Micro 715: Friendly Neighbor 6 (Game Over)

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #850 (ISO) » Sun Jul 02, 2017 12:04 pm

Post by ThinkBig »

Official Vote Count


Alchemist21
(2): BTD6_maker, Something_Smart
<-- LYNCH

BTD6_maker
(1): Alchemist21

Not Voting
(0):
None.


With 3 alive, it takes 2 to lynch.


The day 4 deadline is in
: (expired on 2017-07-10 14:38:04)


A WIN CONDITION HAS BEEN ACHIEVED!


Alchemist21 was lynched day 4! He was a
Mafia Roleblocker
!

The game has ended in a town win!
I have officially retired this account. My new account is Virtuoso.
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Post Post #851 (ISO) » Sun Jul 02, 2017 12:07 pm

Post by ThinkBig »

Roles and Alignments

PlayerRole
Gamma Emerald
Vanilla Town
Draynth
Town jailkeeper
MarioManiac4
Town friendly neighbor
Raya36
Vanilla townie
Alchemist21
Mafia roleblocker
Flubbernugget
Vanilla townie
iDanyboy
Mafia Goon
FireScreamer
Vanilla Town
BTD6_maker
Vanilla Town


Night 1 Actions
  • Alchemist21 blocks Draynth (Results: Draynth is blocked)
  • Alchemist21 kills Mario (Results: Mario will die)
  • Mario sens message to Raya (Results: Raya will receive the message)
  • Draynth jails mario (Results: Fails due to being roleblocked)


Night 2 Actions
  • Alchemist roleblocks Draynth.
  • Alchemist kills Draynth.
  • Draynth jails Alchemist21.


Night 3 Actions
  • Alchemist21 kills Vedith


Game Links


The game is now over. Thanks for playing!
Last edited by ThinkBig on Sun Jul 02, 2017 12:10 pm, edited 1 time in total.
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Post Post #852 (ISO) » Sun Jul 02, 2017 12:08 pm

Post by Vedith »

GG.
Nice work SS, welcome to the pro town club! :up:
I claim scum \o/
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Post Post #853 (ISO) » Sun Jul 02, 2017 12:09 pm

Post by Alchemist21 »

GG everyone! If nothing else this was fun. :)
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Post Post #854 (ISO) » Sun Jul 02, 2017 12:10 pm

Post by Vedith »

Did you guys actually Roleblock Dray?
I looked on the wiki and they can be blocked, never knew that before this game.
I claim scum \o/
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Post Post #855 (ISO) » Sun Jul 02, 2017 12:11 pm

Post by ThinkBig »

Standard newbie guidelines say that roleblocker trumps town jailkeeper. That's what I used here.
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Post Post #856 (ISO) » Sun Jul 02, 2017 12:12 pm

Post by Vedith »

Thanks for modding TB :up:
I claim scum \o/
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Post Post #857 (ISO) » Sun Jul 02, 2017 12:13 pm

Post by Alchemist21 »

Yeah I blocked him both nights. I always check the setup at the start of games and saw it was explicitly stated my block beats his.
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Post Post #858 (ISO) » Sun Jul 02, 2017 12:13 pm

Post by Alchemist21 »

In post 856, Vedith wrote:Thanks for modding TB :up:
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Post Post #859 (ISO) » Sun Jul 02, 2017 12:14 pm

Post by Alchemist21 »

The longer and longer it took Something_Smart to hammer the more I had a feeling he was gonna surprise me with a Dany vote, even when it looked like he was leaning toward BTD.
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Post Post #860 (ISO) » Sun Jul 02, 2017 12:14 pm

Post by Something_Smart »

You have no idea how happy I am about this. :D
GG though, you two played well and I was very close to voting BTD6 for a while there. I think you underestimated my capacity for paranoia though :P
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Post Post #861 (ISO) » Sun Jul 02, 2017 12:15 pm

Post by Alchemist21 »

I underestimated a lot of things about you. Read the mafia PT, I acted under an assumption you were gonna be lynched D2. lol
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Post Post #862 (ISO) » Sun Jul 02, 2017 12:16 pm

Post by Alchemist21 »

In post 860, Something_Smart wrote:You have no idea how happy I am about this. :D
GG though, you two played well and I was very close to voting BTD6 for a while there. I think you underestimated my capacity for paranoia though :P
What sealed the deal on Dany for you?

