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Goon
 
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Post Post #1325  (ISO)  » Mon May 07, 2018 5:24 am

test test
With all its sham, drudgery, and broken dreams, it is still a beautiful world. Be cheerful. Strive to be happy.

I keep finding ants in my house. I think they're fleeing something.

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Goon
 
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Post Post #1326  (ISO)  » Mon May 07, 2018 5:24 am

test test
With all its sham, drudgery, and broken dreams, it is still a beautiful world. Be cheerful. Strive to be happy.

I keep finding ants in my house. I think they're fleeing something.

mastina
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Post Post #1327  (ISO)  » Thu May 10, 2018 12:03 am

So this should work, but I need confirmation.

  1. A
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  2. B
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  3. C
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  4. D
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  5. E
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  6. F
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  7. G
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  8. H
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  9. I
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  10. J
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  11. K
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  12. L
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  13. M
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  14. N
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  15. O
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  16. P
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  17. Q
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  18. R
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  1. A
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  2. B
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  3. C
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  4. D
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  5. E
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  6. F
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  7. G
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  8. H
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  9. I
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  10. J
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  11. K
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  12. L
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  13. M
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  14. N
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  15. O
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  16. P
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  17. Q
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  18. R
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1

Let's see if it looks as I think it will.
Avatar by caledfwitch.

Lynch the Wolves is on Day Three.
My wiki
Succinct Mafia is in N3.

mastina
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Post Post #1328  (ISO)  » Thu May 10, 2018 12:05 am

Okay so I forgot that I needed a line break after the floats for the "let's see if this works as I expect", but yes.

It did in fact work the way I thought it would.

(What is this? This is me testing something out for modding, it'll be involved in my role randomization process.)
Avatar by caledfwitch.

Lynch the Wolves is on Day Three.
My wiki
Succinct Mafia is in N3.

Pine
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Post Post #1329  (ISO)  » Sat May 12, 2018 9:08 am

Need to figure out tables.

Colors
Numbers
  • Red
  • Blue
  • Yellow
  • Green
  • Orange
  • Purple
  • One
  • Two
  • Three

Alisae
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Post Post #1330  (ISO)  » Sat May 12, 2018 9:15 am

In post 1329, Pine wrote:Need to figure out tables.

Colors
Numbers
  • Red
  • Blue
  • Yellow
  • Green
  • Orange
  • Purple
  • One
  • Two
  • Three

Pine you should read this!
I play the yugioh TCG now.
Feel free to approach me on discord: Alisae#3438
I wanna get to know an Alisae! Part 1 | Part 2

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Post Post #1331  (ISO)  » Sat May 12, 2018 9:17 am

I'm actually finishing up a better version in the relevant thread, which you have access to. I'd appreciate feedback once I'm done.

Kison
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Post Post #1332  (ISO)  » Sat Jun 09, 2018 12:34 am

Here is a quote tag

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Post Post #1333  (ISO)  » Sat Jun 09, 2018 12:36 am

Kison wrote:
Here is a quote tag


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Post Post #1334  (ISO)  » Sat Jun 09, 2018 12:47 am

Code: Select all
  public List<List<ProductCategory>> getProductCategoryChains(Connection connection, Collection<Integer> bottomLevelProductCategoryIds) throws SQLException {
   
    List<List<ProductCategory>> productCategoryChains = new ArrayList<List<ProductCategory>>();

    Map<Integer, List<List<ProductCategory>>> currentCategoryIdToChainMap = new HashMap<Integer, List<List<ProductCategory>>>();
    Set<Integer> currentProductCategoryIds = new HashSet<Integer>();
   
    for(int productCategoryId : bottomLevelProductCategoryIds) {
      List<ProductCategory> productCategoryChain = new ArrayList<ProductCategory>();
      productCategoryChains.add(productCategoryChain);
     
      miscUtil.pushToListMap(productCategoryId, currentCategoryIdToChainMap).add(productCategoryChain);
      currentProductCategoryIds.add(productCategoryId);
    }
   
    while(!currentProductCategoryIds.isEmpty()) {
     
      Map<Integer, ProductCategory> productCategoryMap = getProductCategoryMap(connection, currentProductCategoryIds);
      Set<Integer> nextProductCategoryIds = new HashSet<Integer>();
     
