Micro 739 - Nano-Multiball (Game Over)

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Micro 739 - Nano-Multiball (Game Over)

Post Post #0 (ISO) » Wed Aug 16, 2017 9:10 am

Post by BTD6_maker »

Micro 739 - Nano-Multiball


Playerlist:

Umlaut

Vedith*

lizardqueen

Assemblerotws*

boring


Key:
Bold
indicates players who have confirmed
* indicates a prod
Strikethrough
indicates a replaced player

Spoiler: Alive
boring, who survived, was a
Werewolf Goon

Spoiler: Dead
Assemblerotws, lynched Day 1, was a
Vanilla Townie

Vedith, killed Night 1, was a
Mafia Goon

lizardqueen, lynched Day 2, was a
Vanilla Townie

Umlaut, endgamed Day 2, was a
Vanilla Townie
Last edited by BTD6_maker on Sat Sep 02, 2017 9:30 pm, edited 9 times in total.
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Post Post #1 (ISO) » Wed Aug 16, 2017 9:28 am

Post by BTD6_maker »

Game Rules (Modified from Rob13, who modified them from Zorblag, who modified them from Vel-Rahn Koon):

General Gameplay and Etiquette:


1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.

2. There is to be NO personal communication outside of the forum postings.

3. You are forbidden from talking about any other ongoing games in any thread.

4. Do not edit posts, even if you have the power to do so. If a post needs editing (e.g. incorrect tags or a duplicate post) tell me and I will do it.

5. Rule violations will be dealt with according to their severity, up to and including a Modkill. I may also ban you from my future games for a period of time, in which case I will also notify the List Mod.

6. Provable randomness is not permitted. You will not be allowed to use the dice tags.

7.
All normal Mafia rules apply. These rules can be found here.


8.
Follow the spirit of the rules. Using loopholes to get past the rules will be treated on a case-by-case basis. Likewise, pretending to break the rules, threatening to break the rules, or encouraging others to break the rules will be treated as a rule violation.



Voting, Deadlines, and Player Death:


1. This game uses plurality lynching mechanics. If a simple majority of players agree on a lynch prior to deadline, that lynch will occur. Otherwise, at deadline the player with the most votes is lynched. Ties are broken by seniority of the last vote. The number of players required to lynch will be in all vote counts. In the event that no one votes for an entire Day, I will randomly lynch a Townie.

2. Once you have reached a simple majority no further votes or unvotes count.

3. Once a player is lynched the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.

4. Please submit votes as:
Vote: BTD6_maker
or VOTE: BTD6_maker. The latter is preferable. I will count all votes that I can understand as a clear vote, so abbreviations of usernames are fine.

5. Please submit vote revocations as either
Unvote: BTD6_maker
or UNVOTE: BTD6_maker or UNVOTE: . Unvotes are not necessary before changing votes.

6. You may
not
vote No Lynch.

7. This game will have one week day deadlines. If a replacement joins the game soon before the deadline, I may extend the deadline to allow them at least 48 hours. Other deadline extensions will only be given in extreme circumstances.

8. This game will have a 48 hour deadline for Night 1, if it occurs.

9. Prods of missing players will be issued automatically after 48 hours of no activity. A prodded player has 24 hours to respond or risks replacement. A player who has been prodded 3 times is subject to replacement without further notice. Prods will not be issued during Night 1, and prod timers will be reset at the start of each Day.

10. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread. Treat this game as a commitment. Be considerate – don’t leave us hanging.

11. Dead players may not post in the main thread. "Bah" posts are not permitted.

12. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline I will randomly select your action.

Miscellaneous/Mechanics:


1.
This colour
text is reserved for the Mod (#FF4000) and using it repeatedly will be taken as impersonating the Mod. No invisible/small text is allowed, nor is cryptography. All text must be at least
this
large. Breadcrumbing is generally fine (but if you are not sure whether a particular crumb is allowed, you should ask me via PM).

2. Avoid use of the
blackout tags. Use
Spoiler:
spoilers instead.

3. If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread. If I have made a mistake, I will try to fix it if possible.

4.
Please bold all requests to the Mod so that they don’t get missed.



The Golden Rule:


Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game. I will not allow excessive personal attacks.
"one of these days i'll read you correctly" - Transcend, Micro 714
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Post Post #2 (ISO) » Wed Aug 16, 2017 9:37 am

Post by BTD6_maker »

This setup is Nano-Multiball, a setup of my own devising.

