Micro 845: The Room Odds - Game Over

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #100 (ISO) » Wed Jan 16, 2019 9:27 am

Post by Flavor Leaf »

In post 98, Flavor Leaf wrote:
In post 97, tris wrote:Slight town lean on Ruby.
Possible pocket attempt noted.
However, I think I agree with that. Even the slight. Especially the slight, so you can say the same thing to me.
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Post Post #101 (ISO) » Wed Jan 16, 2019 9:31 am

Post by tris »

The 3-group doesn't have their room yet, right?
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Post Post #102 (ISO) » Wed Jan 16, 2019 9:32 am

Post by Flavor Leaf »

In post 101, tris wrote:The 3-group doesn't have their room yet, right?
Nope, I think they need one more.
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Post Post #103 (ISO) » Wed Jan 16, 2019 9:50 am

Post by Persivul »

In post 89, Ruby Red wrote:i guess it's like exactly what i was talking about for SS being town but the opposite. feels like he cares more about micromanaging it than anything else

not inherently scummy but not the towny "lol let's just get a pt"
You've got it backwards. I didn't question people who were like lol let's just get a PT. I questioned plot for pushing a structured rollout of rooms, and even assigning people to them. IOW, I was questioning the person who actually was trying to micromanage the mechanic.
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Post Post #104 (ISO) » Wed Jan 16, 2019 9:53 am

Post by Flavor Leaf »

In post 22, Plotinus wrote:Okay, so our room is hammered.
Who else wants a room?
Pretty sure the last room was the only one that was being ‘forced’ and you three were just the last ones.
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Post Post #105 (ISO) » Wed Jan 16, 2019 9:57 am

Post by Ruby Red »

In post 103, Persivul wrote:You've got it backwards. I didn't question people who were like lol let's just get a PT. I questioned plot for pushing a structured rollout of rooms, and even assigning people to them. IOW, I was questioning the person who actually was trying to micromanage the mechanic.
i never said you questioned people who just lolpicked

imo plot wasn't really trying to micromanage so much as just encouraging the rooms in the first place

like this post shows a clear difference in mindset:
In post 52, Persivul wrote:
In post 47, Plotinus wrote:I've modded a bunch of games with this mechanic. It's optimal for town to have places to work together out of scum's eyes, and you can scumhunt people in private differently from you can scumhunt them in public.
I get that, but randomly assigning rooms before people have had a chance to form town reads doesn't accomplish that.
plot just wants rooms, you want rooms with a specific point / purpose
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Post Post #106 (ISO) » Wed Jan 16, 2019 10:09 am

Post by Persivul »

In post 105, Ruby Red wrote:
In post 103, Persivul wrote:You've got it backwards. I didn't question people who were like lol let's just get a PT. I questioned plot for pushing a structured rollout of rooms, and even assigning people to them. IOW, I was questioning the person who actually was trying to micromanage the mechanic.
i never said you questioned people who just lolpicked

imo plot wasn't really trying to micromanage so much as just encouraging the rooms in the first place

like this post shows a clear difference in mindset:
In post 52, Persivul wrote:
In post 47, Plotinus wrote:I've modded a bunch of games with this mechanic. It's optimal for town to have places to work together out of scum's eyes, and you can scumhunt people in private differently from you can scumhunt them in public.
I get that, but randomly assigning rooms before people have had a chance to form town reads doesn't accomplish that.
plot just wants rooms, you want rooms with a specific point / purpose
Huh? Plot wants rooms with a specific purposes: "for town to have places to work together out of scum's eyes,: and to "scumhunt people in private differently from you can scumhunt them in public."

I agree with the first, and am pointing out that it makes sense to, you know - actually have somewhat of a town read on someone before getting in a room with them for secret scum hunting. That's why I invited Dunn, as he was asking the same questions as I was.

I really don't agree with the second point.
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Post Post #107 (ISO) » Wed Jan 16, 2019 10:10 am

Post by Flavor Leaf »

Pretty sure you’re misrepping Plot there. He literally asked who wanted a room.
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Post Post #108 (ISO) » Wed Jan 16, 2019 10:12 am

Post by Persivul »

In post 107, Flavor Leaf wrote:Pretty sure you’re misrepping Plot there. He literally asked who wanted a room.
He literally assigned me to a room.
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Post Post #109 (ISO) » Wed Jan 16, 2019 10:13 am

Post by Flavor Leaf »

In post 108, Persivul wrote:
In post 107, Flavor Leaf wrote:Pretty sure you’re misrepping Plot there. He literally asked who wanted a room.
He literally assigned me to a room.
You were the last three without one. And it hasn’t even gone through.
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Post Post #110 (ISO) » Wed Jan 16, 2019 10:13 am

