Micro 656: Dem Tryouts 4 - GAME OVER

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #625 (ISO) » Sun Nov 20, 2016 2:06 pm

Post by ThinkBig »

I feel like I've played fairly poorly, but I feel that I am getting better at the game and starting to understand it a lot better. I should not have quickly VTNL'd and probably shouldn't have hammered Vedith the way I did, though I was thoroughly convinced Vedith was scum.

I wish we had taken time to get rid of one of scum B, then lynch vedith as both scums would be aligned against each other.
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Post Post #626 (ISO) » Sun Nov 20, 2016 2:08 pm

Post by GreyICE »

@TB: You weren't bad at all. You were obvious town and had decent reads, and that's all anyone can ask for from a townie. Your posting was a bit sporadic maybe, that's the only criticism I can really level.
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Post Post #627 (ISO) » Sun Nov 20, 2016 2:09 pm

Post by GreyICE »

I also feel not lynching day 1 was a mistake, as the 1 mislynch = town loss showed off.
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Post Post #628 (ISO) » Sun Nov 20, 2016 2:09 pm

Post by ThinkBig »

@GreyICE - Thank you. I wish I didn't have to go V/LA as often and as long as I did, but I feel liike I did well.

Thanks for the encouragement!
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Post Post #629 (ISO) » Sun Nov 20, 2016 2:10 pm

Post by ThinkBig »

@GreyICE, generally no lynching would be a terrible mistake. However, in multi-ball games with townies being 1-shot bulletproof, it may be better to no lynch and hope scum shoot each other (as scum B did to scum A in this game).
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Post Post #630 (ISO) » Sun Nov 20, 2016 2:19 pm

Post by GreyICE »

I think you're kind of undervaluing those bulletproofs here and overvaluing townies. Clearly 4:2 is no better than 3:2 as you saw, so getting a townie lynched would have changed literally nothing, except the scum are more likely to crosskill in 3:2:2 versus 4:2:2.
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Post Post #631 (ISO) » Sun Nov 20, 2016 2:19 pm

Post by GreyICE »

Like imagine Jester was mislynched day 1 and then the game played out exactly the same. Clearly day 3 would have been a lot different.

Meanwhile Flames getting lynched day 1 would have been super impactful.
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Post Post #632 (ISO) » Sun Nov 20, 2016 2:21 pm

Post by ThinkBig »

Good point. Had Jester been lynched, we probably would have caught Pine/GL before it was too late.

Vedith's reads on Pine was very good.
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Post Post #633 (ISO) » Sun Nov 20, 2016 2:23 pm

Post by Gamma Emerald »

If I'd had my way Day One we'd have lynched a B scum.
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Post Post #634 (ISO) » Sun Nov 20, 2016 7:11 pm

Post by The_Jester »

Oh look I was right about Pine. Anybody who wants to blame me for this loss needs their ego checked. Anyway I'm prolly done with the site so good for you.
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Post Post #635 (ISO) » Sun Nov 20, 2016 7:13 pm

Post by Gamma Emerald »

TB and Aero are to blame for following the NL idea
I WAS DEAD ON WITH MY GL/INFINITY DICHOTOMY
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Post Post #636 (ISO) » Sun Nov 20, 2016 7:27 pm

Post by Aeronaut »

In post 635, Gamma Emerald wrote:TB and Aero are to blame for following the NL idea
I WAS DEAD ON WITH MY GL/INFINITY DICHOTOMY
Uh, no. ML idea got us a dead scum, and no dead townies after night 1. We would have likely mislynched Jester anyhow.

And not to be rude or anything, but if you're gonna blame us with that reasoning, you also jumped right the fuck onto that NL at the end sooooo
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Post Post #637 (ISO) » Sun Nov 20, 2016 7:28 pm

Post by ThinkBig »

In post 636, Aeronaut wrote:
In post 635, Gamma Emerald wrote:TB and Aero are to blame for following the NL idea
I WAS DEAD ON WITH MY GL/INFINITY DICHOTOMY
Uh, no. ML idea got us a dead scum, and no dead townies after night 1. We would have likely mislynched Jester anyhow.

And not to be rude or anything, but if you're gonna blame us with that reasoning, you also jumped right the fuck onto that NL at the end sooooo
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Post Post #638 (ISO) » Sun Nov 20, 2016 7:29 pm

Post by Gamma Emerald »

In post 636, Aeronaut wrote:
In post 635, Gamma Emerald wrote:TB and Aero are to blame for following the NL idea
I WAS DEAD ON WITH MY GL/INFINITY DICHOTOMY
Uh, no. ML idea got us a dead scum, and no dead townies after night 1. We would have likely mislynched Jester anyhow.

