Micro 744 - Nano-Multiball (Game Over)

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Micro 744 - Nano-Multiball (Game Over)

Post Post #0 (ISO) » Sun Oct 01, 2017 3:56 am

Post by BTD6_maker »

Micro 744 - Nano-Multiball


Playerlist:

Luca Blight

Vaxkiller

Human Sequencer

TywinL

Elliberetta


Key:
Bold
indicates players who have confirmed
* indicates a prod
Strikethrough
indicates a replaced player

Spoiler: Alive
Elliberetta, who survived, was a
Mafia Goon

Spoiler: Dead
Human Sequencer, lynched Day 1, was a
Vanilla Townie

Vaxkiller, killed Night 1, was a
Werewolf Goon

Luca Blight, lynched Day 2, was a
Vanilla Townie

TywinL, endgamed Day 2, was a
Vanilla Townie
Last edited by BTD6_maker on Tue Oct 17, 2017 1:27 am, edited 6 times in total.
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Post Post #1 (ISO) » Sun Oct 01, 2017 4:15 am

Post by BTD6_maker »

Game Rules (Modified from Rob13, who modified them from Zorblag, who modified them from Vel-Rahn Koon):

General Gameplay and Etiquette:


1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.

2. There is to be NO personal communication outside of the forum postings.

3. You are forbidden from talking about any other ongoing games in any thread.

4. Do not edit posts, even if you have the power to do so. If a post needs editing (e.g. incorrect tags or a duplicate post) tell me and I will do it.

5. Rule violations will be dealt with according to their severity, up to and including a Modkill. I may also ban you from my future games for a period of time, in which case I will also notify the List Mod.

6. Provable randomness is not permitted. You will not be allowed to use the dice tags.

7.
All normal Mafia rules apply. These rules can be found here.


8.
Follow the spirit of the rules. Using loopholes to get past the rules will be treated on a case-by-case basis. Likewise, pretending to break the rules, threatening to break the rules, or encouraging others to break the rules will be treated as a rule violation.



Voting, Deadlines, and Player Death:


1. This game uses plurality lynching mechanics. If a simple majority of players agree on a lynch prior to deadline, that lynch will occur. Otherwise, at deadline the player with the most votes is lynched. Ties are broken by seniority of the last vote. The number of players required to lynch will be in all vote counts. In the event that no one votes for an entire Day, I will randomly lynch a Townie.

2. Once you have reached a simple majority no further votes or unvotes count.

3. Once a player is lynched the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.

4. Please submit votes as:
Vote: BTD6_maker
or VOTE: BTD6_maker. The latter is preferable. I will count all votes that I can understand as a clear vote, so abbreviations of usernames are fine.

5. Please submit vote revocations as either
Unvote: BTD6_maker
or UNVOTE: BTD6_maker or UNVOTE: . Unvotes are not necessary before changing votes.

6. You may
not
vote No Lynch.

7. This game will have one week day deadlines. If a replacement joins the game soon before the deadline, I may extend the deadline to allow them at least 48 hours. Other deadline extensions will only be given in extreme circumstances.

8. This game will have a 48 hour deadline for Night 1, if it occurs.

9. Prods of missing players will be issued automatically after 48 hours of no activity. A prodded player has 24 hours to respond or risks replacement. A player who has been prodded 3 times is subject to replacement without further notice. Prods will not be issued during Night 1, and prod timers will be reset at the start of each Day.

10. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread. Treat this game as a commitment. Be considerate – don’t leave us hanging.

11. Dead players may not post in the main thread. "Bah" posts are not permitted.

12. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline I will randomly select your action.

Miscellaneous/Mechanics:


1.
This colour
text is reserved for the Mod (#FF4000) and using it repeatedly will be taken as impersonating the Mod. No invisible/small text is allowed, nor is cryptography. All text must be at least
this
large. Breadcrumbing is generally fine (but if you are not sure whether a particular crumb is allowed, you should ask me via PM).

