League of Legends (Old)
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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Have games gotten noticeably longer or is there another reason that i missed for kog'maw coming back?
I would say Kog suffers from the same thing as jhin in that, they are beasts late game, assuming they can get there (kog of course just being flat out better as well) which generally means feeding them free kills so that they are useful.
And while i don't doubt Kog's 3 item power spike (rageblade+BotRK+Runnan's) is amazingly strong, as i did play that build back when the rework happened, i haven't seen any actual reasons come up as to why he is suddenly popular, let alone viable.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 48355, hiplop wrote:Kog doesnt need lategame anymore is what changed.
He needs 1/2 items to completely decimate.
Had one go 0/7 in lane and at the end of the game was 19/7
Are you sure that was the 1/2 item spike and not the 3rd item though?
Because a lot of Kog's power is in that trifecta of items.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 48363, Dwlee99 wrote:I feel like someone such as lucian would out everything a kog'maw. If there is any burst I don't understand how you can just avoid taking it.
Lucian is like the exact opposite of what Kog'maw is, i really feel like you don't understand how league of legends works.Returning win rate: 4/1, 80%
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In post 48402, mykonian wrote:Like, I more or less ignore dragon and rift herald, nearly always push towers if I can in stead, and that's probably a blindside of mine. But to make that mean that I sit in mid, idk. I like setting up side waves so they create pressure (but this is something I disagree with with Zor, I only ever want to move to a sizable wave when we have baron buff, otherwise I think you should push something else), I like warding up parts of the map so you get in control of that and get favourable skrimishes. I dislike pushing lanes where the inhib is down, I like to push top/mid when baron is a viable objective.
Just as a note before this season (maybe even just this patch) ignoring dragon was largely fine because there wasn't all that much reason to contest it, but given dragon's changes it is now something you have to contest.
http://matchhistory.oce.leagueoflegends ... /200474676
This is somewhat of an example of not contesting any dragons, and falling into the point where your not in a position to contest 5th dragon on the enemy team, even though they were mostly ahead all game (as much as the gold graph shows otherwise, they definitely felt on top all game)
Me and the thresh were both premade in this game, as we are mates and at about the 22 minute mark we ended up just thinking that 5 dragons was basically our win condition, and surprisingly it was actually a fairly viable win condition at that point (2 dragons, 3rd about to spawn)Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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I really wish riot would just release a solo queue, and i have a feeling they don't because they know dynamic queue will vanish when they do.
I just hate games being decided by who has the shitter premade.
It's not like i can even say it's honestly the better premades winning over the worse premades losing.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 48428, Psyche wrote:buffed this patch
And for a few patches, and 45% CDR on him is stupid, especially since they decreased the CD on his Q.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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"dynamic queue will remove the arguments about position"
Yeah i kinda just got abused by my ADC and mid lane for taking jungle (the position i got) over the mid laner "smurf" taking jungle to play her 1 game udyr.
The smurf that has a 57% win rate and has constantly been silver as well.
Premades are fun.
http://matchhistory.oce.leagueoflegends ... /200474676Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 48486, Iecerint wrote:Tank Akali isn't building gunblade, though. Not the ones I saw, at least.
There are some that build it, it's just not a massive one for the majority
As for tank akali, i've been against it twice as Tahm and Renekton, and i face rolled her both times, it seems rather underwhelming if your opponent understands the concept of akali.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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So i actually just had someone go Leona jungle in ranked, and she got executed at 4:15 at her red.
This is in high silver Elo, and she basically lost her team the game once i realized what was happening (her ganking mid with me counterganking and getting a double with her being level 3 at around 6 minutes) and started mostly just ganking and getting my laners ahead.
Why do people actually try this sort of shit in ranked when it's their first time?
I can understand more meta and simple things (for example going amumu jungle for the first time in ranked, though i don't condone it) but seriously, leona jungle?
Did a pro player recently do it or something?Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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So i just got to play 2 normal games vsing Pastrytime (OCE shout caster) as Udyr jungle, was some good fun and always interesting to actually run into the rioters.
http://matchhistory.oce.leagueoflegends ... b=overview
http://matchhistory.oce.leagueoflegends ... b=overview
Also Udyr is fairly entertaining when you've been drinking.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 48633, Randomnamechange wrote:I have 20 mastery pages (generally one for each keystone and ad +ap)
You realize AD/AP have no real difference in these season 6 masteries yes?Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 48677, RayFrost wrote:If you're a jungler, death is justified if you secure an objective for your team or a lead in some other direct fashion (smite stealing baron IF your team is better off fighting the 4v5 instead of the 5v5 into baron, which is not always the case, or getting a two for one trade in a three man tower dive bot that enables your team to get dragon) or if your death is clearly game-winning (a la the above).
As a note to this, remember that Melee minions with the baron buff have massively increased MR/Armor and that in a lot of cases stealing a baron and leaving your team to just defend can be a lot more worth it then trying to ward off the baron powered melee minions.
