NY 213 - Mod PT

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NY 213 - Mod PT

Post Post #0 (ISO) » Wed Jun 06, 2018 9:20 am

Post by Ircher »

Edit: Yay, my game filled!

People with access:
1. Ircher (Game Moderator; PT moderator)
2. Not Known 15 (Game Backup Moderator)
3. Everyone!

Internal Links:
: Role list randomization.
: Player list randomization.
: Player list randomization results.
: Player slot to role mapping.
: Final player to role mapping.
: PM sent to Performer about quoting content from this game in their signature.
: Player Survey Part I. (This was sent to players as they died in the game. If, for some reason, you didn't receive it (maybe because the game ended with you alive), please fill this out for me. I'd really appreciate it if you did.)
: Day 1 and Twilight 1 actions.
: Night 1 actions.
: Activity warning PM sent to Pine.
: Night 2 actions.
: Night 3 actions.
: Night 4 actions.
: Night 5 actions.
: Night 6 actions.
: Night 7 actions.
: Night 8 actions.
: Player Survey Part II. (Honestly, I thought I posted this earlier, but I guess not...)
: Final comments from the moderator.

Mod Links:
1. Game Thread
2. Mod PT
3. Mafia PT
4. Neighborhood PT
5. Mason PT
6. Dead/Spectator PT
7. Review PT
8. Ankamius's PT - Created on request.
9. Krazy's PT - Created on request.
Last edited by Ircher on Wed Sep 05, 2018 4:01 am, edited 14 times in total.
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Post Post #1 (ISO) » Wed Jun 06, 2018 9:27 am

Post by Ircher »

Original Role List wrote:
Town Vanilla

Town Vanilla

Town Vanilla

Town Vanilla

Town Vanilla

Town Vanilla

Town Vanilla

Town Vanilla

Town Vanilla

Town Vanilla

Town Vanilla

Town Vanilla

Town Vanilla

Town Vanilla

Town Vanilla

Town Vengeful Neighbor A

Town Activated Innocent Child Neighbor A

Town Neighbor A 2-Shot Friendly Neighbor

Town Mason

Town Mason

Town Universal Backup

Mafia Vanilla Cop

Mafia Backup Vanilla Cop

Mafia Vanilla Cop Enabler

Mafia Universal Backup
Randomized Role List wrote:1:
Town Vengeful Neighbor A

2:
Town Vanilla

3:
Town Vanilla

4:
Town Vanilla

5:
Town Vanilla

6:
Town Vanilla

7:
Mafia Vanilla Cop

8:
Town Mason

9:
Mafia Backup Vanilla Cop

10:
Town Vanilla

11:
Mafia Vanilla Cop Enabler

12:
Town Vanilla

13:
Town Vanilla

14:
Town Neighbor A 2-Shot Friendly Neighbor

15:
Mafia Universal Backup

16:
Town Universal Backup

17:
Town Mason

18:
Town Vanilla

19:
Town Vanilla

20:
Town Vanilla

21:
Town Vanilla

22:
Town Vanilla

23:
Town Activated Innocent Child Neighbor A

24:
Town Vanilla

25:
Town Vanilla
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Post Post #2 (ISO) » Wed Jun 06, 2018 9:36 am

Post by Ircher »

Player List Randomization:

Players with a lower total dice roll will be ordered earlier in a list. In case of a tie, the values of the first die then the second and then the third one will be used to break the tie. If the tie cannot be broken, I will roll again for the tied players and break the tie using that (following the same rules), repeating as necessary to ensure all ties are broken.

Eg: If player A rolls {25, 20, 16} => 61, player B rolls {12, 32, 17} => 61, and player C rolls {6, 22, 98} => 126, then the players would be listed in the following order:
1. Player B (wins tiebreaker against player A by having the lowest first die)
2. Player A
3. Player C
---
1:
Original Roll String: 3d100
3 100-Sided Dice: (56, 77, 14) = 147

