[phpBB Debug] PHP Warning: in file [ROOT]/ext/alfredoramos/seometadata/event/listener.php on line 114: Undefined array key 2790362 [phpBB Debug] PHP Warning: in file [ROOT]/ext/alfredoramos/seometadata/event/listener.php on line 114: Trying to access array offset on value of type null League of Legends (Old) - Mafiascum.net
Post
Post #48535 (isolation #2) » Fri Feb 26, 2016 5:37 am
Postby Randomnamechange »
[align=][/align]
In post 48534, Ankamius wrote:I'd only use Warlords on Shyvana if you're going to go for the BotRK build. SotA is still better on her if you're going the Titanic Hydra build.
Yeah, I was refferring to devourer into botrk into tank build.
Panzerjager wrote:the change is fine, and you weren't using it anyway, were you? There was really only like two champs in the entire game that were using old warlord's so a change was probably necessary. I wouldn't be surprised if stormraider's surge got changed at some point, because literally 0 champs use it. Warlord's had an extraordinarily small niche but now it'll at least have a slightly bigger niche.
Post
Post #48545 (isolation #3) » Fri Feb 26, 2016 7:33 am
Postby Randomnamechange »
Nah, its more for people who want to dive in and deal damage (Aatrox, Olaf, Yasuo) who don't want to be blown up whilst attacking, whereas mini gnar wants to kite in that situation.
Yasuo mains won't be that upset because now they have a consistent heal on EVERY crit and every non-crit on both minoins and champions rather than a 2 second cooldown heal / attack speed steroid on champion-crit.
Better lane sustain, better late game sustain, a very slight hit to dps.
I can't think of any yasuos that I saw using it before the change, anyway. Fervor buffs.
The heal with bloodthirster late game made you incredibly hard to kill if you weren't cc'ed as you were healing at the rate two people could do damage to you, whilst simultaneously blowing carries up in a few seconds.
Post
Post #48719 (isolation #15) » Wed Mar 02, 2016 11:20 am
Postby Randomnamechange »
I feel like caitlyn is very strong in an assassin meta, and if she gets ahead she actually has nice ad mid if shes hitting spikes before the enemy can build armour (similar to tristana)
Can you go into more detail here, please? If you're talking about laning phase, then the reason she is so fragile in the early game is that it only takes one mistake for the lane to turn around into the enemy's favor since it's actually really difficult
In post 48719, Randomnamechange wrote:If she gets ahead she actually has nice ad mid if shes hitting spikes before the enemy can build armour (similar to tristana)
She's an AA-centric ADC past the early game, which needs more than an IE+Zeal Item to really kick in as a powerspike. Her passive isn't as strong a steroid as the flat stats other ADCs do until she has items to make it strong, and her core buys are expensive enough that you'd have to crush your lane to have a strong mid game. Although in pretty much every situation that this would apply in, it would apply no matter which champion you are.
She is very hard to assassinate. She can drop a trap on herself, use her E, and is generally hard to get to due to her range.
I disagree. I've been able to take over games with IE + rapid fire cannon. She doesn't have to crush lane to hard (especially at low mid elo) due to it being easier to pick up early kills. I just feel like she is strong atm.
Post
Post #48731 (isolation #17) » Thu Mar 03, 2016 7:20 am
Postby Randomnamechange »
In post 48727, Ankamius wrote:My experience with assassins says the opposite. Just with the champion that has dashes, Lucian and Ezreal have better tools to get away from assassins once they're on top of you, Tristana's gets you farther away and she has her ult for self-peel, Vayne can either stealth or just dash+knockback you away, and Corki's takes you farther and deals DPS if they try to follow you. Kalista's is the only one that is actually comparible to Caitlyn's, but she gets more control over her dashes and they're more numerous.
Even if the assassin can't directly get to you because of positioning, it's entirely possible that you can just be zoned out of the fight entirely by the possibility of him jumping on you since you really don't have a strong answer to it.
The only time I'm able to deal with assassins effectively as Caitlyn compared to other champions is if they either misplay the fight badly or if I have my flash up and peel. She doesn't have strong self-peel otherwise unless you set it up beforehand with traps, which a good assassin would already be taking into account for getting to you in the first place.
---
If you can take over games with Caitlyn as two items, then you can do it with a lot less trouble with someone like Corki or Lucian, who spike hard at that same point in the game. Essence Reaver is too ridiculous of an item right now, and a combination of shorter game times and IE being a worse item by itself than it used to be makes champions that rely on solely their AAs for damage later in the game significantly less impactful than they were in past seasons (I'm assuming season 5 was this way since apparently Jinx was super strong by the end? I didn't play season 5 at all until the very ass end of it, so I'm not sure on that). Once the meta shifts the other way so that AA-centric champions are the strongest ADCs again and games can more easily stall to late game, Caitlyn will almost certainly be a very strong pick since she's both AA-centric and strongest in the late game. Until then, she's not a strong pick.
