Diablo III

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Post Post #550 (ISO) » Mon Sep 17, 2012 8:31 pm

Post by Amrun »

Well, I still play, and I know people who still play, and tbh, we all call them red/green/purple/yellow when speaking in generalities.
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Post Post #551 (ISO) » Mon Sep 17, 2012 9:58 pm

Post by shaft.ed »

noobz
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Post Post #552 (ISO) » Tue Sep 18, 2012 8:44 pm

Post by Matias »

I personally stopped playing when Jay Wilson disrespected anyone who enjoyed Diablo 2

I can understand if people stopped before that
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Post Post #553 (ISO) » Wed Sep 19, 2012 9:49 am

Post by Oman »

Turns out grinding and loot whoring doesn't interest me any more. Not as much free time, maybe. Same reason I don't play MMOs any more.
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Post Post #554 (ISO) » Sat Nov 17, 2012 9:48 am

Post by xRECKONERx »

Alright, so, I finally hit level 50 last night. Going to be starting Hell soon, and I'm just curious about any well-known theorycrafting sites for Diablo 3? Like, I know ElitistJerks was pretty much the go-to source for World of Warcraft, and I've been poking around the web and have found HUNDREDS of Witch Doctor builds without any consensus on which one can actually get the most DPS. I'm currently running a minion build with zombie dogs + gargantuan + hex + voodoo and it's great for soloing because they keep the mobs off of me, but I can't help but feel there's probably a better way to run Hell/Inferno.
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Post Post #555 (ISO) » Sat Nov 17, 2012 9:58 am

Post by shaft.ed »

I still go to diabloii.net
zombie bears was consensus dps build when I was playing
I found sacrifice more fun, but it's p expensive
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Post Post #556 (ISO) » Sat Nov 17, 2012 12:38 pm

Post by xRECKONERx »

Been playing around with sacrifice
it's fun

Most zombie bear builds are really mana heavy though from what I've seen?
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Post Post #557 (ISO) » Sat Nov 17, 2012 5:04 pm

Post by xRECKONERx »

Woohoo

Paragon 2 tonight. Holy fuck I need a new mojo
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Post Post #558 (ISO) » Sat Nov 17, 2012 9:03 pm

Post by shaft.ed »

In post 557, xRECKONERx wrote:Woohoo

Paragon 2 tonight. Holy fuck I need a new mojo

if you want to make a sacrifice build its critical to get the cooldown to either zero if its your only offensive or single digits if you have a support.

Do this with Tribal Rights passive, Homonculus mojo for up to 20 seconds off, helm for up to 9 and then get a peice of unique jewelry (Maras, SoJ and I think a Skull Grasp) can all have up to 8 seconds reduction. I never accumulated enough wealth for the jewelry piece, but I did get the cooldown to 6 seconds. It's a lot of fun and never even have to think about mana. I used Roll the Bones for my other attack skill because its cheap and decent AoE

To run zombie bears you need a ton of mana helping gear. Thats also really expensive and I never really liked the skill that much. I think cheaper builds were focused on Rain of Toads, Dire Bats and/or Splinters. There were also some doable DoT builds but if youre using monster power levels they are pretty slow
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Post Post #559 (ISO) » Sat Nov 17, 2012 11:06 pm

Post by Llamarble »

Do you guys have Hellfire rings yet? I'd be happy to help out with that.
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Post Post #560 (ISO) » Sun Nov 18, 2012 7:43 am

Post by xRECKONERx »

Not yet. I just hit inferno yesterday
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Post Post #561 (ISO) » Sun Nov 18, 2012 10:16 pm

Post by xRECKONERx »

Hit 60(6) tonight and got past Act 3 on Inferno MP2
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Post Post #562 (ISO) » Wed Mar 12, 2014 9:24 am

Post by MrZepher »

Just recently started playing live again after getting into the closed beta for RoS. Figured I'd see if there are more people here for me to farm with.
I roll a DH mainly and am working on gearing a WD. Also have a barb that I'm leveling. Might start a monk to pass down my old DH leggies.
monks are op anyways.
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patch 2.0 is basically what diablo should have been on release.
i'm just going to ignore that it's however many years late to the party, and there's a $40 expansion in like 13 days.

Also wizards are hilariously broken, and monks are just plain old broken.
DH's won't be hilariously broken until RoS actually releases, same with WD (piranhas op)
I don't know much about barbs tbh; they just tank stuff and give me a bigger health bar as far as I'm concerned.
Crusaders are basically just paladins. I never rolled one in the beta so idk what they're like. I know they get pretty tanky.

