Scummer D&D for newbies!
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Ether ♀Lyrical Rampage♀
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https://www.myth-weavers.com/sheet.html#id=1160408
Note the lack of crossbow. If you guys fight anything immune to Mind Affecting, I'm just gonna total defense it until I have buffs. Have fun actually being useful, suckers!As I move my vote
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Ether ♀Lyrical Rampage♀
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Oh, by the way, I checked the ring when I leveled, and it was a Ring of Protection +1. That's a deflection bonus to AC, the same bonus you get from shields.
Postie should probably get it? Erwin got the mithril chain shirt, so Achan's the melee fighter with the lowest AC right now.
Alternatively they're worth 2000 GP, but that'd be more useful once magic items are available.As I move my vote
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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UPDATE: I lied, shields and deflection are different bonuses. This doesn't really matter, but yeah.In post 497, Ether wrote:Oh, by the way, I checked the ring when I leveled, and it was a Ring of Protection +1. That's a deflection bonus to AC, the same bonus you get from shields.
Postie should probably get it? Erwin got the mithril chain shirt, so Achan's the melee fighter with the lowest AC right now.
Alternatively they're worth 2000 GP, but that'd be more useful once magic items are available.As I move my vote
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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To distribute: 27g, 34 yellowish gems (11 I found, 11 Erwin found, 12 post-dungeon loot), Magical Heavy Steel Shield, Magic potion, Magic Ring, and a Magic Bag. 5 greataxes.
Sigma has identify now, so what's the deal with the magic stuff?As I move my vote
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Ether ♀Lyrical Rampage♀
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Yeah, 187. We should sell the shield, Sigma and Raia are the only people who can even carry it and they both use two-handed weapons. Can't afford to animate it for a long time.
Oh, and some ceremonial daggers, I forgot that bit.
We should do identifications, go to Dr. K, appraise things as accurately as possible, and then get Fiona to sell them at +16 diplomacy. (The ring/potion/bag aren't being sold, to be clear.)
EDIT: +16, she has negotiator still.As I move my vote
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Ether ♀Lyrical Rampage♀
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We distributed CLW scrolls to Hellion, Fiona and Raia at the start...how many of those do we still have?
Raia still has two Protection From Evil scrolls as well. She can scribe level 2 spells now, so that's fun.As I move my vote
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Ether ♀Lyrical Rampage♀
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Jeez, did we really use 8 of them? Damn.
The trolls are disturbing; even one of them out-CRs us by a fair bit, and the prompts imply there's more than one. We'd also need to equip ourselves with fire/acid gear, and neither me nor Fiona is a blaster. Maybe there's something in the divine spells, Hellion and Raia at least get 2nd level spells now.As I move my vote
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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Good news! Fiona rolled a 30 on her diplomacy check, and Ernis rolled a 1 on appraising the jewels and tried to rip us offwhile actually being ripped off himself, and Rose nailed him doing it and we bargained the CLW wand down to 500gp.
We landed 2380gp for the jewels + axes + shield, and after the wand that's 1880 gp. Erwin's sitting this out since he got 4000gp gloves, so the rest of you get 313gp.
The leftover 2 gp is a good meal for 4 people, so, uh, I'll drop that and another 1.5 of my own money taking us all out to dinner.
EDIT: I'm hanging on to the Ring of Featherfall for a bit. I don't really want it, but it's 2200 gp and it feels like a waste to sell it at half price, so I'm hoping we get the chance to exchange it later for something of similar value, if everyone's okay with that. (I don't think it's useful for any of us, but Rose at least gets Spider Climb next level.)As I move my vote
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Ether ♀Lyrical Rampage♀
- Lyrical Rampage
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Ether ♀Lyrical Rampage♀
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Some details about Act 2:
[16:55] Telephone Cat: What was the deal with the other prisoners? There's a part of me that sort of wants to go back with spells, just to see what a Charm Person or Protection From Evil would do, or if it'd work or not.
[16:55] Who: Oh they're dead now
[16:55] FakeGod: well, you know the strange whispers you guys were subjected to once in the dungeon?
[16:55] Telephone Cat: Yeah.
[16:56] FakeGod: You guys only got a small taste of it, but if you stay there too long, you start to lose sanity
[16:56] FakeGod: you start believing things
[16:56] FakeGod: that these frogmen are actually cool, and that you apparently had a daughter you never had
[16:56] Telephone Cat: Oh.
[16:56] Telephone Cat: Well, I feel shitty now.
[16:56] Who: Did you take them with you when you left the dungeon or did you just leave them behind?
[16:57] Telephone Cat: I think we left them.
[16:57] FakeGod: they beat them up and left them behind
[16:57] Who: They're dead now
[16:57] Telephone Cat: Sense motive can't distinguish between intentional lies and crazy?
[16:58] FakeGod: really high sense motive can[17:43] Telephone Cat: What can we sell the shield+jewels+greataxes for with +16 diplomacy?
[17:43] FakeGod: ok the magic shield and nonmagic greataxes?
[17:44] Telephone Cat: Yeah.
[17:44] Telephone Cat: Alternatively, is it possible to swap the shield for a magic item of equal value?
[17:45] FakeGod: nah, the merchant has to individually procure the items since most shipment don't come this route
[17:45] Telephone Cat: Ah, damn.
[17:46] FakeGod: depends on the diplo, but most likely 575g for shield, 4 greataxes = 40g
[17:46] FakeGod: Each jewel 20g
[17:46] Telephone Cat: Argh.
[17:46] Telephone Cat: Also, are trolls in this setting Knowledge Nature?
[17:46] FakeGod: yes
[17:47] FakeGod: local also works to some degree
[17:48] Telephone Cat: Will it be possible to trade in items for items of equivalent value later?
[17:48] FakeGod: in a bigger town or with a better stocked merchant, sure
[17:48] Telephone Cat: Wait. Don't we have 5 greataxes?
[17:49] FakeGod: oh
[17:49] FakeGod: 50g then
[17:50] Telephone Cat: Would Raintree be a better market?
[17:50] FakeGod: it is a bigger town, but trade routes to raintree have been disrupted atm
[17:51] Telephone Cat: Ah. Hmm.
[17:51] FakeGod: so I guess you'll find out![22:26] Andrius: to go back a bit though, I don't think I looked at the maps more than once in the actual session - I basically said "i don't know where we are" and left it at that
[22:26] Andrius: were there actual other routes/traps that we didn't hit or did we just get lucky with our route
[22:27] FakeGod: you guys took the "natural" route
[22:27] FakeGod: or the route you take if you intentionally do not deviate
[22:27] FakeGod: exploring the north side runs you into the red skinned toa warrior with his goons
[22:27] FakeGod: killing them first gets rid of the reinforcements in the final encounter
[22:27] Andrius: makes sense
[22:28] Dunnstral: what did the red skin guy do
[22:28] FakeGod: he gets 3 attacks per turn
[22:28] FakeGod: that's it
[22:28] Andrius: whoa
[22:28] FakeGod: yeah you gotta focus him down quick, which you guys did
[22:29] Andrius: out of curiosity
[22:29] Andrius: did you think i would kill that first guy we found
[22:29] FakeGod: I thought it could go either way for either of the prisoners tbh
[22:30] FakeGod: it should tip you guys off that something is up that these guys can breathe fine down there
[22:30] Andrius: right
[22:30] FakeGod: and you guys were suspicious of them because of that
[22:30] Andrius: the NAT 20 definitely helped
[22:30] FakeGod: yeah strong sense motives definitely helped out for sure
[22:30] Andrius: and 25ft of rope
[22:31] FakeGod: the other party trusted the second prisoner and ran straight into the 4 berserker ambush
[22:31] Andrius: good times
[22:31] FakeGod: indeed
[22:31] FakeGod: RL party beat them up and put them in the crates with the rest of the human meat[10:03] Telephone Cat: I dunno. I did find Fiona kind of annoying, both in-character and out, but on the other hand I do wish we had saved the brainwashed prisoners.
