pardox games

This forum is specifically for discussing non-Mafia games
(board, card, video, we're not picky)
.
Playing
such games should happen in the Mish Mash forum, of course.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

pardox games

Post Post #0 (isolation #0) » Tue Jun 30, 2015 7:55 am

Post by CooLDoG »

I love all of them. Can't wait for HoI4. Anyone else play their grand strategy games?
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #2 (isolation #1) » Tue Jun 30, 2015 8:30 am

Post by CooLDoG »

Don't collect in your home trade node, instead send them to steer trade there. It will auto-collect at your node. The amount of trade that is steered is exactly = %of your power in node * money. Light ships boost this and are key to getting it away from the goddamn savage natives.

You can stop natives from destroying your colonies by putting an army on it. Also, you do not NEED to have a colonist active on a site in order for the settlers to increase. I try to keep the settlers per year at around 75-100 before I stop having my colonists there all the time.

Also, army composition is important. Don't have more cavalry or cannons than infantry otherwise you get a huge penalty.

I have about 200 hours into eu4 and I have most of the mechanics figured out, if you have any questions, just ask...
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #3 (isolation #2) » Tue Jun 30, 2015 8:31 am

Post by CooLDoG »

also, the new beta patch hella buffed light ships for trade steering...
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #8 (isolation #3) » Wed Jul 01, 2015 4:13 am

Post by CooLDoG »

after I blob out and the game becomes inevitable I just restart... So I have played multiple nations in the 200 hours...
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #9 (isolation #4) » Wed Jul 01, 2015 4:14 am

Post by CooLDoG »

In post 5, Sudo_Nym wrote:I know you automatically collect at your home port, yet it seems that you get more merchant power from collecting in your home port; i.e. I get more money by collecting than I get by steering. Besides Safi isn't really worth much. I figure that once colonizing happens, and the Carribean and Gold Coast start forwarding to Seville, it'll become more useful to steer trade. Also, Spain is taking half the money from Seville anyway, so I don't know what's going on.

merchants do boost your trade power. Early in the game it is viable to do this, but later you will want to reassign.
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #17 (isolation #5) » Fri Jul 03, 2015 4:19 am

Post by CooLDoG »

CooLDoGlandia is born!
Image

trying to see if I can survive the big blue blob, probably will be able to if Brittany does not pick up an early ally. Went for military ideas and tech costs early so that I can compensate for my small size, interest to see how it works out.

Also, I feel like Austria is too easy unless you have a stupid goal in mind, for example own the new world.

edit: fuck the english:
Image
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #18 (isolation #6) » Sun Jul 05, 2015 10:52 am

Post by CooLDoG »

in the new patch France is pretty weak now. Evidence:
Image

granted I had some help, but it seems like that if they lose one war then they are pretty much done for the rest of the game because everyone else will just start to attack them endlessly.
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #20 (isolation #7) » Sun Jul 05, 2015 2:40 pm

Post by CooLDoG »

I don't know. From what I have heard on reddit and some youtubers (who talk to the devs about game balance) is that a weaker France leads to some more interesting situations. Although it increases border gore (just look at that shit up there) there a more, smaller power players now. It also removed the rather one dimensional strategy of ally France win game. On the other hand it means that Europe as a whole gets weaker due to the smaller overall powers so potentially the Ottomans have an easier go up north. Smaller nations have an easier go though, so it may balance out.

Right now I think that Poland is the strongest ally now, just my opinion...
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #21 (isolation #8) » Sun Jul 05, 2015 2:44 pm

Post by CooLDoG »

I want to do some testing to see if it always turns out this way or if me instigating multiple wars on France was the main cause.
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #23 (isolation #9) » Mon Jul 06, 2015 3:36 am

Post by CooLDoG »

^excelent point. I like to turn it on random. That could have potentially done it. HOWEVER, the fact that Castile and England (both lucky) usually end up snagging a piece of France seems to indicate that more is going on.
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #24 (isolation #10) » Mon Jul 06, 2015 3:39 am

Post by CooLDoG »

just checked, for this game I set lucky nations to historical.
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #27 (isolation #11) » Mon Jul 06, 2015 7:45 am

Post by CooLDoG »

burgundy can get scary if they keep their PUs together and don't get shit on by the reformation. Also, your diplomacy might be a touch limited early game due to those PU's. Also the Netherlands' revolt can be harsh at times.

I forget, does integrating make your diplomatic reputation decrease...
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #30 (isolation #12) » Mon Jul 06, 2015 11:49 am

Post by CooLDoG »

would you post that save tbm, I would be interested.