2:
Original Roll String: 3d100
3 100-Sided Dice: (85, 32, 76) = 193

3:
Original Roll String: 3d100
3 100-Sided Dice: (37, 35, 6) = 78

4:
Original Roll String: 3d100
3 100-Sided Dice: (97, 55, 72) = 224

5:
Original Roll String: 3d100
3 100-Sided Dice: (13, 14, 43) = 70

6:
Original Roll String: 3d100
3 100-Sided Dice: (68, 34, 53) = 155

7:
Original Roll String: 3d100
3 100-Sided Dice: (43, 13, 48) = 104

8:
Original Roll String: 3d100
3 100-Sided Dice: (20, 84, 61) = 165

9:
Original Roll String: 3d100
3 100-Sided Dice: (20, 84, 61) = 165

10:
Original Roll String: 3d100
3 100-Sided Dice: (13, 55, 86) = 154

11:
Original Roll String: 3d100
3 100-Sided Dice: (91, 78, 46) = 215

12:
Original Roll String: 3d100
3 100-Sided Dice: (4, 46, 21) = 71

13:
Original Roll String: 3d100
3 100-Sided Dice: (18, 62, 15) = 95

14:
Original Roll String: 3d100
3 100-Sided Dice: (48, 8, 52) = 108

15:
Original Roll String: 3d100
3 100-Sided Dice: (71, 54, 14) = 139

16:
Original Roll String: 3d100
3 100-Sided Dice: (19, 68, 93) = 180

17:
Original Roll String: 3d100
3 100-Sided Dice: (18, 68, 21) = 107

18:
Original Roll String: 3d100
3 100-Sided Dice: (51, 58, 23) = 132

19:
Original Roll String: 3d100
3 100-Sided Dice: (32, 64, 99) = 195

20:
Original Roll String: 3d100
3 100-Sided Dice: (85, 38, 68) = 191

21:
Original Roll String: 3d100
3 100-Sided Dice: (1, 64, 68) = 133

22:
Original Roll String: 3d100
3 100-Sided Dice: (32, 60, 85) = 177

23:
Original Roll String: 3d100
3 100-Sided Dice: (24, 44, 33) = 101

24:
Original Roll String: 3d100
3 100-Sided Dice: (9, 76, 18) = 103

25:
Original Roll String: 3d100
3 100-Sided Dice: (20, 91, 56) = 167
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Post Post #3 (ISO) » Wed Jun 06, 2018 9:51 am

Post by Ircher »

Player Slot Order:

Code: Select all

Player 2 : { 41,  13,  14} => 68
Player 22: {  1,  74,  15} => 90
Player 5 : { 14,  55,  26} => 95
Player 6 : { 29,  47,  33} => 109
Player 16: { 34,   7,  70} => 111
Player 3 : { 83,  30,  10} => 123
Player 18: { 52,  15,  58} => 125
Player 9 : {  4, 100,  23} => 127 (Wins tie because 4 < 10)
Player 10: { 10,  74,  43} => 127
Player 17: {  7,  61,  60} => 128
Player 4 : {  2,  80,  50} => 132
Player 15: { 14,  86,  36} => 136
Player 24: { 89,  51,   1} => 141
Player 21: { 41,  32,  84} => 157
Player 8 : { 84,   2,  73} => 159
Player 13: { 71,  46,  50} => 167
Player 25: { 24,  45,  97} => 171
Player 7 : { 52,  36,  84} => 172
Player 12: { 34,  57,  86} => 177
Player 1 : { 59,  65,  56} => 180
Player 20: { 69,  53,  59} => 181
Player 23: { 75,  64,  65} => 204
Player 11: { 51,  70,  84} => 205
Player 19: { 73,  59,  74} => 206
Player 14: { 84,  47,  89} => 220
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Post Post #4 (ISO) » Wed Jun 06, 2018 10:00 am

Post by Ircher »

Player Slot --> Role Mapping:

1. Slot 2 - Town Vengeful Neighbor
2. Slot 22 - Town Vanilla
3. Slot 5 - Town Vanilla
4. Slot 6 - Town Vanilla
5. Slot 16 - Town Vanilla
6. Slot 3 - Town Vanilla
7. Slot 18 - Mafia Vanilla Cop
8. Slot 9 - Town Mason
9. Slot 10 - Mafia Backup Vanilla Cop
10. Slot 17 - Town Vanilla
11. Slot 4 - Mafia Vanilla Cop Enabler
12. Slot 15 - Town Vanilla
13. Slot 24 - Town Vanilla
14. Slot 21 - Town Neighbor 2-Shot Friendly Neighbor
15. Slot 8 - Mafia Universal Backup
16. Slot 13 - Town Universal Backup
17. Slot 25 - Town Mason
18. Slot 7 - Town Vanilla
19. Slot 12 - Town Vanilla
20. Slot 1 - Town Vanilla
21. Slot 20 - Town Vanilla
22. Slot 23 - Town Vanilla
23. Slot 11 - Town Activated Innocent Child Neighbor
24. Slot 19 - Town Vanilla
25. Slot 14 - Town Vanilla
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Post Post #5 (ISO) » Wed Jun 06, 2018 10:05 am

