Updated Mod Eligibility Rules

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mith
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Post Post #0  (ISO)  » Mon May 02, 2011 7:27 pm

After discussion with the List Mods, we are implementing the following "simplification" of the rules regarding mod requirements/eligibility, effective immediately:

  • First time mods can run a single game, either an Open or Mini Normal.
  • Mods with one game experience can run a single game, either an Open, Mini Normal, Mini Theme, or Large Normal.
  • Additionally, mods with one game of experience may apply to the Newbie Queue, though preference may be given to more experience mods depending on demand. (Newbie Games do not count against Mod limits, and do not count for Mod experience.)
  • Mods with two or more games of experience can run two concurrent games - one from the Open/Mini Normal/Mini Theme group, one Large.
  • Mods with five or more games of experience can propose Special Games.
  • Mods with a significant body of work on another site can ask to have that body of work counted as one game of experience here.

Significant changes highlighted.

Edit:

mith wrote:A few quick notes on off-site experience, since I have been getting more requests for exemptions lately:

  • At most, off-site experience will count toward 1 game of mod experience here. This will allow you to run all types of game except for Large Themes.
  • This exemption requires a body of work of forum games - a single game is not sufficient, nor are a couple of small games, and we do not count chat games.
  • The more information you can provide about your games, the more likely I am to approve your request - I don't really have the time to wade through an unfamiliar forum structure trying to find information on your games. Direct links to the setup and quotes from the players commending your modding are helpful.
  • We do not consider off-site mod experience which has been earned after you joined this site; that is not a loophole we wish to open.
  • The three months + one game played on mafiascum requirement is mandatory. We do not make exceptions for that - everyone else has to go through the same waiting period.

ReaperCharlie
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Post Post #1  (ISO)  » Mon May 02, 2011 7:29 pm

What are Special Games?
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animorpherv1
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Post Post #2  (ISO)  » Mon May 02, 2011 7:29 pm

What is a "special game"

Ninja'd by RC.
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Faraday
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Post Post #3  (ISO)  » Mon May 02, 2011 7:33 pm

Probably something like 'team mafia' which is significantly different than most mafia games I would guess.

Things like Parallell Universe, and California Trilogy by mith also seem to fit the bill.
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Post Post #4  (ISO)  » Mon May 02, 2011 7:52 pm

Thank you for the clarification.
....what?


Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)

Tragedy
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Post Post #5  (ISO)  » Mon May 02, 2011 9:19 pm

Probably like that.
I wonder when will they have space themed games... Mhm.
I hope myth mods an awesome game for us one time.
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For I have been awaiting for another heart pounding segment of Dokidoki Precure!

[10/15/2013 - 00:13] -Tragedy ~ I wish for Kami-nii-sama to have better naming skills.

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Post Post #6  (ISO)  » Mon May 02, 2011 9:48 pm

I like this setup much more than before. Previous rules were cloudy.
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And I'm Randy Butternubs...

animorpherv1
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Post Post #7  (ISO)  » Mon May 02, 2011 10:00 pm

I agree.
I'm a jack of all trades and a master of one. I may not be the best but I can still whoop ass.

Get to know an ani!

Gammagooey
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Post Post #8  (ISO)  » Mon May 02, 2011 11:12 pm

I like the changes for purely selfish reasons.

xRECKONERx
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Post Post #9  (ISO)  » Mon May 02, 2011 11:25 pm

*applause*
get to know a reckoner

#EmeraldProud

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Post Post #10  (ISO)  » Mon May 02, 2011 11:26 pm

thumbs up.

Question: are there any requirements for first time mods? Do they still need 3 months of experience on site + a completed game?
.

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Post Post #11  (ISO)  » Mon May 02, 2011 11:43 pm

I'm not sure I'm seeing what changed. That or I was oblivious to it previously...
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Post Post #12  (ISO)  » Tue May 03, 2011 12:26 am

xRECKONERx wrote:*applause*

Image
They have escaped into the mansion where they thought it was safe.