2. Avoid use of the
blackout tags. Use
Spoiler:
spoilers instead.

3. If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread. If I have made a mistake, I will try to fix it if possible.

4.
Please bold all requests to the Mod so that they don’t get missed.



The Golden Rule:


Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game. I will not allow excessive personal attacks.
"one of these days i'll read you correctly" - Transcend, Micro 714
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Post Post #2 (ISO) » Sun Oct 01, 2017 4:16 am

Post by BTD6_maker »

This setup is Nano-Multiball, a setup of my own devising.

There are 3
Vanilla Townies
, 1
Mafia Goon
, and 1
Werewolf Goon
.

Night 1 only occurs if Town was lynched on Day 1. (Nights 2 and beyond do not occur).

Scum NKs (on Night 1 if possible) are compulsive. If no kill is submitted, a random target is chosen. Scum may not self-target.

If a scum is killed during Night 1, their own kill action will not work unless it is a cross-kill. (For example, if Mafia A kills Werewolf B and Werewolf B kills Townie C, B would die and C would survive). If scum cross-kill, Town wins.

If both scum are alive at the start of Day 2, the scum both draw (counted as half a win each) and Town loses. This occurs if and only if Town is lynched on Day 1 and both scum kill Town on Night 1 (even if they kill the same Townie).


Spoiler: Sample PMs
Vanilla TownieWelcome, BTD6_maker. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the town are eliminated.


The game thread is here.

Please confirm your role by replying with your role name.


Mafia GoonWelcome, BTD6_maker. You are a
Mafia Goon
.

If a Townie is lynched on Day 1, you must compulsively kill one other player. If you do not submit a kill, I will randomly choose your target.

You win when both the Town and the Werewolf have been eliminated, or nothing can stop this from occurring.

You draw with the Werewolf if both of you are alive at the end of Night 1.


The game thread is here.

Please confirm your role by replying with your role name.


Werewolf GoonWelcome, BTD6_maker. You are a
Werewolf Goon
.

If a Townie is lynched on Day 1, you must compulsively kill one other player. If you do not submit a kill, I will randomly choose your target.

You win when both the Town and the Mafia have been eliminated, or nothing can stop this from occurring.

You draw with the Mafia if both of you are alive at the end of Night 1.


The game thread is here.

Please confirm your role by replying with your role name.
"one of these days i'll read you correctly" - Transcend, Micro 714
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Post Post #3 (ISO) » Sun Oct 01, 2017 8:35 am

Post by BTD6_maker »

Role PMs are out! The game will start when 4/5 players confirm.

4 players have confirmed! Day 1 has started!

You have until (expired on 2017-10-03 20:30:00) to confirm or I will start looking for a replacement.
Last edited by BTD6_maker on Sun Oct 01, 2017 7:21 pm, edited 1 time in total.
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Post Post #4 (ISO) » Sun Oct 01, 2017 7:19 pm

Post by BTD6_maker »

Day 1 VC 1

Not Voting: Luca Blight, Vaxkiller, Human Sequencer, TywinL, Elliberetta

Deadline is in (expired on 2017-10-09 07:30:00)

With 5 players, it's 3 to lynch!
Last edited by BTD6_maker on Mon Oct 02, 2017 7:21 pm, edited 2 times in total.
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Post Post #5 (ISO) » Sun Oct 01, 2017 8:24 pm

Post by Luca Blight »

First.
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Post Post #6 (ISO) » Sun Oct 01, 2017 9:28 pm

Post by Human Sequencer »

VOTE: Luca Blight[\v]
nah
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Post Post #7 (ISO) » Sun Oct 01, 2017 9:29 pm

Post by Human Sequencer »

VOTE: Luca Blight
im dumb
nah
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Post Post #8 (ISO) » Sun Oct 01, 2017 9:35 pm

Post by Luca Blight »

Reason being?
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Post Post #9 (ISO) » Mon Oct 02, 2017 3:19 am

Post by Luca Blight »

If you're town then be careful with your vote - it only takes three to lynch.
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Post Post #10 (ISO) » Mon Oct 02, 2017 4:40 am

Post by Vaxkiller »

VOTE: Tywin

Lurker scum
Vaxkiller is not anti-vaccine, he is a killer of Vax machines.