Post by Ircher »

Final Player --> Role Mappings

1. Slot 2: Performer - Town Vengeful Neighbor
2. Slot 22: PenguinPower - Town Vanilla
3. Slot 5: Krazy - Town Vanilla
4. Slot 6: Creature - Town Vanilla
5. Slot 16: Osuka - Town Vanilla
6. Slot 3: Almost50 - Town Vanilla
7. Slot 18: Texcat - Mafia Vanilla Cop
8. Slot 9: Hopkirk - Town Mason 1
9. Slot 10: Gamma Emerald - Mafia Backup Vanilla Cop
10. Slot 17: Ankamius - Town Vanilla
11. Slot 4: Golden Robster - Mafia Vanilla Cop Enabler
12. Slot 15: JarJarDrinks - Town Vanilla
13. Slot 24: Scioness Sajj - Town Vanilla
14. Slot 21: Wavemode - Town Neighbor 2-Shot Friendly Neighbor
15. Slot 8: WhemeStar - Mafia Universal Backup
16. Slot 13: Tchill13 - Town Universal Backup (Inherited: Town Vengeful Neighbor)
17. Slot 25: Flavor Leaf - Town Mason 2
18. Slot 7: Kublai Khan - Town Vanilla
19. Slot 12: Lalendra - Town Vanilla
20. Slot 1: Dunnstral - Town Vanilla
21. Slot 20: Vaxkiller - Town Vanilla
22. Slot 23: Myloninja13 - Town Vanilla
23. Slot 11: Ausuka - Town Activated Innocent Child Neighbor
24. Slot 19: TehBrawlGuy - Town Vanilla
25. Slot 14: Skygazer - Town Vanilla

Last edited by Ircher on Mon Jul 23, 2018 2:05 am, edited 13 times in total.
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Post Post #6 (ISO) » Thu Jun 14, 2018 2:31 pm

Post by Ircher »

I think this is a pretty interesting playerlist.
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Post Post #7 (ISO) » Thu Jun 14, 2018 3:05 pm

Post by Ircher »

You know, you could use this pre-game period as a free 48-hour extension of Day 1 versus just doing the bare minimum and confirming your presence by posting.... Just a thought....

(I always found it SO boring to wait for a game to get pass the confirmation stage. Hence, I have settled on this pre-game solution: the thread remains open but no one can be lynched.)
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Post Post #8 (ISO) » Thu Jun 14, 2018 3:36 pm

Post by Ircher »

Okay, I am seriously going to go study, so good night! I hope the thread doesn't explode!

@Not Known 15
-> While you certainly aren't required to, feel free to post VCs using the automated VCer. There's a link to it in my opening post, and the parameter you need for it is listed in parenthesis beside the link.
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Post Post #9 (ISO) » Sat Jun 16, 2018 4:40 am

Post by Ircher »

Joral seems to have siteflaked considering that their last visit was forever ago (June 4). I'm thinking about just going ahead and replacing them.
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Post Post #10 (ISO) » Sat Jun 16, 2018 1:18 pm

Post by Ircher »

Now that the game officially starts, I'm hoping people take it somewhat more serious...
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Post Post #11 (ISO) » Sat Jun 16, 2018 1:21 pm

Post by Ircher »

In post 76, Kublai Khan wrote:VOTE: osuka

Scummiest vibe.
In post 77, Dunnstral wrote:VOTE: osuka

Scummiest vibe.
Even though the timestamps differ, it is almost like these posts were coordinated; one second, the page is blank; the next time I look at it, these two votes are there.
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Post Post #12 (ISO) » Sat Jun 16, 2018 3:23 pm

Post by Ircher »

I really don't want to have to replace Creature simply because he wants to lurk and not post. He is obviously reading my pms, and I'm sure he's following the thread, so I don't get why he hasn't posted yet...
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Post Post #13 (ISO) » Sun Jun 17, 2018 9:46 am

Post by Ircher »

1. In :
Hopkirk wrote:Creature didn't post pregame, hence is disengaged, hence is scum, right?
I honestly don't know what Creature is doing this game. Anyway, that's not quite his scum meta; he can be somewhat disengaged, especially early, and still be town.

2. In :
Osuka wrote:Here’s a better question: why would anyone townread you for doing that
(Or better yet: why isn't the action NAI?)