There are 3
Vanilla Townies
, 1
Mafia Goon
, and 1
Werewolf Goon
.

Night 1 only occurs if Town was lynched on Day 1. (Nights 2 and beyond do not occur).

Scum NKs (on Night 1 if possible) are compulsive. If no kill is submitted, a random target is chosen. Scum may not self-target.

If a scum is killed during Night 1, their own kill action will not work unless it is a cross-kill. (For example, if Mafia A kills Werewolf B and Werewolf B kills Townie C, B would die and C would survive). If scum cross-kill, Town wins.

If both scum are alive at the start of Day 2, the scum both draw (counted as half a win each) and Town loses. This occurs if and only if Town is lynched on Day 1 and both scum kill Town on Night 1 (even if they kill the same Townie).


Spoiler: Sample PMs
Vanilla TownieWelcome, BTD6_maker. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the town are eliminated.


The game thread is here.

Please confirm your role by replying with your role name.


Mafia GoonWelcome, BTD6_maker. You are a
Mafia Goon
.

If a Townie is lynched on Day 1, you must compulsively kill one other player. If you do not submit a kill, I will randomly choose your target.

You win when both the Town and the Werewolf have been eliminated, or nothing can stop this from occurring.

You draw with the Werewolf if both of you are alive at the end of Night 1.


The game thread is here.

Please confirm your role by replying with your role name.


Werewolf GoonWelcome, BTD6_maker. You are a
Werewolf Goon
.

If a Townie is lynched on Day 1, you must compulsively kill one other player. If you do not submit a kill, I will randomly choose your target.

You win when both the Town and the Mafia have been eliminated, or nothing can stop this from occurring.

You draw with the Mafia if both of you are alive at the end of Night 1.


The game thread is here.

Please confirm your role by replying with your role name.
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Post Post #3 (ISO) » Wed Aug 16, 2017 9:55 am

Post by BTD6_maker »

Role PMs are out! The game will start when 4/5 players confirm.

All 5 players have confirmed! Day 1 has started!
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Post Post #4 (ISO) » Thu Aug 17, 2017 9:31 am

Post by BTD6_maker »

Day 1 VC 1

Not Voting: Umlaut, Vedith, lizardqueen, Assemblerotws, boring

Deadline is in (expired on 2017-08-24 21:30:00)

With 5 players, it's 3 to lynch!
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Post Post #5 (ISO) » Thu Aug 17, 2017 10:11 am

Post by Umlaut »

Suppose hypothetically that we mislynch, and the scum just choose their kills randomly.
  • 4/9 chance they both hit town, in which case we lose.
  • 1/9 chance they each hit the other, in which case we win.
  • 4/9 chance only one hits the other, in which case we go to 2:1 lylo. If we lynch randomly that's a 1/3 chance of winning.
This puts our EV in that case at 1/9 + 4/9*1/3 = 7/27.

Conversely, if we lynch scum today, tomorrow will be 3:1 lylo, putting our EV at 1/4.

Our odds of winning are actually slightly better if we mislynch today. Furthermore, even if the scum are killing non-randomly, it's in their interest to kill one another rather than us, which improves our odds even more assuming they're more likely than random to guess the other scum correctly.

VOTE: Umlaut
I'm town, please lynch me.
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and the other kind,
’ and those who
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Post Post #6 (ISO) » Thu Aug 17, 2017 11:44 am

Post by Umlaut »

UNVOTE: Umlaut

I made a mistake, 3:1 isn't lylo because scum doesn't get a kill if we miss. So lynching scum is still better.
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and the other kind,
’ and those who
don’t
say. Well, then there’s me.” — J.R. “Bob” Dobbs
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Post Post #7 (ISO) » Thu Aug 17, 2017 12:48 pm

Post by Vedith »

Umlaut scum?
I claim scum \o/
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Post Post #8 (ISO) » Thu Aug 17, 2017 1:04 pm

Post by boring »

VOTE: lizardqueen
The only reasonable solution.
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Post Post #9 (ISO) » Thu Aug 17, 2017 1:07 pm

Post by Vedith »

I'm not sure RVS is beneficial on this. I'm assuming it's RVS.
If not, woo me.
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Post Post #10 (ISO) » Thu Aug 17, 2017 1:18 pm

Post by boring »

UNVOTE:

Sorry, this is my first micro. I assumed RVS was universal.
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Post Post #11 (ISO) » Thu Aug 17, 2017 1:56 pm

Post by Vedith »

Normally it is but I'm not sure if it's of benefit 5p?
I do think Umlaut was going for town credit though.
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Post Post #12 (ISO) » Thu Aug 17, 2017 2:21 pm

Post by boring »

Maybe, but what's the use of vying for towncred when scum looking for scum all the same? Plus, he'd have had since signups to work out the best strategy. Why make that post after days of waiting, only to take it back 90 minutes later?