Although with the custom nation designer in eldordo I think I could do it myself....
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #33 (isolation #13) » Wed Jul 08, 2015 10:36 am

Post by CooLDoG »

damn
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #34 (isolation #14) » Wed Jul 08, 2015 11:41 am

Post by CooLDoG »

wait, why the hell is china a republic?
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #39 (isolation #15) » Thu Jul 09, 2015 9:39 am

Post by CooLDoG »

Image
the AI now releases nations like crazy, so after the euro religious war this is what Europe looks like. A huge mess.
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #40 (isolation #16) » Fri Jul 10, 2015 6:32 am

Post by CooLDoG »

these mod packs are good: http://www.arumba.tv/mods/
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #42 (isolation #17) » Thu Jul 16, 2015 4:14 am

Post by CooLDoG »

is your goal to have the entire map under your control?
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #46 (isolation #18) » Thu Jul 16, 2015 11:14 am

Post by CooLDoG »

trying an HRE game as Austria as per suggestion in the thread, I didn't know the AI gave you shit for free:
Image
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #53 (isolation #19) » Thu Jul 23, 2015 7:42 am

Post by CooLDoG »

In post 51, mykonian wrote:http://t-a-w.blogspot.nl/2015/05/the-on ... nking.html

Ok, this guy sounds convincing, some but not all of his opinions are shared, I've read it a couple of times now and I believe his tier list is probably about right. Doesn't mean that I actually understand it, to the point that in the last campaign I think I picked every or all but one of the idea groups in his bottom half. Anyway, assuming that that list is correct, how can I understand the value of for example humanist ideas (which is I think universally regarded as pretty good) or why quality and maritime are not very desirable? The value I assign to bonusses given must be rather wrong. Would any of you more experienced players be able to help?

Religious ideas was heavily overrated in that group. If you are playing as Portugal or Spain I think it is a good pick up, but with the force conversion option most HRE and Euro nations don't need the buffs (even for the reformation). I think the main problem with this list is that Gold is undervalued, I really like quantity ideas, because it gives you flexibility and gives you a massive military ramp once completed.

Also, this: very close to HREing this game... it will happen, nothing can stop it:
Image
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #54 (isolation #20) » Thu Jul 23, 2015 7:44 am

Post by CooLDoG »

example of why that list is shit:
+1 missionary - +1 point
+1 merchant - +1 point

A merchant FAR outweighs a missionary because the counter reformation exists. And merchants are ALWAYS in use.

In the above game I picked up religious for the CB, gives me free stuff vs the turks and intra empire I used it to force convert (which is op as fuck right now) Centers of Reformation. But it is always situational at best. It is not the 3rd best idea.
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #55 (isolation #21) » Thu Jul 23, 2015 8:16 am

Post by CooLDoG »

shit happened, time to kill France.
Image
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #57 (isolation #22) » Thu Jul 23, 2015 9:12 am

Post by CooLDoG »

Okay, so just look at what the reforms do. At the start they help everybody out, but slowly they start to fuck over everyone but the emperor. First it is +20 tax per month, then it is no internal war, then the emperor is locked to one faction and then finally EVERYONE WHO AGREES BECOMES A VASSAL OF THE EMPEROR WITHOUT COSTING DIPLO SLOTS. The final reform takes all of the vassals created by the last reform and makes them into one country. You can't really see it in the pic, but there are two countries that should be mine but aren't because they did not agree to the 2nd to last reform.

So, once you pass the 2nd to last reform make sure all of the power players are yours or else they won't be. Also, maybe wait until after 1650 so you don't have to constantly knock down the fucking ass hole dutch. Also, maybe get an exploration idea before you do this because any of the colonies that your vassals had will now be yours, so it can be tricky to expand when you don't have a colonist.

Other shit:
1) You lose all HRE bonuses :(
2) You get all of the ideas of the nation you were (no change)
3) Culture becomes a non-issue (I think)
Last edited by CooLDoG on Thu Jul 23, 2015 9:21 am, edited 1 time in total.
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #58 (isolation #23) » Thu Jul 23, 2015 9:13 am

Post by CooLDoG »

I also think there is a bug, because for some reason when Hungry was attacked (I released them as a nation to get more IA) I wasn't called in, given I had a truce, but that should only apply to offensive wars.
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #59 (isolation #24) » Thu Jul 23, 2015 9:17 am

Post by CooLDoG »

After farting around for a while longer (taking over all of the euro zone), I will perform my next trick:

Basileus
As Byzantium, restore the Roman Empire.
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #61 (isolation #25) » Fri Jul 24, 2015 6:40 am

Post by CooLDoG »

In post 60, mykonian wrote:yeah, I know, CD. There are many tier lists for idea groups as there are players. I don't really care about the particulars. I just need to figure out the general thoughts behind valuing ideas.

All are situational. Diplo is very good if you are not a trading power because for diplo power you get useful things instead of trading things. Also, make sure you rotate your ideas around so that you don't fall too far behind on tech.
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #63 (isolation #26) » Mon Aug 03, 2015 8:05 am

Post by CooLDoG »

I lilke the westward movement of everybody
after a wank.
User avatar
CooLDoG
CooLDoG
Mafia Scum
User avatar
User avatar
CooLDoG
Mafia Scum
Mafia Scum
Posts: 4575
Joined: September 2, 2009
Location: A grand nominal wizard from the peripheral

Post Post #64 (isolation #27) » Mon Aug 17, 2015 7:23 am

Post by CooLDoG »

play CKII trying for Zoroastrian achievements, I have shit pretty well set-up as the Karen start. I think given a few generations I can pull off all of the Persian things.
after a wank.

Return to “The Arcade”