Post by Flavor Leaf »

And then he unvoted it the second issues rose up from it.
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Post Post #111 (ISO) » Wed Jan 16, 2019 10:32 am

Post by Persivul »

In post 110, Flavor Leaf wrote:And then he unvoted it the second issues rose up from it.
Yep. After he literally assigned people to a room and got push back on it, he unvoted.
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Post Post #112 (ISO) » Wed Jan 16, 2019 10:34 am

Post by Flavor Leaf »

In post 111, Persivul wrote:
In post 110, Flavor Leaf wrote:And then he unvoted it the second issues rose up from it.
Yep. After he literally assigned people to a room and got push back on it, he unvoted.
Besides your room, where did he assign?
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Post Post #113 (ISO) » Wed Jan 16, 2019 10:40 am

Post by Persivul »

In post 16, Plotinus wrote:Since the rooms stay open for the whole game, it is optimal to create as many as possible. We should do one batch of 4 rooms now, then another batch of 4 rooms when the post restrictions expire, and then a final room when those post restrictions expire.
A person can only get two rooms per day phase.
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Post Post #114 (ISO) » Wed Jan 16, 2019 10:42 am

Post by Flavor Leaf »

In post 113, Persivul wrote:
In post 16, Plotinus wrote:Since the rooms stay open for the whole game, it is optimal to create as many as possible. We should do one batch of 4 rooms now, then another batch of 4 rooms when the post restrictions expire, and then a final room when those post restrictions expire.
A person can only get two rooms per day phase.
That’s why it’s two sets of batches. Everyone gets two.
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Post Post #115 (ISO) » Wed Jan 16, 2019 10:45 am

Post by Persivul »

In post 114, Flavor Leaf wrote:
In post 113, Persivul wrote:
In post 16, Plotinus wrote:Since the rooms stay open for the whole game, it is optimal to create as many as possible. We should do
one batch
of 4 rooms now, then
another batch
of 4 rooms when the post restrictions expire, and then
a final room
when those post restrictions expire.
A person can only get two rooms per day phase.
That’s why it’s two sets of batches. Everyone gets two.
Looks like three to me.
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Post Post #116 (ISO) » Wed Jan 16, 2019 10:48 am

Post by Flavor Leaf »

It’s 5 rooms per day, not 4. So it’s 2.
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Post Post #117 (ISO) » Wed Jan 16, 2019 10:49 am

Post by Persivul »

Flavor, we should get a room to discuss this. Oh yeah, we can't, because you LOL'd into one with no purpose.
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Post Post #118 (ISO) » Wed Jan 16, 2019 10:49 am

Post by Flavor Leaf »

I’m wrong. Idk where I got the 5 from.
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Post Post #119 (ISO) » Wed Jan 16, 2019 10:49 am

Post by Flavor Leaf »

It wasn’t no purpose.

I’m happy with the outcome.
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Post Post #120 (ISO) » Wed Jan 16, 2019 10:50 am

Post by Persivul »

In post 116, Flavor Leaf wrote:It’s 5 rooms per day, not 4. So it’s 2.
OK, he was thinking only 2-person rooms at that time, so the final room was for the odd people out.
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Post Post #121 (ISO) » Wed Jan 16, 2019 10:51 am

Post by Persivul »

In post 118, Flavor Leaf wrote:I’m wrong. Idk where I got the 5 from.
Actually I think you're right, if only by accident - see above.
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Post Post #122 (ISO) » Wed Jan 16, 2019 10:59 am

Post by Something_Smart »

Everything I do is for a purpose.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #123 (ISO) » Wed Jan 16, 2019 11:03 am

Post by Persivul »

In post 122, Something_Smart wrote:Everything I do is for a purpose.
OK, apparently you guys don't fit Ruby's lol let's do it model any more than I do. Personally I think it's best to have a purpose to what you do in a game. Not sure why that's an issue for Red.
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Post Post #124 (ISO) » Wed Jan 16, 2019 11:38 am

Post by Dunnstral »

In post 57, Plotinus wrote:Because you didn't answer my question. Who in this game are you interested in working together with?
It depends on how the game goes, I don't decide at the beginning of the game
In post 61, Persivul wrote:Dunn, wanna be roomies?

VOTE: Flavor
Sure
In post 109, Flavor Leaf wrote:
In post 108, Persivul wrote:
In post 107, Flavor Leaf wrote:Pretty sure you’re misrepping Plot there. He literally asked who wanted a room.
He literally assigned me to a room.
You were the last three without one. And it hasn’t even gone through.
Alright, didn't realize this earlier, so there was a purpose
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