4 Assassins
7 VTs
Betrayers + Assassins are the scumteam. They share a PT in which they can converse in at all times.
Scum are informed that they lose if any of them are launched during the first day. They are told that the 4 assassins will flip and leave the game after 2 launches during the first day.
Start of game, everyone is informed that all town are vanilla.
Everyone is told that they have two launches during this phase. If they fail to launch, plurality will decide. Each launch will have a 8 day deadline, and will flip.
If any betrayers or assassins are launched, scum instantly lose.
After the second launch and flip, the 4 assassins all flip. The players are informed of the setup and of all the things scum were informed of at the start.
Then, with 7 players, everyone is informed that the game will continue, with standard day and night phases (day first). White flag applies to the remaining 2 Betrayers.