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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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I feel like the more annoying thing is getting patches in your starting hand 5 games in a row.
Serious question, if i manage to top deck patches, but still have other cards i could play, should i still just be dumping patches onto the board?Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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yeah Hearthstone atm is just annoying RNG at every corner, not even the good RNG that doesn't really negatively impact the game, just all frustrating RNG that infuriates one person, and doesn't really mean much for the other person because it happens every game.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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I mean worst case scenario, you get a mediocre spell that costs 2 less.In post 4245, PJ. wrote:In post 4244, JasonWazza wrote:yeah Hearthstone atm is just annoying RNG at every corner, not even the good RNG that doesn't really negatively impact the game, just all frustrating RNG that infuriates one person, and doesn't really mean much for the other person because it happens every game.
Yeah, i play very very rarely now. Discover would be a good mechanic if the card pools were bigger, but they just aren't. Primordial Glyph is probably just broken regardless.
It's hard to think of 3 MAGE cards that are all worthless.
I think biggest worst case scenario is you get offered {Freezing Potion, Forbidden flame, Mirror Image}, and even that is still not an objectively bad outcome.
Otherwise, you have probably got at least one fairly useful spell, that now costs 2 mana less.
Got this PM'd to me, not sure why but i'll just put it in this post.What about shatter
Shatter isn't even that bad because Frost bolt is standard Mage tech, and your basically getting a card that is "increase your frost bolt's damage to infinity."
Then there is also frost nova, which not fully standard but mostly used.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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So basically ground out a bunch of Patches wins on warlock for a quest and a few notes.
Going second patches into patches, Clear only, don't spawn a second wave of patches, you are already losing and need to clear minion for minion and hope your card quality is higher.
If the Patches on turn 1 aren't cleared out, you basically auto win UNLESS the enemy player has a taunt in their class cards.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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I mean i opened about 30 packs, and got like 3 legendarys from the packs (not a single non-Death Knight), and a Death Knight from the adventure.In post 4278, Glork wrote:I got the Priest death knight from the quest and the Mage one from my 10th pack.
Out of the ~25 packs I opened, that was the only legendary I opened (and it was guaranteed), and I opened 2 Epics and 24 Rares. Extremely close to minimum value possible.
This is why HS is bullshit and why I don't spend money on it.
That said, i also pulled a Golden Gul'dan so i'm very much an outlier.
Currently really enjoying the control sort of Warlock, just still getting used to using defile optimally (i definitely need to get to the point where i can run the numbers quicker for each option in terms of how i can clear the entire board with the least value of cards).Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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For just the pack i suggest doing a variant of Jade Druid to try and get the pack.In post 4308, DeathNote wrote:Loved it. I also just love how emotional and touching all the stuff can be with Blizzard like the Mei thing. I'm all about the cheese.
I can't beat the Lich King. I tried looking up lists to help me but they all include cards I just don't have. Might not be possible to beat him budget wise without some crazy good draws.
Otherwise i do agree that it's basically impossible to actually do it without some very niche decks.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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My main issue with the fights is how dependant on certain strategies they are.
Like sure it can be defeated, but a lot of the ways it can be defeated requires a specific strat with a lot of luck along side it.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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Personally i don't see the point of getting mad at Hearthstone, the balance stuff is so shitty that it's hard to get mad at anything but blizzard and their shitty decision to balance things 2 expansions behind.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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My issue is more, you can tell so easily, that there balancing in the general case is WAY too late, golaka crawler for Pirate Warrior, Skulking Geist to try and counter Jade Druid, and if that happens again, Druid is on top for at least 2 expansions.
I'm not saying blizzard are bad at making sets or balancing, i'm saying their design philosophy of in 2 expansions we will fix it is terrible.
That and upping the amount of legendaries is really anti-non paying customer but that's a different kettle of fish (not to mention, i feel like i'm getting less epics than legendaries now but eh), and one that i don't really mind normally if it's not a matter of if you didn't get the right legendaries, have fun not playing the game for a few expansions.
