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In post 13, Random Nurse wrote:
So basically there's 5 Town, 2 Scum, but they're either Mafia or Werewolves. We get a Cop and a Seer but one of them is basically useless.
Not useless. They are still confirmed town, because we know the role exists.
I meant one of them is useless in the sense that one of them cannot discern Scum, making their ability useless. They could claim the role but they couldn't really offer verifiable information.
Post
Post #58 (isolation #5) » Tue Jul 18, 2023 11:04 pm
Postby Random Nurse »
In post 56, Dunnstral wrote:
Yeah but you said you use "consistent extreme engagement" and that it is easy to do as town.
In post 57, Dunnstral wrote:
consistent extreme engagement to generate content, in fact
While true, I guess I should clarify that that's not going to happen until the game gets going. We're still in RVS. Also I'm not always going to be able to do extreme engagement to generate content: it is my strength when I can get into it.
sheep: townlean, the MVP of trying to move game forward here
PC: townlean? Not pretty sure about 39, it could be interpreted as a town using some sence of humor to try to push the game out of rvs and risking themselves at E-1 isn't a usual scum behavior after all.
Dunn: townlean, much townier than the other players here looking at iso.
ceej: Null, Only 1 rvs post and a reading list, so null for now
imagine: slight townlean, his iso mainly consists of maths jobs, so thanks for the work!
random nurse: Null? Just checked his previous game here: viewtopic.php?sid=&f=83&t=91156&user_select%5B%5D=37068
So, most of the self-meta is correct? And I just can't get it why to wall this stuff up lol. Or is this part of the townie guide wiki page that tells you to 'tell the town your strength and weakness'?
I more or less get tired of having to explain myself and how I play.
So, now each game start I post a list I'll keep updating to help spare myself unwanted repeat questions.