And not to be rude or anything, but if you're gonna blame us with that reasoning, you also jumped right the fuck onto that NL at the end sooooo
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Post Post #639 (ISO) » Sun Nov 20, 2016 7:36 pm

Post by Aeronaut »

fair point
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Post Post #640 (ISO) » Sun Nov 20, 2016 7:41 pm

Post by Infinity 324 »

Of course GL/me dichotomy was likely, most dichotomies in the game were likely

Still have no idea what your reasoning was for that

Anyway wp scum B. I thought both you guys were town.

GL did you really believe NL was good for town?
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Post Post #641 (ISO) » Sun Nov 20, 2016 7:43 pm

Post by Gamma Emerald »

In post 640, Infinity 324 wrote:Of course GL/me dichotomy was likely, most dichotomies in the game were likely

Still have no idea what your reasoning was for that

Anyway wp scum B. I thought both you guys were town.

GL did you really believe NL was good for town?
I figured if both me and GL were town you'd likely be scum as you would be able to make that call about rb/Grey being not aligned and potentially earn a free townie death once one flips town.
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Post Post #642 (ISO) » Sun Nov 20, 2016 7:45 pm

Post by Infinity 324 »

Thing is, I actually believed it
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Post Post #643 (ISO) » Sun Nov 20, 2016 8:04 pm

Post by GuiltyLion »

I did think NL was good for town, although GreyICE brought up some good points about how mislynching earlier is better for town than mislynching later. It did feel a lot more scumsided to me once it played out having town have a scum die at night, lynch a scum the next day, and still wind up immediately in MYLO.

And I will say that lynching the solo scum on D2 was definitely not good for town, the game would have been a lot tougher for Scum B if Pine or I got lynched instead of Vedith. so going into N3 with a 3:1:1 or 2:1:1 ratio feels like town's best chance of winning this setup, and thinking about it from that perspective it's probably better to just lynch on D1.
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Post Post #644 (ISO) » Sun Nov 20, 2016 8:07 pm

Post by Infinity 324 »

Hmm true
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Post Post #645 (ISO) » Sun Nov 20, 2016 9:05 pm

Post by GreyICE »

Yeah there's some weird dynamics. Like if it's 4:2:1 and someone is about to get lynched you should claim so they can claim the scumteam with 1 member then not lynch them. It's really counterintuitive.

Anyway, Jester won't be missed.
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Post Post #646 (ISO) » Sun Nov 20, 2016 10:49 pm

Post by Pine »

In post 612, Aeronaut wrote:I had a whole excel document ready that showed minimal interactions between GL and pine
Yeah, I was worried about that, and about you. I was hoping my "sudden revelation" D2 clearing you would get you to ignore the problems.

This was a satisfying return to the site. I have to hand it to Infinity and Vedith, though. Infinity was playing a strong game; we shot him in the hopes of silencing clever Town. Vedith had tenacity; I had to pull out all the stops to get him lynched.

I won't comment much on Town, I'd rather not harp on flaws.

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Post Post #647 (ISO) » Sun Nov 20, 2016 10:57 pm

Post by Pine »

In post 624, GreyICE wrote:Although sad people let flames slot live to endgame. No matter how good Pine was he was still Flames and Flames was still scum :P
I don't know if I'd say he was obvscum, but replacing into that slot was a liability. As was the fact that your rage quit was proof positive Town behavior, which I'm glad Town never caught on to no matter how much shouted it. It can be frustrating playing to my scum meta at times - my philosophy is to never do anything as scum that you wouldn't do as Town. As Town, I'd have defended that slot to the death.

No lynching was a terrible idea. GI's math was correct, Town managed to roll a natural 20 in that none of scum A's night actions went off. The odds of crossfire were indeed better with a lynch on D1.

As for people saying "Told you my read was right'" two things. First, a correct read for shitty reasons is also called luck. Second, even a good read for good reasons is worth nothing if you can't prosecute it. Knowing is half the battle, but it's ONLY half the battle. Just screaming "U SO SCUM" over and over isn't an effective means of accomplishing your objective.
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Post Post #648 (ISO) » Sun Nov 20, 2016 11:05 pm

Post by Infinity 324 »

The thing is, I was trying to direct your kill to gamma so that if he was town he'd still die hopefully

But I don't see why you wouldn't try to hit scum
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Post Post #649 (ISO) » Sun Nov 20, 2016 11:13 pm

Post by Pine »

I can always lynch scum if I want. Your shot was (theoretically) useful in blasting away Townie shields. Consider - I thought it highly improbable that we'd make it to endgame intact. That meant that I'd need to see at least two Townies die to accomplish that. With them having BP shields, I thought it was worth the risk to give you at least one night shot. It was a calculated risk that I'm not sure was correct. This is an atypical situation, made more complicated by the No Lynch. For example, if opponent scum had been lynched D1, I'd definitely have shot for a Townie, figuring that you're understrength and likely to be eliminated anyway. If Town had been mislynched, I'd definitely have shot for scum. Status quo...tough to say.

Who did you aim at N1?
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