3. In :
Almost50 wrote:Creature+Android+Fumuki+Hopkirk+Mylo
(Why are you assuming 5 scum? Though I have to admit that it isn't a bad guess for a game this size...)

4. In :
Almost50 wrote:but the one thing I know is inactive Creature - Scum Creature.
Wrong. Creature hasn't posted at all yet. Though I have to admit, I'm not sure why this is the case...

5. In :
Almost50 wrote: If I was the traitor, naming my whole team would be throwing the game away.
(Honestly, it depends on context; it seems to me that it can be quite obvious when someone is trying to game-throw by naming their team versus using it as a scum tactic, hence why I explicitly allow players to claim scum all they want with whomever they want. As long as it is clearly not game-throwing, I have zero issue with it.)

6. In :
Hopkirk wrote:It's what, L-13? You can't 'accidentally' get 8 more votes down. Even if you did, the fourth one wouldn't be explicitly bad there. Have you played any other large games?
(Lol, I didn't notice the oddness of Charles's comment until this post!)

7. In :
Charles510 wrote:Question: In this setup do we know exactly how many town Vs. how many scum are in the game?
(No. I would have announced them if that were the case.)

8. In :
Osuka wrote:VOTE: jarjar
the lynch train goes choo choo
(What lynch train?)

9. In :
Almost50 wrote:@Hopkirk:
How to sort a Creature 101 - The maual: Town!Creature posts. Scum!Creature doesn't. It's as simple as that.
The keyword here is
101
. Seriously, Creature (as both alignments) know that this is how he has historically been read by, so he isn't going to keep doing the same thing as scum and expect to win. His meta may not have changed drastically, but it has changed and will continue to change, so the old myth that Creature can be read simply by his activity is blatantly false. Besides, I played a game with him (around the time he joined the site) where his activity wasn't very high, but he was town.

10. In :
Ausuka wrote:25/4.5 = 5.55555555556. I believe that this number, being very close to 5.5, indicates that we could have 5 scum and a traitor in this game. A low-powered town with 5 scum and a high-powered town with 6 scum are also possible but I think it's fairly likely we're dealing with a traitor here which is why I thought almost's posting was a possible traitor crumb. Maybe I'm just crazy but maybe there really is a mafia traitor in this game.
(Good luck this game!)
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Post Post #14 (ISO) » Sun Jun 17, 2018 10:02 am

Post by Ircher »

Man, Creature, couldn't you have made just one more post ;)
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Post Post #15 (ISO) » Sun Jun 17, 2018 2:20 pm

Post by Ircher »

In post 1, Ircher wrote:1a. You are to assume good faith for all players that request replacement, regardless if you believe it to be a tactical replacement or not. It is the moderator's responsibility to investigate if there is reasonable evidence to believe it is a tactical replacement. Otherwise, suggesting such is disrespectful and unethical. Furthermore, it brings an outside influence into the game so just do not do it.
1b. Avoid bringing major real-life events into the game. Do not question other people's motives should they bring major real-life events into the game. The best thing to do is to keep real life out of this game, but if something major does happen and it affects your ability to play then others should accept it as-is rather than engage in the unethical practice of assigning ulterior motives to it.
(Just noting that these two rules exist. I'm not going to say anything for now though as that would count as moderator influence, but if it gets out of hand, I might put a note about these rules in the VC.)
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Post Post #16 (ISO) » Mon Jun 18, 2018 6:33 am

Post by Ircher »

1. In 198:
Lalendra wrote:Wait, what? Math isn't in this game right?
(In response to 97): I would imagine that that came from another game. Still kinda weird though. (Oh, it was a very vague reference as explained in 204...)

2. In 211:
Almost50 wrote:I have presented my evidence, so present yours.
(In response to 202): *sigh*
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Post Post #17 (ISO) » Tue Jun 19, 2018 10:18 am

Post by Ircher »

1. In 293:
Edosurist wrote:The activity rate is oddly low for the game size.
I agree. It's been 2 days since the start of day 1, and there isn't even 15 pages yet!