[10:04] Telephone Cat: I remember finding it weird out of character that Sigma knocked out the first one so easily if this was a trap.
[10:04] Telephone Cat: Would a Protection From Evil have done anything?
[10:05] FakeGod: Nah, you need something like remove curse
[10:06] Telephone Cat: Even temporarily?
[10:06] FakeGod: mmhm
[10:07] Telephone Cat: Uh...how did we get the girl out of the mines if she can't breathe air, anyway?
[10:07] Who: She can
[10:08] FakeGod: She can kinda breathe air, but she sucks at it. Master Howen figured out after awhile and now dunks her underwater to make her breathe easier.
[10:08] Telephone Cat: Ah.
[10:10] Telephone Cat: Was it possible to find out more about the other prisoners than we did?
[10:11] FakeGod: There is a line that they do not cross in their madness and deception.
[10:11] Telephone Cat: In retrospect Detect Magic could have probably told me that they were enchanted, not transmuted or disguised with an illusion. Except...they'd have also been transmuted over the waterbreathing thing.
[10:11] FakeGod: Their loyalty to Dagon
[10:12] FakeGod: Mentioning his name/insulting him etc gets a reaction out of them
[10:12] FakeGod: Detect magic reveals transmutation aura for the water breathing curse thing
[10:13] Telephone Cat: Yeah, we'd have concluded that transmutation = shapeshifting monster, 100%.
[10:13] FakeGod: Either way, killing the prisoners don't detract anything from the experience I think
[10:14] Telephone Cat: Well, in-character we still think they're...something seriously messed up that we couldn't let down our guard around, probably.
[10:14] Telephone Cat: Even Fiona turned on the second guy after her sense motive check.
[10:16] FakeGod: I do agree that Fiona should be more suspicious and less inclined to trust strangers, especially after the last set of NPCs they met spiked their drinks and slit her friend's throat
[10:17] Telephone Cat: I mean, she's not WRONG that we just stormed into the kuotoa's home and attacked them when they tried to run away.
[10:19] Telephone Cat: Hmm. What would have gone differently if we'd let them or the berserker slightly later escape?
[10:20] FakeGod: The latter groups are warned and they form up kill teams to find you guys and kill
[10:20] FakeGod: There are lots of side corridors they can use to flank and trap you guys in a room.
[10:24] FakeGod: so instead of just the first shaman group, you find the room empty (except Bengi, who try to trick you guys into staying this time), as every other monsters in the dungeon (minus the final room) move to trap the PCs in that room
[10:41] FakeGod: I also thought that scouting ahead with stealth characters would have been very strong if you guys decided to go for it in that particular dungeon, because kuo toas lack darkvision
[10:42] FakeGod: their locations are revealed ahead of time by lights, and makes scouting very easy and way less risky
[10:43] FakeGod: The intertwined side corridors make it relatively easy to navigate around kuotoa enemy groups, along with presence of closed but not locked doors
[10:43] FakeGod: Plus, you guys feature 2 rogues and a beguiler in your party, and are well specced for stealth
[10:44] Telephone Cat: Well, wedidsend Postie ahead...Spoiler: Claire please don't hurt meAs I move my vote
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Ether ♀Lyrical Rampage♀
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The more I think on this, the more prepared I am to bribe Firebringer to take Craft Wondrous Items. With 7 of us splitting wealth, I really do think we need this. Raia's scrolls already saved our lives last time, items aren't just a luxury.As I move my vote
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Ether ♀Lyrical Rampage♀
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Rose was less of a doormat than I thought she'd be, I think I just felt obligated to go along with her CN designation. It might have been more in-character for her to sign it and then just completely disregard it. But I wanted to keep talking.
I feel like I opened more rifts with the party than actually making friends. x_xAs I move my vote
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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Okay, so I'm genuinely worried about a TPK right now. I'm just gonna run my mouth, I guess.
Sigma, the person with the best chance of surviving this wreck so we don't all start at level 2 with no loot, is currently at 8 HP, and the only way to heal her is to spend a ton of wand charges + my one potion of RLD. I...think we kind of need to just eat this cost, and get more wands next time. In retrospect, Erwin and Fiona have enough UMD that we could just get an RLD wand at the next town, and I feel dumb for not having done this already. Oh well.
We are out of spells, Sigma's burned her healing devotion, almost everything daily is out. FakeGod seems very amused at the thought that we'd just rest now, and the other party didn't do it, but the other party nearly TPK'd and they probably had more resources than us, so it's hard to see a way out.
If nothing else, there's a woman with invisibility wandering around and we don't know if she's hostile or not, but if she is she can probably slit at least one throat without any trouble if we sleep. We could try to hole up and look for a door she'd have to open first to tip us off, but we are in a cave system and I am not sure we will find any doors. We could set up some ropes she'd have to pass through? My familiar can be awake for some of the watch to try to smell things coming, but he does need to sleep too.
We don't actually know for a fact that she's a threat, but aside from her and the nyctars we don't even know what's down here. Something nailed that nyctar down, and there was a transmutation aura on it to boot. Bleh.As I move my vote
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Ether ♀Lyrical Rampage♀
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[15:23] Telephone Cat: Can I ask if the flanking maneuver the trolls did was meaningful or just encounter design?
[15:55] FakeGod: meaningful; wild trolls would not coordinate themselves in a huge encircling wave after waiting for nightfall
[15:56] FakeGod: everything about that encounter just screams intelligent design and very unlike normal behaviors of trollsAs I move my vote
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Ether ♀Lyrical Rampage♀
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Shortbow goes to Fiona, she should have had one instead of a crossbow anyway. Chain shirt should be Achan's. Gloves should be Achan's. Breastplate is pointless, light mace is pointless unless we need to get through bludgeoning DR.you find a mwk shortbow, mithril chain shirt, Magic gloves, 890g, black onyx gem, MWK breastplate, a MWK light mace, and a potion of cure moderate wounds
The onyx is ominous--those are associated with necromancy. It's also ominous that Rikadin came down here yesterday and is already a ghoul--ghoul fever is fast, but it's notthatfast.
I asked Postie if I could take the ring of deflection, and she agreed. (There's another magic ring that we looted off the captain before, by the way, we should identify that if we can.) So...Postie should still have 19 AC, and I should have 17.
We should figure out what second level cleric spells can help here. Remove Dead is third level, unfortunately.
The CLW wand is almost out of charges, but Raia does have a few scrolls of it (and 2 scrolls of Protection From Evil).As I move my vote
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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Yeah, I bought a mithril chain shirt before we joined the expedition.
I've added the thunderstone.
There's a 1st level spell that delays the progression of a disease for 24 hours, buuuuuuuuuuuuut it's from Spell Compendium. If FakeGod allows us to make an exception for it, we should probably cover Erwin and Achan. Me and Hellion, we're squishies, we can suck it up and try to stay out of everyone's way, but their attacks are dex-based and ghoul fever damages that.As I move my vote
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Ether ♀Lyrical Rampage♀
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With fractional saves in play, Erwin's fort save is actually +5, and he should have just barely made the save. (By the same rules, his reflex is just +7. He has a +1 base right now from three levels in bad will save classes, so that's +3 for mind-affecting spells and -1 for everything else.Sigma's saves are correct and no one else multiclassed.)As I move my vote
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Ether ♀Lyrical Rampage♀
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[12:53] Telephone Cat: So, uh...