That or just go Junglers that enable steals (Ekko is the prime example of this now.)Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 48739, PJ. wrote:I've never seen a riot employee win a game.
Thing is if a riot employee was actually good at the game, they likely would just make a living streaming instead of working for riot, that and they don't get as many sheer hours to play the game as you would think depending on their job (and may be just looking for specific things like game breaking bugs).Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 48847, zoraster wrote:PS. Jarvan's ult change is terrifying. It does damage to EVERYONE?
Everyone in the AoE, so a good Jarvan should just go full AD and slam everyone into the ground as he now has all his abilities doing AoE damage.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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Depends on if they need to.
You shouldn't ever engage with Alpha, you can run up and bait at least one form of CC and alpha when it's close, that is the optimal way to do things, only alpha if it's basically a confirmed kill if there is a risk of CC.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 48912, Dwlee99 wrote:In post 48903, SleepyKrew wrote:Why is Lux a bad support into Yi? She can shield people and she can snare him.
You see when the yi runs in a very straight line and the lux throws the snare backwards not really.
That's just your elo.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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Dwlee99 wrote:In post 48913, JasonWazza wrote:In post 48912, Dwlee99 wrote:In post 48903, SleepyKrew wrote:Why is Lux a bad support into Yi? She can shield people and she can snare him.
You see when the yi runs in a very straight line and the lux throws the snare backwards not really.
That's just your elo.
Meh at higher elo the yi could dodge it or just alpha strike it.
That's still just your elo, yi could dodge it, but at least it would be aimed in the right spot if he doesn't dodge it.
Also, Rageblade + Ahri E max = many laughs
Had someone complain because i 100-0'd them with auto attacks while they were charmed, while i had a fully stacked rageblade.
http://matchhistory.oce.leagueoflegends ... /200474676Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 49004, ActionDan wrote:My stereotype about people who call mid/top keeps getting reconfirmed
Speaking about stereotypes i love how i can basically identify ranks off how a player acts (/plays).
There are exceptions to this but it generally shows.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 49009, PJ. wrote:Top 5% in any field is an unreasonable expectation to label "good" at. In many fields, top 5% could put you at a professional level or at a level where you are very well respected in said professional field.
The difference being that the top 5% would be a lot less in these scenarios, we wouldn't be talking about 10's of thousands.
It's mostly all relative to the person's view, and opinion based anyway.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 49168, animorpherv1 wrote:So, Reddit's in a bug hullaballoo over most likely not getting solo queue, so I did the math to see how many games it'd take to get a roughly 50% chance of playing premade 5s vs. random 5s, and in order to save me some time, in order to have a 50.4% chance of playing premade 5s vs. random 5s ONCE, you need to play 4800 games - so its effectively wash for the normal ranked player, despite how much it favours premades.
The problem isn't playing against a Premade 5 as a Random 5.
The problem is premades make more of a difference, even in cases where it's a premade 3/4.
If you are playing as a solo player you have a lot less of an influence in this queue.
I've had plenty of games that i could have gone 20/1 or 1/20 and still had the same outcome.
And i have had the same scenario with me being in a premade where i had a lot more influence over the game state simply by being a premade 3 (even with players that are really poor players due to shot calling)
EDIT: hell check my 2 kindred ranked games for Kindred
http://oce.op.gg/summoner/userName=JasonWazza
Recent one, i'm in a premade 3, have a ton of control over the map, and basically dominate.
1 month ago, i dominate, however because of the premade 3 we had we lost.Returning win rate: 4/1, 80%
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In post 49195, animorpherv1 wrote:Agreed NCS needs tweaks (which is underway), and any changes premades made to diminish integrity feels like always getting the roles your team want have increased it by more.
Just as a point, do you honestly think that it wouldn't be better if we had NCS AND solo queue, because it's mostly a matter of 2 steps forward, 3 steps backward for ranked from these changes.
Fact is not only is there a loss of integrity, you really can't argue against the fact that the premades that are in any game have more influence over it then the solo players.
Personally i prefer solo, and i think i've only had 2 games this season where there wasn't a premade (to my knowledge, there still could have been) otherwise i have mostly had premades, and in most cases, they override a lot of what the non-premade's do, whether it's because they are not the best and premaking together (or not taking it seriously, i actually had someone argue that "it's dynamic queue get over it") or because the other premade knows what they are doing more than the premade on your team.
You can't honestly tell me that you think allowing premades of larger sizes keeps the Ranked integrity in the game.
Hell even a lot of professionals are waiting for Solo queue (i've seen at least 2 bring up that they are wanting riot to hurry up before now), and i really doubt that anyone is impressed with Riot's move here.Returning win rate: 4/1, 80%
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In post 49211, Randomnamechange wrote:Yeah, a lot of premades don't play like premades. I see premade solo lanes and jungle all the time, and I can only think of twice where they have refused to gank me to gank their premade. Most players in the premades won't think like that. The main argument seems to be "the 4 other players in the game decide on the outcome more than I do" which is going to be true almost all the time regardless of premades.
