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Goon
 
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Post Post #1325  (ISO)  » Mon May 07, 2018 5:24 am

test test
With all its sham, drudgery, and broken dreams, it is still a beautiful world. Be cheerful. Strive to be happy.

I keep finding ants in my house. I think they're fleeing something.

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Goon
 
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Post Post #1326  (ISO)  » Mon May 07, 2018 5:24 am

test test
With all its sham, drudgery, and broken dreams, it is still a beautiful world. Be cheerful. Strive to be happy.

I keep finding ants in my house. I think they're fleeing something.

mastina
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Post Post #1327  (ISO)  » Thu May 10, 2018 12:03 am

So this should work, but I need confirmation.

  1. A
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  2. B
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  3. C
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  4. D
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  5. E
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  6. F
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  7. G
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  8. H
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  9. I
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  10. J
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  11. K
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  12. L
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  13. M
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  14. N
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  15. O
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  16. P
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  17. Q
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  18. R
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  1. A
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  2. B
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  3. C
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  4. D
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  5. E
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  6. F
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  7. G
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  8. H
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  9. I
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  10. J
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  11. K
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  12. L
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  13. M
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  14. N
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1
  15. O
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  16. P
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  17. Q
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (2) = 2
  18. R
    Spoiler: Dicey
    Original Roll String: 1d2
    1 2-Sided Dice: (1) = 1

Let's see if it looks as I think it will.

mastina
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Post Post #1328  (ISO)  » Thu May 10, 2018 12:05 am

Okay so I forgot that I needed a line break after the floats for the "let's see if this works as I expect", but yes.

It did in fact work the way I thought it would.

(What is this? This is me testing something out for modding, it'll be involved in my role randomization process.)

Pine
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Post Post #1329  (ISO)  » Sat May 12, 2018 9:08 am

Need to figure out tables.

Colors
Numbers
  • Red
  • Blue
  • Yellow
  • Green
  • Orange
  • Purple
  • One
  • Two
  • Three

Alisae
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Post Post #1330  (ISO)  » Sat May 12, 2018 9:15 am

In post 1329, Pine wrote:Need to figure out tables.

Colors
Numbers
  • Red
  • Blue
  • Yellow
  • Green
  • Orange
  • Purple
  • One
  • Two
  • Three

Pine you should read this!
I play the yugioh TCG now.
Feel free to approach me on discord: Alisae#3438
I wanna get to know an Alisae! Part 1 | Part 2

Pine
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Post Post #1331  (ISO)  » Sat May 12, 2018 9:17 am

I'm actually finishing up a better version in the relevant thread, which you have access to. I'd appreciate feedback once I'm done.

Kison
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Post Post #1332  (ISO)  » Sat Jun 09, 2018 12:34 am

Here is a quote tag

Kison
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Post Post #1333  (ISO)  » Sat Jun 09, 2018 12:36 am

Kison wrote:
Here is a quote tag


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Post Post #1334  (ISO)  » Sat Jun 09, 2018 12:47 am

Code: Select all
  public List<List<ProductCategory>> getProductCategoryChains(Connection connection, Collection<Integer> bottomLevelProductCategoryIds) throws SQLException {
   
    List<List<ProductCategory>> productCategoryChains = new ArrayList<List<ProductCategory>>();

    Map<Integer, List<List<ProductCategory>>> currentCategoryIdToChainMap = new HashMap<Integer, List<List<ProductCategory>>>();
    Set<Integer> currentProductCategoryIds = new HashSet<Integer>();
   
    for(int productCategoryId : bottomLevelProductCategoryIds) {
      List<ProductCategory> productCategoryChain = new ArrayList<ProductCategory>();
      productCategoryChains.add(productCategoryChain);
     
      miscUtil.pushToListMap(productCategoryId, currentCategoryIdToChainMap).add(productCategoryChain);
      currentProductCategoryIds.add(productCategoryId);
    }
   
    while(!currentProductCategoryIds.isEmpty()) {
     
      Map<Integer, ProductCategory> productCategoryMap = getProductCategoryMap(connection, currentProductCategoryIds);
      Set<Integer> nextProductCategoryIds = new HashSet<Integer>();
     
      for(ProductCategory productCategory : productCategoryMap.values()) {
       
        List<List<ProductCategory>> tempProductCategoryChains = currentCategoryIdToChainMap.get(productCategory.getId());
        tempProductCategoryChains.forEach(chain -> chain.add(0, productCategory));
       
        if(productCategory.getParentId() != null) {
          nextProductCategoryIds.add(productCategory.getParentId());
         
          if(currentProductCategoryIds.contains(productCategory.getParentId()))
            currentCategoryIdToChainMap.remove(productCategory.getId());
          miscUtil.pushToListMap(productCategory.getParentId(), currentCategoryIdToChainMap).addAll(tempProductCategoryChains);
        }
      }
     
      currentProductCategoryIds = nextProductCategoryIds;
    }
   
    return productCategoryChains;
  }

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Post Post #1335  (ISO)  » Sat Jun 09, 2018 12:51 am

Original Roll String: 10d10+5
10 10-Sided Dice: (3, 3, 4, 8, 8, 9, 3, 1, 5, 1)+5 = 50

sds

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Post Post #1336  (ISO)  » Sat Jun 09, 2018 12:55 am