[12:53] Telephone Cat: Rikadin came in here yesterday, how is she already a ghoul?
[12:55] FakeGod: There is one known method to speed up the process, which is to consume human flesh.
[12:55] Telephone Cat: That's...concerning.
[12:56] FakeGod: But I admit your character do not know what exactly took place here.[15:24] Telephone Cat: Also I like how I spent the week panicking about how to fortify a base against invisible non-undead creatures who would attack us in the night and we would never ever get to have spells.
[15:25] Who: The reason resting was dangerous wasn't because of being attacked during the night, it was because of later on
[15:25] Who: Had you not rested Rikadin would have been still alive and not a ghoul
[15:25] Telephone Cat: Yeah, figured.
[15:26] Who: Had she not started off surrounded she would have been a very serious threat that fight
[15:26] Telephone Cat: She still had invisibility spells, right?
[15:26] Who: I don't think so, I think she just had a lot of damage
[15:26] FakeGod: It was actually a potion of invisibility.
[15:26] Telephone Cat: Ah.
[15:27] FakeGod: She only had one, and she didn't want to waste it unless she had to.[15:28] FakeGod: I think forging ahead/resting both had their drawbacks
[15:29] Who: I think that Sigma is a large enough proportion of your combat power that forging ahead would have been better
[15:30] Telephone Cat: Oddly, even though none of my spells do anything against undead and I am slowly succumbing to their accursed taint, I still feel less fatalistic than I did when I had no spells at all. Go figure.
[15:30] FakeGod: yeah well, if he went alone, he'd been kited by Rikadin ghoul and killed in most likelihood
[15:30] Who: Erwin and Achan didn't need rest
[15:30] Who: Rose was the one who needed rest, and she didn't do anything that fight
[15:31] Telephone Cat: Well, no, we also needed an animal companion, even if he wound up frozen here eventually.
[15:31] Telephone Cat: He was still a part of taking down the named ghouls.
[15:31] FakeGod: but they have no way of knowing that next fight was undeads, so Rose not having spells was huge, considering that Ether has been a significant contributions to the fights so far
[15:32] Telephone Cat: Was there any way of predicting ghouls in advance?
[...]
[15:36] FakeGod: anyways, I think it would be rather difficult to see the ghouls coming, unless you guys could talk to Rikadin at a length beforehand
[15:36] FakeGod: wow Who
[15:36] Who: I'm complimenting my party what do you want from me
[15:36] Who: *the rest of my party
[15:37] Telephone Cat: There are definitely some things I really envy about wizards, like their itemcrafting. And I might still play one if Rose dies--there's a lot I like about the shaper build, but I think I'm mentally downplaying some of the problems, even if they aren't the
[15:37] Telephone Cat: same ones that would get to Who.
[15:37] FakeGod: one of the ways that you could have played it out was trying to sneak Rikadin past the expedition
[15:37] Who: What problems?
[15:38] Telephone Cat: Practically all their stuff is personal range.
[15:38] Who: Oh psions?
[15:38] FakeGod: having Rikadin as friendly helps IMO
[15:38] Who: We got her past the expedition, she just ran off
[15:39] FakeGod: nah, she still saw you guys as allies of the expedition
[15:39] Who: Yeah there are problems with psions. I thought you meant you were downplaying problems with wizards.
[15:39] FakeGod: she's ditching as soon as she had the chance
[15:39] Telephone Cat: Yeah...I thought we were going to have to deal with the expedition way longer than we did and behaved accordingly.
[15:40] Telephone Cat: No, the problems with wizards are not something I've downplayed at all.
[15:40] FakeGod: you can save the expedition if you can somehow convince the captain to camp inside the sinkhole, rather than above
[15:40] FakeGod: it's rather difficult, since the captain is aggressively an idiot, but not impossible
[15:40] Who: But then you'd have to deal with them for the entirety of the act[16:55] Telephone Cat: Hey, FakeGod. What was the deal with Everlin's symbol?
[17:17] FakeGod: Well, it's been twisted and damaged and no longer functions as a holy symbol for Pelor; Everlin now receives her spells from a very amused and obscure ghoul deity
[17:18] Telephone Cat: Can those of us who took Religion learn more information from this?
[17:20] FakeGod: that was the information you would have gotten from making KRels
[17:20] Telephone Cat: Ah.
[17:22] FakeGod: is there anything in Skype? Should I go look at it?
[17:23] Andrius: not really
[17:25] Dunnstral: Is the amulet still there
[17:25] Dunnstral: raptoran looks kind of interesting but I'm not sure on it
[17:26] Telephone Cat: Yeah, you're probably okay.
[17:26] Telephone Cat: Amulet?
[17:26] Dunnstral: the holy symbol whatever
[17:27] Telephone Cat: And raptoran doesn't really seem like there's any payoff until higher levels.
[17:44] Telephone Cat: Hey, GIF! You around?
[17:45] FakeGod: Skype was alright
[17:47] Telephone Cat: Also, this is kind of meta knowledge, but I'm pretty sure black onyx is a material component for Animate Dead.
[17:47] FakeGod: You are correct.
[17:48] Telephone Cat: So that's probably a more likely explanation for what happened to Rikadin.
[17:49] FakeGod: So, to give you guys a clearer picture of the campaign, I'm going to explain a bit.
[17:49] Telephone Cat: Uh...maybe. That's not really for ghouls so much, there might be a higher level spell that does that.
[17:49] FakeGod: Raintree is on the other side of the Tittering peaks, and if you can clear the peaks by going through the caves, then once you emerge, you can get to Raintree within 12 hours.
[17:51] Telephone Cat: How much of the aboveground area is likely to be covered in trolls?
[17:51] FakeGod: Very likely and above ground at the moment should be not be considered passable. Even the merchants are afraid to send shipment through the land routes in fears of the trolls.
[17:52] Telephone Cat: Wait. So do we have to go through that after we clear the caves to get to Raintree?
[17:52] Andrius: ok yeah a wider 'how do we get places' is helpful ty FG
[17:53] FakeGod: no, Raintree side entrance isn't troll lands
[17:53] Telephone Cat: Yeah, I wasn't 100% clear on the geography.
[17:53] Telephone Cat: Ah, okay.
[17:53] FakeGod: you are home free after you get out of caves
[17:53] FakeGod: You guys have not reached the center of the cave dwellers yet, and you can choose not to. With good enough spot checks and knowledge local, you can skirt the village and get to the other side, from which you can make for the Raintree entrance of the caves
[17:53] FakeGod: without much trouble.
[17:54] FakeGod: This would mean that you'd begin Act 4.
[17:55] FakeGod: Alternatively, you can continue to explore deeper into the caves to get to the bottom of it and finish Act 3 proper.
[17:56] Andrius: well we are supposed to be finding that plant
[17:56] Telephone Cat: We're supposed to be doing that, yes. I am a little pissed at the guy who hired us for that.
[17:57] Telephone Cat: But yeah...if the other group cleared this all, I think we can probably do it too.
[17:57] FakeGod: If you decide to skirt the village and decide not to explore deeper into the cave, then you guys have the option to avoid further conflict and make it to Raintree. (where Act 4 takes place)
[17:57] Telephone Cat: Right.
[17:58] Telephone Cat: The veterans did all of Act 3 in one in-character day without resting?
[17:58] FakeGod: Yes.
[17:59] FakeGod: There are some consequences should you choose to make straight for Raintree, one of the biggest being that trade routes will still be disrupted when you guys get there, which will affect what items you will be able to buy.