Also speaking of pirate warrior, DN if you have Pirate Warrior as a deck and want to win, that's good for a few wins, got me to 12 in the tail end of the month, it's not really a fun deck, but it's one you can play when your wanting to win a bit more.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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I can manage Druid, Pirate Warrior (not any other type unfortunately), and Warlock due to having got a golden Gul'dan.
And i do my daily quests and do several wins a day, along with having put some money in for KFT.
I'm short a shit load of epics, and a shit load of legendaries.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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Innervate was basically a meh factor in the deck.
And i don't know about the other Agro decks, but Spreading Plague currently doesn't really inhibit my Pirate Warrior if it's played on curve, it's basically a 1 turn delay that doesn't really do much (remember, these taunts have 1 attack, if pirate warrior is this far into the match, their minions have more then 1 health right now).
Basically Pirate warrior will still be around, because the agro style doesn't really mind that 1 mana increase THAT much, but Control warrior is getting fucked by that change, as an agro deck having 1 more turn worth of minions/damage on you IS important.
The Murloc change is worthless, the 1 health isn't the issue for warleader, unless your specifically Shaman or Mage and specifically are HOLDING a Maelstrom/Arcane blast for the murlocs, the issue is it's a savage roar that doesn't get taken off the board unless you manage to have the exact answer, in fact all it actually helps is Druid because of Spreading Plague.
"Spreading Plague ended up being the best performing card in Jade and Taunt Druid, Innervate was in the top three, and Ultimate Infestation was somewhere around the middle—but it felt much more powerful since it has a huge effect when played."
Also i'm curious as to where they are pulling this from, because i did a quick look at HS Replay's stats, and Spreading Plague is the WORST card if it is ever played, not to mention Innervate being the middle of the list in all of the ones i checked as well.
EDIT: I've now checked a million games worth of stats, i'm still waiting to see 1 deck where it's not the worst card for Spreading Plague.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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https://hsreplay.net/decks/In post 4363, Thestatusquo wrote:Out of curiosity, I'd be interested in a link to the stats you're looking at.
I'm sure their data is proprietary and more comprehensive than anything that's public. They have access to the logs to all games, so I would imagine they have some sort of algorithm that tracks all cards played and the outcome of the game (or some metrics more sophisticated than that) and then creates a list of cards that is most played in won games or cards that have the most "impact" in won games, whatever they use to calculate something like that.
I think that analysis is likely to be a little wonky with this sort of deck, since on high ladder (5-legend) you're typically only playing long grindy games right now. I would say the games where I draw over 95% of my deck are about 80%, which means that most cards will get played most games.
Looked through the majority of the decks on here, most decks it's a card that when played is about 6%+ worse, but there are even a lot where it's a 10% change in higher win rate decks.
I think i found 1 deck with a worse card, and it was Primordial Drake which was .2% worse or something.
Oh yeah and as an aside, going by the same metric, Ultimate Infestation had the same but opposite effect of being the top of "if played your going to win" stats for all the decks.
EDIT: Either way, they are focusing on the card that quite honestly should be fucking played around, instead of the one that actually overly affects the game in a negative way.
The only reason i can figure that out is because of the rarity of the cards, otherwise i honestly can't think of a reason you wouldn't touch Ultimate Infestation in this change.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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Let me try to explain why i'm so annoyed at the wastefulness of this change.
Druid got nerfed, that's great, but the two nerfs were pretty damn minor, and honestly, if anything focused against making them lose more against Agro decks... and then nerfed said Agro decks.
And the Nerfs are in a way that honestly, you change out Innervate for a card that actually helps your game plan out more than the current version of innervate actually affects the game.
Honestly it probably ends up as a net gain for Druid, while completely screwing control Warrior in the ass, and not really making that big of a change to murlocs (the change affecting only a small amount of the decks that go up against it, one of these being Druid because Swipe is a thing).
Priest isn't going to be any bigger of a counter to Druid, The counter's to druid got nerfed, and none of the other decks that go into Druid really got much of a change in that matchup at all.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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Hearthstone is fun, but sometimes i feel really bloody unlucky.
