Micro 39 - WUPBBYORGRMM!!! - D2

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #375 (ISO) » Thu Oct 04, 2012 7:45 am

Post by saulres »

In post 374, AurorusVox wrote:3p lylo with drmyshotgun quick-hammered.


I really think both hated and loved should stop functioning at that point. Consider, if Sala were scum, that the game would have been over when D2 started, because town had
no way
of getting rid of him, or stopping his NKs.

I think with a few tweaks to prevent things like that, the game is a ton of fun. I've already told you if I weren't taking another break after my current games wrap up, I'd sign up again in a heartbeat.
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Post Post #376 (ISO) » Thu Oct 04, 2012 7:49 am

Post by AurorusVox »

Well my next micro will be a Lucid Dreamers, and after that I have something else planned as a test pilot for the Mini Queue, but I will definitely rerun this with a few tweakers here and there. Loved/Hated I decided to let loose as it was advertised as potentially bastard but I can see where you're coming from. If anyone has any suggestions for changes, additions or things to get rid of, let me know! :D
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Post Post #377 (ISO) » Thu Oct 04, 2012 9:05 am

Post by Xalxe »

In post 375, saulres wrote:I've already told you if I weren't taking another break after my current games wrap up, I'd sign up again in a heartbeat.


*steals setup and runs it, forcing saulres to play*
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Post Post #378 (ISO) » Thu Oct 04, 2012 11:51 am

Post by Mehdi2277 »

A different thing is a scum vig could have easily broke the game for scum. Town lynched. Kill two town. Day 2 is now 3:2 lylo. Double shot vig would have completely won the game for scum off one mislynch (and without any role block on them).
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Post Post #379 (ISO) » Thu Oct 04, 2012 12:05 pm

Post by Salamence20 »

In post 378, Mehdi2277 wrote:A different thing is a scum vig could have easily broke the game for scum. Town lynched. Kill two town. Day 2 is now 3:2 lylo. Double shot vig would have completely won the game for scum off one mislynch (and without any role block on them).


Hi
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Post Post #380 (ISO) » Thu Oct 04, 2012 12:15 pm

Post by Mehdi2277 »

Well loved too. Both would have been broken for scum (and preventing a role going to scum while allowing it to town just makes ICs).
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Post Post #381 (ISO) » Thu Oct 04, 2012 1:11 pm

Post by saulres »

The problem with doing that, though, is balancing against massclaims. Scum would have to avoid claiming roles they can't have, but since it's an open setup that would positively ID them to the people who do. A popcorn massclaim D1 could mess the whole thing up.

So if there's something which shouldn't go to one side because it's broken, either change it so it's not broken, or replace it with something else.
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Post Post #382 (ISO) » Thu Oct 04, 2012 7:26 pm

Post by AurorusVox »

I think the gamut of kill preventing roles plus the modifiers in the setup should generally take care of too many kills - but there is the potential for it to be all over by n1, which isn't ideal.
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Post Post #383 (ISO) » Wed Feb 27, 2013 5:41 am

Post by quadz08 »

:nerd:
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