Yet…

animorpherv1
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Post Post #13  (ISO)  » Tue May 03, 2011 12:31 am

I was wondering if I was the only one to get that.
I'm a jack of all trades and a master of one. I may not be the best but I can still whoop ass.

Get to know an ani!

Ant_to_the_max
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Post Post #14  (ISO)  » Tue May 03, 2011 1:35 am

Requirements for Large Themes stays the same right, with only 2 previous modding experiences?
*waits patiently in the mini-normal line*
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Post Post #15  (ISO)  » Tue May 03, 2011 1:38 am

So, to clarify, moderators cannot, without prior approval from mith, run two concurrent large games or two concurrent mini games?

Also, I think this thread is an appropriate place for me to present a question whose answer I've pondered for a while now: Why don't Newbie games qualify for game limits or mod EXP?

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Post Post #16  (ISO)  » Tue May 03, 2011 4:06 am

zoraster wrote:thumbs up.

Question: are there any requirements for first time mods? Do they still need 3 months of experience on site + a completed game?


Personally, I'd prefer 6 months + IC status as the requirements for first time mods. I don't know if others would agree with me here.

ReaperCharlie
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Post Post #17  (ISO)  » Tue May 03, 2011 4:25 am

Just for newbie games, or for ALL games, Hoopla?

Also, is there any likelihood of increasing the amount of Large Themes run by one mod to TWO as opposed to one, especially if he or she has multiple equally-qualified backup mods and/or is not backup modding for someone else's Large Theme? I think for mods who have already run X number of games, this should be an option.
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Haylen
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Post Post #18  (ISO)  » Tue May 03, 2011 4:35 am

What about games you have replaced the mod in? (If it's a yes, it will bring my grand total for modding up to 15 :D But only 5 of those count as me actually modding something :igmeou:)
Seriously. Read your role PM before playing.
I am sorry if you have to prod me, I have absolutely no concept of time.

My prefered pronoun set is "cie/cir/cirs[elf]" but they is more than acceptable.

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Post Post #19  (ISO)  » Tue May 03, 2011 6:41 am

So modding a mini + a Large is alright but modding two mini's isn't?
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Then a week goes by and it goes untouched
Then two, then three, then a month
Then the rest of your life, you beat yourself up

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Post Post #20  (ISO)  » Tue May 03, 2011 7:04 am

TBM/Richard: Correct. It's a matter of not clogging up the already-clogged smaller queues.

Haylen: Backing up still is allowed, of course, but if you have to take over it might delay you starting a new game of your own, unsurprisingly.
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shaft.ed
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Post Post #21  (ISO)  » Tue May 03, 2011 7:05 am

RichardGHP wrote:Also, I think this thread is an appropriate place for me to present a question whose answer I've pondered for a while now: Why don't Newbie games qualify for game limits or mod EXP?
the idea is not to have people modding newbies because they have to, and also that haven't proven a decreased likelihood of disappearance

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Post Post #22  (ISO)  » Tue May 03, 2011 7:10 am

ReaperCharlie wrote:Just for newbie games, or for ALL games, Hoopla?


Everything.

Haylen
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Post Post #23  (ISO)  » Tue May 03, 2011 7:12 am

Mr. Flay wrote:Haylen: Backing up still is allowed, of course, but if you have to take over it might delay you starting a new game of your own, unsurprisingly.

Sorry, I wasn't clear. I was referring the whether that counts toward modding experience, not the amount of games a person can mod.
Seriously. Read your role PM before playing.
I am sorry if you have to prod me, I have absolutely no concept of time.

My prefered pronoun set is "cie/cir/cirs[elf]" but they is more than acceptable.

Mr. Flay
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Post Post #24  (ISO)  » Tue May 03, 2011 7:16 am

Ah. Situational, mainly depending on how much of the game you had to takeover, but traditionally it's counted for about half a game, IIRC.
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