Micro 800: Dynamic Duo Mafia (Games Over)
- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
Micro 800: Dynamic Duo Mafia (Games Over)
Last edited by Mathdino on Tue Jun 05, 2018 10:55 am, edited 10 times in total.- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
SETUP:
9 Duos will play in two games.
northsidegal's Open: northsidegal will be running the all-vanilla setup Double Day Unlimited. Scum PT does not have daytalk.
Mathdino's "Normalesque": Mathdino will be running a Closed "Normalesque" setup.
Spoiler: Setup info
Any Duos that win the most games will also win the entire event!
CHOOSING GAMES:
There is a special mechanic for choosing games. The process is as follows:
1.Duos will have 48 hours to draft in order to be in the "1st Pick" group or the "2nd Pick" group. The draft is modeled after Pick Your Power X/Y's draft (see below for details). Whichever group is more popular will include the 5 highest-in-the-draft Duos that preferred said group. The 4 remaining Duos will be assigned to the other group.
2.The results of the draft are publicized, along with group preferences.
3.The 1st Pick Duo players are automatically assigned their preferred games, with no alignment or playerlist knowledge.
4.The 1st Pick Duos' choices are publicized.
5.Each Duo will receive 2 role PMs, one for each game.
6.The 2nd Pick Duos will then have 48 hours to choose which player gets which role PM.Acceleration will be available after 24 hours.
At this point, players will be given access to any relevant PTs, and both games will start after 24 hours.- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
DYNAMIC DUO MAFIA RULES
Mostly stolen/modified from Team Mafia 2018 (credit to Ellibereth). New rules or rules that are or may appear different from Team Mafia 2018's have been underlined.
1.ALL Site Rules apply.
2.All Game Rules apply for each game. This post takes precedence in cases of contradiction.
3.Mathdino/northsidegal are the mods.We reserve the right to change or add rules, and will inform players of this. We reserve the right to make the final decision in problematic circumstances and rules infractions, potentially including force replacements, or modkills with or without warning.
4.PM/chat us ASAP if you see a mod error or a rules break.We'll do our best to fix things.
5.You may contact us by PM, through your PT, or on Discord for anything game-related.
6.Pretending to break the rules will be treated as actually breaking the rules.
7.Play to win both games.Do not sabotage or play against wincon in one game in order to win the other game or win the whole event.
COMMUNICATION
1. Each Duo has been provided a PT to privately discuss both games. On request, Duos may be provided a Discord Channel.
2. Any game-related communication outside of the PT/DC must be pasted with timestamps into the PT.
3. You may post anything that does not break site rules into the PT/DC.
4. Do not paste any text or timestamps OUT of the PT/DC. (Mathdino was modkilled for this. Don't be Mathdino.) You may paraphrase, as you might paraphrase mod communication or game PT content.
5. You may continue to use your Duo PT after your in-game death.
6. Duo PTs will only be released post-game with the consent of both players.
7. If a player has access to an in-game PT, their teammate may view the PT but may not post in it.
8. Game PTs will be automatically released after both games complete.
9. There will be an unspoiled dead/spectator thread for Duos with both players dead.
TALKING ABOUT THE OTHER GAME
1.You may only mention mod-confirmed things from the game you're not in.As a general rule, anything in the mod's opening post and title is fair to discuss. This includes:
- Stating who is in which Duo
- Stating a game's day/night status
- Stating who is alive or dead
- Stating the alignments of dead players
Do not discuss any other content from the other game.
2.Do not publicly speculate about the other game.
3.Do not make any attempts to influence the other game through posting in your own game.Any signaling or cryptography is strictly prohibited.
4.Examples that are allowed:You may discuss the skillset/preferences of players in the other game,as it relates to your own game.
- "Your teammate hates playing scum. You probably chose this game for the scum PM."
- "[Player] (in this game) is town -- if they got a scum PM, why would they want it?"
- "Yes, but [Player] (in this game) might've been forced to take a scum PM, or took it for WIFOM."