Playing my Exodia/Freeze Mage, and so far today i have lost due to drawing a Pyroblast off babbling, drawing a Glacial Mysteries off babbling, and having a paladin draw eye for an eye off of the hydrologist right when i was able to play my combo with me being on 1 health.
I'm not sure if i should add more spells that generate spells into my deck, but it would probably help as right now i can get 7, or 8 with the coin, and one bad random roll and i'm screwed.
2 babblings, 2 Primordial's and a cabalist is what i'm running, anyone got suggestions for another spell generation?Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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Having one spell that is basically impossible to cast can easily lose one of the games, because i'm reliant on being able to cast 6 random spells that i pull (again out of a possible 7 for the deck i am running).Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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The issue is it doesn't end up being just 1 bad hit because of it, if you pull an 8+ mana spell, you have to WASTE a turn casting it to use it for quest, otherwise, it fills your hand, and Exodia mage has issues with having too much in their hand already (your required to keep 5 cards for the combo, plus a spell you can cast, plus the quest).In post 4391, Thestatusquo wrote:The deck sees so many spells that do that though? It has not been my experience that I lose the game from 1 bad hit.
Add a spell that is (essentially) unplayable to that list and your in a world of hurt.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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FTFYIn post 4396, PJ. wrote:It's no longer AS bustedReturning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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Try druid, if you manage to get justicar ring it's kinda easy.In post 4522, PJ. wrote:i can't beat dungeon run at all with anything.. i get wom,ped by 7 and 8 every single timeReturning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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I mean, a lot of the meta Agro decks are meant to end before like 6 mana, so i don't really consider that to be "harder to play" personally.In post 4602, Ellibereth wrote: There have been a lot of aggro decks that are signifigantly harder to play than control decks.
And personally i prefer things like Dead Man's Hand and Exodia Mage, because i feel those actually have decisions that actually matter for the entire game, though i do know it's a lot harder to actually get the cards for these decks, and most people play Agro, which isn't fun for the decks i likeReturning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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Do remember that it's still early in the season, it's easier to climb later in the month because the quality of players goes down.
That said i do have to say, cheapish/budget agro decks are going to have a hard time against proper agro decks.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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I mean, i did close to the same but with 2 smites, 2 mind blast's and 2 radiant elemental's.In post 4669, PJ. wrote:I don't know what the best choice for tavern brawl is this week, but I just went on a limb and submitted 2 smites, 2 mind blast and a holy nova and easily won. So if anyone is having trouble getting their pack, try that.
But since i had Kingsbane i also decided to run a kingsbane deck which was... kinda interesting, anything that wasn't exactly that with exactly their combo kinda loses if i don't just not draw kingsbane/carvern shinyfinder.
That said, kinda sad that Blizzard didn't even code it to have these shadow reflections tell you if they are shadow reflections.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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The main thing you have to try and figure out for mulligans of mid-range is what your opponent's deck is most likely and then knowing what you need against Agro, Mid-range and Control match up's.
Which HSReplay won't be able to help you with.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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Yeah i honestly haven't seen much in terms of cards i think anyone needs to get.
Maybe an odd/even deck will be meta and that will require some crafting, but i'm not entirely sure i have seen enough odd/even interactions to justify doing that.
This set so far seems fairly mediocre, which considering it's replacing a bunch of really good sets, will see a decrease in deck quality overall (though some decks see very little cycling out)
Meta decks still seem like Spiteful Priest, Cube/Control Warlock and basically any agro deck (as we are losing Mistress, which means warlock is going to have more issues against agro.)Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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JasonWazza Jack of All Trades
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Not sure where your looking for that stat.
https://hsreplay.net/meta/
Odd Paladin top, Even Shaman, Token Druid, Spiteful Druid and Murloc Paladin rounds out the top 5
http://metastats.net/
None of the tier 1 decks for ANY set of ranks has a druid in it, and contains Odd Paladin, Odd Rogue, Spell Hunter and Even Shaman
Far as i can tell, Druid isn't like hugely top tier, just spiteful is still good, and Agro got slightly better with the other agro decks getting a tone down.Returning win rate: 4/1, 80%
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JasonWazza Jack of All Trades
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