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Posted: Tue Dec 18, 2012 9:54 am
by UltimaAvalon
Rayman Origins is probably one of my favorite platformers, and definitely one of the best games I played this year, but it doesnt really count as retro. Its a shame a lot of people put it on their backburner simply because of the timing of its release.

Rayman and Crash Bandicoot on PSX were both good, while on the N64, Mario 64 started a trend that moved what was traditionally platforming into something closer to Adventure, making it hard to classify games like Banjo-Kazooiee and Donkey Kong 64.

The SNES was mostly dominated by Mario and Kirby, but there was also a neat gem called Act Raiser that combined elements of town building and strategy with platforming.

For trying to get into Platformimng I'd say Mario Brothers 2 or 3 on the NES, Super Mario World or Yoshis Island on SNES, and I would go with Mega Man X on SNES rather than the Mega Man Classic on NES, simply because MMC has some very unforgiving moments and pixel perfect jumping, while MMX played a role in innovating the genre by introducing dashing and wall jumping

Posted: Tue Dec 18, 2012 10:35 am
by mykonian
yeah, Rayman origins fullfilled it's promise for me and more. It was absolutely brilliant. So much fun.

Posted: Tue Dec 18, 2012 1:19 pm
by diginova
Any tips for Land of the Livid Dead? It's driving me crazy; I haven't been able to get more than 30 seconds in and there's no end in sight, unlike the Skull Tooth levels that were like that.

Posted: Tue Dec 18, 2012 1:27 pm
by JDodge
In post 125, UltimaAvalon wrote:Rayman Origins is probably one of my favorite platformers, and definitely one of the best games I played this year, but it doesnt really count as retro. Its a shame a lot of people put it on their backburner simply because of the timing of its release.

Rayman and Crash Bandicoot on PSX were both good, while on the N64, Mario 64 started a trend that moved what was traditionally platforming into something closer to Adventure, making it hard to classify games like Banjo-Kazooiee and Donkey Kong 64.

The SNES was mostly dominated by Mario and Kirby, but there was also a neat gem called Act Raiser that combined elements of town building and strategy with platforming.

For trying to get into Platformimng I'd say Mario Brothers 2 or 3 on the NES, Super Mario World or Yoshis Island on SNES, and I would go with Mega Man X on SNES rather than the Mega Man Classic on NES, simply because MMC has some very unforgiving moments and pixel perfect jumping, while MMX played a role in innovating the genre by introducing dashing and wall jumping


shame on you for talking about platformers on the SNES and not mentioning Donkey Kong Country (especially 2)

Posted: Tue Dec 18, 2012 1:35 pm
by Om of the Nom
In post 125, UltimaAvalon wrote:Crash Bandicoot on PSX

The original Crash Bandicoot and Spyro games were easily the best games of their time, the quality in their games has sadly gone down since Twinsanity/Wrath of Cortex and Year of the Dragon respectively.

Posted: Tue Dec 18, 2012 1:38 pm
by UltimaAvalon
You already know I never played Donkey Kong JD

Posted: Tue Dec 18, 2012 1:39 pm
by JDodge
In post 130, UltimaAvalon wrote:You already know I never played Donkey Kong JD


you need to right now

Posted: Tue Dec 18, 2012 1:43 pm
by UltimaAvalon
b..b..but Dungeon Keeper ;_;

Posted: Tue Dec 18, 2012 1:49 pm
by JDodge
In post 132, UltimaAvalon wrote:b..b..but Dungeon Keeper ;_;


right now

Posted: Tue Dec 18, 2012 2:40 pm
by diginova
In post 133, JDodge wrote:
In post 132, UltimaAvalon wrote:b..b..but Dungeon Keeper ;_;


right now

Agreed.

Posted: Tue Dec 18, 2012 3:15 pm
by CooLDoG
OMG DUNGEON KEEPER!

Posted: Tue Dec 18, 2012 3:40 pm
by Om of the Nom
I had Donkey Kong Country 2 on the GBA and I didn't find it all that great.

Posted: Tue Dec 18, 2012 4:19 pm
by JDodge
In post 136, Om of the Nom wrote:I had Donkey Kong Country 2 on the GBA and I didn't find it all that great.


that's because the gba versions sucked

Posted: Tue Dec 18, 2012 4:26 pm
by Ythan
JDodge is right. DKC trilogy are among the best snes platformers.

