher, they win. If the rolls are identical, you go again.
You need to win
HP.
For this level, players will randomly roll a 1d6 against an enemy, also rolling a 1d6, as before.
HOWEVER, this time, the loser will lose 1 HP. Nothing happens upon a tie.
After each fight, a player's HP will be restored to maximum.
A player needs to win
five fights
in order to level-up.
This is a
local upgrade
: In order to use the Level 1 rules, a player MUST reach level 1.
As of 237, JDGA is authorized to give rolls to Level 0 and Level 1 players; JDGA has been promoted to co-mod and will be helping design/run the game.
It's meant to start that hard.
Every level will either slightly reduce or slightly increase the randomness factor involved, while giving more choice to the players.
But right now, your options are "roll" or "concede defeat".
...also /in because RNG is not on anyone's side ever, what are you saying.
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
Remember what I said when luck wasn't on anyone's side?
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
I wasn't kidding.
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
But yes, RtaB is a gigantic crawl. (But so are all the other alternatives, because reasons)
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.