Android: Netrunner: The Living Card Game

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Post Post #350 (ISO) » Fri Sep 23, 2016 2:11 am

Post by mykonian »

idk, there's a lot of asset heavy decks and tagging, criminals are played a lot. Over mumbad I feel there were quite a couple of decks popping up.

also, don't worry, it gets better:
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Post Post #351 (ISO) » Fri Sep 23, 2016 7:01 am

Post by popsofctown »

In post 349, StaplerTowel wrote:Hi, noob player here. Mostly I collect cards for the art instead of the game. But then I stopped at the Mumbad Cycle because their art is terribly generic. I might pick up the next cycle instead. How has the meta been since then and are there any good Mumbad packs I could miss?
I've wanted the meta to return to Worlds 2015 since I started :(
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #352 (ISO) » Fri Jan 27, 2017 6:21 am

Post by mykonian »

buuuump.

Originally designed as a way to find a good home for CI fund (because I wanted to play with it), it had to be in a Weyland deck which would build a remote (bye gagarin), would want the money advantage (kill deck, but not babw), and wouldn't be porous (bye GRNDL, and any deck with hostiles). BoN kill without bad pub was what I ended up with, easier to build than argus given a remote and given the restriction of no hostiles.

Spoiler: SEA BoN
Weyland Consortium: Builder of Nations (Blood Money)

Agenda (7)

2x High-Risk Investment
(Order and Chaos)

3x Project Atlas
(What Lies Ahead)

2x The Cleaners
(Second Thoughts)


Asset (6)

2x C.I. Fund
(Blood Money)

1x Elizabeth Mills
(Second Thoughts)

3x Jackson Howard
(Opening Moves)
●●●


Upgrade (6)

2x Crisium Grid
(First Contact)

1x Cyberdex Virus Suite
(Order and Chaos)

3x Prisec
(Blood Money)


Operation (12)

3x Hedge Fund
(Core Set)

2x Restructure
(Second Thoughts)

3x Scorched Earth
(Core Set)

2x SEA Source
(Core Set)
●●●●

2x Subliminal Messaging
(Fear and Loathing)


Barrier (6)

2x Changeling
(Up and Over)

1x Fire Wall
(Order and Chaos)

3x Ice Wall
(Core Set)


Code Gate (4)

2x Enigma
(Core Set)

2x Mausolus
(Martial Law)


Sentry (3)

2x Cortex Lock
(The Valley)
●●●●

1x Swordsman
(Second Thoughts)

12 influence spent (max 12, available 0)
18 agenda points (between 18 and 19)
44 cards (min 40)
Cards up to Martial Law

Decklist published on NetrunnerDB.


After that, given it's BoN-kill, taxing clicks is as efficient as taxing creds. Enigma over Quandary then. Cortex lock to deal with runners facechecking "harmless" Weyland ice and making sure the deck is set up for a head start to score an early agenda. The heavy lifting in the deck was always done by fire wall and changeling, they are taxing and don't need much support. With the coming of mausolus now, a late game taxing ice has been added to the deck, and since it's technically usually economical to let mausolus fire, the removal of the tag is at least some tempo loss. It's a perfect fit (and much more practical than the 1x hadrians that the list had before).

The deck doesn't tend to be overly rich, ice destruction is always going to be an issue with advanceble ice. Criminals nowadays with marrón have very good ways to avoid actually being killed, but then they are the most susceptible to struggle with the random damage. Otherwise, it plays rather straightforward. The dream is to score The Cleaners, in which case the prisecs really start to sting. It's not unreasonable to score it. There's something to be said for a 3-1 split in the 5/3's, but then high risk investment is very solid on it's own in setting up your kill combo.

Earlier tries with the deck went with different kill combos. Punitive is tempting with so many 3/5's, and on top of that the extra sting from the cleaners, but the deck is unable to keep the runners economy down to such an extend that it can win two traces, and it needs to find 2 out of 3 combo pieces. It doesn't work. Midseasons puts you into a bind. To run 2, which you want to get the combo up before the runner has stolen 2 agendas (and your combo dies), cortex lock has to go, yet that's an incredibly potent card, which is impossible to replace. The deck suffered from less effective ice, and to a certain point the deck isn't able to actually combo to a kill every time an agenda gets stolen. It's not perfect, but SEA at least has them worried, without going all in on a plan the deck can't pull off. It's more outlasting and outscoring rather than geared towards the kill.

And idk, I think it's fun!
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Post Post #353 (ISO) » Thu Mar 18, 2021 9:33 am

Post by Ythan »

This game is so good. The world just wasn't ready.
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Post Post #354 (ISO) » Wed Dec 08, 2021 8:47 pm

Post by Oman »

RotomAppliance mentioned on Slumscast that they got into the game via Mafia forum.

Was this someone here? If so, WELL DONE on your exceptional victory.
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Post Post #355 (ISO) » Thu Dec 09, 2021 3:52 am

Post by Isis »

It seems reasonably likely it happened on MS but the exact user might not be active.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #356 (ISO) » Thu Dec 09, 2021 7:18 am

Post by Oman »

Omg it's Patrick Goddamn Gower.

Rantbuddy himself.
Goddamn. Good on him.
It's unfortunate that good oral sex excuses bad chemistry. - Korts
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