[18:00] Andrius: I think Erwin would complete the contract re: the plant, even if he disagrees with the methods of the contractor. Though he WOULD be more critical with future jobs we consider.
[18:00] Telephone Cat: I guess...I'm kind of skeptical that there are any NPCs left to save, so if we cut and run, we're giving up a.) the argentisri and b.) experience we should really have before Act 4, it would be really nice to have 2nd level spells for it.
[18:00] FakeGod: Among other things, yes.
[18:01] Telephone Cat: And if Hellion lives to level 4 then he will be one level away from having wildshape.
[18:01] FakeGod: But your characters would know that this option exists, so I'm telling you
[18:01] Telephone Cat: Noted!
[18:01] Andrius: makes sense, ty
[18:02] Andrius: I mean given most all of us are now diseased, if we go deeper we're going to want to go fast, which seems possible since the other team did all of this in one straight shoot
[18:02] Telephone Cat: Right.
[18:02] Telephone Cat: From an in-character perspective, I think Rose wants to cut and run because she has a fucking zombie plague, but out of character I think we've already let enough Act 3 stuff slip through the cracks.
[18:03] Telephone Cat: We need more cool stuff.
[18:03] Andrius: yeah Erwin 1) thinks he's sick 2) concerned for all of you 3) does want to finish the contract just to be done
[18:03] Andrius: but is practical enough to know we're already here
[18:03] Telephone Cat: Uh...is preserving the argentisri once we take it a concern, by the way?
[18:04] Telephone Cat: Assuming there even is argentisri still.
[18:04] Andrius: can hellion make a heal check on his disease?
[18:04] FakeGod: Preserving it isn't a concern.
[18:04] Dunnstral: I made a knowledge religion check
[18:04] FakeGod: Hellion can make a check yes.
[18:04] FakeGod: I think GIF's cleric made the heal checks for the veteran party to beat the disease once they finished Act 3.
[18:05] Andrius: I think ill have Erwin think he's sick until he obviously doesn't develop symptoms later in a heal check or something
[18:05] Telephone Cat: 'Cause we came here on the assumption that it was just friendly nyctars who don't know the true value of that flower, and that assumption was wrong. If there's an evil undead priest or something, it's entirely possible that he or she already claimed it.[18:19] Telephone Cat: Well...even without a roll, it's clear this isn't just a random ghoul outbreak, this is calculated. The corrupted nyctars were kidnapping people too.
[18:20] Telephone Cat: So looking at that journal, it implies that nyctar aren't normally 8 feet?
[18:20] FakeGod: Yes.
[18:21] FakeGod: They are normally about 4 and a half feet tall (medium size)
[18:21] Telephone Cat: Hmm. The nailed down one was also large.
[18:21] Telephone Cat: That's interesting.
[18:21] Andrius: oh man
[18:22] Telephone Cat: The veterans had mentioned saving it before...I guess I have to ask about this one after the act.
[18:22] Andrius: what if we find some evil druid
[18:22] Andrius: err, I mean evil pokemon trainer down in the cave
[18:22] Telephone Cat: Also I was still running on the assumption that Captain Cowbells at least fucking knows at a nyctar is supposed to look like. That's hilarious.
[18:22] Telephone Cat: "That down there...is a NYCTAR" was, like, the one time he gave us any useful information at all.
[18:23] Andrius: I disagree - him being a blatant idiot was VERY USEFUL
[18:23] Andrius: we just failed to act on it and leave the party
[18:23] FakeGod: Could have killed him, ya know.
[18:23] Telephone Cat: We didn't have time!
[18:23] Dunnstral: bull rush him into the pit has my vote
[18:23] Andrius: in hindsight id either ignore him and grab rikadin or stage a coup and have try and get the other guards to ignire him since he's an idiot and going to get them all killed
[18:24] FakeGod: hindsight is 20/20
[18:24] Telephone Cat: I did want to mutiny, but I didn't count on them all dying horribly ten minutes in.
[18:24] Andrius: there's also that yeah
[18:25] FakeGod: "It's a trap!"
[18:25] Andrius: its ok after enough of these terrible ideas we'll get the idea that we just do things our way
[18:25] Telephone Cat: So, like, I slept under the stars and gossipped with a guard about his incompetence, and then three seconds later everyone was dead.
[18:26] FakeGod: Very efficient work by trolls if I do say so myself.
[18:26] Telephone Cat: It was.
[18:27] Telephone Cat: His debut established him as a complete idiot who would inevitably turn the entire underground against us, but morally he hadn't reeeeeeeally done enough to justify murdering him in cold blood, at least not yet.
[18:27] Telephone Cat: Maybe I'm just a bad PC.
[18:27] Andrius: oddly efficient, I might add
[18:27] Andrius: suspicious, even
[18:27] Telephone Cat: True.
[18:28] Andrius: I feel like Erwin's desire to kill him stems from the old ways and he struggles with turning the new leaf over when killing his problems has always worked better
[18:31] Andrius: but yeah no real moral reason to kill him, only to get rid of the incompetent derp
[18:31] Telephone Cat: Shanking the captain during our brief time together probably wouldn't have improved things any, to be fair.
[18:31] Telephone Cat: It would have just turned twenty-three level 1 warriors against us, and they'd probably still have died.
[18:32] FakeGod: Seduce him into a secluded bush nearby, shank him and take his place?
[18:32] FakeGod: The veteran party was discussing what LLD would have doneAs I move my vote
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Ether ♀Lyrical Rampage♀
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[20:01] Telephone Cat: Hmm. Rikadin appeared to be okay (or at least just dead) until she suddenly went GHOUL FORM after Hellion's heal check. What happened there?
[20:02] Telephone Cat: She wasn't walking around being a ghoul until we finally approached her, and the cleric was in disguise too.
[20:03] FakeGod: That was mostly just theatrics and decisions made for ease of interface by the DM.
[20:03] Telephone Cat: Oh, fair.
[20:04] Andrius: darn DM theatrics
[20:04] FakeGod: I didn't want to confuse you guys that Rikadin was saveable at that point, so I replaced her token with a monster one
[20:04] Andrius: glad you did
[20:04] Andrius: given my first move was to attack it
[20:05] FakeGod: that fight can get massively difficult since Rikadin ghoul has levels in Scout, and with skirmish, she can penetrate Sigma's tankiness with sheer overwhelming numbers
[20:06] Dunnstral: what does that do
[20:06] FakeGod: Sigma is your winning condition against most of the other ghouls (minus the inflict spell incoming from ghoul Everlin), so losing her probably means TPK
[20:06] gigabyteTroubadour: it's like sneak attack kind of dunn
[20:08] FakeGod: Dunn, if you noticed, ghouls don't actually deal that much damage with each hit; their main strength lies in their paralysis, which Sigma was immune to
Anyway, let's see. The villagers kept getting dragged from their homes, and Rikadin seems to have been intentionally reanimated as a ghoul--she wouldn't have had time to succumb to the disease naturally. So...yeah, we're not out of the ghoul woods yet--even if the ones in the cellar were most of them, Everlin was a recent victim, not the ringleader.
Raia still has those two Protection From Evil scrolls, which would help if we have time to cast them--but only she can use them without UMD. (She can also cast them normally, of course. It's a pretty good buff for first level. She should use it on herself first, probably.) They're +2 to AC and +2 to saves against evil creatures. Remove Paralysis is also an option in an emergency...I haven't really looked into what other second level spells are on the table.
There are also nyctars, probably. Those I can at least color spray...uh...assuming they can see, which I think they can, since 20 foot blindsense doesn't seem far enough for them to survive without it...but they have blindsense, so it's a one-round stun. Stun does lower their AC, though.As I move my vote
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Ether ♀Lyrical Rampage♀
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No, but it's 1 minute/level--that is, 1 minute total since it's a scroll--so it's something to be used right in or before a battle. Using it is DC 21, so I would recommend doing better things with your actions.
EDIT: Actually no, I lied, there is a mishap chance. I'm kind of confused on how this interacts with UMD, since the mishap page seems to assume anyone using a scroll is a caster, but it's a moot point anyway because DC 21 in combat is still a bad idea.As I move my vote
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Random psionics nerdery:
So psionics buffs have this really irritating tendency to be Range Personal, whiiiiich on a puny d4 psion gets old fast.(Well, kind of. In theory, a psion could still manifest in heavy armor, and it has Vigor to shore up its HP, and their BAB is low but they could use ranged touch attacks or boost strength, and at higher levels all of them are gonna take Metamorphosis. But eh.)Their potion analog, psionic tattoos, does allow people to get access to personal-range powers, though.
The upshot of this is that for 150 gp a pop, Raia can get an Enlarge Person analog (Expansion with the 10 minutes/level augment) that works for 30 minutes. Unlike Enlarge Person,Sigma can use this too.(Compression, annoyingly, only gets boosted to 1 minute/level, so the dexes are on their own there.)As I move my vote
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[20:30] Telephone Cat: ...I should probably figure out an in-character reason for Rose's 180 on going forward.
[20:30] FakeGod: you mean not cutting and running?
[20:37] Telephone Cat: Yeah.
[20:38] Telephone Cat: To be fair that was kind of based on a misunderstanding. I thought that whichever direction we left in, we'd have to punch through trolls, so we might as well do it before we use up all our resources.
[20:42] Andrius: I'm going to have a hard time as well
[21:25] Telephone Cat: Are there any nearby non-meta hints that going deeper will clear the trolls?
[21:43] FakeGod: yes actually
[21:44] Telephone Cat: Could we find one before the session?
[21:44] FakeGod: if you pore through the Everlin's diaries long enough, she talks about a statue located at the village center
[21:44] FakeGod: it is a statue of Gundabog the Trollslayer
[21:45] FakeGod: she also mentions that that statue is the reason why the trolls have stayed clear of the cave system
[21:45] FakeGod: but she does not go into detail about it
[21:45] Telephone Cat: Interesting.
[21:46] Telephone Cat: Is the statue still there? (Or is that in a later map?)
[21:46] FakeGod: in a later map
[21:46] Telephone Cat: Hmm.
[21:47] FakeGod: also not having any NPC guides really curtails all the cool info I put in the campaign :(
[21:47] Telephone Cat: Would it make any sense for us to be trying to sneak out, but come across the statue or what's left of it and find some reason to rethink our plan from there?
[21:47] Telephone Cat: Sorry about that. x_x
[21:48] Telephone Cat: I like knowing the information! But rescuing people from horrible fates is hard.
[21:49] FakeGod: well, if your character is worried about possible troll encounters on the other side's cave exit, and smart enough to realize that the sinkhole drop alone isn't enough to keep the trolls at bay and that there must be something keeping the trolls away outs
[21:49] FakeGod: ide of the caves
[21:49] FakeGod: then the mention of this statue at the town center could be definitely worth investigating
[21:50] FakeGod: alternatively, there may be survivors holed up at the town center that need rescuing?
[21:52] Andrius: "good job Andrius you did the right thing"
[21:53] Andrius: also uh are we on the map with the status
[21:53] FakeGod: no
[21:53] FakeGod: you are at Everlin's place atm
[21:53] FakeGod: at the outskirts of the town
[21:53] Andrius: ok so we cant just RP finding it to save time
[21:53] Telephone Cat: We should loot it more.
[21:53] FakeGod: oh dear
[21:53] Telephone Cat: Assuming it has not yet been fully looted.
[21:53] Andrius: we cant loot w/o FG
[21:54] Telephone Cat: He's right here!
[21:54] FakeGod: town center isn't hard to find; you just declare "I go to the town center" and I say "cool changing map"
[21:54] FakeGod: and voila
[21:54] Andrius: don't make me log onto roll20
[21:54] Telephone Cat: I just figure we should probably have that change of heart before the session actually starts so we can get on with it, it doesn't have to be now.
[21:54] FakeGod: didn't you guys already loot Everlin and Rikadin? rest of the house won't contain much[21:56] Andrius: if I go make a roll for wine tasting will you tell me if the wine is good or bad
[21:56] Andrius: since ether rolled a 5
[21:56] FakeGod: the wine is rancid
[21:56] FakeGod: you can try it
[21:56] Andrius: well if its rancid why bother
[21:57] Telephone Cat: Are you saying the wine isn't made of fermented argentisri?
[21:57] FakeGod: that would be hilariou
[21:57] Andrius: "would be"
[21:57] Andrius: I'm off to roll20 to roll then
[21:57] Andrius: I was baited by the dm
[21:57] FakeGod: wat
[21:58] Andrius: i have to know if the wine is fermented argentisiri
[21:58] FakeGod: it's not
[21:59] FakeGod: I must go League now; my squad calls me
[21:59] Telephone Cat: That's what Trevil really wanted, we were just assuming he was going for the int enhancement. But no, the man just appreciates good wine.
[21:59] Andrius: I JUUST GOT ON
[21:59] Andrius: FGGGGGG
[22:00] FakeGod: lol
[22:00] Andrius: i rolled a 6 without any bonuses b/c idk whats relevant
[22:00] Telephone Cat: Anyway it doesn't matter if the wine is rancid, we can just cast Purify Food And Drink on it and then it won't be rancid anymore.
[22:00] Telephone Cat: We live in a world of magic, people!As I move my vote
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Ether ♀Lyrical Rampage♀
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Okay I AM WRITING THIS ALL DOWN.
CURRENT GOLD:
Erwin: 1402.57
Fiona: 1300.42
Raia: 758.97
Hellion: 777.37
Achan: 1934.29
Sigma: 1473.11
Rose: 897
Note that my 897 is after buying a mithril chain shirt (1100gp), various potions, commissioning 10 scrolls from Raia, some animal carvings, and probably some other stuff I'm forgetting. (To be fair, it wasn't all at the standard marked up price, and I had some help.) If you are low on money and haven't made any large purchases, something is probably wrong.
UNDISTRIBUTED, we'll sell/split this in Raintree:
1090gp (I think the captain's 200 gp is in this pool? I didn't take out my 33.33, at least)
black onyx gem
blue gem (sapphire)
masterwork breastplate
masterwork light mace (or let Raia or Sigma hang onto it for DR/bludgeoning? It is good to be prepared)
+1 longsword
UNIDENTIFIED:
Captain's ringAs I move my vote
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Ether ♀Lyrical Rampage♀
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WE ALL LIVED HAHAHAHA.
We were probably one step away from a TPK. I kept the boss stunlocked juuuust long enough for Sigma to take it out, and it passed its last save (and that was also my last spell). Sigma attacked it again and critted twice, but if it had lived long enough to take its turn, it could probably have killed both of us and Ilyich with an iceball and taken the stragglers to pieces from there.As I move my vote
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Ether ♀Lyrical Rampage♀
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Ideeeeeeeally I want to roleplay with the terrified villagers before making this decision. (And I strongly believe we need to get Sigma an RLD wand sooner, not later, and we need more CLW wands ourselves...and, I dunno, I'd feel kind of bad about looting a priceless artifact, but I think that's me talking and Rose wouldn't necessarily care.)
Searching the roll20 logs is a bit annoying, so I'm reposting this here for reference:
Spoiler:As I move my vote
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Ether ♀Lyrical Rampage♀
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UNDISTRIBUTED, we'll sell/split this in Raintree:
1090gp (I think the captain's 200 gp is in this pool? I didn't take out my 33.33, at least)
black onyx gem
blue gem (sapphire)
masterwork breastplate
masterwork light mace (or let Raia or Sigma hang onto it for DR/bludgeoning? It is good to be prepared)
+1 longsword
UNIDENTIFIED:
Captain's ring
And Erwin's stuff.650g, three yellow polished gems (looks like yellow topaz worth about 100 each, but doublecheck this in town)
MWK Padded Armor
MWK Light Wooden Shield
+1 Shadow Chain Shirt (+5 to hide)
MWK Light Flail
MWK Bastard Sword
+1 Shock Greataxe
MWK Silver Dagger
Ring of Animal Friendship
Scroll of Magic Weapon
Scroll of Spectral hand
Scroll of Cat's Grace
Scroll of Heroism
Scroll of Deep Slumber
Scroll of Cure Minor Wounds
Scroll of Longstrider
Scroll of Bear's Endurance
Wand of Fox's Cunning, 19 Charges
Wand of Web, 30 charges
Horn of Goodness
Elixir of Love
Andrius should probably have first crack to get himself equipped, we can retroactively say what we found from there. I...can't find what paladins start with, but yeah, none of the classes start with much.As I move my vote
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Ether ♀Lyrical Rampage♀
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I was arguing for leaving behind the sword before, but the veteran group makes a compelling argument for taking it:
If we leave it, it'll almost certainly be gone by the time we come back for it. It's metagaming, but it's not like it'll just have vanished into thin air--it'll be gone because someone took it. Whose hands do you think it'll wind up in?
I think we should very seriously try to figure out how to get more healing in Raintree.As I move my vote
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Ether ♀Lyrical Rampage♀
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Yeah, if you didn't have Scribe Scroll I'd write this off as a suicide mission and say we still needed to leave it anyway. But even with that...assuming we rest in the sanctuary before heading to Raintree (which FakeGod is assuming we'll do, although I'm not sure how we deal with the ghoul fever issue), that's 40 scrolls produced in a day. The wand had 50 charges and we used every single one. We are now about to face stronger monsters that can do more damage, and we are underleveled to boot.
Scribe Scroll is huge. But on its own, it's still not quite enough, not without more downtime than we're going to get.As I move my vote
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Ether ♀Lyrical Rampage♀
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Another thing to do if we take the artifact:
There's only a 1/20 chance of any given item we want being in the Raintree market if we let the troll surge keep going. We have lots of loot burning a hole in our pocket, but most of it isn't really useful to us. We should each make a shopping list covering everything up to 4000gp that we could possibly want, because only a tiny fraction of it will be available to us. (If you want help with that shopping list, I can do my best.)
It's an awkward situation because I have no idea how much money we actually have. So much of it is wrapped up in loot, which makes it hard to split.
Anyway, as a sample, here's what I'm thinking with Rose. A lot of these would be really great in bulk, too. Quantity over quality; I'm still brainstorming:
I think the masterwork tools might be available anyway? I'm not sure, this might be a magicmart-specific restriction.mithril buckler
+1 mithril buckler
headband of intellect +2
+1 mithril chain shirt (or someone willing to enchant mine)
cloak of resistance +1
cloak of resistance +2
amulet of health +2
+2 masterwork search item
+3 magical item of search
+4 magical item of search
+5 magical item of search
+6 magical item of search
+2 masterwork spot item
+2 masterwork listen item
+2 masterwork sense motive item
+2 masterwork sleight of hand item
+2 masterwork knowledge arcana item
+2 masterwork knowledge local item
+2 masterwork spellcraft item
+2 masterwork concentrate item
+2 masterwork tumble item
item of continuous Reduce Person
item of continuous Protection From EvilAs I move my vote
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Ether ♀Lyrical Rampage♀
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Okay...it looks like scrolls can have multiple spells on them, but since you're expending the spells as you scribe them, we still can't produce 40 CLW spells in a day. Raia only has 7 spell slots.
So a CL3 scroll Raia spent 375 gp on would produce about 66 hp total, from four CL3 Cure Lights and three CL3 Cure Moderates. (Or 70 hp for 450 gp if we pulled out all the stops and threw on Cure Minor Wounds too. A scroll needs one constant CL regardless of how many spells are on it, and casting orisons at CL3 is shaky.) A CL1 scroll would be 87.5 gp for 38.5 hp of healing.
A CLW wand like the one we burned through has 275 hp in it, so yeah, this isn't a solution.
Firebringer, is there any way I talk you into going leopard? I can go with mechanical arguments, but I could also just post a bunch of leopard pics, because leopards are in fact way cooler than dinosaurs.As I move my vote
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Ether ♀Lyrical Rampage♀
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When I saw the nature of the fight, I knew it was something we could probably handle as a group without Sigma, but I felt like I'd made my bed and it'd be shitty to only ask to join after having the luxury of that risk assessment. I felt too guilty to ask and didn't realize it was an option until Postie said she was running and FakeGod asked, "To get Rose?" Even then, he didn't let me enter the fray until Achan tagged me in.
My vote was to hold out and wait for Dunnstral, even if that meant missing the session, not for you guys to risk your lives while I stayed safe--but I was outnumbered and everyone else wanted to play. On the information I had, which was expecting more ghouls, I'm still not sure I was in the wrong.As I move my vote
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Ether ♀Lyrical Rampage♀
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black onyx gem
blue gem (sapphire--I think it's worth 1500?)
three yellow polished gems (mediocre appraise check said 100 gp, but doublecheck this)
I am not really sure what these are worth; we should look it up in Raintree.
1090gp
350 - masterwork breastplate
305 - masterwork light mace (or we could let Raia hold it for DR-breaking)
2315gp - +1 longsword
Total: 4060
(Half: 2575--the 1090 is why this isn't actually half)
650g
155 - MWK Padded Armor
153 - MWK Light Wooden Shield
4250 - +1 Shadow Chain Shirt (+5 to hide)
308 - MWK Light Flail
335 - MWK Bastard Sword
322 - MWK Silver Dagger (possible DR-breaker again)
10800 - Ring of Animal Friendship
150 - Elixir of Love
375 - Scroll of Deep Slumber (Fiona or Rose could use it, but it's shit)
Total: 17498
(Half: 9074)
So...that's 21558 in loot, or 11649 if we sell it all at half price, not counting the jewels or Erwin's stuff or the money from selling the mithril to Bao. (Generally with Fiona's diplomacy we can do .) I'm not gonna divide this up yet, we'll deal with that in Raintree, but there's a ballpark estimate.
Scrolls:
Scroll of Magic Weapon (Raia--for DR/magic)
Scroll of Cat's Grace (Hellion or Fiona--3 minute dex boost)
Scroll of Heroism (Fiona; this is a 50 minute buff; we could also maybe cut a deal with a wizard to make some more for us in exchange for time alone with it)
Scroll of Cure Minor Wounds (Raia or Hellion, or we can just sell it for 6.25gp and go out to lunch)
Scroll of Longstrider (Hellion--one hour of +10-foot movement; self or animal companion only)
Scroll of Bear's Endurance (Raia, Hellion or Fiona--3 minute con boost)
I am not sure if we keep these or sell them:
2700 - Wand of Web, 30 charges (This is an awesome spell, or it would be if only we coulduseit. We could give it to Fiona, get her some UMD buffs and let her try? It'd probably work about half the time. It's only DC 13, though, since it's a wand.)
150 - Scroll of Spectral Hand (None of us can use this, which is a shame; it's a good spell. If you hold onto it for my backup wizard, she'll like you better. Wizards like it when you give them scrolls.)
Keep these:
+1 Shock Greataxe
Horn of Goodness
Wand of Fox's Cunning, 19 Charges (awkward...boosts my DCs, but only Fiona can use it. It's 1710gp, it could possibly save our lives in a boss fight, it's probably worth it to just hang onto it.)
2000gp - ring of protection
Some of this (including Erwin's 1402.57 gp) should just retroactively wind up in Sedgar's hands. Even though it is strategically advantageous to buy his full plate for him, it is also kind of silly.As I move my vote
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Ether ♀Lyrical Rampage♀
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Sigma can't change her armor, but she can and should have it enchanted. It's 1000 gp for a +1 enhancement.
Achan can't use the shadow chain shirt. It's too heavy; gotta sell it.
This isn't a full shopping list, buuuuuut let's see how we roll on these:
- Communal:
Wand of Cure Light Wounds (we will buy seventy of these fucking wands, LESSON LEARNED. Or at least buy two and make Sigma buy a separate RLD wand.)
+5 magical item of search
Rose:
+1 mithril buckler (or a mithril buckler and a way to upgrade it)
Headband of Intellect +2 (I doubt I'll have 4000gp to drop, but might as well find out if it's a possibility)
a +1 upgrade to my chain shirt
Cloak of Resistance +1
Stuff other people should get:
Wand of Repair Light Damage (we don't have a wizard or a shaper, sooo UMD it is. Note that only one of us actually has UMD unless Achan takes it this level.)
Gauntlets of Ogre Power +2 (4000gp, though)
The difference between 300gp masterwork weapons and 2000gp magic weapons is +1 to damage and getting around some DR, but at least upgrade to masterwork if you haven't
Probably more backup weapons
Composite bows, because you never know
+1 enhancements to armor, probably
Cloaks of resistance
Pearls of power for Hellion/Raia
Probably some CMW potions (I am not sure if this is communal or not)
Protection from Evil potions might also be a decent idea in a pinch
As I move my vote
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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It's time for some PARANOIA:
He talks about meta domination but I don't know anything about that. Sooooooo.[18:34] FakeGod: oh man are you guys ready for midgame of D&D???
[18:34] Telephone Cat: Huh?
[18:35] Telephone Cat: FakeGod most of us are level 3. x_x
[18:35] FakeGod: lv 5 is where the first significant AOE abilities are finally out and dominate the meta
[18:35] Telephone Cat: I am not ready at all ugh ugh ugh.
[18:35] FakeGod: prepare for massed destruction
[18:35] FakeGod: fireball is actually REALLY GOOD at lv 5 and 6
[18:36] FakeGod: also melee builds that could kinda fake it at early game really start to fall behind around lv 5 and 6 when full BAB builds get their secondary attacks
[18:36] Telephone Cat: Ohhhhhh dear.
[18:37] FakeGod: Dunn pulled a neat trick of dipping cleric for some desperately needed self healing and applaud that
[18:37] FakeGod: but he threw away his midgame
[18:37] FakeGod: and 2 handed power attack scales to infinity
[18:39] Telephone Cat: He delayed his iteratives by one level, and Knowledge Devotion covers the attack loss, I think "throwing away his midgame" isn't really fair.
[18:40] Telephone Cat: Also again most of us are level 3, we aren't making level 6 for a loooooong time even if we somehow don't die.
[18:40] GuyInFreezer: Its also less PA damage though
[18:40] FakeGod: 1 BAB loss is like 6-9 total damage loss per turn
[18:41] Telephone Cat: Bah.
On the fireball front, even one minor ring of energy resistance is 12,000 gp. And that just covers one element. So, uh...try not to all cluster in together if we can help it while still protecting squishies, and close in on whoever's doing it or whoever its friends are so it won't want to blast them? And...I guess try to have a good reflex save and enough hitpoints to tank a 6d6.As I move my vote
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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Okay. Right now, aside from goods, we've got 4740 in cold hard gp from Act 3 + Findlay's payment. Before we deal with selling off the rest of the loot, let's just handle that. Everyone gets 677 gp, please update your sheet accordingly.
(We should really handle the selling/buying in the middle of the week instead of waiting until the end, which'll mean scouting out the merchants at that point too.)As I move my vote
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Ether ♀Lyrical Rampage♀
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On Raintree:Guard: This town is governed by a mayor.
He has been criticized lately for not being prepared enough to defend the town, which led him to hire these mercenaries for protection.Desc: Raia, the village of Raintree was settled when there was a need for place for adventurers to stay when a series of old crypts opened up decades ago nearby.
Desc: Crypts proved to be full of loot, and town prospered serving to the adventurers. It attracted a number of craftsmen, especially dwarven smiths.
Currently these craftsmen are the major industry of the town, but there are a sizable number of people living off the woods.
It has been a human heavy village, racially, but other races are not too uncommon here.
Desc: There is also a elven village not too far from here (few days travel? the actual location is hidden), and there were some clashes between the Raintree settlers and the elven rangers in the past.
But nothing too serious.
That is all you remember.
On the hammer mercenaries:Yann Ordboard: I believe this is what you're looking for.
This sarcophagous was salvaged from the old crypts themselves!
You will not find anything like it anywhere else!
Hurry and purchase it before it is gone.Desc: They are a group of somewhat well known mercenaries that specialize in hunting fey creatures.
They are known for their effectiveness, effciency, and ruthlessness.Fiona Lockhart:bowsNice to meet you Raine name's Fiona, Me and my friends got here a this evening and I was just curious what are hammer merc's technically?
(Do I need to roll something)
Desc: Roll diplo.
[Fiona rolls a 30]
Raine sighs.
Raine: Look, if you have a problem with us, then you will have to take it up with your mayor or my superior.
I don't have time to explain ourselves.Raine: We specialize in battlling fey, obviously.
All of us are armed with cold iron weapons, including bolts and bullets.
Rorfe, the one who met us at the gate and escorted us to the town center, is a bald albino hobgoblin. He's doing racial profiling, but he still let in Fiona knowing she was a half-elf. It's not clear whether full elves are out, or if there's some separate unspecified race he's trying to keep out.Regus: We have been here for about a week now.
Raia Rashidi: Then do you happen to know anything about the lynchings that happened the other day?
Regus: The lynchings took place before we got to this town.
Regus: They do not concern us.
Raine, first lieutenant. She's not rude, or at least not for people who roll a 30 on diplomacy, but she immediately assumed Fiona's got a problem with them after just a polite question. She's the only NPC who drew attention to the fact that the troll surge is over, and seemed interested in the news. She appears to be a gun mage.
Regus, first lieutenant, second in command. Annoyed with us from the start, refused to talk anymore after what seems to be a contradiction on the timeframe. Which is weird, because anyone in town can tell us when they really arrived.
On fey:Guard: The fey attacked people indiscriminately.
Guard: Some people were killed but many more were dragged away into the woods.
Guard: We don't know what happened to them.
Guard: The pumpkin fey.Desc: Rose you know that Pumpkin fey are vicious evil things that like to prey on unsuspecting people. There are many different kinds of them, but they all share resistance to physical damage that is only bypassed with a cold iron weapon.Guard: About from a month ago? [...] Also, dangerous feys begin to be spotted all around the town, and they even launched a wide scale assault at the town.Paz Romero: fey?
the pumpkin heads yes I see them everywhere in the woods
they viciious
Paz Romero: stay away
On the lynchings:Sigma: Where did you get this mud from?
Paz Romero: woods
Sigma: I thought there was fey in the woods, are you ok out there?
Paz Romero chuckles
Paz Romero: pumpkin heads try but they don't catch paz
paz too stealthyGuard: The townspeople were pretty angry over the fey attacks couple weeks ago.
Guard: These people were branded to be fey lovers and got strung up.
Guard: Most of the guards were at the town perimeter erecting that wall for protection and couldn't stop the lynches.
Guard: It's pretty sad what happened but I guess I can't blame them.
Guard: No trials or investigations.Desc: Raia, you notice that most of the people look like just regular townspeople. Many of them look like they may have had mixed elf lineages for their ears are bit pointy and they have slightly elven features.
The boy at the far end does not look like an elf though.
You notice that there is a small wilted flower at the bottom of his feet, along with a note.
Desc: Note says "I'm sorry I couldn't be here for you, brother. I will revenge you without fail."
Note is unsigned.Desc: Rose, with a 25, you also find a black feather stuck near platform near the note.
Even the guard at the gallows explicitly called them victims of a witch-hunt, and he felt safe saying it out loud to some random strangers he'd never met before. It's not like the whole town is in full ALL WHO SYMPATHIZE WITH THE FEY MUST PERISH mode. Buuuuut, on the other hand, there was a lynch mob and some people were in it. We've probably spoken to some without knowing it.Fiona Lockhart: Was this recent?
Guard: Yes. It was few days ago.
On Caligri:
I checked back in Barrelsford, but we just don't know that much about Caligri. (Including her race, since someone asked. There's a portrait of her in Prompt 3A but her ears aren't visible.) This is the second time she's been referred to as a healer--keep in mind that we were looking for her in the first place because she can heal an aboleth's curse.Guard: Of course everyone knows about the sorceress Caligri. She has been a kind figure in the past, and never refused anyone seeking her medicinal help. But in the recent times, I don't know.....
Guard: About from a month ago? people who went to her for help never came back. Anyone who went to her cottage by the lake were never seen again. Also, dangerous feys begin to be spotted all around the town, and they even launched a wide scale assault at the town.
Guard: People are saying that Caligri has gone mad, and that she is consorting with these fey to drive the townspeople out.
I'm not sure what to believe.
Inn NPCs:
Seisha: Overworked barmaid, didn't want to talk about the lynchings but to be fair she was busy
Willow: Owns the inn, she's nice. She said she'd sing a duet with Fiona tomorrow.
Hoosin: Just some random kid in his early teens, orphaned in the attacks a few weeks ago and hired out of pity. Did there used to be a different chef?
Wait.Findlay Hardy: me, Maxfred, and Paz all sell cold iron weaponsWhat??How did I miss this yesterday? Claire and Gigs both did a doubletake at the time and I don't even remember it. Holy shit.
Why didn't Findlay mention that he's crazy?
EDIT: the thing Raine said about them all having cold iron bullets (and presumably therefore guns).Last edited by Ether on Tue Jun 06, 2017 4:41 am, edited 1 time in total.As I move my vote
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Ether ♀Lyrical Rampage♀
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[22:42] FakeGod: 4-5 weeks ago was when people going to Caligri went missing
[22:42] FakeGod: 2-3 weeks ago was when the mass fey attack on the town happened
[22:42] FakeGod: few days after was when the lynchings happened
[22:42] FakeGod: 1-2 weeks ago was when the mercs arrived
[22:43] FakeGod: I think that's it?
[22:43] Telephone Cat: Oh, huh. Those bodies have been up for 2ish weeks?
[22:44] FakeGod: ehh maybe like 10 or 9 daysAs I move my vote
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Ether ♀Lyrical Rampage♀
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In post 645, Ether wrote:CURRENT GOLD:
Erwin: 1402.57
Fiona: 1300.42
Raia: 758.97
Hellion: 777.37
Achan: 1934.29
Sigma: 1473.11
Rose: 897
Note that my 897 is after buying a mithril chain shirt (1100gp), various potions, commissioning 10 scrolls from Raia, some animal carvings, and probably some other stuff I'm forgetting. (To be fair, it wasn't all at the standard marked up price, and I had some help.) If you are low on money and haven't made any large purchases, something is probably wrong.
Fiona didn't update.Okay. Right now, aside from goods, we've got 4740 in cold hard gp from Act 3 + Findlay's payment. Before we deal with selling off the rest of the loot, let's just handle that. Everyone gets 677 gp, please update your sheet accordingly.
Raia didn't update.
Hellion didn't update.
Achan updated.
Sigma updated.
Rose updated.
(Also, note to self: I forgot to compensate Hellion for the search item here, but he shouldn't have to pay for a communal item out of his own pocket, that's not his job. When we sell off the loot, give him 450 directly first and hold the rest of the 1250 in reserve to cover that too.)
I didn't write this down and I'm going off memory, but I believe that Fiona and Hellion also still need to add in the 300xp from bonus experience? I can't remember for Achan. (I think he's supposed to be sliiiiiightly ahead of Rose instead of at equal xp, but I'm not confident on that.)As I move my vote
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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At 7 people, I am kind of reluctant to do that. x_x
I would like to give Sigma the last 100 she needs if that was somehow a thing, but that's different.
EDIT: To elaborate--adding up the XP of everyone currently alive (and an extra 300 because I think Firebringer didn't add that) and dividing it by 7, we'd have about 5635 per person. I'd rather have some of us at 4th level than no one at 4th level.As I move my vote
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Ether ♀Lyrical Rampage♀
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I, uh...fuck. I was not expecting this.[23:03] Telephone Cat: Do you want me to just take your share of all the money? Would that make this easier?
[23:03] Firebringer: sure
This is apparently official until further notice, soooo...sure.
Speaking of this, we really need to deal with a system for coordinating what to buy. The other group just has one person control all the money and make all the financial/loot decisions. For us, if we keep giving everyone separate gp pools, we probably want to set a deadline on letting each person decide what to buy so we can send Fiona and me out to the shops to actually roll diplomacy for it and distribute it before the last possible minute.As I move my vote
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Ether ♀Lyrical Rampage♀
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I think that's something that works with a pooled treasury, which we aren't using right now--but even then, most of those requests will generally go unfulfilled. (The gauntlets of ogre strength cost 4000 gp. We will probably pull in a little more than 10,000 gp total.) The 3 item limit is kind of weird; we probably want to buy a ton of mundane +2 masterwork tools now that we understand that they're a thing.
For a system like we have where everyone keeps track of their gp independently, this does have the advantage of everyone knowing what their budget is. (It doesn't really account for the fact that some people already have more wealth in the form of better magic items, but that can probably also be dealt with if we cared about that.)As I move my vote
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Ether ♀Lyrical Rampage♀
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If we are going to seize the means of production and hand power over to one treasurer, then that's fine too, but we should get everyone's approval on that before going forward on it.(Also, if we do that, then I would like to be the treasurer.)
We could also do a hybrid system. Like, I am apparently in charge of Hellion's finances now, implying that I'll get both his shares and mine and take responsibility for equipping both of us, and other people could optionally join in on that too if some people want a private share and some want a treasurer?As I move my vote
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Ether ♀Lyrical Rampage♀
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Ether ♀Lyrical Rampage♀
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This game has been going on for months. It has 7 players right now, and even 6 is really crowded. (4 is a more common size for D&D parties.) Even if one of us dropped out, I don't think a slot would open--I wouldn't count on getting into this.Gamma Emerald wrote:So 10 AM EST
I can manage thatAs I move my vote
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Ether ♀Lyrical Rampage♀
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Maybe you can find a group on roll20?As I move my vote
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Ether ♀Lyrical Rampage♀
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