As a point i can be bother typing right now, i tend to gank other lanes unless there are easy kills because i can trust that the lane i'm premade with aren't fucking potatoes, and i'd rather farm up our potatoes so that they are at least big potato walls that we can use as shields.
Like my kindred game the other day, i had to camp a garen cause he was going something like 1/3 (the one was from an earlier gank, the 3 was from continuous stupid tower dives) because he was a potato, but eventually i had him as a wall that i could wreck their team behind, and there are so many cases where even a retard in the group can soak an ulti or 2 by being bad in the enemy's face.
Terrible way to view it? Yes
Does it work? Yes*
* Assuming your not premaking with people that require camping, and if you are, why premake with them? Find someone who doesn't need to be babysatReturning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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Ekko is alright as a melee mid laner though as he has pretty decent wave clear (though that could very possibly be the way i run ekko with 45% CDR and the Mana Mastery)
2 Q's early and the wave is gone, 1 Q mid game once you have some AP and one hit on each of the melee's (or just a second Q because of the CDR)Returning win rate: 4/1, 80%
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In post 49346, PJ. wrote:So why does Oceania need their own names? Everyone's either a cunt or a mate anyway, so what's the difference if you change the names?
Well to be far some of those names are spot on for it.
They can be a cunt or a mate with those names.Returning win rate: 4/1, 80%
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In post 49352, Voidedmafia wrote:In post 49343, PJ. wrote:Hiplop isn't a newer player.
And that's a bad argument because if you use the safety argument you'd be nowhere near either of those champs, or anyone with a melee AA in midlane for that matter. You'd be playing Annie, Morgana, and Malzahar. And maybe whichever Lux variant you like best(Lux, VK, Ziggo)
I know he isn't, that was more a general term.
And for what Diana and Ekko (and between those two in particular) do I think Diana is safer than Ekko.
I really don't think safer is the word that should be being used at all.
I mean the main way you are "safer" is you be diana and instadelete whoever your fighting.
Ekko is Safer due to having Passive speedup's/slowdown's, Dashes, and an ult that gives health back and repositions himself.Returning win rate: 4/1, 80%
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In post 49362, Dwlee99 wrote:In post 49361, KaleiÐoscøpe wrote:Decided to rank my bronze5 account and got bronze1 yesterday. Zilean mid is broken still
I don't think you can say this when you're playing with bronze players.
.........
Dwlee you realize how hypocritical that makes you yes?
KaleiÐoscøpe wrote:I'm talking about the overall damage and escapability combined with his ult. Sure, it's probably easier in bronze to pull off but his kit is really good
His kit is good, the problem (as with most utility mids) is the lack of damage to an extent of actually killing someone (the difference being, you can probably 50% a person, i don't think Zilean can reliably 100-0 someone) meaning it's mostly good in a scenario where either you outskill (having no way to solo kill hurts you in solo queue), or you're playing for the team.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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I just had the complete sudden realization that i am a full blown jungle main.
Mastery level 5 champs: Ekko, Nidalee, Sejuani, Elise, Rek'sai, Master Yi.
I hadn't actually realized how much my entire mastery 5 group are all junglers.Returning win rate: 4/1, 80%
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For me i think it's me mostly just watching NB3 a lot and the fact that my champs have just fallen off from the mid lane (Ekko and nidalee) and tend to be better junglers.
That and i struggle as ADC/Top (as much as i try to fix those problems)Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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Sometimes i wonder why i can't deal with league at the moment.
And then sometimes games like this make it clear.
http://matchhistory.oce.leagueoflegends ... /200474676
I really hope riot give us solo queue so i can at least play ranked, or else i might just legitimately not even bother with this game any more.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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In post 49393, SnowStorm wrote:JasonWazza wrote:Guinsoo's Rageblade Mid Kalista.
Probably should have made that a little more clear.
Janna's build and masteries are great too. The crit rune is the cherry on top.
I saw that, and then i looked and saw Trundle is level 21, but also has the crit rune.
zoraster wrote:to be fair, look at the opposing team's team comp
Which part?
I mean it's all fairly cancerish.
The Jhin 1 CDR glyph is probably the best part.Returning win rate: 4/1, 80%
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How would she even work as a long range mage?
I mean the main thing that i would say breaks mid range is her E (her Q through an enemy is mid-long range in my mind, Xerath is an example of long range, and his spells tend to have a range of 1k, annie being the mid range mage has abilities around the 600 range)Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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Returning win rate: 4/1, 80%
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So question for any of the junglers, what do you do when you've camped a lane, got that laner fed, and it turns out that the person you got fed is a retard?
Game in question; http://matchhistory.oce.leagueoflegends ... b=overview
Basically, i camped morde, got talon fed, he then goes top on half health with no ult, and feeds gnar a kill (i did ping him to not go top).Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.