- "Your teammate is great at scum strategy, and is probably telling you what to post."
5.You may not, however, discuss, reference, or imply anything about the other gameexcept as outlined in Rule 1 of this section.This counts as attempts to influence the other game. Examples that are NOT allowed:
- "Your teammate hates playing scum, and is probably town in their game while you're scum here."
- "[Player] (not in this game) is probably going to flip town, therefore..."
- "[Player] (in this game) is so scummy they probably both got scum." (this implicitly influences the other game)
- "Why are you spending so much time telling your teammate what to post in their game?"
6.Do not imply that your teammate might be anything other than town, including in hypothetical situations. "I prefer town" is fine. "My teammate would take any scum PMs we got" is not fine.
7.Borderline cases should be brought to us (preferably me).We'll let you know what's okay to post.
8.Stating, for example, "because of things I can't discuss due to the rules", counts as a possible allusion/implication/signal to the other game.Please explain the situation to us before making such posts. If these statements relate to content/speculation about the other game, do not allude to them.
9.Once the other game is over, all restrictions on discussing it in your game are lifted. You may not discuss it outside of this event.
10.Clarification: You may talk about anything that your Duo discussed prior to receiving role PMs,as long as it does not relate to anything that has occurred in the other game, does not attempt to influence the other game, and does not discuss hypothetical situations in which your teammate is scum.
SWAPS/REPLACEMENTS
1.After one of your Duo is dead, the dead player may swap into the living player's game exactly once, with both players' request.
2.If your teammate replaces out (or is force replaced), it is your responsibility to find a new teammate.
3.When talking to potential replacements, do not provide or receive any information about the game.This compromises your slot and that scummer's ability to replace into other slots.
4.You may request that I make an official Replacement Request, opening your teammate's slot to anyone who wants it (at our discretion).
5.Dead players may be replaced.
6.If an entire Duo is replaced, I will open their slots to the replacement queue or Replacement Requests.If the Duo had 1st Pick, I will randomly assign the new players to their games. If the Duo had 2nd Pick, the players must choose games after receiving their role PMs.Last edited by Mathdino on Wed May 02, 2018 6:49 pm, edited 3 times in total.- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
THE DRAFT
As outlined in the Setup, Duos will draft in order to get 1st Pick or 2nd Pick. Please read the Setup to see what this entails.
Each Duo must fill out the following form via PT or DC, in bold.I will resolve the most recent submission.
The draft will work as follows:
- The lowest unique number will get first place in the draft. Second place is awarded to the second lowest unique number and so on, until all unique numbers have been exhausted. Next placed on the list is the lowest doubled numbers, followed by the next lowest doubled numbers, and so on. Continue this same process for triples and quadruples.
- In cases of multiple Duos selecting the same number, the placements of these Duos is chosen randomly.
An example draft:
Spoiler: Example
The deadline for submitting your form is in (expired on 2018-05-03 18:00:00).
Once all forms are in, and at least 24 hours have passed, I will end the Draft early.
Any Duos that fail to submit their form in time may forfeit their slot.- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
All forms are in and game threads are up!
Resolving the drafts now.
Game threads:
northsidegal's Double Day Unlimited
Mathdino's "Normal" Stock Photos Mafia- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
DRAFT RESULTS
...well the draft didn't actually matter at all! Everyone gets what they wanted!
But here are the results, for anyone wondering.
Duo Name Number Preference Not_Mafia/Errantparabola 6 1st Pick RedFlavor/CheekyTeeky Not Mafia 7 2nd Pick Ranmaru/singersigner Smitty Werbenjagermanjensen 9 1st Pick Dunnstral/MariaR Orisaki 11 1st Pick Katyusha/Lycanfire Swank to Tank not Hot to Trot 17 1st Pick Plotinus/Alisae Wonderland 4 2nd Pick Ausuka/UnaBombaH The Withering Leafs 4 2nd Pick chamber/Cogito Ergo Sum Gut 8 1st Pick Pine/mastina - 8 2nd Pick
Congratulations to Not_Mafia and Errantparabola for "winning" the draft!
