http://tuesdayknightgames.com/tworoomsandaboom/
So I recently learned about this game at MoS's invitational, and it's a blast.
I ran a game night last night, and played it as I learned it, which is always color reveals and full reveals but have at least a spy on each team (AKA, have a red card but on blue team and vice versa) and possibly a shy guy.
The game night was a blast, but after it was over I went and actually looked at the ruleset and noticed that with the 6-12 players I had throughout the night, I shouldn't have had color reveals.
I also just realized I should have made use of coy boys with the spies.
I also didn't even know about the buried mechanic.
Anyway, has anyone played this game, and if you have, did you play it the way I played it last night or how the official rules say you should?
2 Rooms And A Boom
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2 Rooms And A Boom
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BBmolla Open Book
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At MoSfaire, only private reveals were allowed. Unless it was for some role that needed to public reveal for an ability.In post 5, Fenchurch wrote:Also, the best opening move seems to be for a 'vanilla' player to public reveal to the whole room and then ask for anyone of their colour to do private full reveals to them, thus shielding any specials from revealing to the wrong team. Which seems a bit boring, but I can't see a good reason not to.
It works pretty well.@thesupertriomusical on Instagram, come see it if you’re in LA area, I wrote it!-
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BBmolla Open Book
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