I think it must have something to do with the fact that I have that pre-game phase first where the thread is open as I never seem to really run the games with the really large number of posts.
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Post Post #18 (ISO) » Tue Jun 19, 2018 11:04 am

Post by Ircher »

I'm a bit surprised I have so many posts in the game-thread.
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Post Post #19 (ISO) » Wed Jun 20, 2018 6:57 am

Post by Ircher »

In post 15, texcat wrote:Yeah, but the best part about being scum is that we get to kill whoever annoys us. :}
(Not necessarily; you can't afford too many non-PR kills.)
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Post Post #20 (ISO) » Wed Jun 20, 2018 11:06 am

Post by Ircher »

1. In 406:
Scioness Sajj wrote:VOTE: 101 - towny
VOTE: 104 - scummy
VOTE: 115 - scummy
scumlean on Ausuka and Charles
page 6
VOTE: 125 - scummy
page 7
VOTE: 143 - meh
townlean on A50.
page 8
VOTE: 185 - I agree, felt like Charles was dodging the question.
VOTE: 194 - pretty meh
page 9
townleaning Lalendra
page 10
Golden Robster can be town too.
page 11
VOTE: 273 - scummy.
Scumlean on Hopkirk
page 12
Hopkirk looks better here.
page 13
VOTE: 301 - meh.
(Can we NOT abuse the vote tags?)

2. In 430:
Ausuka wrote:actually dont think i'll get prodded before then so ignore this i'm stupid sorry
(Probably better safe than sorry. I am keeping you marked as such anyway.)

3. In 432:
Performer wrote:Ok so I've been skimming up to pg 7 and I am just dying laughing at some of these funny posts. I mean, man. Smokebomb throwing, claiming bp pgo compulsive commuter...one of the funniest games I've seen in awhile.
That's interesting; I've been kinda bored by the slow pace of the game. (Meh, it's probably just that I don't have a really good sense of humor.)

4. In 452:
Performer wrote: I replaced in to help out ircher, my old-time buddy - before that, I read the slots I could replace into. I was seeing screenplay as scummy, but when I wanted to choose another slot I thought was still open, it was too late and I was stuck into this one. Fortunately this slot (me) I'm in , is town.
I can see why golden has sr on screenplay though, he posted quite a bit of fluff.
For the record, I'm not really allowed (despite being game moderator) to choose which slot you replace into, and I'm almost certainly not allowed to honor requests to replace in to certain slots just because said player thought slot X was town or scum. The reason being that doing such could be considered moderator influence on the game.
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Post Post #21 (ISO) » Wed Jun 20, 2018 11:07 am

Post by Ircher »

Also, thank you very much (not) Scioness for forcing me to have to figure out how to do a vote override.
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Post Post #22 (ISO) » Wed Jun 20, 2018 1:35 pm

Post by Ircher »

In post 495, Creature wrote:I wonder if I broke my personal record of 50 posts in a row (excluding mod posts).
Nope! You made between 35 and 45 posts in a row I think.
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Post Post #23 (ISO) » Thu Jun 21, 2018 11:01 am

Post by Ircher »

In post 12, Performer wrote:Also , based on wiki alone and normalcy speculation , I think one of you are town but I think it's unlikely we're all town in this pt.
(What if I were to tell you that all of you are town. In fact, based on Normal guidelines, all of you are practically conf!town!) Hmmm... now that I think about it, I wonder what the chances are that the scum will figure that all the neighbors are town PRs (that is, without being explicitly given the information)...
In post 23, Golden Robster wrote:might be coincidence and I'm over-thinking things

also JJD is an experienced player and that crumb is too obvious

xd
:wink:
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Post Post #24 (ISO) » Fri Jun 22, 2018 7:41 am

Post by Ircher »

In a PM to Peformer from me wrote: Subject: NY 213: Day 1 (Deadline: June 30 8:00 PM EDT)
Performer wrote:Dude jjd, you and khan caused me to change my signature now haha.
Hi, I'm going to request that you do not do this as I'm not certain this is entirely legal based on the rule against discussing ongoing games. While I know you mean no harm by this and that it doesn't seem like it would cause an issue, I don't really think this is a good idea. For instance, what if someone in another game says something about you based on your signature while my game is still going? Would you consider that the same as saying "I'm townreading Performer for this reason I can't say because of ongoing games?"

Again, I realize that while the signature doesn't explicitly mention anything in an ongoing game, it does have a quote from an ongoing game, and if people are impacted in other games by said quote, I feel that violates the ongoing games discussion rule. Thus, I feel that allowing players to do this is in essence opening up a loophole that shouldn't exist in the first place. Therefore, I request that you do not quote anything at least from my game in your signature so that there is less risk that my game (or perhaps another person's game) becomes compromised by what seemed to be an innocous quote.
Documenting this for transparecy sake. Also, note that this pm doesn't really count as a warning either; it's more of a request than anything.
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