      for(ProductCategory productCategory : productCategoryMap.values()) {
       
        List<List<ProductCategory>> tempProductCategoryChains = currentCategoryIdToChainMap.get(productCategory.getId());
        tempProductCategoryChains.forEach(chain -> chain.add(0, productCategory));
       
        if(productCategory.getParentId() != null) {
          nextProductCategoryIds.add(productCategory.getParentId());
         
          if(currentProductCategoryIds.contains(productCategory.getParentId()))
            currentCategoryIdToChainMap.remove(productCategory.getId());
          miscUtil.pushToListMap(productCategory.getParentId(), currentCategoryIdToChainMap).addAll(tempProductCategoryChains);
        }
      }
     
      currentProductCategoryIds = nextProductCategoryIds;
    }
   
    return productCategoryChains;
  }

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Post Post #1335  (ISO)  » Sat Jun 09, 2018 12:51 am

Original Roll String: 10d10+5
10 10-Sided Dice: (3, 3, 4, 8, 8, 9, 3, 1, 5, 1)+5 = 50

sds

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Post Post #1336  (ISO)  » Sat Jun 09, 2018 12:55 am

VOTE: Kison
UNVOTE: Kison
Vote: Kison
Underline
Italics

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Post Post #1337  (ISO)  » Sat Jun 09, 2018 12:59 am

aadas
das
das
dsad
asdas
dsa
das
das

MathBlade
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Post Post #1338  (ISO)  » Sat Jun 09, 2018 1:19 pm

Getting tired of going back to my old post.
Spoiler: VoteCount Settings2
priorVCNumber=
url=https://forum.mafiascum.net/viewtopic.php?f=83&t=76448
playerList=NotAJumbleOfNumbers,Not_Mafia,vulcan logician,TheRampage,FireBringer,PenguinPower,123456789,Blackstar
replacementList=NotAJumbleOfNumbers:Something_Smart
moderatorNames=Korina,Nexus
dayStartNumbers=1
cleanDay=true
deadline=2018-06-18 16:04:00 -5.00
dayviggedPlayers=Firebringer-283,123456789-283
voteOverrides=
Code: Select all
[spoiler=Day 1]
[color*=grey][Jun 18, 2018 17:40][/color] [b][color*=#FF80FF]NotAJumbleOfNumbers[/color][/b] ~ [b][color*=blue]Unvote[/color][/b][post=#1928088]255[/post]
[color*=grey][Jun 18, 2018 17:40][/color] [b][color*=#FF80FF]Something_Smart[/color][/b] ~ [b][color*=blue]Unvote[/color][/b][post=#1928088]256[/post]
[color*=grey][Jun 18, 2018 17:40][/color] [b][color*=#FF80FF]Not_Mafia[/color][/b] ~ [b][color*=blue]Unvote[/color][/b][post=#1928088]257[/post]
[color*=grey][Jun 18, 2018 17:40][/color] [b][color*=#FF80FF]PenguinPower[/color][/b] ~ [b][color*=blue]Unvote[/color][/b][post=#1928088]258[/post]



[/spoiler*]


Spoiler: Day 1
[color*=grey][Jun 20, 2018 17:40][/color] [color*=#FF80FF]ScionessnSajj[/color] ~ [color*=blue]Asuka[/color]


Spoiler: VoteCount Settings
priorVCNumber=10
url=https://forum.mafiascum.net/viewtopic.php?f=2&t=76567
playerList=Dunnstral,Srceenplay,Joral,Fumuki,Pine,Creature,Kublai Khan,WhemeStar,Hopkirk,Edosurist,Ausuka,Lalendra,EspeciallyTheLies,Lovebird,JarJarDrinks,Osuka,Andriod18,Texcat,ArcAngel9,Charles510,Wavemode,TheRampage,Myloninja13,Scioness Sajj,FlavorLeaf
replacementList=Joral:Almost50,Fumuki:Golden Robster,Charles510:Vaxkiller,Srceenplay:Performer
moderatorNames=Ircher,Not Known 15
dayStartNumbers=72
cleanDay=true
deadline=2018-06-30 20:00:00 -4.00
deadList=
voteOverrides=
Code: Select all
[spoiler=Day 1][color*=grey][Jun 20, 2018 17:40][/color] [b][color*=#FF80FF]Scioness Sajj[/color][/b] ~ [b][color*=blue]Ausuka[/color][/b][post=#1928088]406[/post][/spoiler*]
Last edited by MathBlade on Thu Jun 21, 2018 7:18 pm, edited 8 times in total.
ScumBlade's eloquent performance left me utterly disoriented, debased, depraved and sent me spiraling into a horrific murky abyss with emotional turmoil and immense despair as my only companions until slowly I suffocate in my own gloom, surrounded by failure. I will never recover. -- Zachstralkita about Mini 1841
GTKAS -- MathBlade

