1. Abusive behavior will not be tolerated.^*#
2. Cryptography, except as regulated by these rules or your role pm is strictly prohibited.^*+
2a. All text must be
.^*
2b.
Blackout tags (spoiler) are prohibited.
Use spoiler= instead;
this is unacceptable
.^*
2c. No secret codes of any kind unless I specifically sanction it.*+
2d. Do not use BBCode to try to hide or otherise obfuscate your message unless specifically allowed or required by your role pm.^*
3. Ongoing game discussion of
other games
is strictly prohibited.^*+#
3a. You
may
discuss
this
game
with other
players
people
(
except dead players
) by private message only during the day phases only
provided
you forward or BCC the the moderator any messages you send.^*+#
3b. The moderator and backup moderator do not count for rule 3a. Please do not irritate us.^*
3c. If a player requests for you to stop sending them messages, you are required to do so.^*
3d.
The direct quoting/forwarding/copy-pasting/use of timestamps of any significant portion of any moderator or private communication to anyone besides the moderator or backup moderator will result in an immediate modkill.
Do not attempt to circumvent rule 4.+#
3e.
You may only message one person at a time; please do not mas pm.
4.
Do not forward, directly quote, or copy-paste any significant portions of your role pm and any other private communications anywhere except as elaborated below.
Paraphrasing rules are also regulated below.^*+#
4a. Scum and masons may copy-paste or quote night actions and role pms
in their factional/masonry thread only
.
4b. Rule 4 is exempt when the recipient is the moderator or backup moderator.
4c. When paraphrasing, you must not include timestamps.
Furthermore, do not use quotation marks when paraphrasing.
^*
4d. Do not attempt to find loopholes in this rule.+#
5. The moderator reserves the color
purple
in the main thread and
yellow
in private topics. Please do not attempt to impersonate me.*+
6.
Animated GIFs and videos should be spoilered.
^*
7. Do not attempt to find and/or exploit any loopholes in this rule set.
8. While bastard and not guaranteed to be balanced,
it is still a game.
Treat it as such; I will not tolerance ****posting, frequent off-topic posts, etc. in this game.^*
9. I reserve the right to modify these rules as necessary, but I will give notice when any rules are changed, added, or deleted. The rules will be marked up to show any edits made to them once the game has begun.
10. Provable randomness such as through the use of the dice tag is prohibited.*
11.
Any question/comment regarding V/LA or VCs should be made in-thread with a bold @Mod at the beginning of the line.
^*
12.
Any other question directed towards the mod should be handled by pm.
In particular, do not try to use the mod to prove your alignment or role. Doing so will be considered cheating and could be considered a modkillable offense. This rule encompasses anything that someone without a role pm would not know.*+
13. While covered by rule 4, I find need to repeat some rules regarding the transmission and relaying of private communications:
13a.
Do not refer to timestamps of any private communications, whether it is a PT post or a PM, at any time.
Seriously, that's cheating -- don't do it. This does not apply to posts in the main game thread.+#
13b.
Do not quote private communications in any form.
In particular, there shouldn't be any links to PT posts in the main thread until after the game has ended.
13c.
Do not put quotation marks around anything you paraphrase.
Quotation marks are used for direct quoting, not paraphrasing. If I see quotation marks (""), I will have to presume it's a direct quote.^*
13d. If you are unallowed to quote it, you are generally not allowed to do a direct copy-paste either, so don't do it.
Exceptions:
You may
always
copy-paste your alignment, flavor name, flip role, effective role, and the unflavored (generally bolded) result of any role-related action.
You may
never
directly copy-paste your win condition.
^*+#
TL;DR: Follow the site rules (but ongoing game discussion is allowed.) Don't use quotes (") when paraphrasing. Don't try to get the mod to "accidently" confirm your role by asking non-VC/activity related questions in-thread. Don't use the spoiler (blackout) tag. Please spoiler animated GIFs and videos. And most importantly, remember that this is a game and treat it as such.
1.
Please read this entire section.
2. Prods are issued after
48 hours
have passed.
2a. On Saturday, Sunday, and Monday, you are allowed
60 hours
.
2b. After a V/LA ends, you are given between
12 hours and 48 hours
.
2c. Replacemennts have
24 hours
to make a post after replacing in.
3. Prod dodges, while subject to the moderator's interpretation, are handled as objectivly as possible as described below.
3a. The moderator wll link to any posts that s(he) deems a prod dodge in the opening post.
3b. All prod dodges reset the prod timer.
3c. 3 prodge dodges count as the equivalent of a prod -- a prod will be issued as soon as posible in the usual manner.
3d. Examples of prod dodges include contentless posts such as "I'll ge to this later" and other forms of posts that attempt to circumvent prodding rules.
3e. When it comes to prod dodges, there is usually a 24 hour delay to allow for follow up posts with content.
4. Players are given
24 hours
to respond to a prod with no exceptions barring the site crashing.
5. Moderator discretion is used to determine when to replace a player after x prods. Generally speaking, but by no means binding, a player can accumulate up to
3 + floor(pages / 20)
prods before they will be replaced.
6.
Days last
max(14 - 2 * phase, 5)
days. Nights last 48 hours or less.
6a. Players may request a shortened night phase, but I need consent every night from all non-VT players who are still alive. VT players are only required to specify consent once.
7.
This game features a 36 hour or so pre-game phase titled 'Dawn'. You are required to post at least once during this phase.
1. This game is bastard. See below for more details.
1a. There are no cults.
1b. All roles were distributed in a random manner.
1c. Cops are not guaranteed to be sane.
1d. Secret win conditions are guaranteed.
1e. Mid-game alignment changes are possible.
1f. The moderator may or may not lie.
1g. Direct moderator influence is definitely a thing.
2. This game is
explicitly not guaranteed to be balanced.
3. This game uses Day Start.
4. All private topics have daytalk unless otherwise specified.
5.
6.
I am guaranteed to not be lying in this post or in any posts in this color (green).