1ST PICK
northsidegal's Open Mathdino's "Normal" Cogito Ergo Sum chamber Katyusha Lycanfire singersigner Ranmaru Dunnstral MariaR Not_Mafia Errantparabola
2ND PICK
- Wonderland (Plotinus/Alisae)
- Pine/mastina
- Not Mafia (RedFlavor/CheekyTeeky)
- The Withering Leafs (Ausuka/UnaBombaH)
Role PMs going out now. They will be PM'd to Duos and pasted into their PTs.
The above 4 Duos will have (expired on 2018-05-04 23:00:00) to select who gets which role PM.
If every 2nd Pick Duo requests acceleration, I will end the 2nd Pick Phase early.- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
A rule clarification has been added to "Talking About The Other Game".
10.Clarification: You may talk about anything that your Duo discussed prior to receiving role PMs,as long as it does not relate to anything that has occurred in the other game, does not attempt to influence the other game, and does not discuss hypothetical situations in which your teammate is scum.- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
2ND PICK RESULTS
northsidegal's Open Mathdino's "Normal" Plotinus Alisae Pine mastina RedFlavor CheekyTeeky Ausuka UnaBombaH
PRE-GAME
Phew. Almost done!
Game PTs are opening. Pre-game will last (expired on 2018-05-06 01:00:00).
As a reminder, if a player has access to a game PT, their teammate may access/view that PT, but may not post in it.- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
GAMES BEGIN
Here we go! Go post!
Game threads:
northsidegal's Double Day Unlimited
Mathdino's "Normal" Stock Photos Mafia- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
Lycanfire (dead in 800-B) swaps into Katyusha's slot in 800-A.- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
CheekyTeeky (dead in 800-B) swaps into RedFlavor's slot in 800-A.
Alisae (dead in 800-B) swaps into Plotinus's slot in 800-A.- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
Micro 800-A is won by the mafia team of Cogito Ergo Sum and Alisae!
Micro 800-B is won by the mafia team of Errantparabola and UnaBombaH!
CONGRATULATIONS TO THE FOLLOWING TEAMS WHO EACH WON ONE GAME!
The Winners of Dynamic Duo MafiaGut(Cogito Ergo Sum/chamber)Wonderland(Plotinus/Alisae)(Not_Mafia/Errantparabola) The Withering Leafs(Ausuka/UnaBombaH)- Ausuka
-
Ausuka she/herTeam Mafia Winner
- Ausuka
she/her- Team Mafia Winner
- Team Mafia Winner
- Posts: 11242
- Joined: July 21, 2017
- Pronoun: she/her
- Location: Coventry, UK
- StefanB
-
StefanB Mafia Scum
- StefanB
- Mafia Scum
- Mafia Scum
- Posts: 2601
- Joined: December 20, 2010
- Location: Germany
- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
Mod Thread
Dead/Spectator PT
Open Mafia PT
"Normal" Mafia PT
"Normal" chamber PT
Going through and unlocking.
If any Duos are good with releasing their threads, please say so.
I offer the option of nuking any Duo PT posts people don't want released.Last edited by Mathdino on Tue Jun 05, 2018 11:12 am, edited 1 time in total.- Ausuka
-
Ausuka she/herTeam Mafia Winner
- Ausuka
she/her- Team Mafia Winner
- Team Mafia Winner
- Posts: 11242
- Joined: July 21, 2017
- Pronoun: she/her
- Location: Coventry, UK
- Pine
-
Pine In Your Head
- Pine
- In Your Head
- In Your Head
- Posts: 16763
- Joined: February 27, 2011
- Location: Upstate New York
- northsidegal
-
northsidegal Survivor
- northsidegal
- Survivor
- Survivor
- Posts: 11587
- Joined: August 23, 2017
- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
Let's see:
The Event:
- I never had any issues with the rules. Thanks again to Ellibereth for basically creating the baseline event rules. I modified them a little to be clearer to potential Mathdinos
- I think the draft mechanic worked out really well. The "pick a number" was obviously unnecessary -- I was afraid everyone would pick the same thing. Thankfully, everyone got what they wanted!