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Post Post #1339  (ISO)  » Sun Jun 10, 2018 11:17 am

<!--1234567-->

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Post Post #1340  (ISO)  » Sun Jun 10, 2018 11:28 am

Original Roll String: 5d5
5 5-Sided Dice: (1, 2, 2, 5, 2) = 12

BulletNLynchproof
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Post Post #1341  (ISO)  » Sun Jun 10, 2018 9:39 pm

13d5058
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Taking pre-ins for Charging Up Mafia, a 13 player role madness mini theme! PM for details or to pre-in. (1/6 pre-in slots taken)

GTKAS - BNL (under construction)

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Post Post #1342  (ISO)  » Sun Jun 10, 2018 9:40 pm

Wait so dice tags don’t work for 5058? Looks like we need a new way to generate roles for GIM :(
Zendo Game 4
Taking pre-ins for Charging Up Mafia, a 13 player role madness mini theme! PM for details or to pre-in. (1/6 pre-in slots taken)

GTKAS - BNL (under construction)

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Post Post #1343  (ISO)  » Wed Jun 20, 2018 10:15 pm

[countdown]0.00[/countdown]
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Taking pre-ins for Charging Up Mafia, a 13 player role madness mini theme! PM for details or to pre-in. (1/6 pre-in slots taken)

GTKAS - BNL (under construction)

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Post Post #1344  (ISO)  » Wed Jun 20, 2018 10:16 pm

(expired on 2018-06-21 12:00:00)
Zendo Game 4
Taking pre-ins for Charging Up Mafia, a 13 player role madness mini theme! PM for details or to pre-in. (1/6 pre-in slots taken)

GTKAS - BNL (under construction)

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Post Post #1345  (ISO)  » Sat Jun 23, 2018 7:07 pm

Header1Header2
Cell1Cell2

Ircher
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Post Post #1346  (ISO)  » Sun Jun 24, 2018 10:14 pm

In post 1342, BulletNLynchproof wrote:Wait so dice tags don’t work for 5058? Looks like we need a new way to generate roles for GIM :(

Nope!

Maybe:
Original Roll String: 50d500-50
50 500-Sided Dice: (198, 144, 260, 108, 357, 224, 243, 483, 173, 345, 30, 201, 72, 92, 380, 279, 285, 206, 471, 482, 35, 335, 392, 37, 336, 361, 274, 133, 488, 442, 374, 397, 121, 181, 380, 308, 372, 401, 179, 272, 27, 424, 489, 498, 500, 345, 136, 491, 150, 219)-50 = 14080

Original Roll String: 1d59-1
1 59-Sided Dice: (59)-1 = 58
Currently Modding: NY 213 - Night 6; need 0 replacements
Level Up: How high of a level can you reach before perishing?

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Post Post #1347  (ISO)  » Wed Jul 25, 2018 12:10 pm

Original Roll String: 2d6*2
2 6-Sided Dice: (5, 1)*2 = 12

Original Roll String: 1d4*2
1 4-Sided Dice: (2)*2 = 4
Currently Modding: NY 213 - Night 6; need 0 replacements
Level Up: How high of a level can you reach before perishing?

Ircher
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Post Post #1348  (ISO)  » Fri Jul 27, 2018 1:50 pm

Original Roll String: 1d50 (STATIC)
1 50-Sided Dice: (29) = 29

Original Roll String: 1d50*2 (STATIC)
1 50-Sided Dice: (29)*2 = 58


Edit:
[dice]1d50*2+2 275[/dice]
[dice]1d50+2*2 275[/dice]
Currently Modding: NY 213 - Night 6; need 0 replacements
Level Up: How high of a level can you reach before perishing?

BulletNLynchproof
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Post Post #1349  (ISO)  » Fri Jul 27, 2018 11:13 pm

[dice]1d50*50+1d50[/dice]
Zendo Game 4
Taking pre-ins for Charging Up Mafia, a 13 player role madness mini theme! PM for details or to pre-in. (1/6 pre-in slots taken)

GTKAS - BNL (under construction)

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