Micro 850: Follow the Leader (Game Over)

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Micro 850: Follow the Leader (Game Over)

Post Post #0 (isolation #0) » Fri Feb 15, 2019 3:01 am

Post by Something_Smart »

Micro 850: Follow the Leader

Moderator: Something_Smart


Alive Players:

Spoiler:
Henric
Auro,
Vanilla Townie
, survived
CultOfAthena,
Vanilla Townie
, survived
YellowSnow,
Vanilla Townie
, survived
volxen,
Vanilla Townie
, survived

Dead Players:
Spoiler:
Vedith,
Vanilla Townie
, lynched Day 1
Not_Mafia,
Vanilla Townie
, killed Night 1
PenguinPower,
Mafia Goon
, lynched Day 2
TheGoldenParadox,
Town Leader
, killed Night 2
TTTT,
Mafia Goon
, lynched Day 3
Last edited by Something_Smart on Sat Feb 23, 2019 5:54 am, edited 8 times in total.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #1 (isolation #1) » Fri Feb 15, 2019 8:32 am

Post by Something_Smart »

The Rules:

1. All site rules apply.
2. Be nice. Mafia games can get heated but remember never to attack the person.
3. Play to your wincon.
4. Days are approximately 10 days long, nights are approximately 48 hours long.
5. Failure to post at least once every 48 hours will result in a prod. If you do not pick up your prod in 24 hours, or if I have to prod you a fourth time, I will look for a replacement.
6. Please put votes in this format: VOTE: Something_Smart. Bolded votes are allowed (
Vote: Something_Smart
), but I'm more likely to miss them. In case you don't know, you can vote with:

Code: Select all

[v]Something_Smart[/v]

and unvote with

Code: Select all

[uv][/uv]

Unvotes are not necessary to change your vote.
7. If more than half the players are voting for a player, then that player is lynched and removed from the game, and the day will end. If the deadline is reached before a lynch occurs, the day will end without a lynch.
8. If you have a question for me, put it in bold and say
@Mod
or
@Something_Smart
. If it's not something you want made public, feel free to shoot me a PM.
9.
This spooky shade of orange (#4F2200) is the mod color.
Do not use it. Do not impersonate me.
10. Do not discuss this game in any other thread except in PT's created specifically for this game. Do not discuss any other ongoing game in this thread.
11. Do not quote any out-of-thread communications with me or with any other player.
12. Do not post if you are dead.
13. Do not pretend to break any of these rules. Pretending to break a rule is punishable just as harshly as actually breaking it.
14. My word is law. Just because it is not stated here does not mean that it is acceptable. I am generally a nice person and will give you a warning if you do something I don't approve of, but it's always better to ask than risk the consequences (see rule 8).
15. The mafia have daytalk.
16. This game uses an open setup. The setup is as follows:
Spoiler: Setup
2 Mafia Goons

1 Town Leader

6 Vanilla Townies


All Vanilla Townies know the identity of the Town Leader. The Town Leader is aware of their role, but if they die, they will flip as a Vanilla Townie.
The Town Leader has no special powers or abilities.

Role PM's:
Spoiler: Vanilla Townie
Welcome, XXXX, to Micro 850: Follow the Leader!

You are a
Vanilla Townie.

You are aware that
YYYY
is the
Town Leader
.

You win when all Mafia members are dead.

Please respond to this PM indicating you understand your role and your win condition.

The game thread is here.

Spoiler: Town Leader
Welcome, XXXX, to Micro 850: Follow the Leader!

You are the
Town Leader
.
All other town members know your identity. If you die, your role will be revealed as
Vanilla Townie
.

You win when all Mafia members are dead.

Please respond to this PM indicating you understand your role and your win condition.

The game thread is here.

Spoiler: Mafia Goon
Welcome, XXXX, to Micro 850: Follow the Leader!

You are a
Mafia Goon.

Your partner is YYYY,
Mafia Goon.


You have a private topic (link) that you may talk in any time you are alive. You also share a factional kill that one of your members can carry out each night.

You win when the Mafia control 50% of all living players or nothing can prevent this from occurring.

Please respond to this PM indicating you understand your role and your win condition.