(that's such a tonguetwister I couldn't even type it right).
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Post Post #863 (ISO) » Sun Jul 02, 2017 12:17 pm

Post by Draynth »

Wp fellas
"just got my hands in cooking! feel free to give me suggestions. So far completed: noodle in soup, noodle stuffed clam over noodle, red white and bluedle american noodle, hot brown noodle"

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Post Post #864 (ISO) » Sun Jul 02, 2017 12:18 pm

Post by BTD6_maker »

Well done, Town.

SS, do you think scum here were similar to myself in 714? It seemed that scum were again trying to play a Townie against another, but this time you had learned from it.
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Post Post #865 (ISO) » Sun Jul 02, 2017 12:19 pm

Post by iDanyboy »

Gj Guys, I found it very difficult to play scum, I just sheeped all game. Messed up day 1 and luckily survived then got baited by Vedith. Sorry Alchemist.
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Post Post #866 (ISO) » Sun Jul 02, 2017 12:20 pm

Post by Draynth »

Thanks for modding TB!
"just got my hands in cooking! feel free to give me suggestions. So far completed: noodle in soup, noodle stuffed clam over noodle, red white and bluedle american noodle, hot brown noodle"

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Post Post #867 (ISO) » Sun Jul 02, 2017 12:21 pm

Post by ThinkBig »

In post 856, Vedith wrote:Thanks for modding TB :up:
In post 858, Alchemist21 wrote:
In post 856, Vedith wrote:Thanks for modding TB :up:
In post 866, Draynth wrote:Thanks for modding TB!
My pleasure! Hope to see you all in a future game that I mod.
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Post Post #868 (ISO) » Sun Jul 02, 2017 12:22 pm

Post by BTD6_maker »

ThinkBig, now that this game is over do you think this is a better setup than Matrix6? Would you suggest making this the Newbie Setup?
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Post Post #869 (ISO) » Sun Jul 02, 2017 12:23 pm

Post by ThinkBig »

Personally I think this is a good setup and I'd definitely consider making this a replacement for Matrix 6.
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Post Post #870 (ISO) » Sun Jul 02, 2017 12:23 pm

Post by ThinkBig »

This is definitely a much better setup than matrix 5
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Post Post #871 (ISO) » Sun Jul 02, 2017 12:25 pm

Post by BTD6_maker »

In post 869, ThinkBig wrote:Personally I think this is a good setup and I'd definitely consider making this a replacement for Matrix 6.
The only thing I am concerned about is that FN could be weaker than BP, which in itself has low win rates in Matrix6. Its main advantage over the BP is that it can prevent scum from fakeclaiming (for example, once a JK is confirmed scum are likely to claim BP). This needs more testing if it is to replace Matrix6, but it could feasibly work.
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Post Post #872 (ISO) » Sun Jul 02, 2017 12:27 pm

Post by Alchemist21 »

I was thinking what if you made it a Neighborizer instead of a Friendly Neighbor? As we saw with MM's claim, a FN claim gets treated as confTown anyway so that it's actual ability is kinda pointless and the roleblocker/Jailkeeper just exist to keep each other in check. Neighborizer gives the same claim benefit with the added ability of talking with your targets, and it also gives a point to the blocking abilities (scum can stop the neighborizer from getting neighbors, and JK can accidentally block them from doing it), and it's still an active power that the Tracker can see in that setup.
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Post Post #873 (ISO) » Sun Jul 02, 2017 12:33 pm

Post by BTD6_maker »

In post 872, Alchemist21 wrote:I was thinking what if you made it a Neighborizer instead of a Friendly Neighbor? As we saw with MM's claim, a FN claim gets treated as confTown anyway so that it's actual ability is kinda pointless and the roleblocker/Jailkeeper just exist to keep each other in check. Neighborizer gives the same claim benefit with the added ability of talking with your targets, and it also gives a point to the blocking abilities (scum can stop the neighborizer from getting neighbors, and JK can accidentally block them from doing it), and it's still an active power that the Tracker can see in that setup.
This would be useful. A Neighbouriser has some Town utility and is easily confirmable by everyone in the neighbourhood, so it seems to essentially be strictly better than a FN. This seems to fix the issue of FN being worse than BP, as a Neighbouriser offers additional utility.

Is anyone willing to mod Neighbouriser 6? I could always try to mod it.
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Post Post #874 (ISO) » Sun Jul 02, 2017 12:34 pm

Post by ThinkBig »

I'm still laughing that Flubbernugget got lynched day 1 and he had the best reads out of everyone.
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