Rogue is not an aggro deck, its a tempo deck that controls the board with high tempo plays in the mid game. If you're playing it like an aggro deck and slamming your 2/1s on turn 1 you're going to lose a lot.
No not usually, I tend to draw patches too much as well. It depends on what I'm playing against too. Sometimes I trade patches into other zoo decks like the warlock one.
I tend to do arena runs a lot so I just wait till I craft stuff naturally and dust. I dust like... golden stuff as soon as i get it but for the most part, i try not to dust anything unless its super obvious I won't ever play it. I've been burned before dusting something that turned out I needed.
In post 4651, DeathNote wrote:No not usually, I tend to draw patches too much as well. It depends on what I'm playing against too. Sometimes I trade patches into other zoo decks like the warlock one.
Yeah but if you just dusted things you could win more and get more dust. idk.
In post 4651, DeathNote wrote:No not usually, I tend to draw patches too much as well. It depends on what I'm playing against too. Sometimes I trade patches into other zoo decks like the warlock one.
Yeah but if you just dusted things you could win more and get more dust. idk.
I have trouble dusting stuff too. It really depends on what it is. Like there's a lot of purple tech cards, that's like "we'll I'm not playing this now but maybe in the future?". Like Nerubian Reveler.
(1:55:11 AM) ahallucinogenic: it's ok drench
(1:55:21 AM) ahallucinogenic: it's perfectly normal for young children to walk in on their parents making love
(1:55:31 AM) Drench394: i can't wait
Also, remember that card from old adventures are dustable now, if you've got Curse of Naxramas or whatever.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
As an aside, hitting 5 everymonth IS like..500 dust....but even if you just hit 10 that's 200, + Brawls(there's been 4 since the new set) that 360 dust. Arena + Dailies should be able to make up the 440 dust p easy for those corridor creepers which are gonna be staples probably the rest of HS, both in standard,until rotation, and in wild.
I think the only time I complained about cards were the DKs cause the DKs were like mandatory for a while. Like right now I think deck prices are fine? I fine when the Legends to have are neutral. I think that's totally fine. Same with purples.
Also, hey shea...Thanks, you making me research what each deck cost currently has turned me to the fact that I can play build dragon priest and I did't even know.
I think the only deck that I can't play and would feel comfortable crafting the cards for is the control lock deck, and I think I'm so incredibly far away from it that it would crush my collection to pick up.
I don't know what the best choice for tavern brawl is this week, but I just went on a limb and submitted 2 smites, 2 mind blast and a holy nova and easily won. So if anyone is having trouble getting their pack, try that.
Guys....I built Dragon priest and it changed my hearthstone life. Did you guys know that when your opponent plays voidlord, you don't have to scoop? Because I didn't. This is awesome.
In post 4669, PJ. wrote:I don't know what the best choice for tavern brawl is this week, but I just went on a limb and submitted 2 smites, 2 mind blast and a holy nova and easily won. So if anyone is having trouble getting their pack, try that.
I mean, i did close to the same but with 2 smites, 2 mind blast's and 2 radiant elemental's.
But since i had Kingsbane i also decided to run a kingsbane deck which was... kinda interesting, anything that wasn't exactly that with exactly their combo kinda loses if i don't just not draw kingsbane/carvern shinyfinder.
That said, kinda sad that Blizzard didn't even code it to have these shadow reflections tell you if they are shadow reflections.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.