lol the lesson of this game is not to play such a ludicrous game
but thanks mod, the idea was fun, picking the roles was fun!
You've reached that age, Listy. 24, 25...Your muscles give up, they wave a little white flag of surrender and without any warning at all, you're suddenly a fat bastard...
You've reached that age, Listy. 24, 25...Your muscles give up, they wave a little white flag of surrender and without any warning at all, you're suddenly a fat bastard...
i think i am maybe missing the point.
But sure, we follow hopkirk and win.
It was 5 alive, 3 to lynch, should we have not gone through the formality? seems a bit harsh on the remaining scum?
or is it a maths thing that i dont undrestand, as so often?
You've reached that age, Listy. 24, 25...Your muscles give up, they wave a little white flag of surrender and without any warning at all, you're suddenly a fat bastard...
You've reached that age, Listy. 24, 25...Your muscles give up, they wave a little white flag of surrender and without any warning at all, you're suddenly a fat bastard...
In post 277, mozamis wrote:i think i am maybe missing the point.
But sure, we follow hopkirk and win.
It was 5 alive, 3 to lynch, should we have not gone through the formality? seems a bit harsh on the remaining scum?
or is it a maths thing that i dont undrestand, as so often?
hang on, it was the morphing thing, right?
as in, we could have done "tomorrow", scum mislynch. Shit, we're dont to 3 town, one scum. But then Hopkirk reappears and tells who scum is, game over?
yeah, i realise hopkirk probably already said all this but i'm old
You've reached that age, Listy. 24, 25...Your muscles give up, they wave a little white flag of surrender and without any warning at all, you're suddenly a fat bastard...
In post 280, mozamis wrote:But then Hopkirk reappears and tells who scum is, game over?
yeah, i realise hopkirk probably already said all this but i'm old
no that doesnt make sense, scum could just nk the zombie again.
i dont get it, we shoulhd have had the opportunity to lynch scum.
waht if something bad had happened IRL, like Hopkirk was ill.died etc, or the site crashed mid day phase - then the game should be forfeit etc
think i would grumpy if i was scum.
You've reached that age, Listy. 24, 25...Your muscles give up, they wave a little white flag of surrender and without any warning at all, you're suddenly a fat bastard...
There was no remaining scum Moz. You lynched Elmo the last scum player, making hopkirk become a serial killer for the night phase. He night killed cheeky and became town so the remaining 5 players were all town
The bunny knight reigns supreme!
Get to know me! Here! and now Here too!
AH HA SHIT LOL
sorry completely forgot it was a micro!
understood lol
You've reached that age, Listy. 24, 25...Your muscles give up, they wave a little white flag of surrender and without any warning at all, you're suddenly a fat bastard...
So obviously this game turned out to be a bit of a dud. I designed the "Your X Idea" game setup to work for the more standard Great/er/est lists of roles. Grand Idea, even run normally, can be super swingy and broken. Doing it this way where the role power list is narrowed to 30 (of mostly the players choice) seems like it invites a swingy or broken setup even moreso. I think I could probably run this again and get a more interesting game out of it, but I haven't decided. Even though this game ended up broken, it was actually closer to being a bit more playable had certain conditions not happened.
This game broke because all the following had to have happened:
Someone submitted The Role Swap Power.
The Person who got the Role Swap option, decided NOT to take a scum role.
The Reroll of that person's role ended up with a role that could win with town.
The two scum roles that were in the game had very obvious vote qualities/restrictions
Town had to trust Hopkirk was not committing a gambit.
That last part is why running the game was necessary and not a total formality. Town can be paranoid, and since the nature of the Role Swap power mathmatically would have a higher chance of being scum (either by picking one of the exisitng to swap with or randomizing another), lynching Hopkirk was not out of the equation. The rest of you didn't know if he was maybe on a 3 person or 2 person scum team. You had no idea what the other roles were that made it. He could have swapped with mafia and been pointing you to UCV because UCV was a threat to a mafia win, that would get him town points. Town chose correctly, to follow hopkirk.
I think the lesson of this game is, beware what you wish for. You just might get it.
The bunny knight reigns supreme!
Get to know me! Here! and now Here too!
A sixth point is that the confirmed town treestump submitted the Morphling role rather than anyone nonconfirmed.
If anyone else had submitted morphling then they could have been my partner gambiting.
Given I claimed Morphling then confirmed town verified it existed, it was very unlikely I was lying.
On the topic of the UCV tree stump submission. While he may or may not have done so intentionally with this in mind. Had this been a good game, and Hopkirk not been able to ID him, eliminating 1 town before the game even started was a great payoff for UCV as scum.
The bunny knight reigns supreme!
Get to know me! Here! and now Here too!
A sample setup with the Role Maddener that could actually work:
Mafia Pink Goo Post Restrictor (Werewolf Enchanter)
Town Jack-of-all-Trades Role Swap (Village Adept)
Werewolf Reflavorer Dexter Morgan (Psycho Werewolf)
Town Soul Exchanger Mason-Monkifier (Village Mystic Monk)
Town Orange Thermometer Blank Vigilante (Village Temperature-Sensing Monastic Huntsman)
Mafia Cupid Role Maddener (Werewolf Mad Cupid)
Town Loyal Jailkeeper Dead Utilizer (Village Necromancer Monk)
Morphling Role Caller (Spying Morphling)
Town Amplifier-Vortex Inquisitor (Village Amplifying Monastic Inquisitor)
Additional power in play because of the Role Swap and Role Maddener:
Innocent One-Shot Dayvig Blitzer (Innocent only applies if it is given to Town). (Village Known Human Quick Striker or Werewolf Quick Striker)
Initial Adept role PM:
Spoiler:
Morphling and non-Adept Town role PMs:
Spoiler:
Mod notes: His kill will always fail.
Adept and WW PMs if the Adept swaps with the Enchanter:
Spoiler:
Adept and WW PMs if the Adept swaps with the Psycho:
Check my wiki for my meta.
"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki