Remember this great line: "When everyone at the table gangs up on 'the best' player [use air quotes here] its the player who still works with them while paying lip service to the grand alliance who benefits."
In post 2425, GreyICE wrote:Remember this great line: "When everyone at the table gangs up on 'the best' player [use air quotes here] its the player who still works with them while paying lip service to the grand alliance who benefits."
Or the player who convinces the other players to act against their best interests despite the fact that they should KNOW it's against their best interests and the argument doesn't make any sense~.
I wonder where we've seen that happen, eh Keith~?
Yes my Lord, but questions are dangerous, for they have answers.
13 heads and counting now, plurality is adaptive. If our experience might help you,
2nd Edition of Dominion and Intrigue are coming out, with a handful of removed cards and some new ones. Absolutely great time to get into Dominion if you haven't already, as the new cards are all very playable and the removed ones were kind of blanks. So great game, now with higher replayability and more depth in the boxes... okay, I've probably played more Dominion than I have of every other board game I have combined.
Well I've long held the only cards in Dominion that are sheer trash are Chancellor (I know it has a theoretical usage, but come on it's basically never a good buy), Thief and Saboteur (although Adventurer, Transmute and Secret Chamber come damn close) but the replacements are just so cool. I mean Harbinger? Merchant? Poacher? These cards are awesome! I mean seriously, the upgrades are all huge improvements.
They also killed off a bunch of Intrigue cards that were meh (Scout anyone?) and replaced them with excellent stuff. Really good choices, both sets showed their age to some extent, as there are "fixed" versions of Thief (Noble Brigand), Chancellor (Salvager) and Scout (Vagrant) floating about.
In post 2434, Cogito Ergo Sum wrote:Woodcutter had great synergy with Gardens, but I won't miss those cards beyond that.
it could also be the key piece of an engine that you had to find the right moment for to buy. That was cool to pull off.
Either way, half a year ago my brother got Intrigue from me and I've got the base set myself, so I think I'll let it pass. Great game though, if the family is together nowadays it tends to get played.
Surrender, imagine and of course wear something nice.
I don't play dominion much but I like dominion removing cards as it adds them. It prevents decks from becoming unwieldy and is more welcoming for new players.
game that isn't Clue or Boggle. Usually they're in the $50 range regardless of how much material is actually used for the game (looking at you, Code of Nine). This is why you look for sales; they can go for shocking discounts.
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
In post 2445, GreyICE wrote:Seasons is a ton of fun. Lots of people call it MTG and... It's not. But it's great time. Remember, fire is not red.
I played Seasons once, but didn't feel like I had a very good grasp on what was going on until the game had ended. I really liked that the "victory point" was a currency instead of just an abstract thing.