If nobody here has played the RoS beta then the only thing that really matters is that you know that sheet DPS doesn't mean much on 2.0, and doesn't mean anything once RoS actually releases. New affixes and bonuses to damage types and abilities mean you can outdamage people that technically outgear you.
And if you roll DH there's a Tumble bug on 2.0.3 where you can't cast it outside of cast range. bliz pls fix.

because I think it's really cool, some of my bonuses are
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Which means I can run Bolas with whatever rune is that gives the extra damage but with the increased delay basically with impunity and do retarded AoE while I build up hatred for Cluster Bombs. If I had a Calamity I'd be one happy DH.
There are so many new viable builds now just because of bonuses to abilities and damage types that I've been pathetically outdamaged by some of the stupidest builds I've ever seen in my life.
or something like that....
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Post Post #563 (ISO) » Thu Mar 13, 2014 1:56 am

Post by vezokpiraka »

The game is fun now, but both full gear characters are nearly useless right now.
I can barely kill mobs in Torment 2. Before I was farming MP 5-6 and now I die tons of times in torment 2.
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Post Post #564 (ISO) » Thu Mar 13, 2014 3:16 am

Post by MrZepher »

overall difficulty is higher since the loot got exponentially better.

just farm master or T1 until you get some decent drops. shouldn't take long tbh.
or something like that....
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Post Post #565 (ISO) » Tue Mar 25, 2014 6:08 am

Post by TheButtonmen »

I'm giving this another shot for a day or two to see if it can hook me in enough to pick up the expo, it's much better end game item grind then it was at release but other then that nothing new really.
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Post Post #566 (ISO) » Tue Mar 25, 2014 8:26 am

Post by xRECKONERx »

Has anyone played RoS? Is it any good?

Also, if I were to start playing again (I was running Inferno MP2 when I quit playing) will I need to grind for gear RoS? What difficulty can I start with?
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Post Post #567 (ISO) » Tue Mar 25, 2014 9:07 am

Post by Glork »

I really liked playing this but it was just a massive time sink / grindfest. It got old relatively quickly. :/
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Post Post #568 (ISO) » Tue Mar 25, 2014 9:51 am

Post by MrZepher »

RoS is definitely worth the $40 i spent. There's a fuckton of content, and farming isn't anywhere near as repetitive as it is in vanilla diablo.
as far as difficulty goes mp-10 is about the same as master difficulty, but it didn't take long for me to gear up and get to inferno. RoS raises the level cap to 70 and there's new crafting materials for level 70 gear. Level 70 gear is ridiculous.

as far as farming goes you can do bounties, nephalem rifts or farm malthael. All of which gives good exp and drops. Bounties and Rifts change every time you do them so it's not as mindless as running the same farming area over and over again.

And if you haven't played on patch 2.0 then you should give that a try. The grind isn't nearly as hard as it was when the game first released, especially now that the auction house is gone.
You'll start to power spike pretty quickly with legendaries and crafting.
or something like that....
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Post Post #569 (ISO) » Tue Mar 25, 2014 1:00 pm

Post by Svenskt Stål »

I feel like the expansion will be fun until you get to the final boss and he is allready dead by the hands of dean winchester who then closes the gates of HELL!
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Post Post #570 (ISO) » Thu Mar 27, 2014 11:35 am

Post by MrZepher »

So when you start RoS, depending on what difficulty you were at in 2.0 you'll be in either hard or expert mode right off the bat.
Because of the scaling of the monsters on RoS release pretty much everyone got shoved back into Torment 1 (at the highest. the majority were in expert).

as it turns out the easiest way to gear back up to get into inferno is to: Finish the expansion, hit 70 (this will usually happen simultaneously), drop down to normal mode and farm horadric chests from bounties.

The good class set pieces will ONLY drop in Torment modes, but the Horadric Chests have fixed drop tables and decent legendary drop rates depending on which act(s) you're doing the bounties in.
The loot from the hChests will be the same REGARDLESS of what difficulty you're on since it's based on character level not difficulty level. So the Gear from a normal chest will be the same from a torment chest.

basically farming chests until you have decent gear and can comfortably farm in torment will give you a solid base for gear as well as give you all the mats you're going to need when you start dropping plans for the class gear sets that drop in torment.

Also I've been playing nonstop since tuesday and I haven't gotten bored yet. There's a lot of choices in term of routes and it's not resetting the same 3-zone route for 12 hours to get one or two decent drops.
or something like that....
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Post Post #571 (ISO) » Thu Mar 27, 2014 2:28 pm

Post by xRECKONERx »

goddammit. I don't know what happened but all my toons are naked :(
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Post Post #572 (ISO) » Fri Mar 28, 2014 5:47 pm

Post by Bella »

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Chloroform girl, how have you been?
Don't let me catch you sleeping again
You're only alive because I like you
It's been three years since you've seen the sunlight
But I know you're having fun
Bound, gagged and chained up in my basement
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Post Post #573 (ISO) » Sat Mar 29, 2014 8:27 pm

Post by xRECKONERx »

Wizard is SO MUCH FUCKING FUN!

Is there a recommended paper DPS threshhold before you should be able to run T1?
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Post Post #574 (ISO) » Mon Mar 31, 2014 2:58 am

Post by vezokpiraka »

In post 573, xRECKONERx wrote:Wizard is SO MUCH FUCKING FUN!

Is there a recommended paper DPS threshhold before you should be able to run T1?
When you can kill enemies before they can kill you then you can farm torment.
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