Umlaut is a riddle, wrapped in a mystery, inside an enigma, coated in something sticky.
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Post Post #13 (ISO) » Thu Aug 17, 2017 8:55 pm

Post by Vedith »

The self vote looked fake.
If scum are looking for Scum then they won't shoot who looks like town, right?
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Post Post #14 (ISO) » Fri Aug 18, 2017 1:50 am

Post by lizardqueen »

Hey all! Not going to rvs since it seems risky with only five of us.

W/r/t Umlaut's post... the hour and a half gap between the first vote and the unvote makes me more inclined to see him as town who after a break re-read the rules and realised the problem with his post. I feel like scum would have corrected their 'mistake' sooner or waited for someone else to point it out.
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Post Post #15 (ISO) » Fri Aug 18, 2017 2:35 am

Post by Vedith »

Why can only town 're read and see their mistake?
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Post Post #16 (ISO) » Fri Aug 18, 2017 3:23 am

Post by Umlaut »

In post 12, boring wrote:Maybe, but what's the use of vying for towncred when scum looking for scum all the same? Plus, he'd have had since signups to work out the best strategy. Why make that post after days of waiting, only to take it back 90 minutes later?
You'd think I'd have had that much time, but nope, I actually didn't look carefully at the rules until the game started. I was really just trying to figure out if it was safe to random-vote (answer: yes), and then decided to stick probabilities and noticed (what I thought was) the anomaly. I looked it over a few times before posting but still somehow failed to notice that 3:1 isn't the end of the game if scum can't kill at night.
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and the other kind,
’ and those who
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Post Post #17 (ISO) » Fri Aug 18, 2017 4:49 am

Post by lizardqueen »

In post 15, Vedith wrote:Why can only town 're read and see their mistake?
I'm presuming that scum-umlaut would already have known the problem so that he had an excuse to unvote and scrap the plan. I'll acknowledge that that might not have been the case though - he could just have been trying for towncred while knowing that we wouldn't actually go along with the plan, and then he noticed the mistake. In that cause though I think he might benefit more from waiting for someone else to point the problem out?

@Umlaut - you call 3:1 endgame - are you presuming that scum wouldn't kill if we no-lynch in mylo?
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Post Post #18 (ISO) » Fri Aug 18, 2017 6:14 am

Post by Umlaut »

Why wouldn't you go along with the plan if there were no mistake?

Scum don't get a nightkill except possibly one after the first day, so they couldn't kill. Also, we can't no-lynch. Don't criticize my interpretation of rules you haven't even read.
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and the other kind,
’ and those who
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Post Post #19 (ISO) » Fri Aug 18, 2017 6:51 am

Post by Umlaut »

Lizardqueen could be scum trying to dumbtell.
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and the other kind,
’ and those who
don’t
say. Well, then there’s me.” — J.R. “Bob” Dobbs
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Post Post #20 (ISO) » Fri Aug 18, 2017 6:58 am

Post by Vedith »

I'm going to games night. I'll get back to this later.
Make sure you post lots of content for me \o/
I claim scum \o/
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Post Post #21 (ISO) » Fri Aug 18, 2017 7:46 am

Post by lizardqueen »

@Umlaut - your plan has a 4/9 chance of losing overnight, in exchange for 1/9 odds of insta-winning and a 3p lylo instead of 4p. Personally, I'd rather take the 4p Lyle over nearly a half chance of instantly losing, even if your plan has the better theoretical outcome.
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Post Post #22 (ISO) » Fri Aug 18, 2017 7:49 am

Post by lizardqueen »

Also yes I forgot we had to lynch in that post but calling it a dumbbell is a little harsh >.> It's not like I called you dumb for forgetting scum couldn't kill night two.
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Post Post #23 (ISO) » Fri Aug 18, 2017 7:59 am

Post by lizardqueen »

*dumbtell, phoneposting sorry
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Post Post #24 (ISO) » Fri Aug 18, 2017 12:01 pm

Post by Umlaut »

LQ, how many Mafia games have you played?
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and the other kind,
’ and those who
don’t
say. Well, then there’s me.” — J.R. “Bob” Dobbs
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