So I guess/hope that's a potential idea for future Team Mafias
- My policy of resolving draws was specifically because I didn't feel like this event warranted any draws or "rocks fall everyone dies". In another game I would just call a draw.
- I may run another one of these at some point with different setups. Maybe a theme!
Setup:
- Both setups wereslightlyscumsided by design. The assumption was that having a partner would assist more in getting good reads as town, and would help scumgames somewhat less. The reviewers signed off on this, agreeing that it was well-known (from TM2018 dead thread) that I consider Team Mafia to be a townsided mechanic, so setup spec could potentially be done with this knowledge.
- Double Day Unlimited is scumsided because unlimited voting and all-vanilla games freak people out.
- The "Normal" was scumsided with the assumption that parts of it would be broken by good setup spec, and that at least one good setup speccer would sign up out of 18.
- mastina's assumption that the Neighborizer was automatically town was correct. I put the Encryption/Encryption Enabler to debuff it. The Doctor was added to protect what was essentially a 90% IC. Doctor was also buffed by the draw-breaking policy.
- The Traitor was intended to debuff the scumteam and create a scenario where the scumteam had daytalk with their Duos but not with each other. This has the tradeoff of messing with associations. It wasn'twell likedby every reviewer (because lack of associations changes mafia), but it was signed off for balance. The Roleblocker was just to punish claims.
- All in all, I think this was well-balancedif everyone is aware it's scumsided. I put a warning that almost copied mhsmith's Team Mafia game warning, saying I balanced around the mechanics and expected skill of the event. Town having a 2-shot Cop (Una's fakeclaim)+Neighborizer is not a setup I would have considered viable. However, not everyone by endgame was aware of the important setup spec details. So that was a faulty assumption on my part.
- And keeping in mind that the primary reason the good setup speccers were dead was Alisae/mastina getting lynched, I'm comfortable saying town was, from the start of D1,morelikely to win.
- The only thing I'd have changed in hindsight is disallowing mafia from acting and killing on the same night. This would officially conftown the Neighborizer (as intended) and neuter the Traitor in endgame.
800-A:
- I didn't really follow this RIP.
- But well done Alisae/Plotinus for subverting expectations of alignment choice. This majorly helped I think.
800-B:
- Una was great. He knew EP's identity but dropped more than once a highly effective association-breaker. I know I would've fallen for it hard. That said, his claim was bad given he essentially let mastina get lynched despite having an "inno" on her. That was iffy.
- Shouts out to Katyusha who called the entire scumteam on N1 before her partner got shot.
- Needless to say, really the main thing that lost it was the D1/D2 quicklynch shitshow. The neighbourhood drama was an issue but I don't think it really affected the result in the end.- Katyusha
-
Katyusha Mafia Scum
- Katyusha
- Mafia Scum
- Mafia Scum
- Posts: 3878
- Joined: November 7, 2017
In post 18, Mathdino wrote:- Shouts out to Katyusha who called the entire scumteam on N1 before her partner got shot.
idk seems generous LMFAO but i'll take iteddie cane- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
*who called a lynch order that would automatically win
I figured "if Lycan follows those exact reads, Maria will claim doc and not get lynched, and Una>EP is a win"- Ranmaru
-
Ranmaru Jack of All Trades
- Ranmaru
- Jack of All Trades
- Jack of All Trades
- Posts: 7092
- Joined: March 7, 2011
Shout outs:
chamber (Duo with Cogito Ergo Sum)
Chamber. We disagree on many things in this game. That's fine and respectable. I wasn't happy with your hammer on Mastina and on Maria. That really just gets me. I see that you agreed with me that the setup wouldn't be that good with Una being scum but you could at least have given it a final try for my sake at least. I'm still open to hearing your critique though, regardless.