The game thread is here.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #2 (isolation #2) » Fri Feb 15, 2019 8:36 am

Post by Something_Smart »

Role PM's are out! The game will begin when 8/9 players have confirmed.

Confirmed: 8/9
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #3 (isolation #3) » Sat Feb 16, 2019 8:50 am

Post by Something_Smart »

With 8/9 confirmed, the game can begin!


VC 1.0
Not voting (9)- TTTT, Vedith, TheGoldenParadox, Henric, CultOfAthena, Not_Mafia, YellowSnow, PenguinPower, volxen

With 9 alive it takes 5 to lynch.

(expired on 2019-02-26 16:00:00)

Mod notes: Henric has 24 hours from this post to confirm or be replaced.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #31 (isolation #4) » Sun Feb 17, 2019 6:29 am

Post by Something_Smart »

VC 1.1
Not_Mafia (2)- PenguinPower, Not_Mafia
Vedith (2)- volxen, TheGoldenParadox
volxen (1)- YellowSnow
PenguinPower (1)- Vedith

Not voting (3)- TTTT, Henric, CultOfAthena

With 9 alive it takes 5 to lynch.

(expired on 2019-02-26 16:00:00)

Mod notes: Henric has 24 hours from the start of the game to confirm or be replaced.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #35 (isolation #5) » Sun Feb 17, 2019 8:53 am

Post by Something_Smart »

Auro replaces Henric!
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #44 (isolation #6) » Sun Feb 17, 2019 11:31 am

Post by Something_Smart »

VC 1.FINAL
Vedith (5)- volxen, TheGoldenParadox, Auro, Not_Mafia, YellowSnow
(LYNCH)

Not_Mafia (1)- PenguinPower
PenguinPower (1)- Vedith

Not voting (2)- TTTT, CultOfAthena

With 9 alive it takes 5 to lynch.

(expired on 2019-02-26 16:00:00)

Mod notes: A lynch has been achieved![/area]


Vedith was lynched Day 1. He was a...

Spoiler:
Vanilla Townie

Night 1 begins now. Night actions are due in (expired on 2019-02-19 19:00:00).
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #45 (isolation #7) » Tue Feb 19, 2019 12:00 pm

Post by Something_Smart »

Not_Mafia,
Vanilla Townie
, was killed Night 1.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #46 (isolation #8) » Tue Feb 19, 2019 12:00 pm

Post by Something_Smart »

VC 2.0
Not voting (7)- TTTT, TheGoldenParadox, Auro, CultOfAthena, YellowSnow, PenguinPower, volxen

With 7 alive it takes 4 to lynch.

(expired on 2019-03-01 19:00:00)

Mod notes: :cool:
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #61 (isolation #9) » Tue Feb 19, 2019 5:05 pm

Post by Something_Smart »

VC 2.1
Auro (2)- CultOfAthena, YellowSnow
YellowSnow (1)- TheGoldenParadox

Not voting (4)- TTTT, Auro, PenguinPower, volxen

With 7 alive it takes 4 to lynch.

(expired on 2019-03-01 19:00:00)

Mod notes: :cool:
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #100 (isolation #10) » Tue Feb 19, 2019 6:25 pm

Post by Something_Smart »

VC 2.2
Auro (2)- YellowSnow, PenguinPower
PenguinPower (2)- CultOfAthena, Auro
YellowSnow (1)- TheGoldenParadox

Not voting (2)- TTTT, volxen

With 7 alive it takes 4 to lynch.

(expired on 2019-03-01 19:00:00)

Mod notes: :cool:
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #112 (isolation #11) » Wed Feb 20, 2019 7:23 pm

Post by Something_Smart »

Crap sorry guys, saw the hammer during the day when I was at class and then forgot about it when I got home. D:


VC 2.FINAL
PenguinPower (4)- CultOfAthena, Auro, volxen, TheGoldenParadox
(LYNCH)

Auro (2)- YellowSnow, PenguinPower

Not voting (1)- TTTT

With 7 alive it takes 4 to lynch.

(expired on 2019-03-01 19:00:00)

Mod notes: A lynch has been achieved![/area]


PenguinPower was lynched Day 2. He was a...