VOTE: Kison
UNVOTE: Kison
Vote: Kison
Underline
Italics

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Post Post #1337  (ISO)  » Sat Jun 09, 2018 12:59 am

aadas
das
das
dsad
asdas
dsa
das
das

MathBlade
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Post Post #1338  (ISO)  » Sat Jun 09, 2018 1:19 pm

Getting tired of going back to my old post.
Spoiler: VoteCount Settings2
priorVCNumber=
url=https://forum.mafiascum.net/viewtopic.php?f=83&t=76448
playerList=NotAJumbleOfNumbers,Not_Mafia,vulcan logician,TheRampage,FireBringer,PenguinPower,123456789,Blackstar
replacementList=NotAJumbleOfNumbers:Something_Smart
moderatorNames=Korina,Nexus
dayStartNumbers=1
cleanDay=true
deadline=2018-06-18 16:04:00 -5.00
dayviggedPlayers=Firebringer-283,123456789-283
voteOverrides=
Code: Select all
[spoiler=Day 1]
[color*=grey][Jun 18, 2018 17:40][/color] [b][color*=#FF80FF]NotAJumbleOfNumbers[/color][/b] ~ [b][color*=blue]Unvote[/color][/b][post=#1928088]255[/post]
[color*=grey][Jun 18, 2018 17:40][/color] [b][color*=#FF80FF]Something_Smart[/color][/b] ~ [b][color*=blue]Unvote[/color][/b][post=#1928088]256[/post]
[color*=grey][Jun 18, 2018 17:40][/color] [b][color*=#FF80FF]Not_Mafia[/color][/b] ~ [b][color*=blue]Unvote[/color][/b][post=#1928088]257[/post]
[color*=grey][Jun 18, 2018 17:40][/color] [b][color*=#FF80FF]PenguinPower[/color][/b] ~ [b][color*=blue]Unvote[/color][/b][post=#1928088]258[/post]



[/spoiler*]


Spoiler: Day 1
[color*=grey][Jun 20, 2018 17:40][/color] [color*=#FF80FF]ScionessnSajj[/color] ~ [color*=blue]Asuka[/color]


Spoiler: VoteCount Settings
priorVCNumber=10
url=https://forum.mafiascum.net/viewtopic.php?f=2&t=76567
playerList=Dunnstral,Srceenplay,Joral,Fumuki,Pine,Creature,Kublai Khan,WhemeStar,Hopkirk,Edosurist,Ausuka,Lalendra,EspeciallyTheLies,Lovebird,JarJarDrinks,Osuka,Andriod18,Texcat,ArcAngel9,Charles510,Wavemode,TheRampage,Myloninja13,Scioness Sajj,FlavorLeaf
replacementList=Joral:Almost50,Fumuki:Golden Robster,Charles510:Vaxkiller,Srceenplay:Performer
moderatorNames=Ircher,Not Known 15
dayStartNumbers=72
cleanDay=true
deadline=2018-06-30 20:00:00 -4.00
deadList=
voteOverrides=
Code: Select all
[spoiler=Day 1][color*=grey][Jun 20, 2018 17:40][/color] [b][color*=#FF80FF]Scioness Sajj[/color][/b] ~ [b][color*=blue]Ausuka[/color][/b][post=#1928088]406[/post][/spoiler*]
Last edited by MathBlade on Thu Jun 21, 2018 7:18 pm, edited 8 times in total.
ScumBlade's eloquent performance left me utterly disoriented, debased, depraved and sent me spiraling into a horrific murky abyss with emotional turmoil and immense despair as my only companions until slowly I suffocate in my own gloom, surrounded by failure. I will never recover. -- Zachstralkita about Mini 1841
GTKAS -- MathBlade

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Post Post #1339  (ISO)  » Sun Jun 10, 2018 11:17 am

<!--1234567-->

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Post Post #1340  (ISO)  » Sun Jun 10, 2018 11:28 am

Original Roll String: 5d5
5 5-Sided Dice: (1, 2, 2, 5, 2) = 12

BulletNLynchproof
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Post Post #1341  (ISO)  » Sun Jun 10, 2018 9:39 pm

13d5058
You can also call me BNL.
Returned after a ~1.5 year break.
Micro 812 - The Arena II, is in pregame! PM me to join the replacement queue or to spectate.
Next V/LA: 1-8 September

BulletNLynchproof
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Post Post #1342  (ISO)  » Sun Jun 10, 2018 9:40 pm

Wait so dice tags don’t work for 5058? Looks like we need a new way to generate roles for GIM :(
You can also call me BNL.
Returned after a ~1.5 year break.
Micro 812 - The Arena II, is in pregame! PM me to join the replacement queue or to spectate.
Next V/LA: 1-8 September

BulletNLynchproof
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Post Post #1343  (ISO)  » Wed Jun 20, 2018 10:15 pm

[countdown]0.00[/countdown]
You can also call me BNL.
Returned after a ~1.5 year break.
Micro 812 - The Arena II, is in pregame! PM me to join the replacement queue or to spectate.
Next V/LA: 1-8 September

BulletNLynchproof
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Post Post #1344  (ISO)  » Wed Jun 20, 2018 10:16 pm

(expired on 2018-06-21 12:00:00)
You can also call me BNL.
Returned after a ~1.5 year break.
Micro 812 - The Arena II, is in pregame! PM me to join the replacement queue or to spectate.
Next V/LA: 1-8 September

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