Lycanfire (Duo with Katyusha)
Well, sadly I didn't get to see you play. I'm sure if you were in you'd have a good influence on the game. I am interested what your thoughts were through out the whole game.
Alisae (Duo with Plotinus)
Hey Ali, wish I could have played more with you this game, would have been interesting. I'm sure you would have been a good influence to this game. I'm almost as salty as you.
MariaR (Duo with Dunnstral)
Hey Maria, I had great fun with you this game. Again, I'm sorry I doubted you. I did get stubborn and realized that I should have no lynched. I was going to give you that chance at least. Oh well, look forward to playing with you in the future.
mastina (Duo with Pine)
Hey Mastina. I was going to try to swing your wagon at the end of the day but didn't get the chance to.
Errantparabola (Duo with Not_Mafia)
Sorry to see that you were busy and all with real life, I am feeling that right now. Good stuff.
CheekyTeeky (Duo with RedFlavor)
Good playing with you Cheeky, glad I was right on you. I have not much to say, but I guess do work on the shades. I did feel like you were shading me early game without any purpose to scum hunting lol. You did well to show your towniness besides that though.
UnaBombaH (Duo with Ausuka)
Hey Una, I think you did fine. I just want to re-iterate that I was fine trusting you due to your response to Maria, so there's that. I was going to reconsider though, and the thing I disagree with is more about the setup. I had fun with you though, you're a funny dude. Let's hope we are both town next time.
Mathdino: I'm not that happy with the setup, and allowing scum to role block and night kill at the same time. That would mean that I would have to have predicted that, and focus on lynching that day. It punished me for doing the optimal thing, even though I find it boring. I don't see the point for giving scum more power when we have weak roles, why not just make it weak roles to weak roles. That way it wouldn't be as town sided, I'm not preaching for town sided setups here. I prefer mountainous, so I would be ok with it as it would be more day play. This just seemed more like being there to be a red herring.
Overall I was 40% salty. It's passed now, I'm going to just focus on other stuff like Mario Tennis Aces. Part of my salt is also just being night killed when I didn't expect it, and when I would actually prefer to be alive.
Anyway, Now I'm more just interested in critique and feedback of my play. I think I slipped a little.- Ranmaru
-
Ranmaru Jack of All Trades
- Ranmaru
- Jack of All Trades
- Jack of All Trades
- Posts: 7092
- Joined: March 7, 2011
- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
This is fair.In post 21, Ranmaru wrote:Mathdino: I'm not that happy with the setup, and allowing scum to role block and night kill at the same time. That would mean that I would have to have predicted that, and focus on lynching that day. It punished me for doing the optimal thing, even though I find it boring. I don't see the point for giving scum more power when we have weak roles, why not just make it weak roles to weak roles. That way it wouldn't be as town sided, I'm not preaching for town sided setups here. I prefer mountainous, so I would be ok with it as it would be more day play. This just seemed more like being there to be a red herring.
IIRC, Una forgot that he could roleblock/kill on the same night the first time around anyway. So in all likelihood you 4 wouldn't have been put in that position in the first place, since he'd just roleblock Maria.
The unexpectedness of the traitor as a scum debuff probably would've crucified Maria claiming to have been strongmanned/roleblocked, yeah. I think I figured someone would bring up the traitor since NSG and I just ran a mini theme with the exact same recruitable traitor mechanic (to debuff the scumteam). My mod meta at the time of designing the setup was fairly predictableCopyright © MafiaScum. All rights reserved.
- Mathdino
- Ranmaru
- Ranmaru
- Mathdino
- Katyusha
- Mathdino
- northsidegal
- Pine
- Ausuka
- Mathdino
- StefanB
- Ausuka
- Mathdino
- Mathdino
- Mathdino
- Mathdino
- Mathdino
- Mathdino
- Mathdino
- Mathdino
- Mathdino
- Mathdino
- Mathdino
- Mathdino