Spoiler:
Mafia Goon

Night 2 begins now. Night actions are due in (expired on 2019-02-23 02:00:00).
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #113 (isolation #12) » Thu Feb 21, 2019 4:45 am

Post by Something_Smart »

If every player agrees, there can be an accelerated night.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #114 (isolation #13) » Fri Feb 22, 2019 7:00 pm

Post by Something_Smart »

TheGoldenParadox,
Vanilla Townie
, was killed Night 2.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #115 (isolation #14) » Fri Feb 22, 2019 7:00 pm

Post by Something_Smart »

VC 3.0
Not voting (5)- TTTT, Auro, CultOfAthena, YellowSnow, volxen

With 5 alive it takes 3 to lynch.

(expired on 2019-03-05 02:00:00)

Mod notes: :cool:
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #181 (isolation #15) » Sat Feb 23, 2019 5:53 am

Post by Something_Smart »

VC 3.FINAL
TTTT (3)- Auro, YellowSnow, CultOfAthena
(LYNCH)


Not voting (2)- TTTT, volxen

With 5 alive it takes 3 to lynch.

(expired on 2019-03-05 02:00:00)

Mod notes: A lynch has been achieved![/area]


TTTT was lynched Day 3. He was a...

Spoiler:
Mafia Goon



A win condition has been achieved!



The town members mourn the death of their leader
TheGoldenParadox
but celebrate in their victory.



Congratulations to the
Town
of Micro 850!
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #183 (isolation #16) » Sat Feb 23, 2019 6:00 am

Post by Something_Smart »

It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #186 (isolation #17) » Sat Feb 23, 2019 6:06 am

Post by Something_Smart »

So I do want people's feedback on this setup, because I think the concept is interesting and it was definitely cool how the town members went about forming a townblock. If the scum had either caught on earlier to what had happened (especially if TTTT had been able to come in and do something similar to what CoA did), of if PP had been able to bluff his way out by saying how obvious it should be that he was town, they would have been able to put up more of a fight, but I do think that 7:2 is probably too difficult of a ratio for scum.

I suggested in the dead thread running this at 5:2, which might be perfect because after the Vedith mislynch this would have gone into LYLO, and then people's paranoia D2 of someone like CoA or Auro snowing everyone would have been way higher than it was. Another possibility is running it at 8:3, because then scum have more chances to get one of their members into the townblock. (i.e. if they think there's a decent chance X is the leader, they can have one of their members start playing like X is the leader and if they're wrong then it's not the end of the world.)

If I ran it at either of those ratios, would you guys play it again? Which one would you prefer?
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #189 (isolation #18) » Sat Feb 23, 2019 6:35 am

Post by Something_Smart »

Yeah it was pretty obvious.

I thought it was clever at the time but there was a definitely a chance for it to backfire.

As much as Auro was telling me he really didn't want to be scum, it would have been cool to see him be scum because I bet he would have caught it :P
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #197 (isolation #19) » Sat Feb 23, 2019 11:58 am

Post by Something_Smart »

In post 196, volxen wrote:Although I suppose there's the argument that the whole bit about "green vs gold" was bit a risky, because green is the color associated with town (which is also my favorite color!), and perhaps I was indirectly saying "Hey, I know you have a green role PM TGP".
Even more than that, I used two different shades of green for the VT (
#00DD00
) and leader (
#008800
) role PM's, and the color you used (
#008000
) was very close to the leader color :lol:
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #199 (isolation #20) » Sat Feb 23, 2019 12:04 pm

Post by Something_Smart »

Hey, scum almost killed CoA before she made a single post. In retrospect, maybe they should have.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #220 (isolation #21) » Sun Feb 24, 2019 7:13 am

Post by Something_Smart »

In post 212, YellowSnow wrote:I feel like lynching scum would be worth potentially revealing the town leader.

Similarly I don't think any town should ever vote for the town leader.
Not gonna lie I would totally vote for the leader if I were town in this setup :P
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #221 (isolation #22) » Sun Feb 24, 2019 7:14 am

Post by Something_Smart »

In fact that would actually be great. You run the leader up to L-1, and then if scum hammers (or even intent to hammers), you not only have confirmed scum, but you can probably clear a bunch of townies based on them knowing without a doubt that that person won't flip town :lol:
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!

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