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Post Post #11 (ISO) » Mon Oct 02, 2017 5:37 am

Post by TywinL »

Oh shit, I was found out.

VOTE: Vaxkiller
A Lannister always pay his debts.
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Post Post #12 (ISO) » Mon Oct 02, 2017 5:41 am

Post by Elliberetta »

Hi guys
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Post Post #13 (ISO) » Mon Oct 02, 2017 7:30 am

Post by Vaxkiller »

In post 12, Elliberetta wrote:Hi guys
VOTE: Elliberetta
Vaxkiller is not anti-vaccine, he is a killer of Vax machines.

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Post Post #14 (ISO) » Mon Oct 02, 2017 8:31 am

Post by Human Sequencer »

hi elliberetta
have you played mafia before?
nah
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Post Post #15 (ISO) » Mon Oct 02, 2017 3:57 pm

Post by Elliberetta »

I've played a few games before!
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Post Post #16 (ISO) » Mon Oct 02, 2017 4:11 pm

Post by Luca Blight »

In post 4, BTD6_maker wrote:
Day 1 VC 1

Luca Blight: Human Sequencer
Vaxkiller: TywinL
Elliberetta: Vaxkiller

Not Voting: Luca Blight, Elliberetta

Deadline is in (expired on 2017-10-09 07:30:00)

At deadline, Luca Blight would be lynched.


With 5 players, it's 3 to lynch!
Hold on, why would I be lynched?
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Post Post #17 (ISO) » Mon Oct 02, 2017 4:13 pm

Post by Vaxkiller »

Becuase u were first voted, read the rules dude!~
Vaxkiller is not anti-vaccine, he is a killer of Vax machines.

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Post Post #18 (ISO) » Mon Oct 02, 2017 4:25 pm

Post by Luca Blight »

1. This game uses plurality lynching mechanics. If a simple majority of players agree on a lynch prior to deadline, that lynch will occur. Otherwise, at deadline the player with the most votes is lynched.
Ties are broken by seniority of the last vote.
The number of players required to lynch will be in all vote counts. In the event that no one votes for an entire Day, I will randomly lynch a Townie.


Surely this means the player with the last vote would be lynched?
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Post Post #19 (ISO) » Mon Oct 02, 2017 4:52 pm

Post by Human Sequencer »

where did you play them, Eli?

would you consider yourself skilled at mafia?
nah
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Post Post #20 (ISO) » Mon Oct 02, 2017 4:57 pm

Post by Elliberetta »

mmm, it's a secret!

I think I'm okay? We can find out together.
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Post Post #21 (ISO) » Mon Oct 02, 2017 5:42 pm

Post by Luca Blight »

I don't like Eli's start - she's being reactive instead of proactive.

The sort of entrance I would expect from nervous scum.
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Post Post #22 (ISO) » Mon Oct 02, 2017 5:51 pm

Post by Elliberetta »

And I think that you're making that up for the sake of being proactive.
But that's all fine. We need some catalysts after all.
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Post Post #23 (ISO) » Mon Oct 02, 2017 5:56 pm

Post by Luca Blight »

In post 22, Elliberetta wrote:And I think that you're making that up for the sake of being proactive.
But that's all fine. We need some catalysts after all.
How am I 'making it up'?

Show me where you were being proactive in your previous three posts?
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Post Post #24 (ISO) » Mon Oct 02, 2017 6:01 pm

Post by Elliberetta »

I was giving you the benefit of the doubt that you didn't actually believe there was stuff to be proactive about and just wanted to make things happen.
But if you're serious then you might be a tad bit crazy.
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