fun fact: town is now 1-6 in this setup.
i think there needs to be another vt to make this setup salvageable.
Micro 695: Scumhunter's Speed 8p (Game over!)
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Antihero al;kdjfal;kj
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Antihero al;kdjfal;kj
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- Posts: 15872
- Joined: March 30, 2009
i very much doubt making this 9p would make this setup townsided.In post 335, Tenshii wrote:
Assuming the rules stay the same, I think this would be townsided.In post 334, Antihero wrote:fun fact: town is now 1-6 in this setup.
i think there needs to be another vt to make this setup salvageable.
Also I don't think this setup as it stands is THAT scumsided. A ~43% Town EV isn't that bad IMO.
the data show directly that, as it stands, this setup is THAT scumsided. the 43% town EV is based on random lynching and i don't think that assumption is valid just because there's SO much incentive for scum not to bus.
EXACTLYIn post 336, Sobolev Space wrote:Like town basically needs 100% consensus to lynch scum.
that + even numbers = town is screwedThe distance between insanity and genius is measured only by success.
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