Posted: Tue Dec 18, 2012 4:46 pm
by JDodge
To elaborate further on why the GBA versions sucked, there are two main reasons (that would get laughed out of the water as shallow and superficial for a lot of games):

1. Graphical quality went down rather massively, compare the GBA version:

Image

to the SNES version:

Image

2. The sound quality was dramatically reduced, which especially hurts DKC2 (which had one of the best soundtracks of all time that the GBA engine doesn't do justice to) and DKC3 (which got a new, awful soundtrack for the GBA version). Compare the following:

DKC2 Forest Interlude SNES to DKC2 Forest Interlude GBA

DKC3 Frosty Frolics SNES to DKC3 Frosty Frolics GBA (warning: contains yodeling)

These on the whole severely, severely harmed the games to make them just another platformer - part of the reason why the DKC games were so good was their amazing atmosphere. The things they added (a few bonus levels, a boss, etc.) to the GBA version are not worth it for how much of the experience is damaged.

Posted: Tue Dec 18, 2012 9:17 pm
by Om of the Nom
For me it's not because of the worse graphics or the worse music, it's just the fact that I don't like the gameplay. Also the music style itself isn't really my cup of tea. I'd rather Super Mario World over Donkey Kong any day.

Posted: Wed Dec 19, 2012 3:16 am
by CooLDoG
DKC2 on snes had really awesome graphics. that may have been one of the first times that a console looked better than some computer games of the time.

Posted: Wed Dec 19, 2012 9:00 am
by VG_Addict

Posted: Wed Dec 19, 2012 4:38 pm
by JDodge
In post 140, Om of the Nom wrote:For me it's not because of the worse graphics or the worse music, it's just the fact that I don't like the gameplay. Also the music style itself isn't really my cup of tea. I'd rather Super Mario World over Donkey Kong any day.


The issue is that the gameplay always was (being entirely honest) just an average platformer, but the atmosphere of the games themselves more than made up for it.

VG_Addict wrote:Super Mario RPG was an AMAZING game. Just listen to some of the music:


http://www.youtube.com/watch?v=34RNtEl4r_4

http://www.youtube.com/watch?v=GF3uxLtMuF4

http://www.youtube.com/watch?v=pfNrmksswDY


the fact that none of those are Beware the Forest Mushrooms is a shame, sir

Posted: Wed Dec 19, 2012 4:51 pm
by Bitmap
This might be really old but did anyone here play Hocus Pocus when they were younger?

Posted: Thu Dec 20, 2012 4:26 am
by CooLDoG
Heard of the game. Never played.

Posted: Thu Dec 20, 2012 4:35 am
by CooLDoG
Just had a great idea. Would anyone be interested in a colonization (maybe free col if you are idealistic and hate abandonware), or a civ 1 succession game?

Posted: Thu Dec 20, 2012 5:07 am
by Timeater
the fact that none of those are Beware the Forest Mushrooms is a shame, sir

Posted: Sat Dec 22, 2012 12:06 pm
by Scigatt
Does DOSBOX have to be run off your primary drive?

Posted: Sat Dec 22, 2012 12:45 pm
by CooLDoG
nope. What OS are you using? What game are you trying to play?
If windows vista, 7, or (presumably) 8 DOSBOX must
NOT
be in a "program files" directory.

But you have to specify the correct drive where your games are. For example on my old windows 2000 machine (that had the OS on the C:\ drive that was only 18GB so I installed almost nothing there) I had DOSBOX installed on my F:\ drive and my games on my E:\ drive (don't ask). So to play a game I called up dosbox and:

mount C E:\DOSGAMES\Blood

instead of c c:\...



On another note, I found a really cool trick to help improve performance. In your dosbox config file (can be found from your start menu, or ~/.dosbox in Linux) change the default setting to the following:

output= ddraw (or opengl on Linux and mac. This will basically let you use directx to render the game. Or open GL...)
machine= svga_3 (if not already. This basically sets the emulated graphics card to be a good one...)
memsize= 24 or 32 (24 for will under all games. Use 32 for newer games that want to hog memory. Older games might not like 32 MB of memory)


a great video with the above tricks and more: http://www.pixelships.com/adg/epf003.html