Let's agree to disagree. I feel that cait has a huge dps advantage due to her range and as long as you have some form of peel you wont die in fights.
Post
Post #48771 (isolation #18) » Sat Mar 05, 2016 12:37 pm
Postby Randomnamechange »
In post 48768, Psyche wrote:one thing i wonder
how are normals mmrs set?
do they depend purely on your ranked games?
because i only really have tough normal games when i try out a champ for the first time
i figure lots of people use normals to try out champs for the first time and whatnot
but shouldn't my mmr eventually adjust such that these people are still roughly as good as me despite the handicap they're applying to themselves?
And then there's the twats with lvl 5 tryndamere mastery who just spend the whole game splitpushing. I'm not salty at all. Btw normals and ranked have fairly similar MMRs as my Silver 1 friend (who is much better than me) normally plays with high gold/low plats in normals and ranked as he rarely plays ranked games. They should end up similar regardless.
Post
Post #48939 (isolation #28) » Fri Mar 11, 2016 11:23 am
Postby Randomnamechange »
In post 48932, PJ. wrote:Ankamius is right, with a caveat, I've been every where from B5 to G1. I've never.....EVER(that's for you hippo) had a good support. Supports are just bad man. As a blanket statement. Even our resident diamond ADC would say the same. Supports are supports because they can't click the buttons man. And bad supports are bad supports cause they can't click the buttons are figure out other significant portions of the game.
Pedit: DWEE IS TRAAAAAAASSSSSHHHHHHHHHHHHHH. HOT GARBAGE. LIKE HOLY SHIT. but we all know that though cause he posts webms of his "sick plays bro". Unfortunately, you come late to every fight and never look anywhere that isn't the minions your tunnel farming which makes it very very frustrating to play with you. And , ya u guessed it(thanks og maco), it also makes you TRASH!
Supports have possibly the biggest play making potential in the game. They are the ones who set up vision, get catches, peel for the adc, and do countless other things. I've had good supports, I've had bad ones. But good supports with a team with vague understanding of the game can carry everyone.
Post
Post #49086 (isolation #35) » Tue Mar 15, 2016 9:29 pm
Postby Randomnamechange »
In post 49074, Oman wrote:Advice needed: As an ADC vs a really dive-heavy comp (Pantheon, malphite, alistar) how do I play? I tried to stay at the back and just pepper the tanks, but I'd get dived every time. There was so much damage and so much CC coming out of a triple-dive.
In post 49074, Oman wrote:Advice needed: As an ADC vs a really dive-heavy comp (Pantheon, malphite, alistar) how do I play? I tried to stay at the back and just pepper the tanks, but I'd get dived every time. There was so much damage and so much CC coming out of a triple-dive.
Actually you stay out of range from ali / malphite unless they are snared or stunned. You can ignore that if you have flash up cause you can flash malphite ult or the alistar w+q but otherwise follow that. Get a mercurial for panth stun. Banshee's veil can work decently if you are staying safe in the fight because if malphite tries to dive you he first needs to hit you with his q but he is probably using it on teammates. Also depends on adc you're playing blahblahblah
This except from ignoring if you have flash. You're gonna be in danger even with flash, and its not worth wasting it when it could've been avoided.
Post
Post #49090 (isolation #37) » Wed Mar 16, 2016 3:23 am
Postby Randomnamechange »
You can be just as potent standing back, waiting for them to engage your frontline then hitting them as getting a few autos off as they prep and then being forced to flash when they engage.
In post 49090, Randomnamechange wrote:You can be just as potent standing back, waiting for them to engage your frontline then hitting them as getting a few autos off as they prep and then being forced to flash when they engage.
the assumption is that malphite is saving ult for you and you cannot under any circumstances get in range to auto him. If you have flash you can get in range to auto.
I don't think a few autos onto malph as an adc are worth your flash.
Post
Post #49211 (isolation #42) » Wed Mar 23, 2016 6:59 am
Postby Randomnamechange »
Yeah, a lot of premades don't play like premades. I see premade solo lanes and jungle all the time, and I can only think of twice where they have refused to gank me to gank their premade. Most players in the premades won't think like that. The main argument seems to be "the 4 other players in the game decide on the outcome more than I do" which is going to be true almost all the time regardless of premades.
Post
Post #49229 (isolation #45) » Thu Mar 24, 2016 12:56 pm
Postby Randomnamechange »
Panzerjager wrote:That sounds about right. Sol doesn't seem like his lane would be great against the dinger. Dinger isn't really a guy who fucks around in lane either. I think everyone in the whole world should make a pact, everytime we see the dinger, we three man gank him at level 2, cause boy is that funny.
This basically happened. It was horrible.
Meanwhile, jungle aurelion sol grts an incredibly good kda from refusing to help the team and only cleaning up. In ranked.
Post
Post #49302 (isolation #46) » Mon Mar 28, 2016 11:50 am
Postby Randomnamechange »
Low elo fun! When I play carry I get focussed by the three assassins on my team, and when I play supports or tanks the rest of my team suicide by trying to 1v3!